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The whole "rolling a 1 is a critfail" thing is only actually a rule for attack rolls (in which case it just automatically fails, not even necessary that something extra bad happens) and death saves (a 1 counts as 2 failures), it's just a super common optional rule to use 1s on other checks as "super bad and not just a regular failure" because it's entertaining. That means it's a DM judgement call for when it should just be a fail (like you don't learn anything new on an investigation roll), or whether something dramatically and/or hilariously bad should happen (like you learn something actively incorrect on an investigation roll). e:
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# ? Feb 17, 2021 22:49 |
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# ? May 28, 2024 02:07 |
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People being shocked at Texas not having pipe insulation reminds me of when I moved to the Pacific Northwest and asking "what do you mean every place doesn't have AC by default what do you do in the summer" for my roommate to reply "Oh it doesn't get that hot here" That June, heatwave of 100+ degrees for multiple days
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# ? Feb 17, 2021 23:00 |
Stroop There It Is posted:The whole "rolling a 1 is a critfail" thing is only actually a rule for attack rolls (in which case it just automatically fails, not even necessary that something extra bad happens) and death saves (a 1 counts as 2 failures), it's just a super common optional rule to use 1s on other checks as "super bad and not just a regular failure" because it's entertaining. That means it's a DM judgement call for when it should just be a fail (like you don't learn anything new on an investigation roll), or whether something dramatically and/or hilariously bad should happen (like you learn something actively incorrect on an investigation roll). yeah, I think in practice it's often an external/internal thing: it's easy to imagine interesting narrative consequences for a big failure at stealth or at persuasion or acrobatics, but it's more of a stretch to uhhh misremember your history class so badly it actively hurts you? that kind of critical failure on more internal checks about what your character knows and feels can be really obnoxious and punishing, considering it's not in the rules at all
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# ? Feb 17, 2021 23:00 |
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Blockhouse posted:People being shocked at Texas not having pipe insulation reminds me of when I moved to the Pacific Northwest and asking "what do you mean every place doesn't have AC by default what do you do in the summer" for my roommate to reply "Oh it doesn't get that hot here" My coworkers in Orlando weren't sure if their apartment had heat or not.
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# ? Feb 17, 2021 23:19 |
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Blockhouse posted:People being shocked at Texas not having pipe insulation reminds me of when I moved to the Pacific Northwest and asking "what do you mean every place doesn't have AC by default what do you do in the summer" for my roommate to reply "Oh it doesn't get that hot here" What they mean is “I’ve lived here long enough to remember when we didn’t need a/c in the summer”. It hasn’t been like that since maybe 2007 though.
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# ? Feb 17, 2021 23:56 |
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dantheman650 posted:I'm still listening to Graduation but it's really testing the years of goodwill carried on from Balance. A small but critical moment that I think encapsulates the issues with Graduation was in the most recent episode when Justin said something about wanting to try some deception and Travis said "Well, that's not really the Firbolg's thing" and moved right along. Travis should just write a radio play or a graphic novel or a book or whatever. He clearly has no interest in letting the players guide the story whatsoever. Griffin could be rigid at times as well, but he was at least skilled at making it seem like the players had agency. If you’re not enjoying it, tap out and wait for next campaign. I gave up a while ago at the suggestion of this thread, and don’t regret it.
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# ? Feb 18, 2021 01:41 |
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Mr Phillby posted:The Firbolg literally can't lie though and that was travis commenting on a suggestion that travis himself made not shooting down Justin's idea. Justin came up with another action unprompted afterwards. Strong avatar saying the post energy here.
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# ? Feb 18, 2021 02:47 |
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Previa_fun posted:It got down to -11 this morning and all the faucets in our built in 1973 house still ran what kind of lovely builder grade mcmansions are they throwing up down there in Texas Apparently a lot of buildings down there are literally not built with the concept of cold temperatures in mind as a possibility for a thing that can happen. more falafel please posted:My coworkers in Orlando weren't sure if their apartment had heat or not. Yep, and you will get blank stares if you ask people below a certain latitude if their car has a block heater.
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# ? Feb 18, 2021 03:54 |
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Stroop There It Is posted:The whole "rolling a 1 is a critfail" thing is only actually a rule for attack rolls (in which case it just automatically fails, not even necessary that something extra bad happens) and death saves (a 1 counts as 2 failures), it's just a super common optional rule to use 1s on other checks as "super bad and not just a regular failure" because it's entertaining. That means it's a DM judgement call for when it should just be a fail (like you don't learn anything new on an investigation roll), or whether something dramatically and/or hilariously bad should happen (like you learn something actively incorrect on an investigation roll). Skills just don't crit at all, on a 20 or a 1. What even is a History crit? You bore the goblin to death? 5e just removes a lot of penalties across the board. It's the most power-fantasy D&D has ever been. Most races don't have any negative stats or attributes (there's a few with bigger drawbacks like Kobold but they're very much the exception) and while there's certain optimal ways to min-max, the only way your character won't keep up with the party is if you intentionally make a bad one on purpose. Most of the old mechanics to punish or limit PCs has been removed. Does this make for good radio? I don't listen to any D&D actual plays anymore but they all seem to be doing fine without me. Grunch Worldflower fucked around with this message at 15:25 on Feb 18, 2021 |
# ? Feb 18, 2021 15:13 |
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I like the idea that a crit perception or investigation breaks the fourth wall regardless of what you're doing. *Rolls 20 on investigation* DM: "Okay not only did you figure out that this door is trapped, to your horror you come across the realization that there are huge celestial beings guiding your fate around you while they eat pizza and find ways to gently caress up my carefully developed adventure."
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# ? Feb 18, 2021 15:28 |
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https://twitter.com/TheZoneCast/status/1362402344428851201 I think both Griffin and Justin are without power.
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# ? Feb 18, 2021 15:30 |
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SpacePig posted:I think both Griffin and Justin are without power. Some perverse part of me wants them to not be able to record for a few more days so Monday’s episode is just Travis by himself completely uncut and unchained. Somehow we will still get a munch squad. ngl, Travis doing a solo episode of nothing but reading fast food releases would be pretty funny
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# ? Feb 18, 2021 15:50 |
https://twitter.com/JustinMcElroy/status/1362379603134861313 this is the content i am craving
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# ? Feb 18, 2021 16:14 |
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eke out posted:https://twitter.com/JustinMcElroy/status/1362379603134861313 I imagine this going very much like the Al Roker interview, only stretched for an hour.
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# ? Feb 18, 2021 16:17 |
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um excuse me posted:I like the idea that a crit perception or investigation breaks the fourth wall regardless of what you're doing. I thought that it was a common houserule that hitting at nat 20 for perception or investigate makes your character levitate and murmur the Godword while white-hot beams emit from your eyes directly at whatever the DM wanted you to see??? e: oh this isn't the DND thread but you know what, it's fine
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# ? Feb 18, 2021 16:19 |
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I like the Lasers and Feelings rule that a crit means you get to ask the DM a question that they must answer truthfully
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# ? Feb 18, 2021 16:30 |
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Grunch Worldflower posted:Skills just don't crit at all, on a 20 or a 1. What even is a History crit? You bore the goblin to death? the dean of the nearest university dies suddenly and you are magically bound to take his job you must spend the rest of the game balancing your quest and your duties to your new employer if you get tenure before the quest is completed you get a permanent +500 gold pieces at the start of every turn deposited into your chest and you no longer have to answer any messages from your party members
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# ? Feb 18, 2021 16:42 |
SpacePig posted:I imagine this going very much like the Al Roker interview, only stretched for an hour. so very good? i agree
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# ? Feb 18, 2021 16:42 |
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eke out posted:https://twitter.com/JustinMcElroy/status/1362379603134861313 I've always felt that Travis would make for a great HH guest but I'd also be down with seeing all of the brothers at once. Really hoping this happens!
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# ? Feb 18, 2021 16:59 |
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Grunch Worldflower posted:Skills just don't crit at all, on a 20 or a 1. What even is a History crit? You bore the goblin to death? Game derail (call it a Besties sidetrack), but this is one thing that I really enjoyed about GOTY candidate Disco Elysium. Maxing out on anything carries risk, and being maxed out on things like Logic and Encyclopedia means that your internal monologue is completely jammed up with irrelevant minutiae. The Modern Leper fucked around with this message at 19:28 on Feb 18, 2021 |
# ? Feb 18, 2021 19:14 |
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Griffin just posted about his week on FacebookGriffin McElroy posted:Before I get into this, I want to stress that me and my family are doing okay. Our home has had power restored, we have enough food to make it through the week, we are healthy, safe and in the grand scheme of things, very fortunate.
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# ? Feb 18, 2021 20:15 |
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boiling snow. gently caress me that's grim
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# ? Feb 18, 2021 21:12 |
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mmm some nice crunchy boiled snow fleas
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# ? Feb 18, 2021 21:58 |
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He said he was boiling the snow to flush his toilet, not to drink
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# ? Feb 18, 2021 22:10 |
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Yeah, for drinking water they're bringing bottles over to the house of a neighbor with intact pipes, filling them up with tap water, bringing it back home, and boiling it to get rid of any contaminants. Christ.
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# ? Feb 18, 2021 23:04 |
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Yeah I got real lucky with having a family friend about 30-40 minutes away, and supremely blessed with relatively clear highway to get there. Residential roads are a complete gamble, grocery stores (if they're open) have little supplies, and when you're not trying to crash yourself you have idiots in vehicles thinking it's safer than it really is. It's the worst winter event I've seen in this state in my 32 years of life here, and it never really hit me until I walked into my friends place with no shortage of heating or power (he's a couple blocks away from a medical center). It's hellish stuff, and frankly I'm making out fantastically through it all. I cannot imagine what it is like elsewhere.
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# ? Feb 19, 2021 01:03 |
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I've generally been sympathetic to our southern friends when winter hits them hard, but this Texas situation really drove it home. I've had quantifiably worse weather (more snow, more cold, more wind) the entire time but the infrastructure has been in place to deal with it since before I was born so it's just Normal February. This loving country.
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# ? Feb 19, 2021 01:11 |
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Capitalism is the reason, in addition to the insane power stuff, remember that 133 car pile up in Fort Worth? Well it was on a privately owned highway that connected to the regular ones. They decided it wasn’t worth it to do any salt or sand, so it was basically a sheet of ice. The public highways connecting did have salt so people were driving 60 miles per hour on a blind hill onto a sheet of ice.
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# ? Feb 19, 2021 01:15 |
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Mr Phillby posted:Its okay to not enjoy something you don't need to find nitpicky 'dm mistakes' to justify it. 'I would enjoy a more engaging plot' is fine if you feel that way. Travis is a bad DM and it's not not nit-picking to point that out. . He regularly disregards what the players want to do, is awful at explaining what's actually happening (so much "you take three damage, next"), and repeatedly has his own NPC's swoop in and save the day. Given TAZ has shrunk considerably in regards to fan activity, I think it's safe to say he's sinking the ship. Which is all fine, still love these goofy boys.
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# ? Feb 19, 2021 01:23 |
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https://twitter.com/JustinMcElroy/status/1362547509869105154
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# ? Feb 19, 2021 01:43 |
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The World Inferno posted:Travis is a bad DM and it's not not nit-picking to point that out. . He regularly disregards what the players want to do, is awful at explaining what's actually happening (so much "you take three damage, next"), and repeatedly has his own NPC's swoop in and save the day. Given TAZ has shrunk considerably in regards to fan activity, I think it's safe to say he's sinking the ship. Rolling a 1 on Perception is basically "you don't find jack poo poo", not "your eyes fall out of your head". One of the better explanations I've heard is that if you're using Persuasion to ask a king to give you his throne, a nat 20 still isn't going to accomplish that. It just means he'll probably find your request hilarious and want to work with you instead of executing you for even suggesting it.
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# ? Feb 19, 2021 04:00 |
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I think we can all agree that Travis should get the third ticket for pushing Ted Cruz into an open grave, after Griffin and Justin Solid Idea, but let the other brothers finalize their dunks
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# ? Feb 19, 2021 04:24 |
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I'm just asking people to actually articulate what they don't like instead of making up rules and jumping on Travis for breaking them because 1) they're often completely inaccurate and 2) falls apart the moment you apply said rule to anything else. There's a difference between actually examining what you don't enjoy about something and listening to something you don't like, jumping on the first thing that annoys you then stating that it broke a cardinal rule and therefore is objectively bad. When you approach something with that mindset you're only going to find more and more broken rules and when it turns out that those rules being broken in other podcasts don't bother or annoy you at all then you've fundamentally failed to interrogate what doesn't work for you. I don't want to turn this into the same old Graduation argument, I only stuck my oar in because we had two of these in a relatively short amount of time. I've reiterated my argument more than enough now I'll pipe down.
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# ? Feb 19, 2021 04:30 |
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People have reasons but you don’t consider them valid.
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# ? Feb 19, 2021 05:05 |
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inferis posted:People have reasons but you don’t consider them valid.
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# ? Feb 19, 2021 06:05 |
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I find everything after balance was them trying to capture lightening in a bottle again. Both Amnesty and graduation suffer from Grand narrative syndrome where they gave a set path in some instances. Griffin is a bit better with letting the boys play a little outside that path but Travis is not a mature enough DM to roll with departures. Its ok to not like things it's ok to acknowledge that it's not for you but you aren't going to argue someone back into liking something just say it's a shame and say what you interpreted it to be and move on. Media content creators are people.
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# ? Feb 19, 2021 06:23 |
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He railroads the players instead of say yes anding and rolling with their ideas. Not that he has to go with every idea the players bring up but humouring them, letting them create, and possibly bringing up consequences and call backs to their decisions makes it fun, which Travis doesn’t do Maybe he does now I’m not sure I tapped out of graduation fairly early All the dnd podcasts I do like, rude tales, naddpod, dragon friends, the DMs strike a good balance with their show for giving the players leeway to do something spontaneous or make them feel like they are and moving the story along Do it ironically fucked around with this message at 06:33 on Feb 19, 2021 |
# ? Feb 19, 2021 06:30 |
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Well if everything doesn't go according to the story it's gonna be weird when we make the graphic novel
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# ? Feb 19, 2021 06:41 |
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There was an episode of Dragon Friends where they took a detour to something that was introduced by accident by Ben, the NPC voice guy, and DM Dave still managed to get them where they needed to go. Later, in either the same episode or the 2nd one recorded that day, they went somewhere they weren't intended to go, stayed way longer than that ought to have, and they almost killed 2 party members without Dave doing anything. From a D&D standpoint, it was genuinely a waste of a session, but it made for very entertaining listening. Dave basically let them burn an entire city to the ground, but he still managed to tell the story he needed to tell in that city. I dipped out of Graduation after Imp Hospital because nothing was clicking with me. Nothing Travis was doing was interesting, and the boys couldn't find much funny in their characters or the world around them. I wanna be clear that I don't think Travis is an inherently bad GM. I really enjoyed Dust, and Honey Heist was a lot of fun. I just think he took too big a swing with his first try at a full campaign, and he made what feel like first-time DM mistakes. I hope he gets another go at things in the future, after whatever's next.
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# ? Feb 19, 2021 07:01 |
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# ? May 28, 2024 02:07 |
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I do think he lets them drive the narrative more than people say. I'm relatively certain that when Travis was setting up his campaign concept of Hogwarts getting caught up in a demon war, he didn't set out for the party's grand endgame to be "destabilize the economy".
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# ? Feb 19, 2021 07:13 |