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stringless
Dec 28, 2005

keyboard ⌨️​ :clint: cowboy

Reveilled posted:

Sounds pretty cool. One bit I'd recommend giving a thought to: Every time the archdevils have schemed against Asmodeus in the past, it's turned out that Asmodeus either discovered the plan and turned it to his own ends, or it was an elaborate honeypot and his idea all along. So if this is going to be the first time an anti-Asmodeus scheme by the archdevils succeeds, you might want to give some consideration to what's different about this particular scheme, or the circumstances in which this scheme takes place.

Or, have the cycle repeat, and Asmodeus does know all about the scheme. Most of the time Asmodeus waits until the very last moment to play the Uno reverse card, so what would that look like? In my head I can imagine a scenario where the PC who wields Fiendslayer stands before a broken and defeated Asmodeus, there's a deep dramatic pause, and...the PC just hands Asmodeus the axe, consequences to spill out from there.
Dispater and Mephistopheles would want to be somewhere nearby to observe, too, drat. drat

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Taeke
Feb 2, 2010


Alright, thanks for the tips. I'll take Fireball and Hypnotic Pattern and drop Bane as you suggested.

I don't know why it was on my level 2 spells list, but oh well.

stringless
Dec 28, 2005

keyboard ⌨️​ :clint: cowboy

Bane isn't bad, minus d4 to attacks and saves for up to three + upcast targets against their charisma saves can be handy. But if it's on the table with Hypnotic Pattern and Fireball and one has to go, yeah, probably drop Bane.

(Personally I'd drop Misty Step and either keep Bane or pick up Bless)

stringless fucked around with this message at 10:13 on Mar 31, 2021

Orange DeviI
Nov 9, 2011

by Hand Knit
Misty step is kinda meh until you need it and then you wish you had it. I don’t go without anymore

Taeke
Feb 2, 2010


Yeah, it's taking a risk but gently caress it, it's for bunch of loosely tied together one shot like sessions that the DM mostly improvises anyway. Our main campaign is on hold because a couple of the regulars had to drop out for a month or two, so now we're just fooling around mostly, and we're being weird with our characters, trying things out, etc.

This character is mostly a trial run for me to see if I ever want to play a Divine Soul Sorcerer in a real campaign, so I can afford to take risks.

Real UK Grime
Jun 16, 2009
This is why I like the Fey-Touched feat - you can add Misty Step and Bane to your limited spells, and you get a free cast of each.

For a full caster the big reason I'd avoid casting Bane is there are better uses of my concentration. Most CC/debuff spells are group-dependent, so if the rest of my party force important saves like a Conquest paladin or another caster, I can see Mind Spike and Quickened Bane being a cool gimmick to set others up, then just use all my slots on blasting.

pog boyfriend
Jul 2, 2011

bane is a really interesting spell because the efficacy of it is directly related to how many people you have in your party. the more friendly actions in a round the better the spell is

Trivia
Feb 8, 2006

I'm an obtuse man,
so I'll try to be oblique.
Bane has let me down so goddamned much. As a low level bard I want to support and heal naturally. So many of my spells however require saving throws so I figure Bane would be great for those as it lowers saving throws. Unfortunately my spell save DC sucks AND it's a concentration spell.

I'd rather try to creatively long-shot disarm a mob than throw a bane at this point.

PeterWeller
Apr 21, 2003

I told you that story so I could tell you this one.

I see no reason to take Bane at low levels when Sleep is on your spell list.

Trivia
Feb 8, 2006

I'm an obtuse man,
so I'll try to be oblique.
Oh it was there and used liberally. Now that enemies are starting to have higher HP pools, sleep is getting less useful.

Bobby Deluxe
May 9, 2004

I feel like Sorcerors also have to bear flexibility in mind given how much tougher it is for them to change spells later.

Taeke
Feb 2, 2010


Well, I'm glad I didn't get rid of Misty Step, that's for sure. :v:

We faced a couple of Ogre Spiders (that the DM adapted a bit because their immunity to mind-affecting effects (assuming that includes psychic damage) would've completely crippled me and I got webbed in the second round, so if I didn't have Misty Step I would've been toast. The Fireball saved our asses when after that battle we had to run for our lives because the commotion attracted more of them.

It was a fun albeit short session.

sponszi
Dec 15, 2013
Yeah now that Fey-Touched is a thing our group has a joke about the "misty step tax" that you basically have to pay if your gonna be adventuring in a place where wall of force/web/etc exists as a martial class

imagine dungeons
Jan 24, 2008

Like an arrow, I was only passing through.

sponszi posted:

Yeah now that Fey-Touched is a thing our group has a joke about the "misty step tax" that you basically have to pay if your gonna be adventuring in a place where wall of force/web/etc exists as a martial class

This makes me glad that 75% of my group takes about 3 minutes every time they attack to come to the conclusion that, yes, its the same +whatever modifier to attack that it was earlier in your turn when you already attacked. I'm simultaneously blessed and cursed.

Orange DeviI
Nov 9, 2011

by Hand Knit
It’s so lame two weapon fighting specifies melee attacks. I want a cool rapier+1h crossbow finesse fighter, alas. I guess ranged style + crossbow expert is good enough but still.

stringless
Dec 28, 2005

keyboard ⌨️​ :clint: cowboy

please knock Mom! posted:

It’s so lame two weapon fighting specifies melee attacks. I want a cool rapier+1h crossbow finesse fighter, alas. I guess ranged style + crossbow expert is good enough but still.
Sure it's RAW but meh, I've never given a poo poo in games I run about whether the weapons were melee as long as the rest of the rules were followed.

(i.e. has to be light unless you also take Dual Wielder)

Hand crossbows are like 75 gp, no one's starting with one anyway, who fuckin' cares, it's like a half-step to having magic equipment and you've got to beat a dark elf to get one

stringless fucked around with this message at 09:24 on Apr 1, 2021

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.

FFT posted:

Sure it's RAW but meh, I've never given a poo poo in games I run about whether the weapons were melee as long as the rest of the rules were followed.

(i.e. has to be light unless you also take Dual Wielder)

Hand crossbows are like 75 gp, no one's starting with one anyway, who fuckin' cares, it's like a half-step to having magic equipment and you've got to beat a dark elf to get one

Classes can start with them tbf


But yeah who caaaares. Ask your GM they probably won't care. And if something broken can happen later because of it address it then.

Mr. Lobe
Feb 23, 2007

... Dry bones...


I never understood why a hand crossbow is martial, but a light crossbow is simple.

Orange DeviI
Nov 9, 2011

by Hand Knit
I know you can just ask your dm but I just don’t understand why the restriction was necessary at all. Just ranting really

Bobby Deluxe
May 9, 2004

FFT posted:

Hand crossbows are like 75 gp, no one's starting with one anyway, who fuckin' cares, it's like a half-step to having magic equipment and you've got to beat a dark elf to get one
It's a good one to get as starting equipment so you can immediately sell it for a relatively huge chunk of starting gold.

Declan MacManus
Sep 1, 2011

damn i'm really in this bitch

please knock Mom! posted:

It’s so lame two weapon fighting specifies melee attacks. I want a cool rapier+1h crossbow finesse fighter, alas. I guess ranged style + crossbow expert is good enough but still.

that’s the specific intent of crossbow expert

what aren’t you able to do with expert that you are able to do with dual wielding?

stringless
Dec 28, 2005

keyboard ⌨️​ :clint: cowboy

Dexo posted:

Classes can start with them tbf
Which 5E class can start with a hand crossbow besides deliberately fuckin' around with the Fighter's "a martial weapon and a shield"?

Bobby Deluxe
May 9, 2004

FFT posted:

Which 5E class can start with a hand crossbow besides deliberately fuckin' around with the Fighter's "a martial weapon and a shield"?
D&D Beyond specifically lets you have one as a fighter:



Fairly good setup for a GWF build.

Mr. Lobe
Feb 23, 2007

... Dry bones...


Bobby Deluxe posted:

D&D Beyond specifically lets you have one as a fighter:



Fairly good setup for a GWF build.

Gee Fighter, how come your mom lets you have 2 crossbows

Bobby Deluxe
May 9, 2004

Mr. Lobe posted:

Gee Fighter, how come your mom lets you have 2 crossbows
I could have gone with the longbow and leather armor. And a heavy crossbow for the other martial weapon.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!

FFT posted:

Which 5E class can start with a hand crossbow besides deliberately fuckin' around with the Fighter's "a martial weapon and a shield"?

That's not "loving around" with anything. Barbarian specialises its martial weapon must be a melee weapon, but the Fighter and Paladin are just any martial weapon(s). So those two can both start with at least one hand crossbow.

PeterWeller
Apr 21, 2003

I told you that story so I could tell you this one.

Mr. Lobe posted:

I never understood why a hand crossbow is martial, but a light crossbow is simple.

It's a dubious balance thing. The hand crossbow has better properties, one of which is, humorously enough, Light.

Bogan Krkic
Oct 31, 2010

Swedish style? No.
Yugoslavian style? Of course not.
It has to be Zlatan-style.

I may have derailed our campaign last night when we had our first in-person encounter with the BBEG. They were obviously much stronger than us, but we got them to burn all their legendary resistances, then I rolled a 6 on Unsettling Words making them fail their saving throw on Command, with the command word 'draw' as I presented them with the deck of many things that the DM had forgotten I was carrying. BBEG drew Skull and got reamed by a death wraith.

Next steps?

Rutibex
Sep 9, 2001

by Fluffdaddy

Bogan Krkic posted:

I may have derailed our campaign last night when we had our first in-person encounter with the BBEG. They were obviously much stronger than us, but we got them to burn all their legendary resistances, then I rolled a 6 on Unsettling Words making them fail their saving throw on Command, with the command word 'draw' as I presented them with the deck of many things that the DM had forgotten I was carrying. BBEG drew Skull and got reamed by a death wraith.

Next steps?

If the DM gave you a Deck of Many Things he wanted his campaign to be derailed

Bogan Krkic
Oct 31, 2010

Swedish style? No.
Yugoslavian style? Of course not.
It has to be Zlatan-style.

Rutibex posted:

If the DM gave you a Deck of Many Things he wanted his campaign to be derailed

Oh yeah absolutely, its not the first time he's given it to us. This is actually a soft reboot of our previous campaign set now ~100 years in the future, and we've stumbled onto the same deck that our previous party had derailed the previous campaign with

pog boyfriend
Jul 2, 2011

Bogan Krkic posted:

I may have derailed our campaign last night when we had our first in-person encounter with the BBEG. They were obviously much stronger than us, but we got them to burn all their legendary resistances, then I rolled a 6 on Unsettling Words making them fail their saving throw on Command, with the command word 'draw' as I presented them with the deck of many things that the DM had forgotten I was carrying. BBEG drew Skull and got reamed by a death wraith.

Next steps?

congratulations. you just won dnd

Rutibex
Sep 9, 2001

by Fluffdaddy

pog boyfriend posted:

congratulations. you just won dnd

I always considered winning D&D to be ending a campaign by ascending your character to godhood :black101:
https://www.youtube.com/watch?v=Q8KpbtGhm8s

Bogan Krkic
Oct 31, 2010

Swedish style? No.
Yugoslavian style? Of course not.
It has to be Zlatan-style.

Rutibex posted:

I always considered winning D&D to be ending a campaign by ascending your character to godhood :black101:

Ironically this is actually what happened to my character in the epilogue to our last campaign, he was a monk/cleric who lost faith in his god and started his own cult, then fist-fought his old god, won, and took his place in the pantheon instead.

stringless
Dec 28, 2005

keyboard ⌨️​ :clint: cowboy

I stand corrected, Paladins also can gently caress around with the "one martial weapon" starting equipment rules and RAW get a hand crossbow.

Doesn't mean I'd ever allow it in a game I was running without a damned good explanation, but I concede that the rules technically support and allow it.

Ah, middle ground implementation (specifically for games I run):

A: Starting with a hand crossbow or two is a valid option
B: Hand crossbows can be used with Two-Weapon Fighting

choose one

stringless fucked around with this message at 09:56 on Apr 2, 2021

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound
https://twitter.com/robilliamson/status/1377875528015732741?s=20

Mr. Lobe
Feb 23, 2007

... Dry bones...


What, are they trying to produce guano for explosives or something?

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound
I was assuming it was some sort of concealment problem. "That's man poo poo! Sound the alarm!"

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

Rutibex posted:

I always considered winning D&D to be ending a campaign by ascending your character to godhood :black101:
https://www.youtube.com/watch?v=Q8KpbtGhm8s

I did this with a kobold. He got petrified by a basilisk, so his ogre friend hauled his statue home and started the religion of Nub-Nub, and now he's a minor deity.

W.T. Fits
Apr 21, 2010

Ready to Poyozo Dance all over your face.

Rutibex posted:

I always considered winning D&D to be ending a campaign by ascending your character to godhood :black101:
https://www.youtube.com/watch?v=Q8KpbtGhm8s

That's basically how 4e was intended to work - start off at level 1 as some random shmuck from a no-name backwater and end the campaign at level 30 as a new deity or some other form of immortal.

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Rutibex
Sep 9, 2001

by Fluffdaddy

W.T. Fits posted:

That's basically how 4e was intended to work - start off at level 1 as some random shmuck from a no-name backwater and end the campaign at level 30 as a new deity or some other form of immortal.

It's always been part of D&D, though they are off-and-on about publishing actual rules for it. Kind of like the rules for managing kingdoms and mass combat. The original game had a whole extra system for ascending to godhood and actually playing games afterwards. I read the rules and it seems like an absurd thing to try and play, but they gave it a go:

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