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The Cheshire Cat posted:In my recent experience with the game, Peebee is not an exception to this problem. I mean that every asari in the game aside from Peebee shares the same face, even Dr. Lexi. The only thing they changed is coloration and some facial markings but they just reused the same face model. For some reason this is the thing that sticks with me because in Mass Effect 1 they made unique faces for everyone, even when they could get away with it like for krogan or turians
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# ? May 6, 2021 20:16 |
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# ? Jun 11, 2024 16:15 |
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Pattonesque posted:I mean that every asari in the game aside from Peebee shares the same face, even Dr. Lexi. Oh I thought you were referring to the way that their facial animation seems especially prone to bugging out (which Peebee will do a lot the second she goes off the non-bespoke animations). Which come to think of it is probably exactly because of the fact that they are all using the same face model.
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# ? May 6, 2021 20:20 |
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I tried to replay Andromeda in prep for this and it's just a tedious game to play, which is a real shame, if you cut all the tedium and bullshit and just had it be mission-based like ME2 and 3 then it'd at least be somewhat fun because the core combat and weapon variety is pretty good
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# ? May 6, 2021 20:33 |
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bobjr posted:You think Shepard decides what everyone gets to eat when they go out for dinner? gearing up for my Dennis Reynolds Shepard full renegade ME run
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# ? May 6, 2021 20:33 |
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Wolfsheim posted:gearing up for my Dennis Reynolds Shepard full renegade ME run Demonstrate biotics Engage rapidly Never don't be charging NEVER don't be charging I guess sometimes shoot your shotgun Sick nasty!
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# ? May 6, 2021 20:38 |
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The Cheshire Cat posted:Oh I thought you were referring to the way that their facial animation seems especially prone to bugging out (which Peebee will do a lot the second she goes off the non-bespoke animations). Which come to think of it is probably exactly because of the fact that they are all using the same face model.
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# ? May 6, 2021 20:40 |
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Simone Magus posted:I tried to replay Andromeda in prep for this and it's just a tedious game to play, which is a real shame, if you cut all the tedium and bullshit and just had it be mission-based like ME2 and 3 then it'd at least be somewhat fun because the core combat and weapon variety is pretty good Yeah I was enjoying the moment to moment gameplay but by the end of the game I really had a feeling of "I have no desire to replay this". There's just a bit too much game there. Looking at my played time my one complete playthrough where I went for most of the sidequests (I skipped some of the more tedious "find 3-5 things in these unmarked camps so you can go to a final camp and kill some more enemies" ones if I didn't manage to find them all organically) and it was 80 hours.
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# ? May 6, 2021 20:40 |
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Someone made a tool to generate custom images from the offical generator. https://masseffectcovergenerator.netlify.app/ Unfortunately not the full size ones.
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# ? May 6, 2021 20:55 |
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The Cheshire Cat posted:Oh I thought you were referring to the way that their facial animation seems especially prone to bugging out (which Peebee will do a lot the second she goes off the non-bespoke animations). Which come to think of it is probably exactly because of the fact that they are all using the same face model. yeah their lips do this weird exaggerated popping thing. weird all around!
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# ? May 6, 2021 21:09 |
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For me, Mass Effect: Andromeda felt a lot like the spin-offs of Babylon 5. It's fun to be back in the setting. Hey, look, there's those goofy aliens doing their things. Ah, there is a story. Not even as close as good to the original series, but still neat to be there again. And given that this is the pilot and there's some growing pains, I'm sure they'll smoothen that out for the next continuation. ... aw
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# ? May 6, 2021 21:26 |
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Baron von der Loon posted:For me, Mass Effect: Andromeda felt a lot like the spin-offs of Babylon 5. Yeah it feels like setting it up as "The future of the Mass Effect franchise" is what really doomed it. It meant that it was saddled with a ton of expectations, not just from fans, but from Bioware/EA themselves, which meant it had a huge budget, which meant it was too big to be merely "average", it had to be Another Smash Hit From the Creators of Mass Effect(tm). I feel like the Mass Effect setting is really ripe for them to just do a bunch of smaller games, but the format of AAA development meant that wasn't really an option.
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# ? May 6, 2021 21:46 |
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The Cheshire Cat posted:Yeah it feels like setting it up as "The future of the Mass Effect franchise" is what really doomed it. It meant that it was saddled with a ton of expectations, not just from fans, but from Bioware/EA themselves, which meant it had a huge budget, which meant it was too big to be merely "average", it had to be Another Smash Hit From the Creators of Mass Effect(tm). I feel like the Mass Effect setting is really ripe for them to just do a bunch of smaller games, but the format of AAA development meant that wasn't really an option. yeah among their problems was like ... "here is this thing you like! well, most of it. some of it." and if you're gonna go fanservicey you kinda gotta go all in
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# ? May 6, 2021 21:48 |
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The Cheshire Cat posted:Yeah it feels like setting it up as "The future of the Mass Effect franchise" is what really doomed it. It meant that it was saddled with a ton of expectations, not just from fans, but from Bioware/EA themselves, which meant it had a huge budget, which meant it was too big to be merely "average", it had to be Another Smash Hit From the Creators of Mass Effect(tm). I feel like the Mass Effect setting is really ripe for them to just do a bunch of smaller games, but the format of AAA development meant that wasn't really an option. EA is to blame for some of it, shuffling around teams to get things launched, but the core rot was Bioware just loving around way too long in the first place instead of having competent project directors setting deadlines. ME4 and Dragon Age 4 are the only shots left to show Bioware can still make popular RPG games. A solid cover shooter ME4 should sell enough to keep the franchise alive, but DA4 has been restarted 3x by now so anything less then Witcher 3 level sales will probably be the end of that series. And ironically, ME:A sold well enough for a normal IP, it just really under-performed for a Mass Effect title plus the reputation it had at launch gave the game a pretty bad reputation regardless of anything else they did to it. pentyne fucked around with this message at 22:33 on May 6, 2021 |
# ? May 6, 2021 22:30 |
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We better get a good drat Dragon age Trilogy remaster after this.
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# ? May 6, 2021 23:12 |
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I need a way to get Jacob into the first two spots as well, interesting that Miranda made the potential besty cut despite being playable for about as long as Jacob in the entire franchise.
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# ? May 6, 2021 23:17 |
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Doctor Nutt posted:
does anyone actually like jacob. like he isnt bad but he is more boring then kaiden and his entire thing is "i have daddy issues". here is my final one.
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# ? May 6, 2021 23:30 |
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As someone who has only played 1-2 total of all ME games put together, but is really looking forward to the Legendary edition and carefully and deliberately playing through while aspiring to 100% all of it - what character build will be the most rewarding? Any other tips to maximize fun/good times?
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# ? May 6, 2021 23:31 |
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ghouldaddy07 posted:We better get a good drat Dragon age Trilogy remaster after this. That's gonna be a monkey paw wish kinda thing though because they'll change the combat of the first game to match 3 ...which I actually like, but I know a lot of people really didn't
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# ? May 6, 2021 23:43 |
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Tenacious J posted:As someone who has only played 1-2 total of all ME games put together, but is really looking forward to the Legendary edition and carefully and deliberately playing through while aspiring to 100% all of it - what character build will be the most rewarding? Any other tips to maximize fun/good times? Adept is bonkers is Mass Effect 1, so is soldier but in my opinion it isn't nearly as fun. Mass Effect 2 has a ton of fun classes, I like the Infiltrator in particular. Might not be as necessary in Legendary, but there is an early side quest in the first ME to save a doctor on Citadel, do that as soon as you can because she gives the most dollarydoos for the huge amount of garbage loot you sell.
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# ? May 6, 2021 23:44 |
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Tenacious J posted:As someone who has only played 1-2 total of all ME games put together, but is really looking forward to the Legendary edition and carefully and deliberately playing through while aspiring to 100% all of it - what character build will be the most rewarding? Any other tips to maximize fun/good times? For 2 and 3 the only really "boring" class is Soldier, just because it's the most focused on the whole "cover shooter" aspect. The first game your options are more limited but it depends on how much they have reimagined the gameplay for LE - if it does end up being mostly the same with just a graphical update, then you probably want to go with Adept in ME1 just because they get the most to do.
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# ? May 6, 2021 23:45 |
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Soldier's still pretty fun just because Adrenaline Rush is a fun action game ability. It doesn't have as much depth as other classes but it has good fundamentals.
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# ? May 6, 2021 23:47 |
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Baron von der Loon posted:For me, Mass Effect: Andromeda felt a lot like the spin-offs of Babylon 5. this statement hurts me more than harbinger ever did since it's so completely true
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# ? May 6, 2021 23:56 |
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Android Blues posted:Soldier's still pretty fun just because Adrenaline Rush is a fun action game ability. It doesn't have as much depth as other classes but it has good fundamentals. the larry bird of RPG classes
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# ? May 6, 2021 23:59 |
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Larry bird was the best poo poo talker of all time.
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# ? May 7, 2021 00:02 |
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thrilla in vanilla posted:Larry bird was the best poo poo talker of all time. Which of you losers is playing for second place
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# ? May 7, 2021 00:05 |
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Dapper_Swindler posted:does anyone actually like jacob. like he isnt bad but he is more boring then kaiden and his entire thing is "i have daddy issues". Everyone in ME2 has daddy issues, except for Thane, who is the daddy issue
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# ? May 7, 2021 00:12 |
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ghouldaddy07 posted:We better get a good drat Dragon age
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# ? May 7, 2021 00:39 |
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SubponticatePoster posted:I get the feeling if DA4 loving tanks that'll be it; ME4 won't get made and BW will be taken behind the barn and shot. Both games are make-or-break for BioWare, and they need to go two-for-two with them being well made and beloved hits or they're dead.
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# ? May 7, 2021 00:49 |
Dapper_Swindler posted:does anyone actually like jacob. like he isnt bad but he is more boring then kaiden and his entire thing is "i have daddy issues". I do. Dude is tough, capable, and competent. Just a legit professional.
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# ? May 7, 2021 01:17 |
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nine-gear crow posted:Both games are make-or-break for BioWare, and they need to go two-for-two with them being well made and beloved hits or they're dead. Unless everyone in management over there has been replaced there is a 0% chance they can make a game that will be good enough.
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# ? May 7, 2021 01:36 |
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Doctor Nutt posted:
It's because they already have the art since she's on the real cover.
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# ? May 7, 2021 03:22 |
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Dapper_Swindler posted:does anyone actually like jacob. Kasumi and literally nobody else
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# ? May 7, 2021 03:34 |
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Well, nobodies perfect.
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# ? May 7, 2021 03:44 |
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Comrade Blyatlov posted:I do. Dude is tough, capable, and competent. Just a legit professional. He keeps trying to hit on his commanding officer even when she shows no interest, and is a racist. Jacob sucks.
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# ? May 7, 2021 03:49 |
Shepard runs the most hostile workplace ever so he gets a pass, but racist? I don't remember that
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# ? May 7, 2021 03:55 |
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I mean, he's in Cerberus.
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# ? May 7, 2021 03:58 |
Oh. Duh.
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# ? May 7, 2021 04:04 |
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Andromeda could've been so much more. Like, I have a pile of pretty screenshots, and some of the builds are fun at first, but for all of ME1's issues, it at least pushed Bioware's tech forward a bit. The quality of the facial structure and the overall animations were impressive at the time, almost good enough to ignore the texture pop-in during map loads. The galaxy maps look amazing. The skyboxes are varied and wonderful. A lot of interiors are same-y, definitely, and the procgen planets are reach/grasp problems, but overall it was a leap forward. Andromeda's a regression. In addition to the weird faces and limited conversation animations, all the humanoids run on ice skates during combat. Enemies insta-pop from cover almost as bad as the shooting gallery enemies in ME2. Each planet's dungeon has the same entrance/exit animations, the same blue color palette, the same drab vibe. The few builds suitable for Insanity are clinical and boring, and there's no tension in the encounters; either the player does enough damage with their three-ability rotation from behind cover before they get overwhelmed, or they won't. SAM could be an interesting link between family members, and/or a thoughtful examination of AI (like the Geth before ME3). Instead, he drops stale exposition in single lines. It's exactly the result of an overconfident exec who inflates the project's scope halfway thru development. It's so...blah.
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# ? May 7, 2021 04:09 |
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Playing any mass effect game on the hardest difficulty sounds like a mistake to me tbh
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# ? May 7, 2021 04:48 |
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# ? Jun 11, 2024 16:15 |
noob
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# ? May 7, 2021 05:24 |