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Who What Now posted:Dilly dally shilly shally! To this day, I still have no idea what that line was supposed to mean EDIT - "Dilly Dally" means to beat around the bush, I get that. But Shilly Shally?
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# ? Apr 15, 2021 16:27 |
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# ? Jun 2, 2024 00:58 |
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bradzilla posted:I remember nothing about AC. Might have to pick it up. They announced a new version coming out soon. It's the same as the Complete version, but now in 4K Ultra HD. What was even the difference between the original and Complete? Just graphical updates? I thought AC was the dumbest poo poo, and hated Tifa's new look, but at least it gave us Barret's... fashion sense.
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# ? Apr 15, 2021 16:50 |
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Complete was extended and made a bit more sense, if I remember right. Anyway I always figured Aeris knew she was going to die, but maybe not so early as in the Remake. I think around the Temple of the Ancients and before the Forgotten City, she knew what was up. Either way I dig this take the Remake has of her just knowing already.
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# ? Apr 15, 2021 17:03 |
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Dell_Zincht posted:To this day, I still have no idea what that line was supposed to mean the original line was "zuru zuru zuru zuru," a japanese onomatopoeia for dragging something along the ground, to indicate that cloud was dragging his grief and angst through life behind him to his own detriment not easy to translate, but they probably could have done a better job than that
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# ? Apr 15, 2021 17:05 |
Oxxidation posted:the original line was "zuru zuru zuru zuru," a japanese onomatopoeia for dragging something along the ground, to indicate that cloud was dragging his grief and angst through life behind him to his own detriment I want an oral history as to how "zuru zuru" became "dilly dally" I need this
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# ? Apr 15, 2021 17:07 |
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The 500-years-later stinger at the end of OGFF7 indicates that while Midgar got wrecked, it didn't get turned into a crater or anything. And the shittiest video game ever made, Dirge of Cerberus, has you go back there where people are just kind of hanging out with the new secret military.
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# ? Apr 15, 2021 17:10 |
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Who What Now posted:Is the flashback really that jank? During the flashback all the current data gets shunted to the rear end end of RAMsville and Sephiroth and Dorky Cloud are loaded in. I don't think Sephiroth and Dorky Cloud were meant to fill the entire structure because they arent permanent party members so even if you snapshot those addresses and plug them into free slots later they end up breaking stuff. Somebody who is an actual tech nerd FF7 expert can come in and fix the multitude of places I'm sure I'm wrong and not remembering right about this.
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# ? Apr 15, 2021 17:21 |
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"Dilly dally, dilly dally" would have made more sense and kept the repetition of the original. The dilly dally isn't the problem, it's shilly shally.
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# ? Apr 15, 2021 17:47 |
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zedprime posted:Aerith can show up in the Sector 5 church due to lax memory cleanliness. Might be something similar in Ancient City. Basically if you have just the right cruft in memory it boots up the movement scripts from when you meet her so you get a spooky ghost Aerith praying on flowers phasing in and out. I read this and was thinking about when I first played it. I remember that they actually reference her after she's dead in the church and that she blinks out of existence intentionally. Found this video about it https://www.youtube.com/watch?v=G9UEXLMarb0 Apparently there is a glitch but when you go there later she is there intentionally. If that is what you're actually talking about.
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# ? Apr 15, 2021 18:00 |
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If you Gameshark Aeris back in then she also shows up and has dialogue during the crash after the snowboarding thing. If my memory is correct she asks if everyone is OK.
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# ? Apr 15, 2021 18:23 |
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Mad Hamish posted:If you Gameshark Aeris back in then she also shows up and has dialogue during the crash after the snowboarding thing. If my memory is correct she asks if everyone is OK. Games aren't really made linearly and areas and events get shuffled around all the time in development so I wouldn't be surprised if she had dialogue in several places that might have happened earlier in the story at some part of development.
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# ? Apr 15, 2021 18:26 |
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I’m 100% certain Aerith was intended to die from very early stages and was meant to stay dead, but when her death took place probably shifted around a bit. I wouldn’t be surprised if it was originally intended to be at the Northern Crater.
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# ? Apr 15, 2021 18:26 |
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HD DAD posted:I’m 100% certain Aerith was intended to die from very early stages and was meant to stay dead, but when her death took place probably shifted around a bit. I wouldn’t be surprised if it was originally intended to be at the Northern Crater. She was supposed to die by Cloud dropping a barrel on her head in the church
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# ? Apr 15, 2021 18:39 |
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Aeris was dead the whole time. Shigeru Hamamoto said as much in Expo 94'
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# ? Apr 15, 2021 18:42 |
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Dell_Zincht posted:She was supposed to die by Cloud dropping a barrel on her head in the church A paralyzed Aerith then unsuccessfully tries to rope Marlene into performing the Hegh’bat
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# ? Apr 15, 2021 18:50 |
Aerith is always talking about the future. Even in the gold saucer date, she's talking about wanting to meet the real Cloud, which she clearly realises she can't do then but muggy be possible in the future. After the temple, she tells him that she's going to take care of Sephiroth; it certainly seems like she's planning on returning. After successfully casting Holy, she looks up and sees Cloud and smiles, which looked like a "Hey, my friend made it!" to me at least. She doesn't need to be dead to communicate with Planet and ask it to intercede at the end either, that's specifically something Ancients can do while alive! Her death is pointless and tragic and it's fascinating that people look for leaving where they intentionally avoided it.
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# ? Apr 15, 2021 19:11 |
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HD DAD posted:I’m 100% certain Aerith was intended to die from very early stages and was meant to stay dead, but when her death took place probably shifted around a bit. I wouldn’t be surprised if it was originally intended to be at the Northern Crater. it's practically confirmed that this is true, she has dialogue up to the Northern Crater and there's a room you can access in the debug room that's in the Northern Crater with her theme as the background music
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# ? Apr 15, 2021 20:00 |
Cavelcade posted:Aerith is always talking about the future. Even in the gold saucer date, she's talking about wanting to meet the real Cloud, which she clearly realises she can't do then but muggy be possible in the future. After the temple, she tells him that she's going to take care of Sephiroth; it certainly seems like she's planning on returning. When I was playing FF7 I was having a great time until I found out the videos were saved as normal video formats on the CD, and I opened the death one. It shocked 20 year old me to the core, I was actually distraught. I kinda hope she stays alive in this, so my 12 year old self can finally find peace
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# ? Apr 15, 2021 20:04 |
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zedprime posted:During the flashback all the current data gets shunted to the rear end end of RAMsville and Sephiroth and Dorky Cloud are loaded in. I don't think Sephiroth and Dorky Cloud were meant to fill the entire structure because they arent permanent party members so even if you snapshot those addresses and plug them into free slots later they end up breaking stuff.
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# ? Apr 15, 2021 20:08 |
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That's such a weirdly specific and unnecessary thing to do in the era of Disc games. I wonder if it's just a habit from having to perform crazy space-saving tricks on cartridges? If you never recruit Vincent, does it allow you to get Sephiroth in without loving up the game?
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# ? Apr 15, 2021 20:47 |
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Vincent Valentine posted:That's such a weirdly specific and unnecessary thing to do in the era of Disc games. I wonder if it's just a habit from having to perform crazy space-saving tricks on cartridges? If you never recruit Vincent, does it allow you to get Sephiroth in without loving up the game? It probably had more to do with save game size. I mean the PS1 was limited at 2MB of ram which was enough but I suspect that having 10 or 12 character slots was just unnecessary when they could juggle 8.
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# ? Apr 15, 2021 20:50 |
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PS1 is still the era of duct taped assembly code because you can put nearly anything you can imagine on a 650mb disc and then you need to figure out how to cram it into 2mb of RAM plus misc. caches and how that condensed into a 8kb memory card save file.
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# ? Apr 15, 2021 21:09 |
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Wasn't the FFVII soundtrack very MIDI because Uematsu wanted to keep the file-size as low as possible? I vaguely remember a quote about him hearing music from Suikoden and deciding he could turn it up a notch for the next game.
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# ? Apr 15, 2021 21:30 |
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Because of hierarchical memory, at the top the fastest caches are always small. Even in modern games programming there is still a need for extreme space-saving hacks. There always will be because of this. I think frequently they'll make data structures out of trees rather than big hash tables even the latter are theoretically faster. Trees play better with hierarchical memory; the piece you're working with fits in your smallest cache better.
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# ? Apr 15, 2021 21:32 |
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The scene where Sephiroph kills Aerith is so full of continuity errors that it's probably two completely separate cutscenes stapled together. The main difference is that Sephiroph's outfit keeps changing, which could be the Jenova-Sephiroph and the real one. The positions of the three characters is all over the place and isn't consistent with the in-game location either. It's definitely possible that Aerith wasn't going to die until the end where they fight Sephiroph, but the extra dialogue she has could just be because they hadn't decided when it should happen.
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# ? Apr 15, 2021 22:19 |
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That loving Sned posted:The scene where Sephiroph kills Aerith is so full of continuity errors that it's probably two completely separate cutscenes stapled together. The main difference is that Sephiroph's outfit keeps changing, which could be the Jenova-Sephiroph and the real one. The positions of the three characters is all over the place and isn't consistent with the in-game location either. The scenery changes like 3 times throughout the whole thing. It was definitely a patchwork.
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# ? Apr 15, 2021 22:24 |
wait what, aerith dies?
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# ? Apr 15, 2021 22:31 |
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its_my_birthday posted:wait what, aerith dies? Uh no, um she dies of boredom.
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# ? Apr 15, 2021 22:45 |
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Whoever's playing hard mode without only running the nailbat is missing out on some top drama cutscenes.
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# ? Apr 15, 2021 22:48 |
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its_my_birthday posted:wait what, aerith dies? No, she spraypainted a wall in Wreck-it Ralph, which came out after ff7 and how could she spraypaint a wall in something that came out after her "death"??
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# ? Apr 15, 2021 22:51 |
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Tarkus posted:The scenery changes like 3 times throughout the whole thing. It was definitely a patchwork. IIRC currently they changed it yeah, she was supposed to die in north crater or something at one point? That would explain why she had dialogue if you hack her back into the party at the snow area at least.
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# ? Apr 15, 2021 23:00 |
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Read a little bit more about the decisions around Aerith's death. Kitase and the rest decided very early on that someone was gonna die. The first three main characters created were Cloud Barrett and Aerith and they felt Barrett was the "easy" choice because he's a tough guy willing to sacrifice it all type. Kitase was dealing with the death of his mother and wanted to make a death that was as tragic, sudden, and pointless as real life death. He specifically did not want it to be a Hollywood style "good" death, one that has to happen for the betterment of everyone. He also at one point wanted to kill everybody and Nomura of all people had to talk him out of it.
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# ? Apr 16, 2021 02:03 |
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That loving Sned posted:The scene where Sephiroph kills Aerith is so full of continuity errors that it's probably two completely separate cutscenes stapled together. The main difference is that Sephiroph's outfit keeps changing, which could be the Jenova-Sephiroph and the real one. The positions of the three characters is all over the place and isn't consistent with the in-game location either. Im pretty sure that was because at one point they had pretty much every CGI studio in Japan working on FF7, so that scene was probably sourced from a different studio for every angle. That's why every single cutscene seems to use a different model.
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# ? Apr 16, 2021 05:07 |
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Epi Lepi posted:Read a little bit more about the decisions around Aerith's death. Kitase and the rest decided very early on that someone was gonna die. The first three main characters created were Cloud Barrett and Aerith and they felt Barrett was the "easy" choice because he's a tough guy willing to sacrifice it all type. Kitase was dealing with the death of his mother and wanted to make a death that was as tragic, sudden, and pointless as real life death. He specifically did not want it to be a Hollywood style "good" death, one that has to happen for the betterment of everyone. The general public's reaction to Aerith's death is also a big reason none of the main characters die in FFVIII.
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# ? Apr 16, 2021 07:11 |
Honestly having a main character die just randomly like that is something I appreciate in media, as it's gutsy and can change the entire narrative in a second. However I don't want it in my escapist grand adventure of saving the world from angstboy and big chunkus.
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# ? Apr 16, 2021 07:17 |
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That was one thing I didn't like about where the remake appears to be headed. They're making it out like this story is going to "correct" certain things about the original, specifically Aerith.
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# ? Apr 16, 2021 07:23 |
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Heath posted:That was one thing I didn't like about where the remake appears to be headed. They're making it out like this story is going to "correct" certain things about the original, specifically Aerith. She still gonna die, man EDIT - They could pull some Harry Potter and The Cursed Child poo poo where the timeline in FFVII:Remake is one where Aerith lives but ultimately Sephiroth wins, the planet is destroyed and they have to go back and "fix" the timeline and she dies Dell_Zincht fucked around with this message at 07:55 on Apr 16, 2021 |
# ? Apr 16, 2021 07:52 |
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I hope she does, and there had better be no option to bring her back, because that's the coward's way
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# ? Apr 16, 2021 07:54 |
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Vincent Sucks
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# ? Apr 16, 2021 07:58 |
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# ? Jun 2, 2024 00:58 |
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Heath posted:That was one thing I didn't like about where the remake appears to be headed. They're making it out like this story is going to "correct" certain things about the original, specifically Aerith. My impression of the finale of FF7R meant that they were opening it up a bit to more than just simple "correcting". Heck, the timeline is messed up now... Biggs is alive and perhaps Jessie? We never got to see Wedge's body. Aerith's first boyfriend Zack didn't die either. I'm guessing they're planning to shake things up more than people think.
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# ? Apr 16, 2021 08:03 |