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Unlucky7 posted:I wonder if Wirebugs and Switch Skills will carry over into the next entry. I think at the very least we will see some of these same concepts in a different form, like some of the style moves from generations being rolled over into the main move sets, or the movement aspects of the clutch claw/slinger being spun off into wirebugs.
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# ? Mar 31, 2021 20:15 |
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# ? Jun 10, 2024 10:01 |
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I enjoy progressing until I feel comfortable and then going back to checkmark older stuff when I'm in a point of needing raw money or trade stuff or subquests that would take time regardless of what I'm doing.
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# ? Mar 31, 2021 20:15 |
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homeless snail posted:Probably not the next game, the A games very rarely ever pull features from the B games. The next Ichinose game though, probably in some form. When the next one comes out I'm gonna get to be the grognard who's mad that features from a previous game aren't returning, just shaking my fist about switch skills and wirebugs
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# ? Mar 31, 2021 20:17 |
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I'm mostly progressing through Village but leveling Hub up when I feel like doing some multi and taking some time to do side stuff here and there. This is the first MH game I've really put time into besides a few hours of World so I'm trying to enjoy my time getting to know the gameplay loop.
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# ? Mar 31, 2021 20:18 |
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I'm not sure I like monster riding, it's very cool but feels kind of cheap, I just get a ton of free damage on another monster with no risk or downside? And it controls kind of gimmicky, like it should be used in special boss fights only. From a gamefeel perspective I do think it's more engaging than previous forms of mounting, which felt like a pause in the action while I did some quicktime events.
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# ? Mar 31, 2021 20:18 |
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Snake Maze posted:Yes, plates are just super rare. The ingame drop list says they’re a 3% chance on carve, 1% chance on shiny drops. So is it totally worth the time to hop onto every monster on the map and make them hit each other for the guaranteed shinies? I'm doing it anyway since it's fun now that I've gotten the hang of it.
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# ? Mar 31, 2021 20:19 |
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Diephoon posted:So is it totally worth the time to hop onto every monster on the map and make them hit each other for the guaranteed shinies? I'm doing it anyway since it's fun now that I've gotten the hang of it. Yeah. I mean technically you’d have to calculate how much extra time the rides are taking you and if the extra shiny drops outweigh the extra hunt you could squeeze in if you’re speedrunning, but ignoring the time aspect more shiny drops = more chances at a plate. Tail carves give a shot at one too, if you can cut it off.
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# ? Mar 31, 2021 20:23 |
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Harrow posted:When the next one comes out I'm gonna get to be the grognard who's mad that features from a previous game aren't returning, just shaking my fist about switch skills and wirebugs
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# ? Mar 31, 2021 20:23 |
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Pablo Nergigante posted:What's a good way to get a monster to sleep. Komitsu gave me a quest to take a picture of a sleeping Arzuros, I tried tossing down some drugged meat but it wouldn't take it Tag him with a sleeptoad.
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# ? Mar 31, 2021 20:25 |
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Do we know what the (minor lategame armor skill spoiler) Wind Alignment skill does? It just says it grants the effect Fortunate at level 5. Since the other four levels only give a tiny amount of Dragon Resist I suppose that is the main benefit of the skill.
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# ? Mar 31, 2021 20:25 |
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So far I've just been beelining for the monster and hitting it until it dies (or sometimes capturing it), but what's a good way to start taking advantage of consumables/endemic life to optimize combat? I'm enjoying the basic gameplay loop, but it doesn't really feel like prepping for and hunting a target
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# ? Mar 31, 2021 20:26 |
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homeless snail posted:Probably not the next game, the A games very rarely ever pull features from the B games. The next Ichinose game though, probably in some form. Like the other poster said, wirebug is kind of also an evolution of the slinger and claw stuff, but I could see them toning it down or stripping it back. I wonder how much would also just shake out based on reception and sales.
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# ? Mar 31, 2021 20:29 |
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wirebug evade just feels totally broken to me granted it has no invuln so it's potentially dangerous in high rank against fast rapid attacking monsters, but in general it trivializes a ton of basic monster patterns
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# ? Mar 31, 2021 20:34 |
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I would rather have like a baby zinogre to ride than a dog, I hope they make it happen with the MH Stories crossovers that they teased
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# ? Mar 31, 2021 20:34 |
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victrix posted:wirebug evade just feels totally broken to me I have absolutely gotten killed trying to Wirefall
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# ? Mar 31, 2021 20:35 |
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I think Wirefall has gotten me killed more than its saved me.
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# ? Mar 31, 2021 20:38 |
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I liked wirefall because it makes recovery easier but it's not a guaranteed get away free button
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# ? Mar 31, 2021 20:38 |
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Yeah I wirefall'd right into Magnamalo's Chaos Dunk once. It's fine, if you're saving bugs for Wirefall you're not using the extremely powerful 2 bug moves as often (or you went out of your way to pickup a 3rd bug).Oxyclean posted:I'd be amazed if they don't bring palamutes forward at the least given it's an evolution of a Iceborne feature. (and also dogs are popular.) It just doesn't happen though. People were saying the same things about Generations features. "No way Hunter Arts/Hunting Styles/playing as a Palico don't make it in some form into the next entry". We know how that turned out.
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# ? Mar 31, 2021 20:38 |
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404notfound posted:So far I've just been beelining for the monster and hitting it until it dies (or sometimes capturing it), but what's a good way to start taking advantage of consumables/endemic life to optimize combat? I'm enjoying the basic gameplay loop, but it doesn't really feel like prepping for and hunting a target Learning the maps so you know good routes to take that get you spiritbirds and maybe a couple blight animals is a good start. I wouldn't go overboard though, like still head towards the monster and just make little diversions to grab things. For consumables might and adamant seeds/powder/drink are worth using, as are traps when you actually use them in the fight instead of just for capturing.
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# ? Mar 31, 2021 20:41 |
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I’ve wirefall right into almudron boulder hit and rajang kamehameha so yeah it’s mostly good but it can also get you killed just as easy. Stuff like narga or Zin where they have constant follow-ups it’s hard to wirefall away from them without eating an additional hit if they’re right on you.
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# ? Mar 31, 2021 20:43 |
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Ojetor posted:It just doesn't happen though. People were saying the same things about Generations features. "No way Hunter Arts/Hunting Styles/playing as a Palico don't make it in some form into the next entry". We know how that turned out. My hot take is I'd be seriously be surprised to see them drop palamutes.
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# ? Mar 31, 2021 20:45 |
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Oxyclean posted:I'd be amazed if they don't bring palamutes forward at the least given it's an evolution of a Iceborne feature. (and also dogs are popular.) victrix posted:wirebug evade just feels totally broken to me
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# ? Mar 31, 2021 20:51 |
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404notfound posted:So far I've just been beelining for the monster and hitting it until it dies (or sometimes capturing it), but what's a good way to start taking advantage of consumables/endemic life to optimize combat? I'm enjoying the basic gameplay loop, but it doesn't really feel like prepping for and hunting a target Typically at the start of a hunt I have a quick route I run to collect some spiritbirds and snag whatever endemic life I find. Typically I lead in with them when I first see the monster or when I catch up to them after they flee an area. I don't really go far out of the way and I'm always heading in the monster's general direction - if I get to them late it's by like 30 seconds compared to the other players.
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# ? Mar 31, 2021 20:52 |
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Impermanent posted:very excited for all the new CB mains to unlock the final CB switch skill I just got it — am I to believe I have to choose between my sick new aerial move or my handy dandy phial charging superblock?
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# ? Mar 31, 2021 20:58 |
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World 2 won’t have palamutes but will bring back Wulg mounts.
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# ? Mar 31, 2021 20:58 |
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I think overall I prefer the feel and style of world over rise, much as I think rise is a blast to play My opinion may change come g rank expansion, we'll see Mechanics aside Rise has a jamming selection of mons .... except jyura wtf
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# ? Mar 31, 2021 21:03 |
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I don’t see how they could do the wire bugs the same with the map traversal abilities if they made maps as detailed as World’s. A lot of flat featureless walls would really stand out in that art style.
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# ? Mar 31, 2021 21:04 |
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404notfound posted:So far I've just been beelining for the monster and hitting it until it dies (or sometimes capturing it), but what's a good way to start taking advantage of consumables/endemic life to optimize combat? I'm enjoying the basic gameplay loop, but it doesn't really feel like prepping for and hunting a target + just super basic maintenance stuff of making sure you keep on top of all the potions and energy drinks and drugs and powders, and wearing whatever gear makes your hunts go faster. You don't have to do it, but it's the difference between 15 minute hunts and 5 minute ones
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# ? Mar 31, 2021 21:08 |
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Firebert posted:I would rather have like a baby zinogre to ride than a dog, I hope they make it happen with the MH Stories crossovers that they teased this ffs
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# ? Mar 31, 2021 21:08 |
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Centzon Totochtin posted:Giving up is the first step in the RNG giving you what you need nah that's step 2 step 1 is complaining on the internet about your piss luck. works more often than it should
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# ? Mar 31, 2021 21:10 |
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Alxprit posted:I have absolutely gotten killed trying to Wirefall every monster that does a sweeping attack in two parts, be it their tail, head or something else, punishes the poo poo out of me for being too happy on the wirefall button drat you basarios
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# ? Mar 31, 2021 21:12 |
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triple post combo MMF Freeway posted:Learning the maps so you know good routes to take that get you spiritbirds and maybe a couple blight animals is a good start. I wouldn't go overboard though, like still head towards the monster and just make little diversions to grab things. For consumables might and adamant seeds/powder/drink are worth using, as are traps when you actually use them in the fight instead of just for capturing. isn't one of seeds/powder/drank like a 1% difference or am I thinking of some other consumable?
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# ? Mar 31, 2021 21:13 |
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Now that it has been a few days, any consensus on best palamute abilities and gear? I have been running the default steel fang along with the umbrella which seems pretty good.
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# ? Mar 31, 2021 21:14 |
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I'm stuck in this awful loop where I've now sunk enough time into trying to get this one stupid monster part that I absolutely refuse to move on and just not have the armor piece I want, but I'm also not having any fun and I'm just getting really angry. At this point I'd rather grind up 100 of any other monster's parts and trade them for a plate if I could. I know the answer is "just move on and accept you're not going to get the belt you want to make" but my brain won't allow that right now. Really doesn't help that I really don't like fighting this monster one bit. I have zero nice things to say about Almudron.
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# ? Mar 31, 2021 21:15 |
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Has anyone else seen a bug where the circle aiming reticle will pop up when riding a palamute? I can't reproduce it consistently but it's pretty annoying when I have gyro aiming controls turned on.
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# ? Mar 31, 2021 21:16 |
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Harrow posted:I'm stuck in this awful loop where I've now sunk enough time into trying to get this one stupid monster part that I absolutely refuse to move on and just not have the armor piece I want, but I'm also not having any fun and I'm just getting really angry. At this point I'd rather grind up 100 of any other monster's parts and trade them for a plate if I could. yeah i haven't gone back to fight them since my first go in lr, they suck
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# ? Mar 31, 2021 21:17 |
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The reticle comes up when you've got something that can be aimed in your current item slot, like flash bombs or some endemic life
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# ? Mar 31, 2021 21:18 |
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Ciaphas posted:triple post combo Demondrug only gives 5 attack, which is small, but it lasts until you die and it stacks with the seed and powder that give 10 each. 25 attack is pretty sizeable especially with just HR weapon values
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# ? Mar 31, 2021 21:19 |
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SirBukkake posted:Quick question on progress—I wanted to take things slow and 100% all of LR/Village quests before going to HR. Should I just go straight to HR? I'm kinda worried that there isn't much to do in HR based on folks' criticisms of the endgame... There's a shitload of stuff to do, don't listen to the haters. It will take you over a hundred hours to unlock everything, let alone craft everything you want to craft or the hundreds of hours you could spend on top chasing the dragon of the Perfect Set, and by then, Capcom will have added more stuff anyway.
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# ? Mar 31, 2021 21:23 |
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# ? Jun 10, 2024 10:01 |
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Pockyless posted:Has anyone else seen a bug where the circle aiming reticle will pop up when riding a palamute? I can't reproduce it consistently but it's pretty annoying when I have gyro aiming controls turned on. Not a bug, it’s because you have something active in your item bar that can be thrown while riding.
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# ? Mar 31, 2021 21:24 |