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Mordja posted:Final version of Wolfendoom:BOA slated for the end of the month. i hope this version doesn't run like poo poo even on newer computers for a change
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# ? Apr 12, 2021 19:15 |
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# ? Jun 4, 2024 20:31 |
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site posted:i hope this version doesn't run like poo poo even on newer computers for a change Even with a 1080Ti I'll turn off a bunch of the fancy stuff to not make my PC yell for help.
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# ? Apr 12, 2021 19:22 |
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Mordja posted:Final version of Wolfendoom:BOA slated for the end of the month. I can't wait to download this
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# ? Apr 12, 2021 19:40 |
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UnknownMercenary posted:It was a garbage bullet spongey mess at launch, with a really stupid and nonsensical enemy weakness system. The co-op barely worked as well. There weren't checkpoints of any kind so dying at the final boss encounter of a mission sent you all the way back to the start. Flannelette posted:Half assed co-op stuff and bullet sponges. i only played it well after release so i can't speak for how it was out the gate, but the co-op worked extremely well, and checkpoints all made sense for the most part if you ate it without any lives left re: bullet sponges, i... eh? they're baically Crysis level bullet sponges, shoot them in the head Barudak posted:The levels in Youngblood are a mess, enemies are extremely boring and spongey, the game is 99% grinding the same areas with respawning enemies, the powers you get are forgettable. disagree on the powers but i will agree that the game should have had more poo poo opening up for the number of times you return to the same areas
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# ? Apr 12, 2021 19:52 |
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i should say that i only picked it up after the final content patch came out so i have no idea how bad it was on release
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# ? Apr 12, 2021 20:07 |
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It had a really dumb vulnerability system where certain enemies would only take damage to certain guns, which were denoted by a bunch of very similar looking icons. It didn't make much sense and it was difficult to parse in the heat of the moment. Looking at the patchnotes, there's a line that says "Took a variety of actions to reduce the feeling of enemy “bullet sponginess”" but doesn't specify further. I just remember early on trying to use a shotgun in close quarters and it was ineffective because of their stupid damage system and it was loving terrible.
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# ? Apr 12, 2021 20:37 |
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that system still exists to a certain extent, but it's more like the guns that fit the armor type do more damage, instead of the wrong guns doing no damage
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# ? Apr 12, 2021 20:43 |
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Thanks for all the thoughts on TNC, people. I'm gonna lower my expectations and give it a shot. And then install The Old Blood, which I never got around to when it was released.
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# ? Apr 12, 2021 20:52 |
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All those wolf games are on game pass, if ya got it.
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# ? Apr 12, 2021 21:17 |
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Wait, new colossus had DLC? drat I must have skipped that entirely. Any good or is it best avoided?
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# ? Apr 12, 2021 23:02 |
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UnknownMercenary posted:It had a really dumb vulnerability system where certain enemies would only take damage to certain guns, which were denoted by a bunch of very similar looking icons. It didn't make much sense and it was difficult to parse in the heat of the moment. I remember Killing Floor 2 tried something similar at one point and it was similarly terrible, eventually they switched over to a much more mild version that made sense
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# ? Apr 12, 2021 23:08 |
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Kinda retro-related but Serious Sam 4 has been really good so far. Definitely a big step up from 3, especially with how they give you lots of attachments for weapons making everything in the arsenal very viable. Shooting feels a lot better too, and having critical damage (finally!) makes killing most enemies a lot faster and more satisfying when you hit. Hell, even the pistol is viable, and that's before dual-wielding. It's weird that you can get the assault rifle early on via a side mission, but they don't really give you that much ammo to use with it until the thing is "officially" introduced like three or four levels later. Think about it - you're supposed to get the assault rifle after the rocket launcher. Other than that, great stuff.
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# ? Apr 12, 2021 23:12 |
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Narcissus1916 posted:Wait, new colossus had DLC? drat I must have skipped that entirely. Any good or is it best avoided? i played all of em yet couldn't tell you a single thing about any of em
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# ? Apr 12, 2021 23:12 |
Narcissus1916 posted:Wait, new colossus had DLC? drat I must have skipped that entirely. Any good or is it best avoided? It did! And it sucked! And my claim to fame is that I think my review on Steam is currently the highest-rated negative review for the DLC product page. If you’d like my autograph, please PM me some pictures of your feet.
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# ? Apr 12, 2021 23:26 |
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site posted:i played all of em yet couldn't tell you a single thing about any of em They're fine, although the fact that they're apparently not canon is weird. I assumed they'd be telling little side stories and introducing characters that might show up in future sequels and I guess that's... not what they intended. They each focus on a specific type of gameplay and each has one of the three upgrades, so the stealth lady can be a bit fiddly, while the football player gets to vaporise Nazis by running into them. It's just... that's what it is. More TNC, so if you liked TNC for the most part, like me, they're good for a run, but if you were iffy on TNC, you should probably just skip them.
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# ? Apr 12, 2021 23:54 |
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I need Dusk for Switch C'mon, Dave... Release date, teaser.... anything.
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# ? Apr 13, 2021 00:26 |
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the comments about Youngblood versus what people like site and I experienced have made me think through something slightly different in the Bad Old Days, patches certainly seemed few and far between, and even then those patches would never seem to change core game mechanics or systems. am I forgetting something? along those lines, what was the first single player FPS to have this happen?
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# ? Apr 13, 2021 03:57 |
Tim Thomas posted:the comments about Youngblood versus what people like site and I experienced have made me think through something slightly different It was more the core changes happened in version .9, .8, 1.0 beta or earlier etc and then the 1.1/1.2 box release was more or less set in stone until the expansion pack. I think half-life episode 1 patch was a notable watershed for this. Flannelette fucked around with this message at 05:21 on Apr 13, 2021 |
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# ? Apr 13, 2021 05:18 |
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I think it was a pretty gradual change that kicked off with SiN in 1998 and solidified by about 2010/2011 when Microsoft removed the patch limits on the 360.
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# ? Apr 13, 2021 05:35 |
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I'm assuming this is for the neat little games you can play in the MFD. https://twitter.com/pripyatbeast/status/1381689776370184193
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# ? Apr 13, 2021 07:02 |
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Al Cu Ad Solte posted:I'm assuming this is for the neat little games you can play in the MFD. Kick please just finish the game I'm begging you
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# ? Apr 13, 2021 10:49 |
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KOGAHAZAN!! posted:Kick please just finish the game I'm begging you
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# ? Apr 13, 2021 11:50 |
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The HL1 version of MMOD looking p. fancy.
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# ? Apr 13, 2021 15:26 |
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https://twitter.com/AmazonFCBezos/status/1381993400627499013?s=20
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# ? Apr 13, 2021 17:00 |
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I don't understand any of this.
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# ? Apr 13, 2021 17:07 |
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A chunky update just dropped for ULTRAKILL. If you're bad at it, there's two new easier skill settings. If you're good at it, there's two new secret levels, one of which requires you to rack up a Perfect ranking on every single other level that's available right now. https://www.youtube.com/watch?v=-hszelincU8
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# ? Apr 13, 2021 17:18 |
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Rupert Buttermilk posted:I don't understand any of this. That's Cruelty Squad and groverhaus.
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# ? Apr 13, 2021 17:37 |
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Forget it, Jake...Groovelord Neato posted:That's Cruelty Squad and groverhaus.
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# ? Apr 13, 2021 18:45 |
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The Kins posted:A chunky update just dropped for ULTRAKILL. If you're bad at it, there's two new easier skill settings. If you're good at it, there's two new secret levels, one of which requires you to rack up a Perfect ranking on every single other level that's available right now. I haven't played Ultrakill in like over half a year precisely because I literally couldn't keep up with everything going on most of the time. It physically exhausted me and made me so tense, which I keenly feel at my age. (It's also part of the reason why I haven't gotten any of the Doom Eternal DLCs yet.) Maybe the toned-down difficulty levels, combined with the option to (finally!) remember which mod you were using on a weapon when you switched out, might get me to play again.
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# ? Apr 13, 2021 22:20 |
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Cruelty Squad is like a Quake Hitman TC with the texture work highly similar to TekWar. Or if you prefer, it's a great spiritual sequel to X-Ops.
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# ? Apr 13, 2021 22:29 |
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# ? Apr 14, 2021 05:39 |
Mordja posted:The HL1 version of MMOD looking p. fancy. Could they have done the impossible and possibly made the hive hand not suck anymore? Just going and finding the original pryo cd explosion file and using that over the downscale one is a good touch.
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# ? Apr 14, 2021 10:51 |
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I'm always a slut for more reasons to replay Half-Life, although I hope this doesn't mean the MMod guy hasn't abandoned the HL2 version. There was supposed to be another version with new weapons and stuff.
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# ? Apr 14, 2021 11:15 |
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Flannelette posted:Could they have done the impossible and possibly made the hive hand not suck anymore?
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# ? Apr 14, 2021 13:10 |
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I'm more interested in this Half-Life 1 thing that totally isn't an April Fools joke: https://www.youtube.com/watch?v=mTfGxY_Afhs
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# ? Apr 14, 2021 14:07 |
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The Kins posted:I'm more interested in this Half-Life 1 thing that totally isn't an April Fools joke: Lost my poo poo at the "chainsaw"
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# ? Apr 14, 2021 15:40 |
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Yeah the chainsaw got me good
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# ? Apr 14, 2021 15:51 |
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Wtf does half life 3 really confirmed????
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# ? Apr 15, 2021 02:57 |
Nah Half Life 3 does not confirmed but maybe it would later
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# ? Apr 15, 2021 03:27 |
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# ? Jun 4, 2024 20:31 |
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Even if it were confirmed, there's no indication Valve is still capable of making a good game.
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# ? Apr 15, 2021 11:00 |