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Add me to the list of people who've recently bought Foundry and love it so far but it's a hell of a learning curve. I'm in the process of converting a Force and Destiny and 5e campaign my girlfriend and I have been running and I'm looking forward to getting some old college buddies in on the game once I have a better handle on the software. Any suggestions for good assets and modules would be much appreciated. Fumbles posted:
The simple solution would be to not set your encounters in areas with easily accessible sniper positions that have a good view of the battlefield. He's power gaming a very situation specific tactic just don't give him the opportunity. Barring that you could build a sniper adversary and have an Enemy at the Gates style sniper duel. If he loses you're down an OP character and have instilled much needed fear in your players. If he wins he gets a pretty new sniper rifle. I'm doing a Clone Wars campaign and have been styling the sessions more like Mission Impossible or 007 movies. II'm centering a lot of my adventures around the more high density hyper future locales like Cordelia, Nat Shadda, Coruscant etc.. This kind of urban combat environment would make sniping a lot less of a factor.
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# ? Mar 19, 2021 13:13 |
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# ? May 10, 2024 04:36 |
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import your oggdude data and the data from SWA and you should be all set.
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# ? Mar 19, 2021 13:21 |
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Sniper Dude is probably the least problematic combat monkey type to deal with. Plenty of time you'll be indoors and won't be able to snipe people with impunity, let him sit at the entrance and take out incoming reinforcements/etc. Also mechanically its not nearly as problematic as Autofire man who really maximizes the damage, or the maximum Brawn guy who you also have to deal with being nearly invincible if you don't want to kill the other parry members.
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# ? Mar 19, 2021 18:58 |
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It is indeed Autofire Man who my friends with more knowledge of the game have said you really need to watch out for.
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# ? Mar 19, 2021 21:35 |
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Piell posted:or the maximum Brawn guy who you also have to deal with being nearly invincible if you don't want to kill the other parry members. Oh, give me some credit. I also critfish with a crit1 melee weapon.
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# ? Mar 19, 2021 21:48 |
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Big Square Guy Who Soaks All The Attacks is the bane of many systems. I have resorted to poo poo like poison gas, vacuum exposure, drowning, etc to deal with these types of dudes.
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# ? Mar 19, 2021 22:22 |
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I just asked my players not to make 5 brawn soak dudes and they said OK
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# ? Mar 19, 2021 22:42 |
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alg posted:I just asked my players not to make 5 brawn soak dudes and they said OK Is it possible to learn this power?
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# ? Mar 19, 2021 22:49 |
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alg posted:I just asked my players not to make 5 brawn soak dudes and they said OK I had a high brawn soak monster in a Clone Wars campaign I ran, and I just had enemies focus fire on him in combats (after talking with the player about why he's building a soak monster and what he looks to get out of the game). He liked it because it let him help the party by soaking hits, which is what he wanted to do. And even a high soak monster can't stand for that long against concentrated fire, so he would often go down first in battle. He had fun being Tank Strong, other players had fun exploiting the openings he made, and I didn't have to throw turbolasers at the party
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# ? Mar 20, 2021 00:54 |
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I just picked up the last core rule book - Age of Rebellion - and since they were in the dent and ding pile the era book Colapse of the Republic and the straight up gadget and gear book. I have the two of the reccomended books for Edge of Empire - Fly Casual and Lords of Nal Hutta - and I was wondering if there were recomended books for Age of Rebellion.
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# ? Mar 22, 2021 21:55 |
I recommend Cyphers and Masks, the Spy book, and Forged in Battle, the Soldier book. Those two have really hit the sweet spot on the kinds of games I run.
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# ? Mar 23, 2021 01:45 |
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Owlbear Camus posted:Is it possible to learn this power? Explain to the player that any weapon that will hurt their character will shred their pilot and doctor buddies. Then point out that if they spread points around they can actually do things in a ship battle. Speaking as someone who loves playing as a Marauder getting me to limit my starting Brawn to 4 max was not hard.
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# ? Mar 23, 2021 17:11 |
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The only FFG Star Wars adventure that really falls short in my experience is Onslaught at Arda I, avoid that one like the plague
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# ? Mar 23, 2021 18:55 |
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TheTofuShop posted:The only FFG Star Wars adventure that really falls short in my experience is Onslaught at Arda I, avoid that one like the plague the first half is really cool, but my players 100% lost interest when it became a mystery
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# ? Mar 23, 2021 19:47 |
TheTofuShop posted:The only FFG Star Wars adventure that really falls short in my experience is Onslaught at Arda I, avoid that one like the plague Uh-oh, one of my players has purchased that for me to run. Hopefully we can make it not be dire. Speaking of adventures and modules though, I'm looking for a player made resource that was a space station with some adventure hooks on it. I think it was a vaguely smuggler/casino/outlaw type situation. I found it a couple of years ago but I've changed computers twice then and it apparently never made the transition. I can't seem to find it online any more and Google keeps insisting that it was Beyond the Rim but I know that wasn't it. Anybody have any idea what I'm talking about?
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# ? Mar 24, 2021 17:40 |
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Cartol's Emporium of Useful Things?
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# ? Mar 25, 2021 11:36 |
Yeah, looks like that was it, no wonder I couldn't find it. Thank you very much!
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# ? Mar 25, 2021 15:24 |
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Any recommendations for miniatures for Edge of the Empire? Would be nice to get a bundle with some stormtroopers and assorted mobs.
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# ? Mar 26, 2021 21:57 |
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If you can get the Imperial Assault box, it has a whole bunch of minis and puzzle piece terrain with grids, if I remember correctly. They are all unpainted and the game is out of print now, I believe. But would probably work great for Star Wars games!
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# ? Mar 26, 2021 23:00 |
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Fruits of the sea posted:Any recommendations for miniatures for Edge of the Empire? Would be nice to get a bundle with some stormtroopers and assorted mobs. Imperial Assault, or old Star Wars minis on ebay. You can buy big lots of them.
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# ? Mar 26, 2021 23:53 |
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Fruits of the sea posted:Any recommendations for miniatures for Edge of the Empire? Would be nice to get a bundle with some stormtroopers and assorted mobs. Legion has some good variety. Look at the rebel packs for some aliens to round things out
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# ? Mar 27, 2021 06:53 |
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Absolutely wild suggestion is to get a 3d printer and get into 3d printing. There are some patreons like Seb Miniatures that put out stuff that falls outside the rebel/imperial wheelhouse. Even some free stuff out there. A resin printer is as cheap as 200 or less and 15 dollar 500ml resin bottle will print you a table full of dudes. I found that resin printers for dollies are a lot easier to set up and maintain than the FDM ones for dollhouses. here's just a couple of the people making .stls. https://gumroad.com/skullforgestudios https://gumroad.com/sebminiatures Owlbear Camus fucked around with this message at 02:08 on Mar 30, 2021 |
# ? Mar 29, 2021 20:53 |
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Owlbear Camus posted:Absolutely wild suggestion is to get a 3d printer and get into 3d printing. There are some patreons like Seb Miniatures that put out stuff that falls outside the rebel/imperial wheelhouse. Even some free stuff out there.
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# ? Mar 30, 2021 02:36 |
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Lorak posted:While I have looked into that route, I've had some trouble finding reliable sources of information as to the printer price/print quality trade-offs for resin 3D printers in the last year. Any suggestions on where to start? Speaking for myself I have a photon and photon mono SE. They are both great and the Photon has gotten super affordable. Do like the speedier prints and somewhat noticeable detail improvement on the mono but either spits out perfectly cromulent little dolls with not too much fuss. Worth noting that the LCD panel is a consumable and the monochrome ones in addition to having shorter exposure times for faster prints also last longer. Owlbear Camus fucked around with this message at 03:25 on Mar 30, 2021 |
# ? Mar 30, 2021 03:19 |
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Owlbear Camus posted:Absolutely wild suggestion is to get a 3d printer and get into 3d printing. There are some patreons like Seb Miniatures that put out stuff that falls outside the rebel/imperial wheelhouse. Even some free stuff out there. Thank you for these - this reinvigorated my desire to run stuff in person when I can, as I had no idea there were 3d printing sources for Star Wars stuff this good.
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# ? Mar 31, 2021 19:21 |
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Owlbear Camus posted:Absolutely wild suggestion is to get a 3d printer and get into 3d printing. There are some patreons like Seb Miniatures that put out stuff that falls outside the rebel/imperial wheelhouse. Even some free stuff out there. Aww poo poo, so my gaming group has been debating getting a 3d printer for ages. We are probably going to do it eventually, but literally everything Fantasy Flight did for Star Wars is out of print in Northern Europe so our money is going towards importing the last remaining books from Amazon Germany and dice. Or printing stickers for dice, we're not sure yet. Quidthulhu posted:If you can get the Imperial Assault box, it has a whole bunch of minis and puzzle piece terrain with grids, if I remember correctly. They are all unpainted and the game is out of print now, I believe. But would probably work great for Star Wars games! alg posted:Imperial Assault, or old Star Wars minis on ebay. You can buy big lots of them. Cool, thanks! Apparently Imperial Assault is based on Descent? We're probably going to get this, then we also have something to do when somebody is busy/self-isolating. Fruits of the sea fucked around with this message at 19:43 on Mar 31, 2021 |
# ? Mar 31, 2021 19:37 |
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Yeah the advent of affordable and relatively accessible 3d printing has really changed my approach to gaming. Now if I need like... 2 stormtroopers, a protocol droid, and a zabrak gangster for an encounter I can just print them out in a couple hours hit them with primer and contrast paint and call it good. It's really cut down on impulse buys of random minis in general.
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# ? Apr 1, 2021 20:13 |
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Epi Lepi posted:Did any of you actually get the Starfinders and Speeders book? I had preordered back in January from CoolStuffInc and the book just never arrived. I've emailed them a few times but all they can say is that they've had delays with FFG products even before COVID and now COVID made things worse. Just got a shipping confirmation for this book! Pays off being too lazy to cancel the order and get a refund. Unless I'm being punked and get the wrong book or something then I will have the complete Star Wars FFG line!
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# ? May 7, 2021 18:23 |
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I’ve only ever done the manual install of Oggdude and I tried the web install tonight. Has it always thrown that bitly warning? Seems safe but I don’t want to give the link to my players if it’s not.
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# ? Jul 31, 2021 03:55 |
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Anyone have experiences with roll20 vs foundry for this? Might be running a game with some friends and am looking for opinions
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# ? Aug 2, 2021 03:57 |
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Azhais posted:Anyone have experiences with roll20 vs foundry for this? Might be running a game with some friends and am looking for opinions I personally prefer Foundry. It automates so much more, a much smoother interface, and much more modular and tweakable to do what you want. Roll20 is probably going to be better if you don't want to put any money down, but if you want to mess around with lighting or other paid features of R20 I'd go foundry for a one time cost.
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# ? Aug 2, 2021 04:20 |
I say Foundry as well, especially if you're going to play more than three months or run other games online. More features, oggdude integration, and a better looking and feeling interface all around. However if your internet speed isn't great or if you're only going to play a few sessions it might be better to just go with roll20.
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# ? Aug 2, 2021 04:58 |
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I've got gigabit and a proxmox cluster so hosting is not an issue. I didn't know about the oggdude integration, that's a pretty major plus for foundry on it's own. Thanks, I'll take a look at it
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# ? Aug 2, 2021 05:03 |
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Azhais posted:I've got gigabit and a proxmox cluster so hosting is not an issue. I didn't know about the oggdude integration, that's a pretty major plus for foundry on it's own. Thanks, I'll take a look at it if you want to try it before you buy it, which I think is one of the biggest faults of Foundry's business model. hit me up. I can load a server.
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# ? Aug 2, 2021 06:36 |
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Dexo posted:if you want to try it before you buy it, which I think is one of the biggest faults of Foundry's business model. hit me up. I can load a server. Thanks but I'll probably just grab it. It's well thought of enough by enough people that the only real holdout was how it worked with fantasy flight specifically, and seems like y'all like it.
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# ? Aug 3, 2021 06:09 |
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Its one of the more fleshed out systems in foundry, it even has a module that lets you create datapads and intro text scrolls. Also join the Foundry discord server, there is a really active SWRPG channel in there where the module devs are pretty active.
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# ? Aug 3, 2021 14:44 |
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Non-Genesys question: what's the deal with the Saga System of Star Wars? As I think about 13th Age and D&D 4E and Shadow of the Demon Lord and so on, I keep finding Saga getting mentioned. I looked it over in a bookstore once and it looked liked warmed over 3.X. What was I missing? What did it do right? What made Saga so great?
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# ? Aug 21, 2021 23:26 |
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CitizenKeen posted:Non-Genesys question: what's the deal with the Saga System of Star Wars? Others may have better memories than me, but: It was one of the first times a non-indie RPG actually designed around playability and balance. For example, it simplified 3e’s constellation of debuffs like tired, nauseased etc into a single Condition Track you moved along (kind of like Disadvantage unified debuff mechanics later). Force users were (supposed to be) balanced with non-Force users, instead of just straight up better because well, that’s how it is. In general things were smoother, easier and more heroic. Still basically 3.75, though, and nowhere near as good as FFG’s system.
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# ? Aug 22, 2021 00:37 |
CitizenKeen posted:Non-Genesys question: what's the deal with the Saga System of Star Wars? It was done with a pretty much complete version of D&D 3.5, with a smattering of alpha/beta 4e rules. The book itself was pretty slick, too.
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# ? Aug 22, 2021 00:47 |
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# ? May 10, 2024 04:36 |
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Isn't Saga what the KOTOR games run off of, too?
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# ? Aug 22, 2021 01:37 |