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lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!

sirtommygunn posted:

We're all aware of the theory, it's just not working, because they refuse to fix their lovely rear end store.

I don't know about that being the main reason. I can see most people just buying a game wherever it's cheapest.

I haven't bought anything on Epic because I want to choose where I buy a game instead of being forced by Epic or anybody else.

So far money also seems to be the main factor for where developers choose to publish their games even if they have to be exclusive. The developers don't really give a poo poo that the MS Store is a technical nightmare or that Epic as a store was barely usable when they started doing exclusives.

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Wiggly Wayne DDS
Sep 11, 2010



Strategic Tea posted:

I dunno they might do mickey mouse poo poo like 'hurr, there are no staff costs' in their internal budgets but there's no way auditors would accept that in when they check the company is a going concern.

Pure speculation would be that a realistic budget makes horriffic losses but that investors are standing by with huge piles of cash that would see Epic through the next 12 months (which is the requirement).
just to give you some context on where i'm reading that the mentions of profit/loss happen on pgs 13/14 regarding fortnite specifically: https://www.courtlistener.com/recap/gov.uscourts.cand.364265/gov.uscourts.cand.364265.495.0.pdf

then on 17/18 the egs questions point out there's no differentiation of margin per-platform. pg 25 it's mentioned that in the decade he was in his position they never calulcated the gross margins on unreal engine. pg 31 covers a rough p&l document they had for fornite in 2018q1

it's a shame we only have snippets from the depositions as there's a lot of juicy details in the carved out sections by each side already, even if the later console sections are comically redacted

Orv
May 4, 2011

Im_Special posted:

Windows store games literally install themselves as partitions on your drive, God help you if something goes wrong during the uninstall process. Cool DRM huh.

That's not how that works, no.

It is a pain in the rear end to get the temporary files out but no.

repiv
Aug 13, 2009

lordfrikk posted:

I don't know about that being the main reason. I can see most people just buying a game wherever it's cheapest.

Which comes back to what Wolfire are alleging in their lawsuit, that Valve are strong-arming developers into not undercutting Steam

Developers should be able to sell their games for say, $40 on Steam or $35 on the jankier launchers because they take a smaller cut, but Valves terms forbid them from doing that

repiv fucked around with this message at 14:23 on Apr 30, 2021

Karma Tornado
Dec 21, 2007

The worst kind of tornado.

twistedmentat posted:

I actually do, and that's why I like sycthe, its got these cool mechs but it also you can't just militarily dominate the game.


What's wrong with it? I can deal with a bad story if the game play is good.

it's Company of Heroes 2 but clunkier. like no real improvements to a game that came out in 2013. the only economics I've run into in a little over an hour of campaign is that I've captured some supplies from a blown up mech but I haven't been able to build anything yet. I haven't seen anything to indicate that you're going to be doing anything other than dominating militarily, really.

I like the setting and art design but I'd rather just play Dawn of War 2, basically

bamhand
Apr 15, 2010
Regardless of if you even use EGS or the Windows stores if this can force Steam to give devs a bigger cut then it's still good for everyone.

Mordja
Apr 26, 2014

Hell Gem

Karma Tornado posted:

it's Company of Heroes 2 but clunkier. like no real improvements to a game that came out in 2013. the only economics I've run into in a little over an hour of campaign is that I've captured some supplies from a blown up mech but I haven't been able to build anything yet. I haven't seen anything to indicate that you're going to be doing anything other than dominating militarily, really.

I like the setting and art design but I'd rather just play Dawn of War 2, basically

I played the demos and such, and yeah, it's also lacking the "oomph" of those Relic games, either due to budget, engine or talent. I also don't think its multiplayer ever took off, which is what I played COH2 for, and besides, that aspect of the game is kinda simplistic. I have actually heard decent things about the campaign so I do need to play that sometime.

Should also mention that they recently announced their first DLC for the end of May, which adds flying units and AMERICA

Karma Tornado
Dec 21, 2007

The worst kind of tornado.

yeah like three quarters of the achievements are based on the assumption that people would be doing hundreds of hours of multiplayer and that pretty clearly never took off

also it's currently free to play for another day or so

Wiggly Wayne DDS
Sep 11, 2010



repiv posted:

Which comes back to what Wolfire are alleging in their lawsuit, that Valve are strong-arming developers into not undercutting Steam

Developers should be able to sell their games for say, $40 on Steam or $35 on the jankier launchers because they take a smaller cut, but Valves terms forbid them from doing that
the same terms exist across the consoles as well, it's to avoid arbitrage and to not create 'friction' for consumer purchases if they're expected to cross-reference every market. it's heavily documented in the apple/epic lawsuit as normal business across all storefronts, so trying to argue it's valve-specific sounds hilarious. i'll have to dig up this lawsuit and see where it goes

repiv
Aug 13, 2009

something currently being normal business practice doesn't mean it's the best thing for consumers

"no refunds lol" was the normal business practice on platforms like steam for a long time

Broken Cog
Dec 29, 2009

We're all friends here
Isn't that "Don't sell poo poo for cheaper elsewhere" rule exclusively for games that use Steam integration stuff?

Gort
Aug 18, 2003

Good day what ho cup of tea

Broken Cog posted:

Isn't that "Don't sell poo poo for cheaper elsewhere" rule exclusively for games that use Steam integration stuff?

I constantly see Steam games on sale for less money elsewhere so the idea that Steam fixes your minimum price rings false to me

Broken Cog
Dec 29, 2009

We're all friends here

Gort posted:

I constantly see Steam games on sale for less money elsewhere so the idea that Steam fixes your minimum price rings false to me
Yeah same. I've heard about that rule, but it always felt like either it was only enforced under very specific circumstances, or Valve just doesn't care.

Are there any good examples of it being enforced?

Broken Cog fucked around with this message at 15:32 on Apr 30, 2021

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


Business like Fanatical rely all their income on undercutting Steam by selling cheap Steam games, of which sales Valve receive no income.

But yes, company who formerly owned Humble Bundle, please make such erroneous claims on court so that Valve will stop allowing publishers to generate keys for free to sell elsewhere. :bravo:

Karma Tornado
Dec 21, 2007

The worst kind of tornado.

valve should settle out of court but put the slider to one hundred percent charity

Mordja
Apr 26, 2014

Hell Gem

Broken Cog posted:

Isn't that "Don't sell poo poo for cheaper elsewhere" rule exclusively for games that use Steam integration stuff?

Maybe it's just talking about base-price and excludes sales on other platforms and resellers?

repiv
Aug 13, 2009

Saoshyant posted:

Business like Fanatical rely all their income on undercutting Steam by selling cheap Steam games, of which sales Valve receive no income.

But yes, company who formerly owned Humble Bundle, please make such erroneous claims on court so that Valve will stop allowing publishers to generate keys for free to sell elsewhere. :bravo:

What I'm wondering is how (if at all) the enforcement differs between Steam key resellers undercutting Steam, and competing launchers undercutting Steam

Valve doesn't directly profit from the key resellers sales but those sales still keep users inside Valves ecosystem unlike the user going to another launcher

Maybe we'll get some clarity from the lawsuit

NObodyNOWHERE
Apr 24, 2007

Now we are all sons of bitches.
Hell Gem

Mordja posted:

Maybe it's just talking about base-price and excludes sales on other platforms and resellers?

Yeah. This was what I understood the rule to be. So they can’t jack up the base price higher on Steam to cover the extra fees.

Wiggly Wayne DDS
Sep 11, 2010



repiv posted:

What I'm wondering is how (if at all) the enforcement differs between Steam key resellers undercutting Steam, and competing launchers undercutting Steam

Valve doesn't directly profit from the key resellers sales but those sales still keep users inside Valves ecosystem unlike the user going to another launcher

Maybe we'll get some clarity from the lawsuit
found the suit: https://www.courtlistener.com/docke...=&order_by=desc

only one document is public so far, the initial complaint: https://www.courtlistener.com/recap/gov.uscourts.wawd.298754/gov.uscourts.wawd.298754.1.0_1.pdf

e: first few paragraphs are already making extremely bold claims about active suppression of competing markets. they're going to have to do a lot of legwork to prove any of this, and uh, i doubt discovery will be the solution to the problem there

Wiggly Wayne DDS fucked around with this message at 15:42 on Apr 30, 2021

Tamba
Apr 5, 2010

pentyne posted:

The original was your typical school hijinks VN porn game with your choice of the standard harem girls, childhood friend, quiet nerd, rich heiress, your hot teacher etc. Then there was a secret story mode that was an entirely different story, alien invasion aftermath, society reduced to desperation to fight off an alien swarm horde.

Alternative is basically "hey, you wake up with the memories of the previous game" and start day one of the secret mode story but massively expanded into a 30-40 hour VN. Everything is explained in depth as is, and it goes way deeper into the mystery of the alien invasion with way less porn, like none if I'm thinking of it correctly. It was more made as a result of people going "forget the sex stuff, this alien story is amazing"

It has a single sex scene at the end of each route. And even that is only there if you actually install the patch to add it back to the steam version.
Calling it a porn game when it probably has less sex than any Bioware or Witcher game is kind of unfair.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Tamba posted:

It has a single sex scene at the end of each route. And even that is only there if you actually install the patch to add it back to the steam version.
Calling it a porn game when it probably has less sex than any Bioware or Witcher game is kind of unfair.

Only if it's presented as unsexily as the ones in Bioware games are, imo

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Alternative also has sex stuff, and you could say it has the same amount, since Alternative only has one route. The “secret story mode” is of equal length to the original. Alternative is equal to both Extra and Unlimited put together.

YOURFRIEND
Feb 3, 2009

You're an asshole, Mr. Grinch
You really are a cunt
You're as cuddly as a cockring
and charming being a shitheel

FUCK YOURFRIEND!

RBA Starblade posted:

Only if it's presented as unsexily as the ones in Bioware games are, imo

Uncanny valley dolls baring their teeth and clipping through one another. I never touch "romances" in those games.

Sway Grunt
May 15, 2004

Tenochtitlan, looking east.
I think I've hit my first mini-crisis in Dark Souls, in that Anor Londo is pissing me off to no end. I actually just rage-quit which probably means I'm not in the right headspace to keep at it today.

First it was this guy:



And now it's all those silver knights. They don't feel that hard but somehow they manage to tag me almost every time, and they are loving everywhere, the place is crawling with these assholes. Bailing out Siegmeyer took forever, I had to aggro them one by one and lead them back to the roof. I wonder if I've been neglecting my Endurance to be honest, maybe I need more stamina. But more likely I'm just careless / bad, or greedy with trying to land hits, especially with a halberd.

Oxxidation
Jul 22, 2007
silver knights are tough in a slugfest but they're also among the easiest enemies in the game to parry/riposte

Orv
May 4, 2011

Glare Seethe posted:

I think I've hit my first mini-crisis in Dark Souls, in that Anor Londo is pissing me off to no end. I actually just rage-quit which probably means I'm not in the right headspace to keep at it today.

First it was this guy:



And now it's all those silver knights. They don't feel that hard but somehow they manage to tag me almost every time, and they are loving everywhere, the place is crawling with these assholes. Bailing out Siegmeyer took forever, I had to aggro them one by one and lead them back to the roof. I wonder if I've been neglecting my Endurance to be honest, maybe I need more stamina. But more likely I'm just careless / bad, or greedy with trying to land hits, especially with a halberd.

If you have not learned to parry yet, now is the time. Silver Knights have a massive, massive parry window relatively speaking and if you've kept your weapons up to date your riposte will more than likely kill them right off.

Owl Inspector
Sep 14, 2011

If it helps, the two archers you already got past are an infamous headache for everyone so good job getting through them

I have never found silver knights easier to parry than anything else and trying to parry just gets me hit, so I simply backstab them like everything else

Orv
May 4, 2011
Anor Londo, City of Migraines.

Sokani
Jul 20, 2006



Bison

Gay Rat Wedding posted:

If it helps, the two archers you already got past are an infamous headache for everyone so good job getting through them

Plus, it could have been worse. You could have encountered THE WALL

Sway Grunt
May 15, 2004

Tenochtitlan, looking east.
I'll try to parry. I haven't used it at all because the timing seemed weird to nail down and slugging it out with the halberd was working well enough. I guess it might be time to graduate to the more advanced stuff.

Orv
May 4, 2011

Glare Seethe posted:

I'll try to parry. I haven't used it at all because the timing seemed weird to nail down and slugging it out with the halberd was working well enough. I guess it might be time to graduate to the more advanced stuff.

Parrying as a necessity or even a best option only comes up a few times in each Souls game, though most things can be parried to some degree, but you'll definitely want to learn it.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
Trying to parry silver knights is bad advice for a new player. Bad advice in general, the only place parrying is really worthwhile on a first playthrough of Dark Souls is the final boss. The big weakness of silver knights is that some/all of their attacks depending on type have long recovery animations, and you can just walk behind them and backstab them when they're stuck in them, and in some cases even during the windup. Don't lock on, just dodge their attack, run behind, face toward them and attack. They're actually some of the biggest pushovers in the game.

Awesome!
Oct 17, 2008

Ready for adventure!


Glare Seethe posted:

I think I've hit my first mini-crisis in Dark Souls, in that Anor Londo is pissing me off to no end. I actually just rage-quit which probably means I'm not in the right headspace to keep at it today.

First it was this guy:
classic

Orv
May 4, 2011

K8.0 posted:

Trying to parry silver knights is bad advice for a new player. Bad advice in general, the only place parrying is really worthwhile on a first playthrough of Dark Souls is the final boss. The big weakness of silver knights is that some/all of their attacks depending on type have long recovery animations, and you can just walk behind them and backstab them when they're stuck in them, and in some cases even during the windup. Don't lock on, just dodge their attack, run behind, face toward them and attack. They're actually some of the biggest pushovers in the game.

They're insanely easy to parry even for a bad player and it's a good place to get your eye in and start parrying harder things. No harm in it.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Enlisted looks pretty fun but I'm getting the impression that the F2P monetizing is pretty predatory. True?

Cowcaster
Aug 7, 2002



parrying is the easiest it ever gets in dark souls 1 so even if you didn't bother learning to do it in other souls games it might be worthwhile here. in fact, if you've played sekiro and can deflect, you can parry in dark souls 1, because it's the same principle: press the button right before the attack is about to hit you.

dark souls 2 and 3 added windup to a parry, so you have to start it early and get it so the attack hits you at a specific timing during your parry animation and poo poo like that.

Sway Grunt
May 15, 2004

Tenochtitlan, looking east.
I'm not sure I've even backstabbed anyone. Maybe because with a halberd I tend to keep my distance even when hitting enemies from behind? Do you need to be up close for that to register? I'll try that as well. Feels like I'm going back to school next session.

Begemot
Oct 14, 2012

The One True Oden

Glare Seethe posted:

I think I've hit my first mini-crisis in Dark Souls, in that Anor Londo is pissing me off to no end. I actually just rage-quit which probably means I'm not in the right headspace to keep at it today.

First it was this guy:



And now it's all those silver knights. They don't feel that hard but somehow they manage to tag me almost every time, and they are loving everywhere, the place is crawling with these assholes. Bailing out Siegmeyer took forever, I had to aggro them one by one and lead them back to the roof. I wonder if I've been neglecting my Endurance to be honest, maybe I need more stamina. But more likely I'm just careless / bad, or greedy with trying to land hits, especially with a halberd.

The trick with them is to circle around for backstabs after they attack. This is also a place where a shield can really come in handy, since the hurtboxes on their attacks are deceptively large. Fighting them one-on-one is definitely the way to go, either by tossing throwing knives or bombs at them, or just dipping into their aggro radius.

I'd suggest putting some time into practicing fighting them. They're a great source of souls anyway, and learning to beat them consistently will help you get better at the combat in general.

Owl Inspector
Sep 14, 2011

Glare Seethe posted:

I'm not sure I've even backstabbed anyone. Maybe because with a halberd I tend to keep my distance even when hitting enemies from behind? Do you need to be up close for that to register? I'll try that as well. Feels like I'm going back to school next session.

Yes, you want to basically be clipping into them to get backstabs to trigger

Just circle around them as close as you can and press R1 directly behind them while they’re stuck in an animation - holding up your shield as you do this for safety is good but note that you need to lower your shield before you press R1 or else it won’t trigger

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double nine
Aug 8, 2013

what's the difference between the 2 versions of nier automata? is it just that the YoRHa edition includes dlc?

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