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I like cherry blossom trees but those things look old already. edit: taxxe https://i.imgur.com/ni9bYT8.mp4
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# ? Feb 19, 2021 08:50 |
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# ? May 29, 2024 05:30 |
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Sarsapariller posted:Oh look it's time for another episode of What this game needs is even less visibility from cockpit by making it all scratched, good job CIG
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# ? Feb 19, 2021 09:22 |
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Cloud City in a game with no clouds.
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# ? Feb 19, 2021 10:15 |
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Dwesa posted:Cloud City in a game with no game. FTFY
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# ? Feb 19, 2021 11:10 |
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Truga posted:
120 million USD for delivering a working product 400 million for an IOU a product what is winning?
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# ? Feb 19, 2021 12:03 |
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Bofast posted:I like cherry blossom trees but those things look old already. I got the same impression, looks like a 360 game
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# ? Feb 19, 2021 12:05 |
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DigitalPenny posted:120 million USD for delivering a working product 120 million splits quite nicely among the five Valheim devs
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# ? Feb 19, 2021 12:10 |
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Pixelate posted:It floats above the gas giant they haven’t made yet BDSSE.
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# ? Feb 19, 2021 12:57 |
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DarkDobe posted:
Although the SC grift may be CR's greatest achievement.
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# ? Feb 19, 2021 13:00 |
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Pixelate posted:It floats above the gas giant they haven’t made yet oh is that why it looks so bad? it's just an empty skybox?
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# ? Feb 19, 2021 13:20 |
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Did they reveal the name of the local space whale/tourist attraction? I'm rooting for either "Gentle Ben" or "CliffordakaMiku"
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# ? Feb 19, 2021 13:36 |
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Quavers posted:If Lethality thinks Valheim is terrible, then the game is destined to be revered as a modern gaming great, and sell a bajillion copies I don't really know anything about Valheim besides that it exists. Now with Lethality's anti-endorsement I'm seriously considering buying in. Only $22 and I'm pretty sure there's some people in my Discord server playing it.
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# ? Feb 19, 2021 14:34 |
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SC The Musical https://clips.twitch.tv/HomelyAbstemiousDragonWholeWheat-LJHa6AZqxMcDnYsP
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# ? Feb 19, 2021 15:25 |
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Sure you've seen these stock art assets before, but what if I told you, they were shifted 2000 units in z? Coming Winter 2021.
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# ? Feb 19, 2021 15:36 |
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Pixelate posted:SC The Musical AAHAHHAHAHAHHAHAHAHAHHAHAHA oh dear god
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# ? Feb 19, 2021 16:11 |
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A bit too on the nose for anyone else that they’re making a tribute of “space whales” to appease the multi-thousand-dollar backers?
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# ? Feb 19, 2021 16:12 |
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Pixelate posted:SC The Musical
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# ? Feb 19, 2021 16:40 |
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Pixelate posted:SC The Musical thank you, sc thread
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# ? Feb 19, 2021 17:13 |
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Pixelate posted:SC The Musical I can't thank you enough for posting these. This one is just
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# ? Feb 19, 2021 17:19 |
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https://twitter.com/Jorunn_SC/status/1362757428870275072 https://twitter.com/Jorunn_SC/status/1362762518880542722
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# ? Feb 19, 2021 17:28 |
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Jorunn in public:
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# ? Feb 19, 2021 17:39 |
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NFT's in Star Citizen posted:So, as a blockchain enthusiasts, I think that NFT's can add even more to Star Citizen. Star Citizen will be amazing with or without them, but if we can create and trade some (maybe specific) items in the game as we find them, (or even create them - e.g. art that can be placed in-game), that would add a whole additional level of replayability and investment into the game. "[img posted:https://i.imgur.com/DjGy4nHs.png[/img]"] quote:I share in your pain :laughing:
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# ? Feb 19, 2021 17:43 |
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Inspector Gesicht posted:Jorunn in public: When you crawl from one friend zone to the next for 40 years, then find your true love, a coke bloated has-been shister game developer from the 90’s, and settle down to become his permanent simp... It’s beautiful. colonelwest fucked around with this message at 18:25 on Feb 19, 2021 |
# ? Feb 19, 2021 18:11 |
Sarsapariller posted:Remember when World of Warcraft came out, and all it had was Stormwind with all the vendors and trainers and a front lawn where you could grind spiders for 600 hours? And then they expanded the world and added more content by making four more capital cities all centered around the front lawn, all with identical vendors and trainers? What??Are you talking about like in pre-open beta or something? Don't remember spiders and mobs stop giving XP after you get to a certain level above them. Each capital city was also pretty different. Stormwind did have pretty obvious and accessible vendors, but Ironforge was a big fiery rear end in a top hat layout where you might complete entire revolutions just looking for one motherfucking tiny vendor next to a single stairstep, built for his race by his race, inexplicably bigger than his body. The stupid tree the Night Elves had as a city was its own mess of inconveniently placed NPCs with horrible vertical map information, plus you often needed to use the elves gnarled infrastructure instead of beelining straight for any given location. Horde had Orgrimmar, which kind of dragged the useful vendors and spots across these rocky canyons like a dog scooting its rear end on carpet. Undercity was basically Ironforge, but hard to get into, harder to leave, and infinitely easier to get lost or disoriented in. Vendors were not located in convenient places and would ping-pong you harder than IF. Thunder Bluff was a hilarious joke, everything spread across hard to access little spots of various elevation with annoying elevators or long skinny bridges to get between them. Furthermore when WoW came out, one problem/feature-of-design was that each city wasn't equal. Very often you'd need to find a way to another of your faction's cities, just to pick up some new skill, recipe, item, quest, whatever. You'd spend an hour schlepping over to some rear end in a top hat elf tree then half to walk back because they arbitrarily decided only X city has Y thing. Sometimes it made sense and helps build the world up, if you want to ride a catm gotta go to the elf tree where they train and raise rideable cats. Makes sense, Dwarves in Ironforge raising crazy elf tree cats doesn't make sense. Other time it's just a timesink hassle, in a game already loaded with too many. Walking through Mordor and back b/c lol only this one guy knows the secret of stabbing eyeballs level 4 WoW was a game that had a transportation system that worked too, it was just slow as heck and not very good. Star Citizen doesn't even have that... so you'd definitely want each city area to have all the standard poo poo you'd need. You really wanna do the rigamarole of flying to some faraway place in SC because you forgot only their one buggy bartender of fartstation-5 has the allumisteel panel you failed to nab last time there?
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# ? Feb 19, 2021 18:19 |
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lmao
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# ? Feb 19, 2021 18:30 |
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I'm assuming the only reason SC hasn't already hopped onboard the NFT train is that Chris isn't aware of it, it's a match made in heaven
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# ? Feb 19, 2021 18:43 |
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Khanstant posted:What??Are you talking about like in pre-open beta or something? it... it was a joke analogy. WoW was obviously never like that, the joke was that CIG is stupid to have 5 giant resource-intensive capital cities and one questing area and that's it for the game
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# ? Feb 19, 2021 18:53 |
Khanstant posted:What??Are you talking about like in pre-open beta or something? Don't remember spiders and mobs stop giving XP after you get to a certain level above them. Each capital city was also pretty different. Stormwind did have pretty obvious and accessible vendors, but Ironforge was a big fiery rear end in a top hat layout where you might complete entire revolutions just looking for one motherfucking tiny vendor next to a single stairstep, built for his race by his race, inexplicably bigger than his body. The stupid tree the Night Elves had as a city was its own mess of inconveniently placed NPCs with horrible vertical map information, plus you often needed to use the elves gnarled infrastructure instead of beelining straight for any given location.
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# ? Feb 19, 2021 18:57 |
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quote:CIG: "We worked really hard to add a cool elevator to the MSR." Me every time I enter my MSR: perfection
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# ? Feb 19, 2021 19:08 |
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Khanstant posted:What??Are you talking about like in pre-open beta or something? Don't remember spiders and mobs stop giving XP after you get to a certain level above them. Each capital city was also pretty different. Stormwind did have pretty obvious and accessible vendors, but Ironforge was a big fiery rear end in a top hat layout where you might complete entire revolutions just looking for one motherfucking tiny vendor next to a single stairstep, built for his race by his race, inexplicably bigger than his body. The stupid tree the Night Elves had as a city was its own mess of inconveniently placed NPCs with horrible vertical map information, plus you often needed to use the elves gnarled infrastructure instead of beelining straight for any given location. did somebody mention world of warcraft, m'lads
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# ? Feb 19, 2021 19:09 |
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loving lifestyle lol peak fuckin fanboy capitalism basically lmoa
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# ? Feb 19, 2021 19:11 |
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Also Thunder Bluff was cool, fite me
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# ? Feb 19, 2021 19:15 |
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all the cap cities were way cool at launch, all of them -- UC elevator death rides and forgetting to slowfall off TB included -- because the "oh god why am I wasting hours of my life playing this game" didn't set in for me until a decade later
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# ? Feb 19, 2021 19:20 |
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Khanstant posted:What??Are you talking about like in pre-open beta or something? Don't remember spiders and mobs stop giving XP after you get to a certain level above them. Each capital city was also pretty different. Stormwind did have pretty obvious and accessible vendors, but Ironforge was a big fiery rear end in a top hat layout where you might complete entire revolutions just looking for one motherfucking tiny vendor next to a single stairstep, built for his race by his race, inexplicably bigger than his body. The stupid tree the Night Elves had as a city was its own mess of inconveniently placed NPCs with horrible vertical map information, plus you often needed to use the elves gnarled infrastructure instead of beelining straight for any given location. Post of the thread.
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# ? Feb 19, 2021 19:27 |
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Dwesa posted:Cloud City in a game with no clouds. Clod city
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# ? Feb 19, 2021 19:32 |
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TheAgent posted:loving lifestyle lol It better be a lifestyle if you've put all your life savings into it.
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# ? Feb 19, 2021 19:52 |
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Dwesa posted:Cloud City in a game with no clouds. There you go, friend: (Archer sends his regards)
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# ? Feb 19, 2021 19:54 |
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Sarsapariller posted:Oh look it's time for another episode of Someone is looking to get in Sandi's good books.
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# ? Feb 19, 2021 20:44 |
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https://i.imgur.com/rLhTeT9.mp4
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# ? Feb 19, 2021 20:48 |
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# ? May 29, 2024 05:30 |
Sarsapariller posted:it... it was a joke analogy. WoW was obviously never like that, the joke was that CIG is stupid to have 5 giant resource-intensive capital cities and one questing area and that's it for the game my bad, WoW sucks in a lot of ways and i totally misread it as a bizarro world wow instead of applying the joke logic to another game as it seems obvious after i used it to diarrhea wow opinions unasked
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# ? Feb 19, 2021 20:50 |