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Huh. You can throw surtling cores in the fire.
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# ? Mar 25, 2021 03:18 |
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# ? May 30, 2024 22:51 |
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Phigs posted:I know I get tonnes of heath from food but the base HP never changing still bothers me. It's like seeing that number hit 25 every time my food runs out triggers a feeling that I've not progressed. I don't need it for mechanical reasons of staying alive. You get effective HP by getting higher armor which gives you damage mitigation. I get the pavlovian "my HP bar should go up" but it does, just in a non obvious way.
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# ? Mar 25, 2021 03:53 |
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Making my first stylish place, is it possible to use thatch roofs to make the shape of an inverted ship? I want the ship to come out of this wall and and be supported by core beams to form a terrace.
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# ? Mar 25, 2021 04:05 |
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FLIPADELPHIA posted:You get effective HP by getting higher armor which gives you damage mitigation. I get the pavlovian "my HP bar should go up" but it does, just in a non obvious way. Won't help you when you fall off your roof after forgetting to eat though
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# ? Mar 25, 2021 06:14 |
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Schneider Inside Her posted:Part of Valheim is logging back on to find all the bronze you mined last session missing, and the base building homebody decked out in full bronze armour One guy who logs in after your team of 4 has been toiling away for hours and goes "oh wow looks like we've got tons of ____________" and then uses it all, and then logs off.
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# ? Mar 25, 2021 06:53 |
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I'd be cool with a no skill loss if you die within range of a workbench. I've died by falling while building too many drat times.
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# ? Mar 25, 2021 06:57 |
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Salt Fish posted:One guy who logs in after your team of 4 has been toiling away for hours and goes "oh wow looks like we've got tons of ____________" and then uses it all, and then logs off. That's why you put a sign by the chest with the goods saying to save x of whatever. Can't expect others to be psychic.
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# ? Mar 25, 2021 07:46 |
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We mine together. We build together. We fight together. That basebuilding homebody is responsible for the warm bed and square meals (assuming they're also doing most of the farming) that you come home to. It's our bronze. Nah for real though we just make sure to mine enough that everybody is kitted. Also I deffo appreciate the dudes on my team who get off on gathering berries or harvesting/replanting turnips or barley.
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# ? Mar 25, 2021 08:43 |
Sanctum posted:Is it possible to use thatch roofs to make the shape of an inverted ship? I was reasonably satisfied with this attempt:
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# ? Mar 25, 2021 09:22 |
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No skill loss if you die with a rested bonus or is that too powerful?
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# ? Mar 25, 2021 15:16 |
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server-level toggles would be best tbh, but otherwise i like the idea mentioned of not losing skills if you die within range of a workbench. maybe if that's not viking enough, make it a sliding scale of 20% less loss per workbench level or something, so you can't trivially surround a boss arena
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# ? Mar 25, 2021 15:18 |
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As long as the devtools exist there's no reason to care about skill loss
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# ? Mar 25, 2021 15:47 |
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Qubee posted:I love the adventure playing with friends provides, but the fact we're all required to grind the same stuff makes progression a ballache and kills the atmosphere. When you're on a server with friends but everyone's off doing their own thing to grind up new gear, it quickly starts to feel lonely. The alternative is to grind together, but then you run into the issue of "what's fair". If one guy is doing most of the work when it comes to mining, the lion's share of the loot should go to him, but then waiting on the smelters to make the ingots, it quickly becomes a huge timesink trying to kit up your team of three. Basically: Kibayasu posted:Might I interest you in the word of Marx? Though it does help that chopping rocks in a video game can be relaxing in its own way.
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# ? Mar 25, 2021 15:51 |
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mastershakeman posted:As long as the devtools exist there's no reason to care about skill loss Disagree, while I have had no problem doing a little item hopping here and there to speed up a group adventure, suggesting a console fix is only fine while it's in EA & not everyone wants to "cheat" or use devtools, especially on shared servers (or I dont think they're allowed/accessible) 10% of all skills is a ton of XP given how it scales exponentially in this game. You should be able to earn back full % of it (or all of it) by either recovering your corpse within a period of time, or earning some other trophy/XP. The time thing would basically solve it as a harsh penalty for building deaths or "lol i forgot to eat" deaths. Wouldn't change anything for "died in the swamp being an idiot" deaths most times.
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# ? Mar 25, 2021 15:56 |
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The skill death penalty just means I don't care about skills at all. 1 death could easily wipe out several days worth of skill increases for my highest skills and death comes so quick when it does so why bother raising skills or care when they go up?
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# ? Mar 25, 2021 16:05 |
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Leal posted:I was thinking of making a base in the plains, I'm concerned about deathsquitos just spawning while everyone is hanging around at camp with their armor off and not eating any food and getting instantly killed over and over by those loving things.
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# ? Mar 25, 2021 16:14 |
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Phigs posted:so why bother raising skills or care when they go up? did you not get the memo that number go up is good?!
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# ? Mar 25, 2021 16:18 |
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but number go down also
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# ? Mar 25, 2021 16:22 |
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FLIPADELPHIA posted:You get effective HP by getting higher armor which gives you damage mitigation. I get the pavlovian "my HP bar should go up" but it does, just in a non obvious way.
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# ? Mar 25, 2021 16:25 |
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I got fed up with the skill loss and modded it out last night. High run and jump skill is a major quality of life improvement, and losing days worth of gains for random stuff happening is just obnoxious.
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# ? Mar 25, 2021 17:05 |
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Bows and Running are two skills that make you way more powerful as you level them. Bows makes you deal more damage and charge faster. Drawing faster means you will deal even more damage and can shoot more accurately. Similarly running increases both run speed and reduces stamina. My bows is crap but I got running up to 70 and the increased speed is quite noticeable.
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# ? Mar 25, 2021 17:06 |
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Must say I've never really noticed my skills make a difference so the "I died and my skills" comments really go over my head
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# ? Mar 25, 2021 17:07 |
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Swimming skill seems to make a lot of difference and losing it is so painful.
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# ? Mar 25, 2021 17:28 |
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I like how 7 Days to Die handles its death penalty. Besides losing equipment you don't lose any actual experience on death but you get an experience deficit you need to regain before you can get real experience points again.
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# ? Mar 25, 2021 17:33 |
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Phigs posted:but number go down also oh gently caress!
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# ? Mar 25, 2021 17:34 |
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The way my group handles collective farming issues is we have communal chests and individual chests (not the actual individual chests, just normal chests by the food of your bed). Anything that is in the communal chests is fair game. Generally if, say, 3 people go out and farm a ton of iron, they will come back, craft whatever they want, and then post the left overs in the communal chests, which are then fair game.
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# ? Mar 25, 2021 17:48 |
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Leal posted:I was thinking of making a base in the plains, I'm concerned about deathsquitos just spawning while everyone is hanging around at camp with their armor off and not eating any food and getting instantly killed over and over by those loving things. It's a very real problem. I haven't noticed them coming inside our buildings, but I have seen screenshots of that. The solutions are either "build at the top of a spire" or "you're in the plains, eat something and put armor on"
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# ? Mar 25, 2021 17:52 |
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Not "roof over your entire base"? That seems like the most reasonable thing to do.
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# ? Mar 25, 2021 17:55 |
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Put up a perimeter of workshops so they don't spawn close, they don't wander in that often really And are people just RPing being Viking naturalists or something wandering around naked? If your base is so huge that the movement speed penalty costs you enough to care about, nothing should be spawning close to you anyway
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# ? Mar 25, 2021 17:59 |
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Azhais posted:are people just RPing being Viking naturalists or something wandering around naked? I sure as gently caress am going to now!
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# ? Mar 25, 2021 18:02 |
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If there aren't nude mods for Valheim somewhere on the internet already I'm going to be very disappointed.
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# ? Mar 25, 2021 18:23 |
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bus hustler posted:No skill loss if you die with a rested bonus or is that too powerful? You shouldn't ever be anywhere without the rested buff honestly, it's far too powerful and you only need a small shelter and fire to get it back.
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# ? Mar 25, 2021 18:31 |
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Ra Ra Rasputin posted:You shouldn't ever be anywhere without the rested buff honestly, it's far too powerful and you only need a small shelter and fire to get it back. you don't even need shelter if it's not raining, just sit down next to a campfire (press x to sit btw, it's not super obvious in game)
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# ? Mar 25, 2021 18:33 |
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Azhais posted:Put up a perimeter of workshops so they don't spawn close, they don't wander in that often really I've been really surprised by the amount of "i died in my base because i wasn't eating" posts. I did all of my building in my actual armour/eating grilled neck and meat. Granted it helped that I had built next to a mostly self farming meat factory, but still.
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# ? Mar 25, 2021 18:36 |
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I only build while fueled by an eternal sugar rush from an endless supply of honey shoved straight into my messy bearded viking face.
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# ? Mar 25, 2021 18:38 |
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plester1 posted:I only build while fueled by an eternal sugar rush from an endless supply of honey shoved straight into my messy bearded viking face. And just to add to the diabetes the plains are carpeted in cloud berries, easy to have a second costless food
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# ? Mar 25, 2021 18:55 |
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I have more blueberries than god, my Viking beard is stained such a terrifying blue that my looming visage will haunt generations of greylings to come
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# ? Mar 25, 2021 19:09 |
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naked and hungry is how you shake hands with danger Viking OSHA suggests you wear armor and eat easy access foods (honey and whatevr else you won't miss) when tooling around the base doing construction or risk a deathsquito poking you in the rear end. and if you must be naked for viking parkour running and it isn't on a corpse run, WEAR A HELMET edit: also avoid mountains and drakes when wet Broken Box fucked around with this message at 19:14 on Mar 25, 2021 |
# ? Mar 25, 2021 19:11 |
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Yeah keep that frost res mead handy for Wet Emergencies. I had to go on a lengthy corpse trip after a brief rainstorm at sea made me vulnerable to the cold of the Deep North. Hadn’t been eating cuz I was just sailing around and I froze to death super quick. Found a cool stone tower last night perfectly overlooking some Plains. Started working on the tower and renovating it when I hear a big ol grunt and see a 2-star troll with a log coming over for a visit. Then I hear goblin laughter from the other direction. The little shits came after the troll by coming THROUGH MY BUILDING and so he swatted at them with his log and brought the whole bitch down. Sad to lose the tower but it was a great fight and the ruins are a fun landmark.
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# ? Mar 25, 2021 19:37 |
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# ? May 30, 2024 22:51 |
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I think you take frost damage in the cold when wet regardless of if you have resist from meads or gear (or both)
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# ? Mar 25, 2021 19:59 |