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You can double tap the d pad to dash in the MMX games, and if you map shoot to Y and jump to B (that might be the default but just in case it isn't) you can easily shoot/hold a charge shot, dash and jump all at the same time without doing a claw grip.
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# ? Apr 3, 2021 03:41 |
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# ? Jun 5, 2024 07:58 |
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Personally I'd drop the soul gain charm and use long nail, but that's just me. The extra soul you get from it doesn't amount to much, especially when you're good enough at the game to have got past Hornet without dying.
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# ? Apr 3, 2021 11:49 |
It is useful for the hadoken spam, though.
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# ? Apr 3, 2021 17:15 |
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True, but which thing do you use the most, the hadoken, or the nail?
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# ? Apr 3, 2021 17:34 |
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Nat's at like 50/50..
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# ? Apr 3, 2021 18:23 |
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tbh I'm actually really happy he is using the magic because so many people ignore it as an option (me included) when it's actually really strong and useful.
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# ? Apr 3, 2021 18:39 |
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Alxprit posted:tbh I'm actually really happy he is using the magic because so many people ignore it as an option (me included) when it's actually really strong and useful. Yeah, I've been really happy to see the magic get used so much. I had a bad habit of treating my mana pool as just a backup health bar (and thus afraid to cast any spells since I'd be spending precious survivability) rather than the use-it-or-lose-it resource Nat 20 treats it as. I look forward to seeing what he does with magic once the options open up more.
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# ? Apr 3, 2021 18:44 |
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Like Tea pointed out in the video there's lots of really great details in the level art of this game. Some people say that it looks like a Flash game and I don't think they're totally wrong, but a lot of love and care went into the detailing for these areas.
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# ? Apr 4, 2021 20:49 |
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Um... no. It looks nothing like a flash game. This is a magnimonious troll. I am triggered and spouting Fanta.
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# ? Apr 5, 2021 00:40 |
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# ? Apr 5, 2021 22:58 |
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Did Yorkshire Tea just assign the game's plot as homework?
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# ? Apr 5, 2021 23:36 |
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Regarding concerns about only getting an hour a week's playtime, I know you guys might only have an hour or so each week to play this (and if so, ignore me), but if you did have more time I certainly wouldn't object to longer videos if you wanted to have longer play sessions to really stick your teeth into. It's been really enjoyable so far.
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# ? Apr 6, 2021 01:26 |
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Fungal Wastes rocks, really good music and lots of environmental storytelling if you know what you're looking for. Also Cloth is the best.
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# ? Apr 6, 2021 02:26 |
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I... think I may have managed to play through this entire game without ever knowing that the charm shop existed
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# ? Apr 6, 2021 03:38 |
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I think Nat is doing a pretty good job of attempting to put the lore together given the amount of information that's been presented at this point, which is not much.
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# ? Apr 6, 2021 05:31 |
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What's that shiny white thing in Queen's Station that Nat has been avoiding like the plague? It doesn't look like one of the statues that just gives you soul meter. Also I'm extremely dumb and can't figure out things that don't just tell you the story. Hell, Nat's theory about the world being a memory is better than anything I can come up with in regards to the plot. I'm not saying I necessarily need a story to tell me everything up front, I like when there's hints of things to come, but I don't like just "Here, figure it out yourself, we can't be assed to explain it."
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# ? Apr 6, 2021 08:48 |
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Twelve by Pies posted:What's that shiny white thing in Queen's Station that Nat has been avoiding like the plague? It doesn't look like one of the statues that just gives you soul meter. This might not be easily visible depending on the video's resolution, but there's a closed gate in front of the shiny white thing, so he can't get it currently, and will need to find another way round. You're right that it's not a soul statue.
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# ? Apr 6, 2021 10:58 |
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Twelve by Pies posted:What's that shiny white thing in Queen's Station that Nat has been avoiding like the plague? It doesn't look like one of the statues that just gives you soul meter. To be fair I wouldn't expect anyone to know the actual lore and story of this game this early in. There's a certain area later on that spells it out a lot more clearly.
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# ? Apr 6, 2021 16:31 |
Yeah, the little bit of exposition you get after beating Hornet might as well be complete gibberish on a first playthrough. One thing you can connect easily is the ghosts' faces and where else you saw them, though.
anilEhilated fucked around with this message at 15:30 on Apr 8, 2021 |
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# ? Apr 6, 2021 16:32 |
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Reveilled posted:This might not be easily visible depending on the video's resolution, but there's a closed gate in front of the shiny white thing, so he can't get it currently, and will need to find another way round. You're right that it's not a soul statue. Nah not the video resolution, just my inability to see things. I had no idea a gate was blocking it. I saw a video the other day that Youtube recommended that would have spoiled a pretty major thing and I would be angry about it if I cared about spoilers (or if I thought Nat would do the same thing, which I'm sure he wouldn't). It's kind of irritating that that happens to people who do care about spoilers though.
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# ? Apr 6, 2021 18:19 |
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Twelve by Pies posted:I saw a video the other day that Youtube recommended that would have spoiled a pretty major thing and I would be angry about it if I cared about spoilers (or if I thought Nat would do the same thing, which I'm sure he wouldn't). It's kind of irritating that that happens to people who do care about spoilers though. Yeah, there've been a large number of LPs I've been following where someone said "Hey, be mindful of related videos, chances are good it'll spoil the last boss in the thumbnail."
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# ? Apr 7, 2021 06:37 |
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# ? Apr 7, 2021 23:06 |
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Nat, keep using that hadouken to your heart's content.
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# ? Apr 8, 2021 07:06 |
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I think Nat's basic nail and movement skills are sufficient for most challenges. By the time he gets to the really crazy poo poo, he'll be ready. ...I want to talk about an upcoming upgrade, which I am 90% sure he gets in the next video, which is already recorded and merely awaiting upload/release. ...I can wait a couple days to get the thought out. In other news, I just bought the game myself. Figured I've gotten enough fun out of watching other people play that the developers deserve my money. I'm just past Hornet and I've already died three times (Twice to her, once to the giant club-bug just before False Knight).
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# ? Apr 8, 2021 09:45 |
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Everyone's been really impressed Nat hasn't died yet in this LP and I feel like part of the reason is he's making use of the tools the game's given him, trying to get him to not use the hadouken would probably make him more likely to die. Plus, as has been said, if the soul meter is full, you might as well use it, since it's effectively being "wasted" when you attack enemies with a full meter.
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# ? Apr 8, 2021 09:53 |
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This is very refreshing after witnessing Nat's "how do I Space Jump" Metroid LPs. How the hell are you this accurate with the Hollow Knight but can't Space Jump in Fusion? (No comments on Super because I didn't play it and it is seemingly a pain)
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# ? Apr 8, 2021 09:55 |
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Speaking of melee stuff, I just noticed for the first time that the nail strikes here remind me a hell of a lot of the Crissaegrim/Valmanway from Igavania games.
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# ? Apr 8, 2021 15:03 |
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The impression I'm getting is Tea is trying to get Nat to have the exact same experience he had without using hadokens, but everyone plays different holmes
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# ? Apr 8, 2021 16:09 |
Eh, I think his point of view has merit. Soul isn't always readily available.
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# ? Apr 8, 2021 16:10 |
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There's definitely a case to be made where if you only learn to fight an enemy with soul shots, you're going to run out when you have to fight several of them in a row. But at the same time there is clearly no harm in using them liberally. Using one health's worth as an attack to avoid taking three health's worth in damage in a sword fight is a good outcome.
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# ? Apr 8, 2021 16:32 |
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The Longclaw charm is great, I think I rolled with attack range extension for the entire game. It make pogo-ing more forgiving as well.
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# ? Apr 8, 2021 17:26 |
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There's definitely also merit in learning early on that hadoken-ing is a reliable way to quickly nuke stuff in fights with multiple enemies. Soul is pointless if it isn't used. If he gets hard walled by something later that really punishes not using the nail effectively, that's perfectly fine, and is also part of the Hollow Knight experience.
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# ? Apr 8, 2021 17:28 |
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Hollow Knight has fully embraced the power of the Satsui no Hado. Now i just need to see if inputting a Raging Demon does anything.
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# ? Apr 8, 2021 18:07 |
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There are definitely OP things to be done in HK, but just throwing some hadoukens isn't one of them. If anything it's a testament to Nat's ability to not get hit that he has the soul to spare.
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# ? Apr 8, 2021 19:12 |
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I mostly played similar to Tea as in I also used soul for healing almost exclusively, but like others I'm enjoying watching a different, more spell-heavy playstyle than my own and most blind LP's. If only because watching Nat have to adjust later on in the way Tea seems to be trying to make him avoid having to do will be interesting. It's usually different for everyone, but everyone eventually comes across an encounter that is just an Absolute Bastard toward their style of play, and since the spell-heavy style isn't one I've really watched before (outside of ridiculous speedruns n'poo poo) I'm curious to see which one will be Nat's first Absolute Bastard Encounter.
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# ? Apr 8, 2021 23:49 |
Yeah, exactly. Maybe Nat will eventually hit that wall, but I don't think Tea should be trying to nudge him toward a particular playstyle, just let Nat figure it out imo. Nat has a lot of the basic down already anyway, especially pogo jumping.
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# ? Apr 9, 2021 16:40 |
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Nat not dying yet makes every video so suspenseful
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# ? Apr 9, 2021 20:08 |
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I'll happily eat my words if wrong, but I reckon first death is soon now and I don't mean Team Cherry "soon"
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# ? Apr 9, 2021 22:09 |
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# ? Apr 9, 2021 23:47 |
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# ? Jun 5, 2024 07:58 |
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Well, poo poo.
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# ? Apr 10, 2021 00:53 |