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James Woods
Jul 15, 2003
Add me to the list of people who've recently bought Foundry and love it so far but it's a hell of a learning curve. I'm in the process of converting a Force and Destiny and 5e campaign my girlfriend and I have been running and I'm looking forward to getting some old college buddies in on the game once I have a better handle on the software. Any suggestions for good assets and modules would be much appreciated.

Fumbles posted:


1: One of my players is absolutely obsessed with the idea of cranking out the highest amount of dice possible from as far away as possible. I want him to feel like a Cool Badass Sniper but I don't want the other players to just be obviated as one guy one-shots all the enemies from across the map. I worry that the second I put down a Rival or even a Nemesis they're just going to headshot them from across the map, or take out anywhere from 4 to 5 grouped Stormtroopers in a single good attack roll. Any tips on how to let them keep enjoying the character build they so clearly want to put down, but not take away the combat fun from the rest of the squad?


The simple solution would be to not set your encounters in areas with easily accessible sniper positions that have a good view of the battlefield. He's power gaming a very situation specific tactic just don't give him the opportunity. Barring that you could build a sniper adversary and have an Enemy at the Gates style sniper duel. If he loses you're down an OP character and have instilled much needed fear in your players. If he wins he gets a pretty new sniper rifle.

I'm doing a Clone Wars campaign and have been styling the sessions more like Mission Impossible or 007 movies. II'm centering a lot of my adventures around the more high density hyper future locales like Cordelia, Nat Shadda, Coruscant etc.. This kind of urban combat environment would make sniping a lot less of a factor.

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alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

import your oggdude data and the data from SWA and you should be all set.

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
Sniper Dude is probably the least problematic combat monkey type to deal with. Plenty of time you'll be indoors and won't be able to snipe people with impunity, let him sit at the entrance and take out incoming reinforcements/etc.

Also mechanically its not nearly as problematic as Autofire man who really maximizes the damage, or the maximum Brawn guy who you also have to deal with being nearly invincible if you don't want to kill the other parry members.

Dawgstar
Jul 15, 2017

It is indeed Autofire Man who my friends with more knowledge of the game have said you really need to watch out for.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Piell posted:

or the maximum Brawn guy who you also have to deal with being nearly invincible if you don't want to kill the other parry members.

Oh, give me some credit.

I also critfish with a crit1 melee weapon.

Owlbear Camus
Jan 3, 2013

Maybe this guy that flies is just sort of passing through, you know?



Big Square Guy Who Soaks All The Attacks is the bane of many systems. I have resorted to poo poo like poison gas, vacuum exposure, drowning, etc to deal with these types of dudes.


alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

I just asked my players not to make 5 brawn soak dudes and they said OK

Owlbear Camus
Jan 3, 2013

Maybe this guy that flies is just sort of passing through, you know?



alg posted:

I just asked my players not to make 5 brawn soak dudes and they said OK

Is it possible to learn this power?

Kaza42
Oct 3, 2013

Blood and Souls and all that

alg posted:

I just asked my players not to make 5 brawn soak dudes and they said OK

I had a high brawn soak monster in a Clone Wars campaign I ran, and I just had enemies focus fire on him in combats (after talking with the player about why he's building a soak monster and what he looks to get out of the game). He liked it because it let him help the party by soaking hits, which is what he wanted to do. And even a high soak monster can't stand for that long against concentrated fire, so he would often go down first in battle. He had fun being Tank Strong, other players had fun exploiting the openings he made, and I didn't have to throw turbolasers at the party

Twincityhacker
Feb 18, 2011

I just picked up the last core rule book - Age of Rebellion - and since they were in the dent and ding pile the era book Colapse of the Republic and the straight up gadget and gear book.

I have the two of the reccomended books for Edge of Empire - Fly Casual and Lords of Nal Hutta - and I was wondering if there were recomended books for Age of Rebellion.

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


I recommend Cyphers and Masks, the Spy book, and Forged in Battle, the Soldier book. Those two have really hit the sweet spot on the kinds of games I run.

Servetus
Apr 1, 2010

Owlbear Camus posted:

Is it possible to learn this power?

Explain to the player that any weapon that will hurt their character will shred their pilot and doctor buddies. Then point out that if they spread points around they can actually do things in a ship battle. Speaking as someone who loves playing as a Marauder getting me to limit my starting Brawn to 4 max was not hard.

TheTofuShop
Aug 28, 2009

The only FFG Star Wars adventure that really falls short in my experience is Onslaught at Arda I, avoid that one like the plague

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

TheTofuShop posted:

The only FFG Star Wars adventure that really falls short in my experience is Onslaught at Arda I, avoid that one like the plague

the first half is really cool, but my players 100% lost interest when it became a mystery

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


TheTofuShop posted:

The only FFG Star Wars adventure that really falls short in my experience is Onslaught at Arda I, avoid that one like the plague

Uh-oh, one of my players has purchased that for me to run. Hopefully we can make it not be dire.

Speaking of adventures and modules though, I'm looking for a player made resource that was a space station with some adventure hooks on it. I think it was a vaguely smuggler/casino/outlaw type situation. I found it a couple of years ago but I've changed computers twice then and it apparently never made the transition. I can't seem to find it online any more and Google keeps insisting that it was Beyond the Rim but I know that wasn't it. Anybody have any idea what I'm talking about?

Victorkm
Nov 25, 2001

Cartol's Emporium of Useful Things?

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


Yeah, looks like that was it, no wonder I couldn't find it. Thank you very much!

Fruits of the sea
Dec 1, 2010

Any recommendations for miniatures for Edge of the Empire? Would be nice to get a bundle with some stormtroopers and assorted mobs.

Quidthulhu
Dec 17, 2003

Stand down, men! It's only smooching!

If you can get the Imperial Assault box, it has a whole bunch of minis and puzzle piece terrain with grids, if I remember correctly. They are all unpainted and the game is out of print now, I believe. But would probably work great for Star Wars games!

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

Fruits of the sea posted:

Any recommendations for miniatures for Edge of the Empire? Would be nice to get a bundle with some stormtroopers and assorted mobs.

Imperial Assault, or old Star Wars minis on ebay. You can buy big lots of them.

Kaza42
Oct 3, 2013

Blood and Souls and all that

Fruits of the sea posted:

Any recommendations for miniatures for Edge of the Empire? Would be nice to get a bundle with some stormtroopers and assorted mobs.

Legion has some good variety. Look at the rebel packs for some aliens to round things out

Owlbear Camus
Jan 3, 2013

Maybe this guy that flies is just sort of passing through, you know?



Absolutely wild suggestion is to get a 3d printer and get into 3d printing. There are some patreons like Seb Miniatures that put out stuff that falls outside the rebel/imperial wheelhouse. Even some free stuff out there.

A resin printer is as cheap as 200 or less and 15 dollar 500ml resin bottle will print you a table full of dudes. I found that resin printers for dollies are a lot easier to set up and maintain than the FDM ones for dollhouses.

here's just a couple of the people making .stls.
https://gumroad.com/skullforgestudios
https://gumroad.com/sebminiatures

Owlbear Camus fucked around with this message at 02:08 on Mar 30, 2021

Lorak
Apr 7, 2009

Well, there goes the Hall of Fame...

Owlbear Camus posted:

Absolutely wild suggestion is to get a 3d printer and get into 3d printing. There are some patreons like Seb Miniatures that put out stuff that falls outside the rebel/imperial wheelhouse. Even some free stuff out there.

A resin printer is as cheap as 200 or less and 15 dollar 500ml resin bottle will print you a table full of dudes. I found that resin printers for dollies are a lot easier to set up and maintain than the FDM ones for dollhouses.

here's just a couple of the people making .stls.
https://gumroad.com/skullforgestudios
https://gumroad.com/sebminiatures
While I have looked into that route, I've had some trouble finding reliable sources of information as to the printer price/print quality trade-offs for resin 3D printers in the last year. Any suggestions on where to start?

Owlbear Camus
Jan 3, 2013

Maybe this guy that flies is just sort of passing through, you know?



Lorak posted:

While I have looked into that route, I've had some trouble finding reliable sources of information as to the printer price/print quality trade-offs for resin 3D printers in the last year. Any suggestions on where to start?

Speaking for myself I have a photon and photon mono SE. They are both great and the Photon has gotten super affordable. Do like the speedier prints and somewhat noticeable detail improvement on the mono but either spits out perfectly cromulent little dolls with not too much fuss.

Worth noting that the LCD panel is a consumable and the monochrome ones in addition to having shorter exposure times for faster prints also last longer.

Owlbear Camus fucked around with this message at 03:25 on Mar 30, 2021

Darius099
Dec 18, 2005

Ogion went on a halfmile or so, and said at last, 'To hear, one must be silent'.

Owlbear Camus posted:

Absolutely wild suggestion is to get a 3d printer and get into 3d printing. There are some patreons like Seb Miniatures that put out stuff that falls outside the rebel/imperial wheelhouse. Even some free stuff out there.

A resin printer is as cheap as 200 or less and 15 dollar 500ml resin bottle will print you a table full of dudes. I found that resin printers for dollies are a lot easier to set up and maintain than the FDM ones for dollhouses.

here's just a couple of the people making .stls.
https://gumroad.com/skullforgestudios
https://gumroad.com/sebminiatures

Thank you for these - this reinvigorated my desire to run stuff in person when I can, as I had no idea there were 3d printing sources for Star Wars stuff this good.

Fruits of the sea
Dec 1, 2010

Owlbear Camus posted:

Absolutely wild suggestion is to get a 3d printer and get into 3d printing. There are some patreons like Seb Miniatures that put out stuff that falls outside the rebel/imperial wheelhouse. Even some free stuff out there.

A resin printer is as cheap as 200 or less and 15 dollar 500ml resin bottle will print you a table full of dudes. I found that resin printers for dollies are a lot easier to set up and maintain than the FDM ones for dollhouses.

here's just a couple of the people making .stls.
https://gumroad.com/skullforgestudios
https://gumroad.com/sebminiatures

Aww poo poo, so my gaming group has been debating getting a 3d printer for ages. We are probably going to do it eventually, but literally everything Fantasy Flight did for Star Wars is out of print in Northern Europe so our money is going towards importing the last remaining books from Amazon Germany and dice. Or printing stickers for dice, we're not sure yet.

Quidthulhu posted:

If you can get the Imperial Assault box, it has a whole bunch of minis and puzzle piece terrain with grids, if I remember correctly. They are all unpainted and the game is out of print now, I believe. But would probably work great for Star Wars games!

alg posted:

Imperial Assault, or old Star Wars minis on ebay. You can buy big lots of them.

Cool, thanks! Apparently Imperial Assault is based on Descent? We're probably going to get this, then we also have something to do when somebody is busy/self-isolating.

Fruits of the sea fucked around with this message at 19:43 on Mar 31, 2021

Owlbear Camus
Jan 3, 2013

Maybe this guy that flies is just sort of passing through, you know?



Yeah the advent of affordable and relatively accessible 3d printing has really changed my approach to gaming. Now if I need like... 2 stormtroopers, a protocol droid, and a zabrak gangster for an encounter I can just print them out in a couple hours hit them with primer and contrast paint and call it good. It's really cut down on impulse buys of random minis in general.

Epi Lepi
Oct 29, 2009

You can hear the voice
Telling you to Love
It's the voice of MK Ultra
And you're doing what it wants

Epi Lepi posted:

Did any of you actually get the Starfinders and Speeders book? I had preordered back in January from CoolStuffInc and the book just never arrived. I've emailed them a few times but all they can say is that they've had delays with FFG products even before COVID and now COVID made things worse.

Just got a shipping confirmation for this book! Pays off being too lazy to cancel the order and get a refund. Unless I'm being punked and get the wrong book or something then I will have the complete Star Wars FFG line!

PantsOptional
Dec 27, 2012

All I wanna do is make you bounce
I’ve only ever done the manual install of Oggdude and I tried the web install tonight. Has it always thrown that bitly warning? Seems safe but I don’t want to give the link to my players if it’s not.

Azhais
Feb 5, 2007
Switchblade Switcharoo
Anyone have experiences with roll20 vs foundry for this? Might be running a game with some friends and am looking for opinions

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.

Azhais posted:

Anyone have experiences with roll20 vs foundry for this? Might be running a game with some friends and am looking for opinions

I personally prefer Foundry. It automates so much more, a much smoother interface, and much more modular and tweakable to do what you want.

Roll20 is probably going to be better if you don't want to put any money down, but if you want to mess around with lighting or other paid features of R20 I'd go foundry for a one time cost.

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


I say Foundry as well, especially if you're going to play more than three months or run other games online. More features, oggdude integration, and a better looking and feeling interface all around.

However if your internet speed isn't great or if you're only going to play a few sessions it might be better to just go with roll20.

Azhais
Feb 5, 2007
Switchblade Switcharoo
I've got gigabit and a proxmox cluster so hosting is not an issue. I didn't know about the oggdude integration, that's a pretty major plus for foundry on it's own. Thanks, I'll take a look at it

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.

Azhais posted:

I've got gigabit and a proxmox cluster so hosting is not an issue. I didn't know about the oggdude integration, that's a pretty major plus for foundry on it's own. Thanks, I'll take a look at it

if you want to try it before you buy it, which I think is one of the biggest faults of Foundry's business model. hit me up. I can load a server.

Azhais
Feb 5, 2007
Switchblade Switcharoo

Dexo posted:

if you want to try it before you buy it, which I think is one of the biggest faults of Foundry's business model. hit me up. I can load a server.

Thanks but I'll probably just grab it. It's well thought of enough by enough people that the only real holdout was how it worked with fantasy flight specifically, and seems like y'all like it.

Chairman Pow!
Apr 23, 2010
Its one of the more fleshed out systems in foundry, it even has a module that lets you create datapads and intro text scrolls. Also join the Foundry discord server, there is a really active SWRPG channel in there where the module devs are pretty active.

CitizenKeen
Nov 13, 2003

easygoing pedant
Non-Genesys question: what's the deal with the Saga System of Star Wars?

As I think about 13th Age and D&D 4E and Shadow of the Demon Lord and so on, I keep finding Saga getting mentioned. I looked it over in a bookstore once and it looked liked warmed over 3.X.

What was I missing? What did it do right? What made Saga so great?

Talkie Toaster
Jan 23, 2006
May contain carcinogens

CitizenKeen posted:

Non-Genesys question: what's the deal with the Saga System of Star Wars?

As I think about 13th Age and D&D 4E and Shadow of the Demon Lord and so on, I keep finding Saga getting mentioned. I looked it over in a bookstore once and it looked liked warmed over 3.X.

What was I missing? What did it do right? What made Saga so great?

Others may have better memories than me, but: It was one of the first times a non-indie RPG actually designed around playability and balance. For example, it simplified 3e’s constellation of debuffs like tired, nauseased etc into a single Condition Track you moved along (kind of like Disadvantage unified debuff mechanics later). Force users were (supposed to be) balanced with non-Force users, instead of just straight up better because well, that’s how it is. In general things were smoother, easier and more heroic. Still basically 3.75, though, and nowhere near as good as FFG’s system.

Admiral Joeslop
Jul 8, 2010




CitizenKeen posted:

Non-Genesys question: what's the deal with the Saga System of Star Wars?

As I think about 13th Age and D&D 4E and Shadow of the Demon Lord and so on, I keep finding Saga getting mentioned. I looked it over in a bookstore once and it looked liked warmed over 3.X.

What was I missing? What did it do right? What made Saga so great?

It was done with a pretty much complete version of D&D 3.5, with a smattering of alpha/beta 4e rules. The book itself was pretty slick, too.

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Ablative
Nov 9, 2012

Someone is getting this as an avatar. I don't know who, but it's gonna happen.
Isn't Saga what the KOTOR games run off of, too?

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