|
Not gonna lie, I love that Binah didn't have a breakdown or needed help dealing with past trauma. No, she just decided to get up off her rear end and try to crush L Corp again. After all if you can't get past her, why even bother trying? The eye facing the fear, breaking the cycle indeed.
|
# ? Mar 15, 2021 17:34 |
|
|
# ? Jun 2, 2024 12:56 |
|
Also now she's along for the ride purely because she might get to see more murderin'.
|
# ? Mar 15, 2021 17:37 |
|
She's added another interest to her sociopathic agenda. Now she is enticed by murder, tea, and A.
|
# ? Mar 15, 2021 18:22 |
|
Makes her retroactively a bit of a tool in her earlier appearances though. Why bother with all the cryptic nonsense and "you must prove yourself by besting me" if you're just going to go mask-off and admit "I'm really only in this because it gave me a socially acceptable outlet for my desire to see people hurt and killed"?goblin week posted:The H Corp stood for "homophobic" so it's ok that Binah beat them up Nothing will ever be more boring than scientists playing God & inventing new electronic life unbound by biology, and then using that power to reproduce human neuroses. Dead Reckoning fucked around with this message at 18:38 on Mar 15, 2021 |
# ? Mar 15, 2021 18:35 |
|
Dead Reckoning posted:Makes her retroactively a bit of a tool in her earlier appearances though. Why bother with all the cryptic nonsense and "you must prove yourself by besting me" if you're just going to go mask-off and admit "I'm really only in this because it gave me a socially acceptable outlet for my desire to see people hurt and killed"? Gothy monologues are their own reward.
|
# ? Mar 15, 2021 19:15 |
|
TeeQueue posted:The size here is for dramatic emphasis is all. She couldn’t resist, huh.
|
# ? Mar 15, 2021 19:16 |
|
So now that we know the last department is called "Architecture", I guess it would make sense that whoever is in charge there is the one who designed this place. Except that kind of raises some obvious questions.
|
# ? Mar 15, 2021 19:35 |
|
Maybe we are the original body of A who actually gets mind wiped, and original A put himself into a boxbot that we have to face off against. A final test of X having changed, a literal overcoming of the original A. A seems crazy enough to have come up with a plan like that.
|
# ? Mar 15, 2021 19:46 |
|
Yeah, Keter being A himself is really the only thing that makes sense at this point. Thematically it's obvious that the final confrontation would be with ourself, and I'm sure we'll get some justification for how it works.
|
# ? Mar 15, 2021 19:56 |
|
Agreed, there aren't a lot of sensible candidates for the seraph of architecture left. The fact that "architecture" controls the structure and function of this place makes boxbot-A the obvious choice: X having to surpass and defeat his old self and old mistakes seems like the whole reason this place was built. Though I'm still not totally willing to dismiss the theory that this is some sort of Identity/The Cell bit and of all these events since we clicked start are actually happening in X's subconscious while he's under the influence of cogito.
|
# ? Mar 15, 2021 20:07 |
|
Yeah that's what I figured too. Plus Hokma saying the records were expunged by someone with higher authority and Angela denying it (assuming she isn't lying) doesn't really leave very many suspects.
|
# ? Mar 15, 2021 20:08 |
|
Also, "Architecture" starts with an "A",
|
# ? Mar 15, 2021 20:11 |
|
While it wouldn't work at all in the actual game itself, given the narrative in this LP it would make a lot of sense for the last boxbot fight to be straight up against X, who tries to kill us (himself) because he is (probably) an AI and this is a video game. All of the employees would need to handle a day starting with no manager input and ending with actively malicious manager input.
|
# ? Mar 15, 2021 20:49 |
|
It'd be cool if the final suppression was some meta thing where there was an opposing mouse cursor issuing adversarial in-game commands like telling agents to work anomalies that would kill them, dispersing them away from breaches and ordeals, etc. I think it'd be really really hard to actually implement and is unlikely, but it would be a neat extension of some of the other suppression mechanics we've seen.
|
# ? Mar 15, 2021 20:58 |
|
Until we got to the suppressions that disabled pausing and time management, I would have dismissed that as too much assholery even for this game, but now I'm not so sure.
|
# ? Mar 15, 2021 21:20 |
|
Getting into this and reading the LP from the top has been a delightful way to spend these last two days. This thread has been loving amazing.Deep Dish Fuckfest posted:Until we got to the suppressions that disabled pausing and time management, I would have dismissed that as too much assholery even for this game, but now I'm not so sure. Oh buddy, if only you knew what lie ahead.
|
# ? Mar 15, 2021 21:43 |
|
King of Bleh posted:It'd be cool if the final suppression was some meta thing where there was an opposing mouse cursor issuing adversarial in-game commands like telling agents to work anomalies that would kill them, dispersing them away from breaches and ordeals, etc. Unrelated to LobCorp but it's a fun moment in Okami when this happens. Just pausing the game to do some celestial brushing as you usually do then oh hey there's a second paintbrush wait what
|
# ? Mar 15, 2021 22:01 |
|
I never really got to see the other brush, in part because I was playing the Switch version (which lets you use the touchscreen for the brush controls). Incidentally, if you’ve never played Okami, the Switch is the platform it was made for. They just didn’t know it yet.
|
# ? Mar 15, 2021 22:11 |
|
Quackles posted:I never really got to see the other brush, in part because I was playing the Switch version (which lets you use the touchscreen for the brush controls). I played it on the Wii, and the brush controls for that were usually smooth as butter. You had to purposefully go slow to see the enemy brush it was so fast and intuitive. Now the WEAPONS were another story, it was beads or nothing for me because they were the only ones you could easily do the full combo with, but I was still happy.
|
# ? Mar 15, 2021 22:21 |
|
Dead Reckoning posted:Makes her retroactively a bit of a tool in her earlier appearances though. Why bother with all the cryptic nonsense and "you must prove yourself by besting me" if you're just going to go mask-off and admit "I'm really only in this because it gave me a socially acceptable outlet for my desire to see people hurt and killed"? I mean Binah is a tool and a sociopath, she is the loyal foot soldier of a comically evil bureaucratic corporate plutocracy. The cryptic nonsense is there because she likes loving with people.
|
# ? Mar 15, 2021 23:22 |
|
If you're basically stuck being basically a midwife for abnormalities for god knows how long, you come up with ways to keep yourself amused.
|
# ? Mar 16, 2021 01:57 |
|
golden bubble posted:She's added another interest to her sociopathic agenda. Now she is enticed by murder, tea, and A. Deep Dish Fuckfest posted:Also now she's along for the ride purely because she might get to see more murderin'. Evil Kit posted:Not gonna lie, I love that Binah didn't have a breakdown or needed help dealing with past trauma. No, she just decided to get up off her rear end and try to crush L Corp again. After all if you can't get past her, why even bother trying? The eye facing the fear, breaking the cycle indeed. This sounds like something out of an odd manga similar to "I wanted to die so I tried to get a yandere girlfriend" and yes there is a manga called that. So who do you think is on the list for "best boxbot girl" and why?
|
# ? Mar 16, 2021 02:22 |
|
SugarAddict posted:This sounds like something out of an odd manga similar to "I wanted to die so I tried to get a yandere girlfriend" and yes there is a manga called that. Hokma best boxbot because he’s clearly already in love with A/X. Personal favourite is Geburah because cool mature fight lady.
|
# ? Mar 16, 2021 02:28 |
|
It's messed up that Binah's boxbot form doesn't have the spooky earring. A's cruelty truly knows no bounds.
|
# ? Mar 16, 2021 02:36 |
|
I went ahead and added the last normal Ordeal to the Ordeals section.quote:
Outside of that Tiphereth video I linked in 41-gameplay again again, it never came out to play.
|
# ? Mar 16, 2021 07:09 |
|
SugarAddict posted:So who do you think is on the list for "best boxbot girl" and why? Lord_Magmar posted:Hokma best boxbot because hes clearly already in love with A/X. Personal favourite is Geburah because cool mature fight lady.
|
# ? Mar 16, 2021 07:13 |
|
SugarAddict posted:So who do you think is on the list for "best boxbot girl" and why? ¹: according to data provided by Tiphereth.
|
# ? Mar 16, 2021 09:12 |
|
TeeQueue posted:I went ahead and added the last normal Ordeal to the Ordeals section. Green midnight is such a weird thing because it essentially requires abusing the weirdness of room transitions to survive (specifically, the fact that elevators are an instant teleport). A lot of the stuff in the game does tend to be easier by abusing janky mechanics but I feel like green midnight is the only thing that explicitly requires them.
|
# ? Mar 16, 2021 22:00 |
|
The Cheshire Cat posted:Green midnight is such a weird thing because it essentially requires abusing the weirdness of room transitions to survive (specifically, the fact that elevators are an instant teleport). A lot of the stuff in the game does tend to be easier by abusing janky mechanics but I feel like green midnight is the only thing that explicitly requires them. Honestly it wouldn't surprise me at all if Lobotomy Corp used W Corp teleportation in their elevators.
|
# ? Mar 16, 2021 22:14 |
|
The Cheshire Cat posted:Green midnight is such a weird thing because it essentially requires abusing the weirdness of room transitions to survive (specifically, the fact that elevators are an instant teleport). A lot of the stuff in the game does tend to be easier by abusing janky mechanics but I feel like green midnight is the only thing that explicitly requires them. You can just have enough firepower to kill Green Midnight before it completes even half of revolution. Just do not forget to gather your deathball in Safety and not in Training.
|
# ? Mar 16, 2021 22:28 |
|
The Cheshire Cat posted:Green midnight is such a weird thing because it essentially requires abusing the weirdness of room transitions to survive (specifically, the fact that elevators are an instant teleport). A lot of the stuff in the game does tend to be easier by abusing janky mechanics but I feel like green midnight is the only thing that explicitly requires them.
|
# ? Mar 16, 2021 22:29 |
|
I haven't played the game at all but it also seems from the numbers like you could just use a shield bullet and run through the laser? A couple ticks of 12-20 black damage doesn't seem like the most fatal thing we've seen.
|
# ? Mar 16, 2021 23:23 |
|
King of Bleh posted:I haven't played the game at all but it also seems from the numbers like you could just use a shield bullet and run through the laser? A couple ticks of 12-20 black damage doesn't seem like the most fatal thing we've seen. It is at the rate of 0.2 sec and does not stop at any point. That really adds up
|
# ? Mar 16, 2021 23:38 |
|
plus if you're in the same room as the emitter, which is the only way to actually kill it, you're covered by a huge sweep of the laser's rotation
|
# ? Mar 16, 2021 23:46 |
|
In terms of raw numbers the damage doesn't look too bad but it's really not survivable unless you have max health/SP and top of the line armor. The laser significantly slows down any agent that gets hit, I think this happens for most damage events in this game but it's particularly noticeable in this case, and hits extremely quickly to boot; for reference, the first time I fought it one of my agents had 100 hit points and was equipped with a HE-level armor with .8 black resistance which equals out to neutral damage, and they died in a little over a second of being in the beam. Also, it's not entirely obvious just from the image but the actual hitbox is much smaller than you'd think, and the upper laser comes right out of it meaning that any weapon with short or very short range can't hit the thing without standing in the laser and subsequently melting.
|
# ? Mar 17, 2021 00:22 |
|
It's still imho the easiest of the Midnights, but it will eat half your faculty if you get careless.
|
# ? Mar 17, 2021 00:29 |
|
Gold Rush is actually really bad for Green Midnight. Due to the extremely short range, I had agents die to the laser while it was still mostly vertical. Green Midnight is weird for making the elevator trick completely necessary, when before it's simply a neat trick.
|
# ? Mar 17, 2021 01:03 |
|
Yeah anything with a range listed as "very short" like Gold Rush can't actually hit the machine from far enough away to not be inside the origin point of the laser. Despite the large size of the machine they can only attack the exact center point of it.
|
# ? Mar 17, 2021 04:29 |
|
Dareon posted:Cowouldn't help nowoticing yowour bucket-wucket fwom acwoss the faciwity I award you zero points, and may god have mercy on your soul.
|
# ? Mar 17, 2021 16:54 |
|
|
# ? Jun 2, 2024 12:56 |
|
My goodness. Even when cheesing the battle feels so god dang EPIC. Can't wait to hit this battle in my own playthrough.
|
# ? Mar 17, 2021 18:22 |