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The graphics in the AKI games were cartoony as hell and nobody gave a poo poo because the games were great.
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# ? Apr 14, 2021 13:44 |
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# ? May 27, 2024 03:14 |
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my 2nd favorite thing about the N64 AKI games is how some wrestlers are just permanently stuck in a state of euphoric facial rigor mortis also my favorite part about AKI is that the company still exists and makes the style savvy games (definitely not the same devs, but same company)
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# ? Apr 14, 2021 14:45 |
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Dr. Chainsaws PhD posted:my 2nd favorite thing about the N64 AKI games is how some wrestlers are just permanently stuck in a state of euphoric facial rigor mortis Style Savvy is so loving good tbh but I think the series might be dead
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# ? Apr 14, 2021 14:50 |
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I like how brutal everything looks in them. I'm playing 2k19 (its on psnow) and nothing looks impactful or good at all really. It also sucks at everything else and the pin kickout deal is a criminal game design offence.
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# ? Apr 14, 2021 21:05 |
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I thought the pinfall mechanic was the worst gamecrime until I saw the submission mechanics in UFC 3.
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# ? Apr 14, 2021 22:00 |
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They brought that along too but you can turn it off thankfully
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# ? Apr 14, 2021 23:18 |
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Dr. Chainsaws PhD posted:my 2nd favorite thing about the N64 AKI games is how some wrestlers are just permanently stuck in a state of euphoric facial rigor mortis They also made the PSP Yakuza/RGG spin-offs, which got positive reviews for the fighting system. https://www.youtube.com/watch?v=0ID-39GKJQ8
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# ? Apr 15, 2021 13:34 |
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A wrestling game with the Yakuza license would whip so hard. Wanna put the world championship on the bag phone guy.
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# ? Apr 15, 2021 13:48 |
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https://www.youtube.com/watch?v=WD4Rexi-rF0 Kenny trying to put over the lovely casino game is killing me.
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# ? Apr 15, 2021 14:43 |
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there was a really good tna game that came out like twelve years ago for iphone. the career mode was a turn-based rpg where you learned new moves by leveling up and chained them together for big combos and you could become a face or heel depending on how you treated people. they should just update that for new phones and give it an aew reskin
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# ? Apr 15, 2021 17:38 |
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Knowing TNA it was probably mining bitcoin in the background..
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# ? Apr 15, 2021 17:45 |
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harnessing the incredible power of a 2009 iphone botnet to mine one (1) bitcoin
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# ? Apr 15, 2021 18:09 |
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To be fair, the block chain was much simpler
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# ? Apr 15, 2021 18:21 |
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who needs bitcoin when you got Global Force Gold™
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# ? Apr 15, 2021 18:32 |
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Weedle posted:there was a really good tna game that came out like twelve years ago for iphone. the career mode was a turn-based rpg where you learned new moves by leveling up and chained them together for big combos and you could become a face or heel depending on how you treated people. they should just update that for new phones and give it an aew reskin That actually sounds kind of rad.
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# ? Apr 15, 2021 18:46 |
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Vandar posted:That actually sounds kind of rad. it was a good game! sadly it was delisted when the license expired and it only works on 32-bit iphones
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# ? Apr 15, 2021 18:51 |
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A classic JRPG style game that's just wrestling focused could be neat.
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# ? Apr 15, 2021 19:08 |
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Somebody should make the fake undertake that Kenny used in his last njpw entrance into a real game
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# ? Apr 15, 2021 19:56 |
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Weedle posted:there was a really good tna game that came out like twelve years ago for iphone. the career mode was a turn-based rpg where you learned new moves by leveling up and chained them together for big combos and you could become a face or heel depending on how you treated people. they should just update that for new phones and give it an aew reskin Oh yeah this was legit good! I wonder if it still works...
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# ? Apr 15, 2021 20:11 |
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https://twitter.com/gackdaw/status/1385630701027045376 honestly this game is on the Pro Wrestling X dev track but I can't get enough Ultraviolence updates, one day I hope to hit a button and yeet someone off something high
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# ? Apr 23, 2021 17:35 |
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beggar posted:https://twitter.com/gackdaw/status/1385630701027045376 It seems more functional than PWX and that's after nearly 2 decades of work on PWX Seriously I hope Ultraviolence does well and makes The Wrestling Code guys (who are my pick to be the next PWX-level-debacle) look like complete goobers
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# ? Apr 23, 2021 18:07 |
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if they add a lot of animation outside of what is required to look functional it would add a shitload to the experience and make it seem way more chaotic. an example would be making the jobber character flail around while falling, and maybe having several bump animations, many of which are botched and horrific. please do not take this as criticism of the pre-alpha footage
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# ? Apr 23, 2021 18:17 |
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beggar posted:https://twitter.com/gackdaw/status/1385630701027045376 They also posted some pre-alpha gameplay footage in February, if you want to see someone get some skewers in their head: https://twitter.com/gackdaw/status/1364636215652343814
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# ? Apr 23, 2021 18:47 |
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Basic Chunnel posted:Had one of my periodic "try to actually play FPW" spells and man, the 2K games got slow but they had the right idea about fudging the animations so that if you weren't in the exact right place to connect with a strike at exactly the right time, it would still work. It would be one thing if just the rhythm-game button prompts for grappling were demanding, but who played this and decided the success conditions for a simple clothesline were acceptable? Not even the AI gets it right, just bizarre whiff after bizarre whiff I've been playing Fire Pro games since SNES so I'm admittedly speaking from a place of deep indoctrination to the gameplay, but to me that's just part of how the game is played. Expecting the striking to work like other wrestling games is expecting Fire Pro to be a different game IMO. You just have to learn how to get the right distance to connect with strikes, and then you'll be better at it. Don't keep running into the same wall when you're not succeeding at playing the game. It's all part of the balance of the gameplay. For example, quick low/mid kicks aren't as strict with their hitboxes so you can hit way more of them, but they're light strikes that aren't going to change the course of the match. If you want to hit a big clothesline or head kick or something, you need to be able to create that opportunity and not be sloppy with when you're throwing them and how often. I was actually surprised to see so many people talk about not actually playing the game in recent years. People talk about it as if it's the norm but no, these are video games that people have actually played and enjoyed playing for many years.
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# ? Apr 27, 2021 20:36 |
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It’s hard enough to learn positioning in the tutorial where the enemy is more or less sedentary. I’m stuck and can’t progress in the tutorial because the rope rebound kitchen sink move doesn’t trigger even though my character’s knee is up and looks like it should hit the opponent. I can’t tell if my character’s in the wrong position or the animation is outside a 1-2 frame qualifying window, but every time they just bonk together lamely. Learning an actual move set in actual play? Not happening. It’s like they saw the Yuke’s kick-spamming stunlock problem and decided the thing to would be making free striking mostly theoretical in their game.
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# ? Apr 27, 2021 21:13 |
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I love Fire Pro but the core gameplay is basically in the exact same place as it was in the late SNES era. The main competing games of the time were those awful Yukes games and it pissed me off when I first emulated it as a kid that we had got such poo poo wrestling games in the states when stuff like this existed. The real shame is that X Premium is still a legit better wrestling game with more customizability than most in the last decade. World is so loving cool to have, but it really does still feel like that SNES game with updates.
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# ? Apr 27, 2021 23:39 |
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NewLegacy Inc. are playing TEW 2020. They're booking AEW and it's going about as well as you'd expect.
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# ? May 6, 2021 09:12 |
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Maxwell Lord posted:NewLegacy Inc. are playing TEW 2020. They're booking AEW and it's going about as well as you'd expect. i think it's actually a different game from TEW2020, they're just using that since the actual game isn't in the twitch game directory. i've only been able to watch bits and pieces due to reasons but i remember jawnny saying it was "pro wrestling sim" and it was early access and i watched enough to see get austin gunn get injured for 7 months in a promo where ogogo punches billy gunn for the 3rd time
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# ? May 6, 2021 09:40 |
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yeah it is the accurately named Pro Wrestling Sim glad to see someone besides Ryland diving into the genre.
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# ? May 6, 2021 15:19 |
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Ah, my mistake. The interface looks good but it seems like the audience favored short matches and just lots of segments, to the point that they decided to make Dynamite not have wrestling on it and put all the matches on Dark. May be something to do with how the game interprets American audience preferences? (I recall TEW sorta does that with "Sports Entertainment" not being as concerned with match quality, etc.) Maxwell Lord fucked around with this message at 17:27 on May 6, 2021 |
# ? May 6, 2021 17:23 |
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Maxwell Lord posted:NewLegacy Inc. are playing TEW 2020. They're booking AEW and it's going about as well as you'd expect. Billy Gunn getting punched by Anthony Ogogo multiple times a show is very much something I'd like to see happen irl Also a live BTE as the main event.
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# ? May 6, 2021 17:50 |
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Maxwell Lord posted:Ah, my mistake. So they created 2007 TNA?
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# ? May 6, 2021 18:32 |
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So I bought Pro Wrestling Sim on steam after seeing some of the nL stream of it from a while ago, and I'm having a crack at it with whatever database I could scrape up off the floor. https://www.twitch.tv/drkarmicknight
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# ? May 24, 2021 22:02 |
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So, uh, it turns out I kind of really like Pro Wrestling Sim, so I'm going to play more of it on stream.
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# ? May 26, 2021 22:02 |
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Double or Nothing sim! https://twitch.tv/newlegacyinc NL are the best boys.
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# ? May 30, 2021 07:48 |
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what an incredible final 2 in the battle royale
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# ? May 30, 2021 07:54 |
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Procrastinator posted:what an incredible final 2 in the battle royale I'm seeing double... 4 Jungle boys!!
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# ? May 30, 2021 07:56 |
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was that the first ever countout in aew? i don't "remember" stuff
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# ? May 30, 2021 08:10 |
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Cody vs. Ogogo ruled.
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# ? May 30, 2021 08:42 |
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# ? May 27, 2024 03:14 |
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Cavauro posted:was that the first ever countout in aew? i don't "remember" stuff Cutler vs Avalon ended in a double count out in their first match; can't recall any others.
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# ? May 30, 2021 21:49 |