|
If they didn't burn down the old world to make it people would have been a lot more open to the setting.
|
# ? Aug 19, 2020 04:03 |
|
|
# ? May 31, 2024 10:08 |
|
Dachshundofdoom posted:Yeah I didn't mean that disparagingly, it's fun (much like Deathwatch). Age of Sigmar's honestly fine apart from the whole thing where they turned the world into a series of elemental theme park dimensions. So it's like Westworld?
|
# ? Aug 19, 2020 04:09 |
|
Dachshundofdoom posted:Yeah I didn't mean that disparagingly, it's fun (much like Deathwatch). Age of Sigmar's honestly fine apart from the whole thing where they turned the world into a series of elemental theme park dimensions. Hunt11 posted:If they didn't burn down the old world to make it people would have been a lot more open to the setting. The Old World is coming back. So they can co exist. And seriously thinking about it I would be cool with running an online soulbound game for interested goons.
|
# ? Aug 19, 2020 04:25 |
|
Hunt11 posted:If they didn't burn down the old world to make it people would have been a lot more open to the setting. What I thought they were going to do and still wish they would have is have the few survivors of the Old World become the Old Ones of myth in the new world. A random-rear end Brettonian peasant or ork boy finds himself in the new world where the rules of physics aren't fixed yet so he finds he can wield new powers and becomes the immortal figure of myth to the new Aelfs or orruks or whateverthefucks, while the champions and generals of the armies become the new gods still carrying out their wars with each other. In my head it's awesome - it would let you use your old models in new ways but also give an incentive to get new models, and it'd imply that the Chaos gods and Sigmar were the winners of the last cycle.
|
# ? Aug 19, 2020 18:33 |
|
Big batch of Wrath and Glory Errata came. https://diw2l4zrbsp3w.cloudfront.net/wp-content/uploads/2020/09/WG-Errata-Sept2020.pdf
|
# ? Sep 15, 2020 19:05 |
|
Is there a release date for the hardback of wrath and glory and soul bound?
|
# ? Oct 8, 2020 15:42 |
|
Silver John posted:Is there a release date for the hardback of wrath and glory and soul bound? Not sure about Wrath but Soulbound should be coming soon as they have been showing off pictures of the physical book.
|
# ? Oct 8, 2020 22:02 |
|
Big Production update from Cubicle 7 on their upcoming stuff. https://www.cubicle7games.com/cubicle-7-warhammer-production-update/ Physical Wrath and Glory coming soon.
|
# ? Nov 13, 2020 00:34 |
|
If I were a Genestealer Cult and I wanted to blend-in in Calixis where would I go? Malfi? Volg on Fenksworld?
|
# ? Nov 13, 2020 21:43 |
|
Wrong thread.
MonsterEnvy fucked around with this message at 17:08 on Nov 21, 2020 |
# ? Nov 21, 2020 15:47 |
|
MonsterEnvy posted:Big Production update from Cubicle 7 on their upcoming stuff.
|
# ? Nov 21, 2020 18:45 |
|
You had me up until here. Warthur posted:Also it doesn't smell of marzipan, which bizarrely my Ulisses one does. No sale.
|
# ? Nov 23, 2020 15:21 |
|
Only War and Black Crusade humble bundle is up. Not as insanely much content as there was on the Dark Heresy one but, still.
|
# ? Dec 11, 2020 17:05 |
|
Edit - wrong thread
|
# ? Feb 2, 2021 20:26 |
|
Is there an Only War or Rogue Trader supplement that details in-world airships? I'm trying to rulehack a setting for dirigible-based warfare, and my group isn't up for learning new rules at present.
|
# ? Mar 24, 2021 20:01 |
|
Tias posted:Is there an Only War or Rogue Trader supplement that details in-world airships? There's the Dark Heresy Apocrypha as well but I don't think it has dirigibles.
|
# ? Mar 24, 2021 20:20 |
|
Dh2 has vehicle combat rules, but if we're talking airships then just run it like you would a capital ship in RT. It's not like a 40k airship would be less than a mile long anyway.
|
# ? Mar 24, 2021 20:26 |
|
That might work.. Are the RT ship rules easy to grasp?
|
# ? Mar 24, 2021 21:04 |
|
Tias posted:That might work.. Are the RT ship rules easy to grasp? As much as any other other part of this system. The haziest part is how many actions the crew gets to take. Just know going in that you'll need a grid.
|
# ? Mar 24, 2021 21:12 |
|
Tias posted:Is there an Only War or Rogue Trader supplement that details in-world airships? RT does have rules for planetary vehicles and airplanes etc, under the supplement Into the Storm. But I agree with the above recommendation that if the dirigibles are being treated as independent ships rather than interchangeable units within a larger army, you’re better off mocking them up as reskinned Rogue Trader ships using the regular starship combat rules in the core rulebook. Should work pretty well IMO.
|
# ? Mar 24, 2021 22:01 |
|
Question that I'm sure has been answered repeatedly, but I can't find it. Is it worth buying the new Cubicle7 revised version of Wrath & Glory if you own the Ulisses Spiele version? From what I can gather the art has changed slightly, they dropped the terrible spaceship rules and cleaned up some text for clarity, but structurally the game hasn't really changed. Trying to decide if it's worth another sixty bucks and I can't pull the trigger one way or the other.
|
# ? Mar 25, 2021 02:04 |
|
EverettLO posted:Question that I'm sure has been answered repeatedly, but I can't find it. Is it worth buying the new Cubicle7 revised version of Wrath & Glory if you own the Ulisses Spiele version? It’s a rather more significant change than all that. The core dice pool mechanic is the same but a lot of the subsystems are different. For example, character creation is revamped, they jettisoned the campaign card and threatening task systems, added new stealth mechanics, and tweaked a lot of combat details.
|
# ? Mar 25, 2021 02:47 |
|
EverettLO posted:they dropped the terrible spaceship rules
|
# ? Mar 25, 2021 02:50 |
|
I'll be honest, from a read the new version of wrath and glory is a lot better, but not a great game. I think there is an errata doc that you can use if you want to get a sense of the changes, but at the end is the day I don't think it's worth it.
|
# ? Mar 25, 2021 03:12 |
|
MMAgCh posted:Which has the amusing ramification of the revised Rogue Trader archetype starting with an Imperial frigate as part of their wargear, but as for what it actually does? Honestly, that may be for the best. I played briefly in an FFG Rogue Trader game and from what I remember, the starship rules cleaved way too closely to Battlefleet Gothic. Like, a couple of not-unusually-bad rolls could more or less end a campaign. Treating the ship as a background tool or simply a location probably works better for me. PantsOptional posted:Its a rather more significant change than all that. The core dice pool mechanic is the same but a lot of the subsystems are different. For example, character creation is revamped, they jettisoned the campaign card and threatening task systems, added new stealth mechanics, and tweaked a lot of combat details. Hmm. This is sounding like I should buy it.
|
# ? Mar 25, 2021 03:14 |
|
W&G isn't bad, it's just that it lacks content overall. The first real splatbook for the game, Forsaken System Player's Guide, does fill in a couple of gaps that was missing when it comes to archetypes. But there are some holes that still need to be filled when it comes to subsystems, and if you're not keen on coming up with something on your own you might be scrambling a little bit. Much like Dark Heresy the combat can feel very rocket tag-y as well, especially when damage 10+ weapons show up and armor doesn't scale in comparison.
|
# ? Mar 25, 2021 12:23 |
|
Hey y'all, been asked to do a game during our Dark Heresy campaign to give the DM a break. Kinda wanna do a Black Crusade reverse heist oneshot. Any good tools around to make it easier? I've read the apoocrypha and have some ideas.
|
# ? May 10, 2021 06:51 |
|
If you're not planning on using pre-made characters, my advancement cost calculator will take all the math out of chargen. There's also some apocrypha rules floating around the web but I feel like they'd over-complicate a one-shot.
|
# ? May 15, 2021 12:59 |
|
So what are good non-official/setting agnostic systems to run Hams games with miniatures?
|
# ? Jun 19, 2021 13:08 |
|
I'll be running an Only War one-shot in a week or so, and I want to do a 180-turn from the regular, expected grimdark, and turn it into an absurdist comedy of sorts. Trouble is, my calendar just keeps getting more packed, and I just don't have the free time to re-watch and plunder ideas from Black Adder 4, as was my original idea Do you guys have any good setups or set-pieces I could use? I kinda remember someone talking about their OW campaign, where the players were the regimental marching band; does anyone remember the original story/thread?
|
# ? Jun 26, 2021 16:46 |
|
Play as Da Emprah’s Greenest. A bunch of orks tithed by mistake as “ogryn,” given commissars that know better but also know that attempting to point it out will just get themselves killed. They have been called up to suppress some “eresee” by a planetary governor attempting to lead his world to join the Tau after feeling that the Imperium was providing insufficient protection against other xenos threats. With Da Emprah’s Greenest en route to return the world to a state of compliance, is the governor wrong... or right?
Preechr fucked around with this message at 18:33 on Jun 26, 2021 |
# ? Jun 26, 2021 18:21 |
|
Haha! Excellent I can't have them play orks, since they've already rolled up their characters, but I can definitely work in some pointed glares from the regimental commissars regarding the
|
# ? Jun 26, 2021 19:16 |
|
The players are dispatched to fight heresy... but nobody can agree on what the heresy is exactly. Entire committees are arguing about fine theological points right up to the drop, and after. The planet is sure they are still perfectly loyal. Edit: Obviously you are going to the wrong planet. What idiot wrote IIII instead of IV? habituallyred fucked around with this message at 17:26 on Jun 27, 2021 |
# ? Jun 26, 2021 21:25 |
|
One idea I've had for a while is to run a Kelly's Heroes type game with the players belonging to a Jopall Indentured Squadron. Having a regiment that actually encourages kill stealing, keeping score, and going to greater and greater lengths of insane heroism for bigger and bigger payouts could make for a really fun and absolutely ridiculous game, especially if contrasted against a more... traditional regiment like Cadians or Kriegers.
|
# ? Jun 26, 2021 21:52 |
|
Have Commisar 3 Grots in a Trenchcoat squeal in their horrible piping voice "We 'ave been hinfiltrated by an agent of t'e ENEMY and we must hroot t'em hout." Potential suspects include a blue human who swears everyone in his unit is blue and has a really nice gun, the company mascot which is definitely just a hormagaunt with a top hat and monocle grafted on, an obvious genestealer cultist who won't shut up about the arms of the Emperor etc.
|
# ? Jun 29, 2021 00:21 |
|
Deathwatch game coming up. How to engage the various squad specialties in the non-combat segments? I got some archives for the techmarine to wrangle and a ghost for the librarian, but I'll take any and all suggestions or good experiences you got
|
# ? Sep 2, 2021 06:40 |
|
Tias posted:Deathwatch game coming up. How to engage the various squad specialties in the non-combat segments? I got some archives for the techmarine to wrangle and a ghost for the librarian, but I'll take any and all suggestions or good experiences you got Semi serious answer: Make them play Nice Marines for a session. https://twitter.com/gshowitt/status/1265954214460735494?s=20
|
# ? Sep 2, 2021 12:51 |
|
Cantorsdust posted:Semi serious answer: Make them play Nice Marines for a session.
|
# ? Sep 2, 2021 13:48 |
|
Tias posted:Deathwatch game coming up. How to engage the various squad specialties in the non-combat segments? I got some archives for the techmarine to wrangle and a ghost for the librarian, but I'll take any and all suggestions or good experiences you got Don't just consider their specialty, also consider their chapter. A Fist always knows how to prepare a position, etc.
|
# ? Sep 2, 2021 17:00 |
|
|
# ? May 31, 2024 10:08 |
|
I'd say consider Chapter before specialty, esp. for Tacticals, Devastators and Assaults, since they don't have outstanding non-combat duties like techmarines and libbies.
|
# ? Sep 4, 2021 05:47 |