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Bleck posted:this argument is less "they refused to put subtitles for the hearing impaired" and more "they refused to dub over the film's spoken language in the language that I speak because I can't be bothered to futz with subtitles" ...yes, exactly, which is a sign they only cared about certain people's ability to experience the film, and explicitly didn't care about others. Reading subtitles and hearing audio in a language you speak is far from the same experience--for instance the usage of Korean in Parasite garnered a bunch of explainers for folks who didn't speak the language. For me, the argument isn't that everyone should be forced to make everything accessible to everyone. But it's ignorant to claim that an artist's reason for making one singular thing exclusively for one audience and not others is that you want all audiences to have an identical experience. They will experience the same thing, but their experiences will not be the same.
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# ? Apr 12, 2021 23:24 |
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# ? Jun 6, 2024 02:10 |
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batteries! posted:I remember the 3DS MHs being some seriously clunky games, like a dino slapping you so hard you'd get thrown into a loading screen when you switched rooms. World streamlined as much of the jank away and it's okay if it's still not the game for you. Being laughed at for asking for more tutorials and more handholding and then immediately comparing it to subtitles and Braille as though Capcom is punching the disabled is some pathetic poo poo. Tribalism is really lovely and I feel like we should all recognize that just because one guy opened the conversation with something along the lines of "if you like monster hunter you're just brain poisoned and think you like this clunky game", that doesn't mean every monster hunter fan needs to take the polar opposite point that there's no friction or barrier to entry. I love the series but its tutorials are not paced or set up very well and it would be nice if they provided in-game info that was better presented and more helpful.
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# ? Apr 12, 2021 23:25 |
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Bleck posted:yeah like I'm all for accessibility You’re misrepresenting what I said. I said that MH does a poor job of onboarding new players to its idiosyncracies in a fashion that somehow, for some weird fuckin’ reason got people pathologically up in arms. But keep shifting the narrative if it makes you feel better.
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# ? Apr 12, 2021 23:25 |
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AfricanBootyShine posted:It's more like if blockbuster movies refused to add subtitles or had key scenes filmed in such a way that colorblind people couldn't see them. These are AA/AAA games we're talking about, not Frantz Fanon or James Joyce here lol. Just because you seem to hold the medium in contempt it doesn't mean we all have to. The same qualities that (unfortunately) may exclude some disabled people are the same that give the games much of their unique appeal to begin with, the experience of Sekiro or Hollow Knight where there's a range of difficulty options or dev mode style cheat options would be fundamentally different to the games which are carefully balanced and completely uncompromising around their intended experiences. If you don't have the capabilities to deal with this incredibly small subset of games, there are literally hundreds of other current releases which have not been design with these extremely specific design goals in mind. Mister Facetious posted:Maybe for Doom 16 and Eternal, but the Switch versions of every previous one do not. Oh sorry misunderstood, that's loving stupid lol
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# ? Apr 12, 2021 23:26 |
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LODGE NORTH posted:So I’ve been slightly wondering if it’s at all worth it to keep my Elgato HD 60S+ now that I’ve got a ShadowCast on the way. I quite literally only got it because I wanted to play my Switch inside of my OS an the ShadowCast just...does that.
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# ? Apr 12, 2021 23:27 |
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why do i think monster hunter is fun? https://twitter.com/EvilBillMurray/status/1381400893241786370?s=20 because that appeals to my inner 5 year old
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# ? Apr 12, 2021 23:27 |
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BurningBeard posted:You’re misrepresenting what I said.
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# ? Apr 12, 2021 23:30 |
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Muscle Tracer posted:For me, the argument isn't that everyone should be forced to make everything accessible to everyone. But it's ignorant to claim that an artist's reason for making one singular thing exclusively for one audience and not others is that you want all audiences to have an identical experience. They will experience the same thing, but their experiences will not be the same. oh yeah I'm not defending Sekiro guy's argument, though in my opinion if he said "I didn't put in an easy mode because I don't care about people who want it to be easy" then that would also be uhhhh valid BurningBeard posted:You’re misrepresenting what I said. actually I think you'll find that the word you meant is "quote," in which we refer to a direct copy of what you said,
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# ? Apr 12, 2021 23:30 |
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multijoe posted:Just because you seem to hold the medium in contempt it doesn't mean we all have to. The same qualities that (unfortunately) may exclude some disabled people are the same that give the games much of their unique appeal to begin with, the experience of Sekiro or Hollow Knight where there's a range of difficulty options or dev mode style cheat options would be fundamentally different to the games which are carefully balanced and completely uncompromising around their intended experiences. If you don't have the capabilities to deal with this incredibly small subset of games, there are literally hundreds of other current releases which have not been design with these extremely specific design goals in mind. brb need to hold the medium in contempt. Wow. This is loving hilarious. Again, don’t worry bud, the sanctity of your fare lady videogames is not at risk.
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# ? Apr 12, 2021 23:30 |
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Bleck posted:if what you're trying to say is that there should be a mode in MH where you can just walk around and take pictures of the monsters living in their natural habitats like Pokemon Snap, then yes, I agree, and also that's a spinoff I just invented in my head that I sorely want now a monster hunter spinoff i didn't realize i wanted is a fighting game me and a buddy were playing and both mounted monsters at the same time and just piloted them against each other and it was goofy and fun as gently caress
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# ? Apr 12, 2021 23:31 |
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Bleck posted:friendly reminder that "sucks at video games" is not a disability I'm talking more generally about challenging games from major studios (like Seikiro or Nioh). ugh I need to not get mad at video games but lol that wanting big budget games to be accessible to disabled people = 'having contempt for the medium' AfricanBootyShine fucked around with this message at 23:38 on Apr 12, 2021 |
# ? Apr 12, 2021 23:31 |
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BurningBeard posted:brb need to hold the medium in contempt. Wow. This is loving hilarious. Again, don’t worry bud, the sanctity of your fare lady videogames is not at risk. Dude I'm kind of with you on MH sucks, I just think hard video games have a right to exist in principle
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# ? Apr 12, 2021 23:32 |
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homeless snail posted:How many times do people need to quote the brain poison post before you stop saying "for some reason people got mad at me" You can stay mad about something I acknowledged if you want. But I made a good faith effort to address it and tried to clarify I’m not talking about the players, but the common critical messaging surrounding the game. I certainly could have chosen better language, but I’m only human.
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# ? Apr 12, 2021 23:33 |
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Len posted:a monster hunter spinoff i didn't realize i wanted is a fighting game yo. AfricanBootyShine posted:I'm talking more generally about challenging games from major studios (like Seikiro or Nioh). so am I - there will be art that cannot be enjoyed by a person because of existing limitations, And That Is Fine like I said above, I think the whole "singular vision" argument from Sekiroguy is stupid, but I think "I want to make a video game that is difficult" is an acceptable reason to make a video game that is difficult
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# ? Apr 12, 2021 23:34 |
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can everyone just put this "debate me coward" weirdo on ignore so the thread can go back to being about video games
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# ? Apr 12, 2021 23:34 |
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Bleck posted:oh yeah I'm not defending Sekiro guy's argument, though in my opinion if he said "I didn't put in an easy mode because I don't care about people who want it to be easy" then that would also be uhhhh valid Totally agree. Having an audience in mind is important!
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# ? Apr 12, 2021 23:35 |
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multijoe posted:Oh sorry misunderstood, that's loving stupid lol Agreed. Doom 3 is a lot less fun without them.
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# ? Apr 12, 2021 23:35 |
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multijoe posted:Dude I'm kind of with you on MH sucks, I just think hard video games have a right to exist in principle For sure. The issue is that too readily this notion of difficulty gets trotted out as though it were some kind of holy shibboleth in need of defense when conflating accessibility and difficulty is boneheaded for a lot of reasons. And again, I wasn’t talking about difficulty, but the way that a large variety of mechanics are presented to the player.
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# ? Apr 12, 2021 23:38 |
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Tender Bender posted:Tribalism is really lovely and I feel like we should all recognize that just because one guy opened the conversation with something along the lines of "if you like monster hunter you're just brain poisoned and think you like this clunky game", that doesn't mean every monster hunter fan needs to take the polar opposite point that there's no friction or barrier to entry. I love the series but its tutorials are not paced or set up very well and it would be nice if they provided in-game info that was better presented and more helpful. There's friction and there's a barrier to entry, sure. And it's reasonable to discuss if that barrier to entry adds to the experience. Something as simple as the map markers makes a great example of how design can clash with acessibility. But this isn't tribalism. It's one dude who posted 8 paragraphs of UX newspeak with zero content and is now scrambling for arguments.
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# ? Apr 12, 2021 23:38 |
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My 8BitDo Pro 2 came today. It feels pretty nice but it's gonna take some getting used to for me. I haven't gotten a chance to play too much with the d-pad, which was the main reason I bought it, but that already feels better than on the Nintendo Pro.
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# ? Apr 12, 2021 23:41 |
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multijoe posted:at some level the format is an intrinsic part of the experience and Moby Dick written at a YA level would not be Moby Dick. Yeah it'd be better because you wouldn't have to read ten pages of biology lectures on whales. But I agree with you, developers certainly have the right to make their games as hard as they want and are under no obligation to provide an easier difficulty or anything. I just think they should do better to make games more accessible and easy to enjoy. There's definitely plenty of games out there that it's not like missing out on a few is the worst thing ever, you can always just play another one.. But more people being able to enjoy a game is nice.
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# ? Apr 12, 2021 23:41 |
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Tender Bender posted:Tribalism is really lovely and I feel like we should all recognize that just because one guy opened the conversation with something along the lines of "if you like monster hunter you're just brain poisoned and think you like this clunky game", that doesn't mean every monster hunter fan needs to take the polar opposite point that there's no friction or barrier to entry. I love the series but its tutorials are not paced or set up very well and it would be nice if they provided in-game info that was better presented and more helpful. You pretty much said what I intended to, but better. Thanks.
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# ? Apr 12, 2021 23:43 |
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edit: this is wasting time for everyone
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# ? Apr 12, 2021 23:44 |
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BurningBeard posted:For sure. The issue is that too readily this notion of difficulty gets trotted out as though it were some kind of holy shibboleth in need of defense when conflating accessibility and difficulty is boneheaded for a lot of reasons. Such as
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# ? Apr 12, 2021 23:45 |
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AfricanBootyShine posted:edit: this is wasting time for everyone
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# ? Apr 12, 2021 23:45 |
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DOOM and DOOM II on Switch both have cheat menus. I'm not sure about DOOM 64 or DOOM 3 tough. Regarding the sanctity of artistic intent or whatever, I'd also point out that the original DOS DOOM had a bunch of debugging options including the ability to disable monsters entirely, at which point it became a walking simulator. This actually broke the game since there level events that are tied to monster deaths. Still, if you wanted to walk through the game that way you could and nobody would stop you.
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# ? Apr 12, 2021 23:45 |
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AfricanBootyShine posted:edit: this is wasting time for everyone If we were actually playing games we wouldn't be posting
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# ? Apr 12, 2021 23:45 |
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i'm just waiting for the next nindie sale so I can get carrion
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# ? Apr 12, 2021 23:47 |
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ExcessBLarg! posted:DOOM and DOOM II on Switch both have cheat menus. I'm not sure about DOOM 64 or DOOM 3 tough. Are you certain about that, because Gamefaqs shows nothing for the Switch versions of those four.
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# ? Apr 12, 2021 23:48 |
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Yeah I’m good. For real goons, I’m legit not interested in fighting with anybody, and for the last time my bad for kicking it off that way. I definitely could have chosen my words better. I really didn’t intend to be inflamatory about it. Ultimately, we all love this stupid loving hobby so when I feel like I’m missing out on the current zeitgeist it’s a bummer.
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# ? Apr 12, 2021 23:49 |
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Sitting at my laptop being a sad corporate shmuck thinking about playing monster hunter rise My switch is like right here but I have to reply to escalation emails and maybe whip up a stupid chart for my boss so it'll be a few hours god I hate this so much, wish I didn't have to pay rent or whatever E: smoked a bowl, feeling better about working, then I can enjoy mh rise at my lesure. Dual blades are ridiculous, so many angry little damage numbers all over the screen Thanks for listening nintendo switch thread KingSlime fucked around with this message at 00:03 on Apr 13, 2021 |
# ? Apr 12, 2021 23:52 |
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Mister Facetious posted:If we were actually playing games we wouldn't be posting playing games during work hours is beyond the pale. but posting is fine
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# ? Apr 13, 2021 00:03 |
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Twelve by Pies posted:Yeah it'd be better because you wouldn't have to read ten pages of biology lectures on whales. the biology lectures on whales (and the chapters dedicated to explaining whaling in general) are really cool tho i like to learn
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# ? Apr 13, 2021 00:04 |
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I can only read non-fiction anymore because learning is the best part. I'm currently reading about the 15 ships and their crew that got stranded in the Suez Canal for 8 years during the Six-Day War between Israel and Egypt.
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# ? Apr 13, 2021 00:06 |
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Mister Facetious posted:Are you certain about that, because Gamefaqs shows nothing for the Switch versions of those four. Hi! I'm the guy who's certain about that. Doom 1: Doom 2:
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# ? Apr 13, 2021 00:18 |
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KingSlime posted:Sitting at my laptop being a sad corporate shmuck thinking about playing monster hunter rise I liked dual blades but I couldn't stop myself from spamming the attack buttons and if it kept up I would've needed to replace the joy cons. That's my story of how I learned to play insect glaive.
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# ? Apr 13, 2021 00:21 |
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Johnny Walker posted:My 8BitDo Pro 2 came today. It feels pretty nice but it's gonna take some getting used to for me. I haven't gotten a chance to play too much with the d-pad, which was the main reason I bought it, but that already feels better than on the Nintendo Pro. Nice! What color did you get? DOOM chat: is there a way to turn off the head bob in the switch versions? I’m a baby who gets sick
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# ? Apr 13, 2021 00:21 |
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for the record, the Training Area is 100% the "fighting game practice mode" thing i wanted. idk if it's open from the very beginning or not, but it exists and that makes me happy i upgraded some armor and weapons and i just killed on of those bear guys _way_ quicker than i did the first time i fought one. i unlocked a sub-camp in the shrine ruins, and as soon as i get another warm pelt from one of the deer-things i'll be able to unlock one for the ice level, too this game is really fun. i like sword+shield.
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# ? Apr 13, 2021 00:33 |
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how high does the MH skill floor go? i get the impression that i can play most of the game by sucking and just upgrading my weapons/armor as I go. i'm sure there's end-game quests that require max-level gear and perfect execution, but from what i'm reading, it seems like you can get away with sloppy execution by just killing easier monsters and upgrading your stuff. is that right?
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# ? Apr 13, 2021 00:47 |
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# ? Jun 6, 2024 02:10 |
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Getting tail-slapped into a loading screen in old MH was often the thing that ended up keeping you alive. You learned to appreciate it and eventually leverage it to your advantage.
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# ? Apr 13, 2021 00:47 |