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Nobody Interesting posted:Got the job. Praise be to rope kid. I'll be the company's Linux expert because I spent two weeks trying to get this silly RPG playable on a silly OS.
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# ? Apr 3, 2021 02:11 |
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# ? Jun 3, 2024 14:11 |
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Nobody Interesting posted:Got the job. Praise be to rope kid. I'll be the company's Linux expert because I spent two weeks trying to get this silly RPG playable on a silly OS. 2021 is the year of Linux on the desktop.
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# ? Apr 3, 2021 02:18 |
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Hiro Protagonist posted:For people looking for something different Modiphius just put a pre-order for their Fallout Tabletop RPG. Pre-ordering gives you access to the PDF, so you can start playing now if you want. Seems pretty good, sad Boston is the default setting, but it wouldn't take much to customize to wherever you want to set it. as an anonymous beta tester i am required to tell you to avoid this like the loving plague
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# ? Apr 3, 2021 03:50 |
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JohnLovely posted:as an anonymous beta tester i am required to tell you to avoid this like the loving plague It's Modiphius 2d20, what else would we expect? Just play Legacy or something
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# ? Apr 3, 2021 03:58 |
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F4NV put out a new video. Jokey, but lots of new enviromental scenes we haven't seen yet. Looking pretty good. I wonder how far along they are besides environments. https://www.youtube.com/watch?v=D67uofWKFqw
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# ? Apr 3, 2021 14:21 |
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What's wrong with 2d20 system? I've never played it and I don't know anybody who's ever played it, but I assume there are some fundamental problems if any product using it is automatically assumed to be trash.
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# ? Apr 3, 2021 17:38 |
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SkyeAuroline posted:Viva New Vegas is pretty much universally recommended as a starting point. I'm interested in FNV with the basic recommended mods but yeesh, I don't want to invest the hours up front with modding right now. One day.
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# ? Apr 4, 2021 05:22 |
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Ornery and Hornery posted:Quoting to bookmark. TBH the new VNV guide should only take you an hour and a half if you know the basics of MO2. They cut out all the dumb bullshit with X edit and all that
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# ? Apr 4, 2021 05:41 |
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Gaius Marius posted:TBH the new VNV guide should only take you an hour and a half if you know the basics of MO2. They cut out all the dumb bullshit with X edit and all that That’s good to know! I googled VNV and (from a brief scan of the guide) it seemed like there was still a bunch of technical stuff involved. Like Microsoft VC++
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# ? Apr 4, 2021 07:01 |
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Ornery and Hornery posted:That’s good to know!
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# ? Apr 4, 2021 08:13 |
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Fair Bear Maiden posted:What's wrong with 2d20 system? I've never played it and I don't know anybody who's ever played it, but I assume there are some fundamental problems if any product using it is automatically assumed to be trash. First of all, take this with a grain of salt, as I'm a diehard 40K/WHFantasy RPG player (at least, before they started using funny dice) and have only really seen the Infinity 2d20 RPG (because they have literal Space Muslims as a faction, and I wanted to support that sort of thing). From what I remember, the 2d20 system kind of works the fewer fiddly parts of a system it has to interact with, and it was already kind of bloated with Infinity. Fallout has a bajillion skills, stats and perks, which could really slow down gameplay, and that's not counting how convoluted character creation can be, assuming the system uses the same complex Lifepath system that Infinity uses. The system can also be a little counterintuitive to start with if you're used to d20 systems, as you have to roll lower than a target number on your 2d20s- this might seem a little nitpicky, but it's one of those little things that build up in a practical sense. All that said, for me the big thing is how the game relies on metacurrencies called Momentum (which is good) and Heat (which is bad); Momentum gives you effects like bonus damage, rerolls and the like. You can voluntarily give the GM Heat to give you Momentum, in exchange for the GM using that Heat to bite you in the rear end later. While this does make for big, dramatic moments (like, say, giving the GM Heat so you have Momentum to drag a wounded buddy across a battlefield), it does slow things down, what with Heat limits, Momentum limits (which are further separated into your Personal Momentum and Party Momentum) and trying to interpret all that poo poo. It's not quite as slow as Exalted's tick system, but it's getting there. For me though, the biggest worry is how much Modiphius will support the system. Infinity seems to have stalled, with some of the setting's major elements like mechs being p. much vapourware at the moment, which means I'd probably never see the starship supplement I was so hyped for. If the Fallout 2d20 core book doesn't come out in a complete enough fashion, the DM's going to have to do a lot of prep if they want to do anything but Fallout: Funhouse Edition™ which is pretty much just Bethesda's shtick all over again.
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# ? Apr 4, 2021 19:37 |
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Twilight 2000 1st edition is so good for Fallout it's spooky Percentage based skills which conveniently include nearly all skills in Fallout? Check Percentage based shooting with each limb tracked individually and able to be crippled? Check Radiation tracking/effects? Check SPECIAL style attributes? Check Survival mode style food requirements and scavenging being a major focus of the game? Checkaroony Not to mention tons of other little things such as settlement building skills and vehicles/animals. All you have to do is add energy weapons, stimpacks/chems, and whatever monsters/robots you plan on using. Although it is a d100 system which is essentially a 2d10 system. So complicated combats with lots of participants/vehicles can take forever to resolve.
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# ? Apr 4, 2021 20:10 |
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In college we just ran GURPS for Fallout and it was fine.
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# ? Apr 5, 2021 00:33 |
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Man, Come Fly With Me is so much quicker when you just kill Harland.
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# ? Apr 5, 2021 03:27 |
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Paul Revere 3000 posted:Man, Come Fly With Me is so much quicker when you just kill Harland. killing Davidson and the few Nightkin makes it go by fast too. Normally I try to leave Nightkin alone, but I also have That Gun and these GRA Challanges ain't gonna finish themselves soooo....
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# ? Apr 5, 2021 03:32 |
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Getting Harlan out alive and the Nightkin to leave is a bit tricky when Harlan just runs up through the hallway where one of the nightkin patrols.
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# ? Apr 5, 2021 03:34 |
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MariusLecter posted:Getting Harlan out alive and the Nightkin to leave is a bit tricky when Harlan just runs up through the hallway where one of the nightkin patrols. never leave harlan alive
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# ? Apr 5, 2021 04:22 |
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Paul Revere 3000 posted:Man, Come Fly With Me is so much quicker when you just kill Harland. it's been my go to every time since the second time I did that quest
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# ? Apr 5, 2021 05:11 |
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MariusLecter posted:Getting Harlan out alive and the Nightkin to leave is a bit tricky when Harlan just runs up through the hallway where one of the nightkin patrols. I've never had that problem, but I've always done a run will some amount of stealth and have picked up a couple of stealth boys by that time to get by the 'kin and see that Harlan's dame had died.
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# ? Apr 5, 2021 13:32 |
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I do like how the Nightkin, probably the most dangerous form of super mutant, aren't automatically hostile to you most of the time. They might have a very fractured view of the world, even by super mutant standards, but they're not savage orcs to mindlessly gun down, they're just trying to get by.
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# ? Apr 6, 2021 14:34 |
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OldMemes posted:I do like how the Nightkin, probably the most dangerous form of super mutant, aren't automatically hostile to you most of the time. They might have a very fractured view of the world, even by super mutant standards, but they're not savage orcs to mindlessly gun down, they're just trying to Fixed that for you
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# ? Apr 6, 2021 21:40 |
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I'll be honest, I never really "got" stealth boys in the original game, and could never figure out how to work them, but they're more fun in the 3D games. Shame they're so rare in New Vegas that they're not really viable to rely on.
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# ? Apr 7, 2021 19:24 |
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OldMemes posted:I'll be honest, I never really "got" stealth boys in the original game, and could never figure out how to work them, but they're more fun in the 3D games. Shame they're so rare in New Vegas that they're not really viable to rely on. That's where Logan's Loophole + Chemist + Day Tripper come in.
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# ? Apr 7, 2021 20:48 |
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CommissarMega posted:For me though, the biggest worry is how much Modiphius will support the system. Infinity seems to have stalled, with some of the setting's major elements like mechs being p. much vapourware at the moment, which means I'd probably never see the starship supplement I was so hyped for. If the Fallout 2d20 core book doesn't come out in a complete enough fashion, the DM's going to have to do a lot of prep if they want to do anything but Fallout: Funhouse Edition which is pretty much just Bethesda's shtick all over again. I've been using my own system hacked together from Delta Green, which is itself a hack of BRP. D100 roll under with base attributes and percentile skills and so on. I've run a couple campaigns with it it's worked pretty well. I might pick up the Mophidius Fallout but I doubt I'll switch. I like 2D20 as a player (from the couple sessions I've played of STA) but I don't know how much I'd like it as a DM. I've found systems with economies of DM facing meta-points increase the amount of mental energy it takes me to run them, even when those economies are relatively straightforward.
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# ? Apr 8, 2021 20:56 |
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You guys gave me some setup help a few weeks ago (thanks again) and I've been trudging through a little at a time. I just made it into the Sierra Madre around level 28 and let me say that this DLC sucks
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# ? Apr 9, 2021 17:18 |
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Get the light step perk and load up on explosives.
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# ? Apr 9, 2021 17:24 |
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never play without Logan's Loophole
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# ? Apr 9, 2021 17:46 |
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The Wonder Weapon posted:You guys gave me some setup help a few weeks ago (thanks again) and I've been trudging through a little at a time. I just made it into the Sierra Madre around level 28 and let me say that this DLC sucks
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# ? Apr 9, 2021 18:11 |
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The Wonder Weapon posted:You guys gave me some setup help a few weeks ago (thanks again) and I've been trudging through a little at a time. I just made it into the Sierra Madre around level 28 and let me say that this DLC sucks If not for those goddamn speakers and the fix that prevents carrying all the gold, it'd be fine. But the loving gold is so loving heavy, I can't loving carry more than 2 bars if I empty my inventory completely. OH, AND THOSE loving HOLOGRAMS!!
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# ? Apr 9, 2021 22:01 |
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The cloud + nowhere to sleep but the police station in the town proper are the worst parts for me. And the nearly impossible mad dash to escape at the end The atmosphere and story are fantastic though. And it’s a lot more fun on the second playthrough Playing Honest Hearts at a high level is a mistake I won’t make again Cat Hassler fucked around with this message at 01:29 on Apr 10, 2021 |
# ? Apr 10, 2021 01:22 |
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https://twitter.com/dot_aif/status/1379962592618115072?s=20
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# ? Apr 10, 2021 04:27 |
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I know there's a trick of using Elijah's eyeball to store the gold and taking it with you, but I had my own fun way of smuggling all the gold out: - Collect all the mines and C4 throughout the DLC. - Mine the hell out of the platforms outside the vault. You'd want to put the C4 charges in its own corner so it doesn't get blown up by the others. - Grab all the gold, then walk all the way toward the exit. Elijah should erect a forcefield on the doorway to prevent you from going inside where he's at and then activate the turrets. - Aim at one of the turrets while you're pressing back against the forcefield. - Without using VATS, unload a full clip of the holorifle to destroy a turret and then reload. - Elijah should turn off the forcefield for a second to move into the arena. As long as you keep holding down while reloading, you'll be able to phase through the forcefield. - Now get a drink and enjoy the feeling of catharsis from watching Elijah get blown up by all the mines you've left for him. Even if the level scaling gives him a lot of health, the C4 should be enough to one-shot him. - With Elijah dead, the countdown starts, but since you're already past the forcefield you can just saunter to the exit with lots of time to spare. What normally happens is that Elijah will turn off the forcefield to the doorway for a bit so he can walk into the platform and start shooting you. In order to prevent you from going through it, it's coded so that you get shocked and flung away if you're standing too close to the doorway. But for some reason, the reloading animation bypasses all of that, allowing you to move into the platform Elijah spawns in without having to do the platforming section.
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# ? Apr 10, 2021 04:50 |
I usually just spam the turbo implant.
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# ? Apr 10, 2021 04:56 |
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You know, I know there's plenty of ways to get all the gold out of the Sierra Madre, but how exactly do you go about converting them into caps afterward? In my own limited experience you can offload one, maybe two bars at a time before you wipe out a merchant and have to wait a week for them to reset, so unless there's a more efficient method you've just got yourself the world's most expensive collection of paperweights.
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# ? Apr 10, 2021 05:28 |
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Marshal Radisic posted:You know, I know there's plenty of ways to get all the gold out of the Sierra Madre, but how exactly do you go about converting them into caps afterward? In my own limited experience you can offload one, maybe two bars at a time before you wipe out a merchant and have to wait a week for them to reset, so unless there's a more efficient method you've just got yourself the world's most expensive collection of paperweights. This helps. https://www.nexusmods.com/newvegas/mods/56116 quote:I've added a golden bottlecap press to the Cap Counterfeiting Shack, in the basement. With it, you can turn a gold bar into 500 golden bottlecaps. These caps can be sold for 20 regular caps each - a good profit, methinks. That's all, really.
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# ? Apr 10, 2021 05:30 |
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you can just sneak out with all the gold, it isn't hard
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# ? Apr 10, 2021 05:30 |
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also just... take your time? Don't run around? The environment is oppressive but if you're careful it's not difficult to deal with
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# ? Apr 10, 2021 05:31 |
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If you're going to install a mod to convert the gold into caps just... Cheat yourself the caps you want?
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# ? Apr 10, 2021 05:32 |
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Marshal Radisic posted:You know, I know there's plenty of ways to get all the gold out of the Sierra Madre, but how exactly do you go about converting them into caps afterward? In my own limited experience you can offload one, maybe two bars at a time before you wipe out a merchant and have to wait a week for them to reset, so unless there's a more efficient method you've just got yourself the world's most expensive collection of paperweights. It's a good way to get all the GRA weapons, they all cost thousands
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# ? Apr 10, 2021 05:57 |
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# ? Jun 3, 2024 14:11 |
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Marshal Radisic posted:You know, I know there's plenty of ways to get all the gold out of the Sierra Madre, but how exactly do you go about converting them into caps afterward? In my own limited experience you can offload one, maybe two bars at a time before you wipe out a merchant and have to wait a week for them to reset, so unless there's a more efficient method you've just got yourself the world's most expensive collection of paperweights. Convert them into...caps? I don't think I follow. I just put them all into the bathtub in my Novac apartment, along with my collection of Dinky the T-Rex toys and rocket souvenirs. I do make sure to leave a gold bar in Doc Mitchell's place as thanks for saving me.
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# ? Apr 10, 2021 09:02 |