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Martial Arts is great for tankers if you want to be the tankiest tank that ever tanked, FWIW.
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# ? Mar 12, 2021 14:29 |
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# ? May 25, 2024 15:16 |
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# ? Mar 12, 2021 14:56 |
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As a mind-shuriken dominator I'm pretty up on the shuriken. (evil martial artist stockbroker who daytrades for your free will:)
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# ? Mar 13, 2021 03:33 |
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Ice/Time is *hillarious* on a controller. got a duo going at level 13 and we cranked the difficulty up to x8 +1 because the enemies just don't *do* anything once the debuffs and control rolls in; and I can only forsee it getting better as powers roll in. Alpha strike mitigation from Farsight, stack Timestop and Block of Ice to hold bosses... endurance sucks and will continue to suck, but with both auras up you don't need to use your clicks that often.
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# ? Mar 13, 2021 04:50 |
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I really miss having a partner to play this with. We once made dual Fire/Kin Trollers and got to level 50 in like an hour, it felt like.
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# ? Mar 13, 2021 06:01 |
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New Beta patch notes for Homecoming with some really cool and good travel power changes. Here's a taste:quote:Fly + Hover No more taking CJ with Fly just for the air control, hooray! edit - wait, what? quote:Mastermind Henchmen Summons have had their recharge times reduced: So, they're catering to the idea of just throwing wave after wave of minions at your enemies? Seems like that could end up pretty OP but okay zzMisc fucked around with this message at 17:43 on Mar 13, 2021 |
# ? Mar 13, 2021 17:29 |
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It should be okay. Summoning still takes a while, plus upgrading (that still has the same recharge). After the first few levels your minions are typically tough enough to only need to be resummoned after it was recharged anyway.
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# ? Mar 13, 2021 17:55 |
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Crasical posted:Ice/Time is *hillarious* on a controller. endurance sucks and will continue to suck, but with both auras up you don't need to use your clicks that often. IMHO, skip Time's Juncture until 50. It eats up too much endurance.
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# ? Mar 13, 2021 17:55 |
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Inzombiac posted:It should be okay. Summoning still takes a while, plus upgrading (that still has the same recharge). After the first few levels your minions are typically tough enough to only need to be resummoned after it was recharged anyway. The change will really help the basic demon summon. They go if someone looks at them funny.
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# ? Mar 13, 2021 18:43 |
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Hey just as I was kitting out my first 50 MM after that popular "god tier MM" post on r cityofheroes. Not so bad!
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# ? Mar 13, 2021 19:36 |
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I am a fan of these changes and tweaks, but I'd really love to have something new to do at level 50. Right now there's the War Zone arcs, the Dark Astoria Arcs, the Incarnate Trials, and random repeatable contact missions.
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# ? Mar 13, 2021 21:43 |
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zzMisc posted:So, they're catering to the idea of just throwing wave after wave of minions at your enemies? Seems like that could end up pretty OP but okay Not being able to do this was one of the reasons I didn't enjoy my time with necro/storm MM. Storm just has one dinky little single target heal and my zombies would keep dying. Looking forward to trying again with this change!
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# ? Mar 13, 2021 22:51 |
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Inzombiac posted:It should be okay. Summoning still takes a while, plus upgrading (that still has the same recharge). After the first few levels your minions are typically tough enough to only need to be resummoned after it was recharged anyway. They actually cut the cast times on those in half in most cases too, by the looks of it It's a nice QoL thing but yeah, I doubt it changes the playstyle much at all.
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# ? Mar 13, 2021 23:58 |
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Gynovore posted:IMHO, skip Time's Juncture until 50. It eats up too much endurance. Pretty sure the combo wouldn't work without it; It's running both at once that really neuters enemies.
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# ? Mar 14, 2021 03:40 |
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zzMisc posted:New Beta patch notes for Homecoming with some really cool and good travel power changes. Here's a taste: That was my first thought, but: EM costs .52 end/second EM does not provide any defense once combat starts So it depends if you were relying on that defense and immob protection to be running all the time. The speed buff is nice though, hit the old speed cap without flight speed enhancements just having EM on. If you have end to burn or are out of combat you get to be fast.
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# ? Mar 14, 2021 08:34 |
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I never took Combat Jumping with Fly, what do you mean?
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# ? Mar 14, 2021 23:03 |
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Crasical posted:I never took Combat Jumping with Fly, what do you mean? Having CJ on gives Fly extra air control, ie, less drift/skidding around. The new Flight pool power, Evasive Maneuvers, also gives air control in combat (plus some extra speed), but gives no defense in combat and has over 7x the endurance cost of CJ so a big lol to that. Even with a sane end cost that just feels like a pretty unexciting LOTG mule.
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# ? Mar 15, 2021 03:44 |
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You could also just take and run Hover, but I see your point.
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# ? Mar 15, 2021 05:09 |
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No, until this change you couldn’t do that. That’s the point. Fly and Hover were mutually exclusive.
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# ? Mar 15, 2021 12:54 |
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Did one of the homecoming servers get dropped at one point? I re-downloaded the game, and my level 50s are gone, but all (or at least most) of the rest of my alts are still there
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# ? Mar 15, 2021 14:53 |
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Deki posted:Did one of the homecoming servers get dropped at one point? I re-downloaded the game, and my level 50s are gone, but all (or at least most) of the rest of my alts are still there The only reason I could think of for this to happen is if you moved your 50s to a different server. I'm not aware of any of them getting dropped, but if one was, they would've moved characters to a different one. Check all the other servers and see if your 50s are on one of them..
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# ? Mar 18, 2021 15:13 |
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So I played this a lot back in the day but left just before I11 came out. Am picking it back up as a kinda of fun nostalgic thing to play, probably solo. What are some fun solo powersets these days?
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# ? Mar 19, 2021 13:49 |
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Stalkers are much more cool and good than when you last played
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# ? Mar 19, 2021 14:48 |
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Nonexistence posted:Stalkers are much more cool and good than when you last played Well that wouldn't be hard
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# ? Mar 19, 2021 15:04 |
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Danger - Octopus! posted:So I played this a lot back in the day but left just before I11 came out. Am picking it back up as a kinda of fun nostalgic thing to play, probably solo. What are some fun solo powersets these days? Any class can solo, but if you're just coming back, make a Scrap/Brute.
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# ? Mar 19, 2021 19:12 |
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Hearing that Energy Melee was buffed this makes my EnergyM/Ninjitsu Stalker appealing to recreate finally.
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# ? Mar 19, 2021 20:36 |
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Energy Stalkers are quite good now that you're not constantly gasping for end.
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# ? Mar 19, 2021 22:10 |
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Started a rad/rad scrapper and seems fun. What's weird is that I haven't played CoH for 12 years I think, and somehow I still remember some of these maps perfectly wtf
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# ? Mar 19, 2021 22:13 |
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I won a costume contest with my dark/storm character! Guess the judges like edgelords. (This was top 10) I've been wanting to make a beast/kin mastermind because the idea of a pack of speed boosted wolves sounds hilarious. It's pretty hard for me to come up with concepts for kinetics characters though. I don't remember where but I heard someone say "varmint" recently so I thought "what if a cowboy was also a speedster" and The Varmint Velociteer was born. What kinds of characters have you all made or seen that kinetics made sense for?
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# ? Mar 19, 2021 22:40 |
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Diephoon posted:What kinds of characters have you all made or seen that kinetics made sense for? My ill/kin is a ghost named "Spectre Holobyte", which.. kinda makes sense I guess? Sapping energy from enemies and feeding it to allies? But mostly I think kinetics is pretty hard to theme for. If I was gonna make a kin defender they'd probably just be a former physics professor or something.
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# ? Mar 20, 2021 00:04 |
i had an earth/kin controller who got her powers from space cocaine
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# ? Mar 20, 2021 00:41 |
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Danger - Octopus! posted:Started a rad/rad scrapper and seems fun. What's weird is that I haven't played CoH for 12 years I think, and somehow I still remember some of these maps perfectly wtf Some people remember frivolous things like birthdays or bank information. Not me though, I have perfect spatial understanding of Oranbega instead.
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# ? Mar 20, 2021 01:22 |
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Diephoon posted:I won a costume contest with my dark/storm character! Guess the judges like edgelords. (This was top 10) How are you making it look like this kinda Borderlands style thing? Mine looks like CoH used to - is there a setting or a mod somewhere? Just curious
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# ? Mar 20, 2021 02:07 |
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Homecoming has a cel shading option. Diephoon fucked around with this message at 02:24 on Mar 20, 2021 |
# ? Mar 20, 2021 02:22 |
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Yeah there is a cell shading option.
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# ? Mar 20, 2021 02:23 |
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During a Yin Task Force I asked what powersets do well vs. endurance drainers like freakshow stunners and malta sappers and one of the tanks in my group told me I need combat jumping Other people suggested electric armor. Is endurance drain resist something you can slot for?
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# ? Mar 20, 2021 02:33 |
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Electric Armor specifically has resistance to endurance drain in its toggles. It’s not something you can directly slot/enhance for in other sets. Iirc the recent electric therapy set has a power that’ll give the team end drain resist. Defensive sets (Super Reflexes, Energy Aura, probably Ice Armor and others) tend to do alright against Sappers, because they have to be able to hit you to drain end, but I believe the rez from Super Stunners is auto-hit.
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# ? Mar 20, 2021 03:30 |
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Is playing a defense set just accepting that sometimes you lose the dice rolls? I was having a great time on my Ice tanker until a sapper hit me and all of my toggles fell off. I was SLEN soft capped. I guess I just need to learn all the mob types that debuff defense so I can get ready for it.
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# ? Mar 20, 2021 04:30 |
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Diephoon posted:Is playing a defense set just accepting that sometimes you lose the dice rolls? I was having a great time on my Ice tanker until a sapper hit me and all of my toggles fell off. I was SLEN soft capped. I guess I just need to learn all the mob types that debuff defense so I can get ready for it. "Soft capped" means you still get hit 5% of the time, so most likely the Sapper just got lucky.
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# ? Mar 20, 2021 04:40 |
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# ? May 25, 2024 15:16 |
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Diephoon posted:What kinds of characters have you all made or seen that kinetics made sense for? Highly Visible Ninja got kinetics just based off its visuals. I wanted something unsubtle.
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# ? Mar 20, 2021 05:20 |