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Shipon posted:Got around to buying the CRJ and trying the tutorial fight from Paderborn to Munich. Took about an hour to figure out how to start and set up the thing, and the ILS glideslope tried slamming me straight into the ground, but I managed to land in one piece! Also, the thrust reversers really do not like the X52 config - I had to hold down the F2 key on the keyboard to avoid turning off the thrust reversers on landing.
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# ? Mar 30, 2021 07:02 |
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# ? May 26, 2024 07:31 |
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My throttle quadrant is scheduled to be delivered tomorrow. I am excite.
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# ? Mar 30, 2021 19:29 |
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bird with big dick posted:My throttle quadrant is scheduled to be delivered tomorrow. I am excite. Same. This guys video seems to do a good job for configuring. And I believe the bug he mentions in the video has now been resolved: https://www.youtube.com/watch?v=iAVicVzF0Po
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# ? Mar 30, 2021 19:44 |
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The +10 scroll bug? No I think it's still there per the forums. It's on the latest Feb list to be fixed in... "2021"
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# ? Mar 30, 2021 19:51 |
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Zero One posted:The +10 scroll bug? No I think it's still there per the forums. Oh goddamn...er I think the issue from the honeycomb quadrant was the 2nd lever wasn't registering at all or something. Either way will report back when it arrives.
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# ? Mar 30, 2021 21:23 |
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It isn't fixed. The only solution I've found is this: https://forums.flightsimulator.com/t/heading-increment-bug-10-degree-instead-of-1-explained/290173 Even with the stuff pre-made on the google drive, it took me quite awhile to bind stuff the way I wanted. It's a huge pain in the rear end and they've moved the outlook on an official fix to "2021." Once I got it set up, it works exactly how it should without lovely behaviors, but it really takes a lot of tinkering that I hoped would be in my rearview when I moved to MS2020. Running 2-3 extra programs just to get one minor thing to work seems to be a Flight Sim staple, though.
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# ? Mar 30, 2021 22:19 |
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Still waiting on accurate bear movement though. And proper bird flocking tech. Those need to be priority one.
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# ? Mar 30, 2021 23:17 |
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soggybagel posted:Oh goddamn...er I think the issue from the honeycomb quadrant was the 2nd lever wasn't registering at all or something. Either way will report back when it arrives. Only three of the levers are bound in the default controls which is really annoying. sigher fucked around with this message at 01:30 on Mar 31, 2021 |
# ? Mar 31, 2021 00:59 |
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sigher posted:Only three of the levers are bound in the default controls which is really annoying. That is an issue too. I'm not 100% sure how the Bravo throttle is bound by default, but it still took some extra tinkering - 'second' lever not being bound aside - to get it how I wanted it. The switches also do lights, so if you have the alpha those can be bound to something else. It's not all that bad with the binding profile system to build out a profile for a few variations of single engine planes, a twin-jet, etc, but it absolutely sucks doing it with Joystick gremlin +Vjoy to fix the +10 increment bug, which is a shame. The Alpha+Bravo is an absolute joy when its working right. e: There also looks to be a few things that might plague it with third parties. For example, in the CRJ, I can't use the analogue flaps lever because the range goes from about 0-20 and makes it extremely hard to find a flap setting, so I have to use the up/down flaps switch. Not a big deal, but I could see some payware planes doing weird things with flaps, reversers, speed brakes, etc, that could sort of fight the way the Bravo is bound. I'd hope they'd figure these out since the Honeycomb items are popular, but just another gentle warning regardless. Not to sound down on it - I love it, but it doesn't come free of set-up and tinkering. Anime Store Adventure fucked around with this message at 03:25 on Mar 31, 2021 |
# ? Mar 31, 2021 03:21 |
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soggybagel posted:Still waiting on accurate bear movement though. And proper bird flocking tech. Those need to be priority one. What's actually i am kiss u now fucked around with this message at 03:54 on Mar 31, 2021 |
# ? Mar 31, 2021 03:50 |
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I've been following the FBW discord to get the latest updates and see what they are working on. But boy are there some people posting there who should not be attempting to fly a super realistic airliner before getting some basics down. For example: someone came into the Discord to complain about a bug where their plane was flying 15 degrees nose up at 10,000 feet and 250kt with full thrust and unable to climb further. A dev asked them to post a screenshot of their cockpit and they did... and it showed a ECAMS screen full of warnings including engine and wing icing. I know that FS2020 has icing bugs but if the plane is telling you to turn on anti-icing maybe try that before complaining on Discord. Then a funny one: Another person was paying attention to their ECAMS and got a Master Warning for cabin pressure. He tried following the messages to fix it and also tried switching to manual pressure control but that didn't help. Eventually he posted a screenshot after he found the issue: the rear door was wide open in flight. Now one from me: I got the Thrustmaster Airbus stick and throttle yesterday. I did a test flight and it seemed to be going OK. But all of a sudden in cruise I got an Overspeed warning and the barberpole on the speed tape dropped to an incredibly low airspeed. It turned out my flaps and spoilers had fully deployed on their own. I started poking around and found that it happened every time I paused the game. I think somehow the throttle is sending commands for the spoilers and flaps even though I don't have that add-on hardware. Removing the keybinds fixed the issue.
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# ? Mar 31, 2021 15:50 |
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Zero One posted:I started poking around and found that it happened every time I paused the game. I think somehow the throttle is sending commands for the spoilers and flaps even though I don't have that add-on hardware. Removing the keybinds fixed the issue.
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# ? Mar 31, 2021 18:09 |
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I'm trying to understand what the graphics engine actually does. Due to this ReBAR poo poo on NVidia, I've been trying various games and things. Eventually I flew over open ocean, no land in sight, still 45 fps, on external view. I mean how? There's barely anything in geometry.
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# ? Mar 31, 2021 18:11 |
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You didn't take into account that they are rendering every whale, and fish, and crab, and whatnot.
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# ? Mar 31, 2021 18:12 |
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Combat Pretzel posted:I'm trying to understand what the graphics engine actually does. Due to this ReBAR poo poo on NVidia, I've been trying various games and things. Eventually I flew over open ocean, no land in sight, still 45 fps, on external view. I mean how? There's barely anything in geometry. Welcome to flight sims where everyone still does everything via CPU, and only occasionally tells the graphics card to actually draw anything.
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# ? Mar 31, 2021 18:20 |
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Combat Pretzel posted:I'm trying to understand what the graphics engine actually does. Due to this ReBAR poo poo on NVidia, I've been trying various games and things. Eventually I flew over open ocean, no land in sight, still 45 fps, on external view. I mean how? There's barely anything in geometry. You can turn on the FPS measuring doohickey in the dev tools. There you will be able to find out that the reason your game runs like poo poo is because most of your gauges are individual tabs of chrome written in the dumbest way physically possible to mankind.
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# ? Mar 31, 2021 18:22 |
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Combat Pretzel posted:I'm trying to understand what the graphics engine actually does. Due to this ReBAR poo poo on NVidia, I've been trying various games and things. Eventually I flew over open ocean, no land in sight, still 45 fps, on external view. I mean how? There's barely anything in geometry. If you're flying anything other than the handful of steam-gauge planes then it's probably CoherentUI taking a giant poo poo on your performance DUDE HTML5 COCKPIT LOL
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# ? Mar 31, 2021 18:24 |
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Lol the VFR map icon is worth 10 fps https://forums.flightsimulator.com/t/still-stutters-and-poor-fps-after-the-1-14-6-0-update/384467/100?u=omarsmak
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# ? Mar 31, 2021 18:25 |
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Combat Pretzel posted:I'm trying to understand what the graphics engine actually does. Due to this ReBAR poo poo on NVidia, I've been trying various games and things. Eventually I flew over open ocean, no land in sight, still 45 fps, on external view. I mean how? There's barely anything in geometry. The game is hard-CPU-bound to around 45-60 fps. You can turn on a performance monitor window (dev tools in the settings page) and see that the game runs four threads, and the one called MainThread never gets any quicker than about 15-20 milliseconds no matter your hardware. Whatever poo poo they're doing in there is what's slowing you down. Obviously you can also be GPU bound, as in my case where I'm attempting to run the game at 3440x1440 on a 1060 because nVidia won't make enough loving graphics cards. I am GPU bound to about 25fps in most situations, but MainThread is still waiting in the wings at 15.8ms to lock me to slightly over 60 whenever I upgrade. This is why people are looking forward to the DX12 engine update. Processor single-thread performance has basically plateaued so it's hoped that the increased multithreading support in DX12 will let MainThread be split off into parallel tasks. I have 12 real processor cores and right now in FS2020 more than half of them are just idling. Ugh. e: also please make more steam gauge planes thanks. Sagebrush fucked around with this message at 18:36 on Mar 31, 2021 |
# ? Mar 31, 2021 18:34 |
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Sagebrush posted:e: also please make more steam gauge planes thanks.
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# ? Mar 31, 2021 18:38 |
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I mean the longer and more in the weeds I get into flight sims and general aviation flying in general the more you see how up their own asses most people are. You look at any flight sim game footage and all the comments are like "I was cringing the entire time you were flying because (insert some reason why this was not realistic or you had your flaps down the whole time etc)." And then when you watch almost any accident review or something its just comments making GBS threads on everything the pilot did wrong and why they're stupid. Its just really funny because its such an old man hobby for the most part so all you get is cranky old men. And yeah once you lean into war plane flight sims you get the war nerds who we've highlighted in the past here. The war nerds who are pissed because the nose art is one pixel wrong. Its like, big game breaking bugs are not okay and are inexcusable. But its so funny to see what sets off the flight sim freaks when it comes to little things. I watched a bunch of reviews of the honeycomb throttle quadrant and some of them are very funny because they're like, 45 minute videos that ultimately come down to "yeah its pretty good."
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# ? Mar 31, 2021 18:44 |
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soggybagel posted:I mean the longer and more in the weeds I get into flight sims and general aviation flying in general the more you see how up their own asses most people are. My favorite Flight Sim Community story ever remains the Spitfire in Il-2 Cliffs of Dover. Everyone knows that the early Spitfire models had a gravity-feed carburetor that didn't work properly in negative-G maneuvers. If you nosed over for too long, the fuel flow would stop and the engine would chug and eventually die. This behavior has been modeled in most simulated Spitfires. When Il-2 CLOD came out, within a couple of days there was a massive outcry on the developer forums. The Spitfire negative-G behavior is wrong!! The engine cuts out way too early and far too dramatically! Oh, woe! I have ten thousand hours in simulated Spitfires and now all my airquake kill ratios are going to be screwed up because nothing is right!! I can't believe the developers would be so careless and get something so simple so wrong!! Zero stars, I want a refund!!! Then after about five days and a hundred pages of teeth-gnashing, one of the developers posted in the forum that, in the course of developing the game, they had actually hired a real survivor Spitfire and a pilot and fitted it with instruments and gone up and tested a bunch of maneuvers. The new game modeled the fuel cutout behavior more accurately than any other simulation ever. Everyone else was just guessing based on RAF pilots' anecdotes; this was the first time it had been done right. They even had photos of the specific plane and pilot as proof.
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# ? Mar 31, 2021 19:01 |
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Combat Pretzel posted:I'm trying to understand what the graphics engine actually does. Due to this ReBAR poo poo on NVidia, I've been trying various games and things. Eventually I flew over open ocean, no land in sight, still 45 fps, on external view. I mean how? There's barely anything in geometry. Are you watching your GPU load? I noticed at some point that MSFS wasn't actually using my GPU and had to flip some switches in nVidia control center to make it do so.
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# ? Mar 31, 2021 19:06 |
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Not sure if this is an early April Fools but... This was posted to Navigraph's Facebook. quote:Navigraph acquires SimBrief Edit: It's apparently legit, Navigraph later responded: "Yeah. we were also a little concerned about announcing this so close to 1st of April" JayKay fucked around with this message at 20:03 on Mar 31, 2021 |
# ? Mar 31, 2021 19:42 |
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Sagebrush posted:When Il-2 CLOD came out, within a couple of days there was a massive outcry on the developer forums. The Spitfire negative-G behavior is wrong!! The engine cuts out way too early and far too dramatically! Oh, woe! I have ten thousand hours in simulated Spitfires and now all my airquake kill ratios are going to be screwed up because nothing is right!! I can't believe the developers would be so careless and get something so simple so wrong!! Zero stars, I want a refund!!! So did any of the psychos eat crow or were they like "well its still weird." That has real Chuck Yeager on twitter vibes where people would come in hot on a topic and or question with him and he'd just be like "no, thats now how it went."
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# ? Mar 31, 2021 19:44 |
I remember reading ITT or the DCS thread that IL2 CLOD fans before release were demanding weird poo poo like being able to herd cows with planes because some pilots did it for fun sometimes, vegetation and crops that would dynamically change over time, and for a fully working engine simulation, as in every piston and part was actually being modeled in real time.
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# ? Mar 31, 2021 19:52 |
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skooma512 posted:I remember reading ITT or the DCS thread that IL2 CLOD fans before release were demanding weird poo poo like being able to herd cows with planes because some pilots did it for fun sometimes, vegetation and crops that would dynamically change over time, and for a fully working engine simulation, as in every piston and part was actually being modeled in real time. ngl would love for flight sims to highlight some of those weird things people did, though that's something I'd prefer to see in Plane Mechanic Sim, repairing damage done due to uncooperative cattle.
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# ? Mar 31, 2021 19:56 |
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soggybagel posted:So did any of the psychos eat crow or were they like "well its still weird." Well, the easy defense would be my first thought: is there any reason to trust the spitfire they got and did test flights in is performing now, 80 years later, exactly as it did fresh off the assembly line? But of course, I have no reason to trust other flight sims on this either.
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# ? Mar 31, 2021 20:20 |
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JayKay posted:Not sure if this is an early April Fools but... yeah, I got this announcement as an email.
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# ? Mar 31, 2021 20:20 |
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JayKay posted:Not sure if this is an early April Fools but... Seems like it makes sense.
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# ? Mar 31, 2021 20:48 |
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It makes sense Navigraph would acquire sim brief, as they are the only two tools/websites in existence in 2021 that seem to perpetually lose my saved login and require me to sign in almost every time I use them. (But no that’s probably cool and seems like it should be a good move for the tools.)
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# ? Mar 31, 2021 20:59 |
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HerpicleOmnicron5 posted:ngl would love for flight sims to highlight some of those weird things people did, though that's something I'd prefer to see in Plane Mechanic Sim, repairing damage done due to uncooperative cattle. I mean, I did chuckle at this shot in the recent DCS trailer
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# ? Apr 1, 2021 01:51 |
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You have 3 free flight plans remaining this month (Upgrade now: 30% off!)
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# ? Apr 1, 2021 02:18 |
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Sagebrush posted:My favorite Flight Sim Community story ever remains the Spitfire in Il-2 Cliffs of Dover.
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# ? Apr 1, 2021 08:12 |
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Zero One posted:Lol the VFR map icon is worth 10 fps I just tested this out for myself and yeah, it legitimately bumped my frames from 50~ maxed out on the tarmac to 60. loving lol, no other "setting" has given me such a performance boost in the graphics settings. Ridiculous.
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# ? Apr 1, 2021 08:58 |
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Zero One posted:Lol the VFR map icon is worth 10 fps Some tiny part of me loves this, because it wants to eke out every bit of performance and this is such an easy gain. The rest of me is baffled that this works.
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# ? Apr 1, 2021 10:46 |
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soggybagel posted:I mean the longer and more in the weeds I get into flight sims and general aviation flying in general the more you see how up their own asses most people are. You look at any flight sim game footage and all the comments are like "I was cringing the entire time you were flying because (insert some reason why this was not realistic or you had your flaps down the whole time etc)." I've been trying to figure out DCS so I've been watching tons of videos and the one thing that really stuck with me was that most of the sim pilots all took it insanely seriously (especially in the comments, filled with "well akshually...") but then you watch the people who actually fly these things do poo poo like run into eachother with glee, take off from taxiways while giggling like maniacs, and basically just having a blast doing everything they were never allowed to do in real life. The contrast is amazing. like this, which made me laugh quite loudly several times (for reference, the guy is/was an actual F18/F16 pilot): https://www.youtube.com/watch?v=kA2-ikfb8SY Steadiman fucked around with this message at 14:10 on Apr 1, 2021 |
# ? Apr 1, 2021 13:43 |
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jammyozzy posted:Some tiny part of me loves this, because it wants to eke out every bit of performance and this is such an easy gain. The gently caress is going on? --edit: Oh dear god, one guy is going all in that thread, claiming that downloading photogrammetry and generating geometry and rendering it is a purely sequential task, and things like ATC depend on it, and that's why the framerate is so poo poo. Combat Pretzel fucked around with this message at 15:50 on Apr 1, 2021 |
# ? Apr 1, 2021 15:41 |
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Combat Pretzel posted:Wait, removing a loving icon on the toolbar = +10fps? Just for clarity, we're talking about just the icon being present and not having the actual map open? What.The.gently caress Edit: I also like the guy who was preaching about putting the cache/pagefile/poop on your fastest drive. By showing how much faster his NVMe is compared to an SSD. No poo poo sherlock. JayKay fucked around with this message at 15:59 on Apr 1, 2021 |
# ? Apr 1, 2021 15:53 |
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# ? May 26, 2024 07:31 |
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The map icon doesn't do anything for me.
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# ? Apr 1, 2021 16:23 |