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cdyoung
Mar 2, 2012
Lenny might have been a henchman, but he was a Professional henchman.

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Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



The Dark Id posted:

Could you clarify further, please?
Someone on *this* world.
Somewhere.

Arkanumzilong
Sep 10, 2016

Robindaybird posted:

that's exactly what happened, at the time all PS games released in NA required a dubbed track, but the producer of the localization was given a nothing budget and he pretty much figured anyone who'd buy this game would just switch to the Japanese track.

are you telling me shadow wars has a JP voice track I can switch to and play without having to suffer through that horrible voice acting?

Commander Keene
Dec 21, 2016

Faster than the others



Yeah Chaos Wars has dual audio.

ImpAtom
May 24, 2007

The catch is that the horrible dub is the only memorable or worthwhile part of Chaos Wars.

Leraika
Jun 14, 2015

Luckily, I *did* save your old avatar. Fucked around and found out indeed.

ImpAtom posted:

The catch is that the horrible dub is the only memorable or worthwhile part of Chaos Wars.

Yeah, pretty much. For a massive crossover game, it manages to feel startlingly generic.

Burger Flipper
Sep 14, 2015

by astral

Leraika posted:

Yeah, pretty much. For a massive crossover game, it manages to feel startlingly generic.

I haven't made it too far in yet. While bad, a few of the early voices aren't completely terrible.

But the game kinda reminds me of Makai Kingdom, and I love Makai Kingdom. I'm sure it'll disappoint me soon enough.

Sometimes generic is what you want though. As long as it doesn't become actually boring.

Burger Flipper fucked around with this message at 12:56 on May 3, 2021

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]
Episode CXXI: Queen's Guardian



I mentioned on the way out the door that we may have cause to return to the Queen's Garden. And it's time to make good on that.



Remember the guy who gave us the Nibelung Scene from Southampton mentioned a queen's secret castle. I'd describe this as more of a secluded mansion than a castle, per see, but details. The Queen's Garden does fit the bill so let's start our search there for the final Nibelung play chapter.


Music: Spiritualization ~ Holy Land of God




As in Shadow Hearts: Covenant tradition, our point of interest is the boss room at the far end of the dungeon. You would think the party would eventually learn to thoroughly loot the boss chamber of a dungeon before warping back to the world map. But they're probably just as eager to leave most dumps by the end as I usually am. Lord knows by the end of the upcoming bonus dungeon my smile and optimism were gone.





If we check behind the central altar we'll find a sneaky Magic Crest hidden behind the cross. Gusion sounds like someone flubbed saying Fusion and just rolled with it. Yuri, that's a real swell new Gusion you picked up. You're quite the Hamomixer.



But what we really want to inspect is the area behind the statue that was holding the Moon Stone.



Really?! Lemme see, lemme see!
It just looks like a blurry wall texture to me.
Shh. You know how these things work.

Insolent scoundrels... He who dares touch... the queen's treasure...
Pillaged... from foreign lands... by imperial right...
Will pay... with his life...
Huh?! What was that voice? I've got a bad feeling about this...




Music: Glint of Light ~ Mid Boss in Europe




Time for our first endgame bonus boss, the very originally titled Guardian. Which is certainly not a wooden block reskinned Gargoyle. Why would you think such a thing? Guardian is a Light elemental enemy with 6800 HP.







The biggest threat of this boss is that it possessed Energy Charge which will up its attack power by 125% for the next turn. It does this immediately at the start of the battle and can potentially do it again at any time. When this happens, the options are either to waste a round with everyone blocking to lessen the blow. Or just accept the fact one of our team is going to get their poo poo bopped and instantly KOed as Guardian will do 600-700 HP of damage. The latter is the smarter play overall since it's not a big deal to revive someone when there's only one enemy to contend with and they lack any multi-hit skills. Sorry, Blanca. You've got to take one for the team. We'll get you back up in a minute, boy.



Guardian hits fairly hard in general to the tune of around 300 HP of damage just from a normal attack string (400+ if we don't have a Barrier up like fools.) Additionally, its attacks can inflict Special Attack Down so it's best to sticking to fisticuffs and stabbing instead of magic. The wooden golem is strangely resistant to fire. Who'd a thunk?







Speaking of fire, Guardian can just plain summon a meteor shower to pelt a targeted party member. This has kind of a long attack animation, what with the view from space. Yet it does less damage than if it just lumbered over and clobbering someone. But, maybe it's just having fun.





Beyond a couple of our team getting bodied out of nowhere to Energy Charge supplemented attacks, this is otherwise a bog-standard fight. Go to your dead queen, vile royalist toy.


Music: Result ~ Victory






Our reward is the usual fountain of Cash and EXP. But more importantly, we can now reclaim plundered treasures and return them to their rightful owner -- a German army deserter.


Music: Spiritualization ~ Holy Land of God




Thanks! This is the last one...
I helped.
...No you didn't, Gepetto.
Why are you even standing here?
Meh. I got bored.




And thus we retrieve the final Nibelung Scene and with it unlock Karin's ultimate Sword Art, Sonnestark.







Sonnestark is a Fire class AOE with a hefty 88 MP cost. Karin strikes a pose and summons an exploding Phoenix sigil. It's honestly kind of underwhelming compared to leaping in the air and lobbing a flaming sword at an enemy's head or doing a furious 20 hit combo of swords slashes. But it is what it is.



With that, our time in the Queen's Garden comes to a close and we have no need to ever return.





But we're not done with the British Isles yet. Our next destination is a return to Wales to drop in on Roger Bacon. Deep hurting awaits once more in the cursed land of Aberystwyth.



What's up? What's going on?!
We only stopped by because Gepetto had to use the bathroom.
Sue me. I'm old.

Well... I had a bad feeling, so while you were all away, I went down to the underground Neam ruins... And I was right! There are evil-looking waves swirling towards the altar down there!
Evil, swirling waves?
Yeah, they might be some kind of side effect from removing the Émigré Manuscript.
Ugh. That evil book again? It's causing problems even when it's not around now? I told you we should have burned the thing.
That is a priceless artifact of sublime arcane power!
Still sounds like good kindling to me.

If we don't do something, I bet some weird, monstrous creature is gonna start coming out of them or something!
Wasn't that place already infested with monsters?
Yes. But I'm talking weirder and even MORE monstrous creatures!




Well, we've got to do something before it's too late...
Why don't we just dynamite the entrance and seal it back up? That place has been nothing but trouble since we opened it.
That will only delay the problem.
Sure. Then we'll take care of it later. We're kind of busy already.
He's not wrong.

Okay, I'll go take care of it!
Another harebrained idea!
<points at Joachim> What did you say?! You're coming to, you know!



Of course! Who else would I pick? This is just the job for my trusted ally! Right?
Well, I guess...
That's better, sidekick!
S-sidekick...?

Stay alert down there! You can bet it won't be a friendly monster...
Are you trying to scare me?!
Well, naturally it'll be hostile. I mean... it's called a "monster" for a reason and it's not because it gives out hugs.
I dunno. It's a real pain, going all the way down there, you know...
I still vote we just block the entrance and move on. I'm really not feeling a bonus dungeon right now.
You want to just ignore it?! Fine. Forget it! I'll go by myself!
<shrug> Go for it, squirt.



It's been so long since I've gotten to do anything...
Tch. I hope you like blocks and switches.
Cubes are a pleasing shape.

Oh, Kurando! I knew I could count on you!



But I didn't say anything...
I already agreed to go.




......







Yuri sees Kurando's true plot.



Hey, remember when I said Immortal Mountain was hands down the worst dungeon in the game? Yeah, as far as the main plot dungeons go? Certainly. But main plot dungeons do not hold a candle to the tedium that is some of the endgame bonus dungeons. Tune in next time for a switch-flipping tower of pain with a mandatory party including two characters dragging in levels and with some of the least utility in the game, no less! A return to Neam Underground and two and a half hours of my life will be forever lost next time on Shadow Hearts: Covenant.






Video: Sonnestark Sword Art






Karin and Anastasia Illustration - Karin with a look of "please get this gremlin princess off of me."

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Ack, you reminded me of the upcoming dungeon. drat you! You maniac! drat you to hell! :argh:

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


That was one of the last pieces of endgame content I did, and I'm very glad of that.

Leraika
Jun 14, 2015

Luckily, I *did* save your old avatar. Fucked around and found out indeed.
The boss at the end was good but the rest was NOT.

FeyerbrandX
Oct 9, 2012

As long as the 2 forced idiots aren't in some sort of escort mission mechanic where if they fall its game over it can't be too bad.... right?

Weeble
Feb 26, 2016
I don't remember this dungeon.

I remember the boss at the end, but not the dungeon itself.

Being forced to use Anastasia and Kurando wasn't a problem for me as they were two of my headliners anyway.

Anastasia has some pretty high magic; she's a menace with crest spells. Also I guess some of her monster spells are good too.

Kurando's a beat-stick.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

I used Kurando pretty regularly, least this isn't forcing you to use Lucia AND Geppetto

Rabbi Raccoon
Mar 31, 2009

I stabbed you dude!

Weeble posted:

I don't remember this dungeon.

I remember the boss at the end, but not the dungeon itself.

Being forced to use Anastasia and Kurando wasn't a problem for me as they were two of my headliners anyway.

Anastasia has some pretty high magic; she's a menace with crest spells. Also I guess some of her monster spells are good too.

Kurando's a beat-stick.

My main party was usually Yuri, Blanca, Joachim, and Anastasia. Anastasia was my main caster and had a versatile skillset, while Joachim was my beatstick. Blanca was my best boy and filled in whatever role was needed, but typically was a healer and combo creator. Yuri was typically a second beatstick, but his Fusions let him do whatever I needed.

Kurando just comes too late. I like to get in a groove with my characters and stick with them for most of the game. Characters that come after my party is full for the first time tend to fall out of my main party pretty quick, unless they really intrigue me (story or gameplay-wise). Kurando just comes so drat late.

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


All the characters are perfectly good if you ignore their gimmicks and either hit things (Joachim, Kurando), cast crest magic (Gepetto, Lucia, Anastasia), do both (Karin, Blanca) or just do whatever (Yuri).

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
The guy who has the equivalent of Lucia's Aromatherapy in New World cranks it up to eleven and is really good despite joining even later than she does

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Kurando is solid, just unfortunately he suffers from last party member syndrome.

Lucia's a solid mage, but why use her when you can use Blanca, Karin, or Anastasia who can mage good and their gimmicks are actually useful.

Magic Fanatic
Oct 28, 2008
I was addicted to getting my hit count as high as possible during bosses, so my party was Yuri/Karin/Joachim/Anastasia for the longest time, with Joachim eventually getting switched out for Kurando for a thing much later on.

Weeble
Feb 26, 2016

Magic Fanatic posted:

I was addicted to getting my hit count as high as possible during bosses, so my party was Yuri/Karin/Joachim/Anastasia for the longest time, with Joachim eventually getting switched out for Kurando for a thing much later on.

Exactly!

Yuri/Karin/Anastasia/Kurando was my final party too.

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]
Episode CXXII: Brought to You by Square Space


Music: Spiritualization ~ Holy Land of God




Welp. Let's rip the Band-Aid off the first of SIX endgame dungeons of Shadow Hearts: Covenant. This is a return trip and further spelunking into the depths of the Neam Ruins.



This is Anastasia's character sidequest so she'll be taking the party leader reins from Yuri for the duration of the affair. Kurando is also a mandatory component of the Princess and Company team. They're both a bit underleveled compared to our usual battle buddies. But, it's not too big of a deal really. It's just going to make fights take a little longer. And by fights I mean the boss of the area takes around five minutes longer than it ought to. Anastasia is a good magic user. Kurando is fine for just hitting things well. He mostly got shelved because he joins the party way too drat late in the game and his overall utility beyond hitting stuff is limited due to the lack of Crest Magic. Anyway, we'll bring Joachim along so he doesn't get in trouble for slacking with Anastasia and of course Yuri is coming because... it's Yuri. He's the best character in the game in any situation.

It should be noted that all the endgame dungeons have their own mandatory party leader but this is the only one that has two forced party members. And it's not because Anastasia and Kurando are sharing their character-focused dungeon. Kurando has his own character-specific area later. It's also a terrible dungeon. So look forward to that!



The Neam Ruins are rude for several reasons. The first of which...







We just have to straight-up replay the first four floors of the dungeon, puzzles and all, to make it to the newly unlocked area. We can save some time not bothering to go after treasure since... we already looted it all the first time around and there is no treasure to get. But still, it's annoying to have to repeat content. Especially, since random battles are still active here. They're still the same mid-Disc 1 enemies from the first go around. We could have left Gepetto to nap in his apartment in Paris and if he were to sneeze there it would still obliterate the entire species of any monsters we encounter on these upper levels in a fight.



Eventually, a short jog away from where we fought the Grail Gazer and retrieved the Émigré Manuscript, we find a new red block we can ride to a level below.





And look at this loving mess of colored blocks and switches goddamn everywhere like a nightmare Minecraft session. Including the ten-minute waste of time getting here, did I mention this dungeon took two and a loving half hours to complete? This is partially due to the insane density of switches to flip and blocks to ride all over the place and the backtracking, oh the backtracking, to get to other switches and other blocks.

But mostly, it's due to the overwhelming frequency of random battles.




Music: Vicious 1915 ~ Battle in Europe




New creatures of filled the lower reaches of the Neam Ruins. First up we have the Aerolite. This bouncy little bastard is a Wind elemental enemy with 219 HP which is JUST enough health that it can usually tank a magic spell AOE. This is unfortunate because these guys come in hordes of four to six per battle and it sure would be handy to wipe out multiple at a time. Aerolites hit for around the 150 HP range of damage and can inflict Tight Ring in the process. They also have a Wind elemental spell that can deal out around 200 HP of damage to a single target.

An aerolite is a type of meteorite. Don't ask me what that has to do with the squat little brother of the Mass Production Evangelions.



Every single random battle configuration in the lower Neam Ruins also includes this big boy -- Talos. This is the source of what draws out random battle lengths the most in this dungeon so every drat one is at least a three to four-minute affair. Mostly due to the fact it has far too much health for a common enemy wit 880 HP and is of the Light element. You know... the Light element. The element that Kurando, a mandatory party member who is only good at hitting things, is also aligned with. So he does reduced damage against the enemy with the highest pool of health. Thanks, game. It is swell you did that.

Talos just hits like a truck to the tune of 200-300 HP of damage and can cause the Reverse Ring Abnormality. It has a Light elemental spell that I think I only saw one of them cast once. It mostly just lumbers over and punches people. Every random battle here boils down to quickly killing everything else and then everyone focuses on chipping away at the remaining Talos. It's a routine that gets old. Fast. Especially when you have to repeat it eighteen times. I counted. I had eighteen random battles in the lower Neam ruins. This did not count the three or four squash matches in the repeated levels of the dungeon. That would bring the total to twenty-two random battles for one dungeon. And that's following a guide to do this optimally!

I hate this dungeon.



Lastly, and certainly least, there is the Onlooker which are Fire elemental creatures with 210 HP. In the eighteen random battles here I encountered these enemies exactly once. They just cast fire spells and die easily. They are otherwise completely unremarkable. Supposedly they can inflict Fast Ring but again. I saw three of them total and they all died one round after going "what the hell are you" when they managed to appear the solitary time.


Music: Spiritualization ~ Holy Land of God




I'm not going to go completely in-depth with every single step of going through this nonsense stream of colored box rides and switch flipping. As just following the critical path is not enough since there are two Key Items we need for other sidequests here. Here, I'll all the steps just to get to the first key item. Assume between every two bullet points there is a random battle:
  • Arrive in the new area and ride the nearby purple block.
  • Ride the gold block where you arrive.
  • Go southeast and ride the purple block. Flip the switch here. Ride the block back down.
  • Go north and then east. Ride the purple block.
  • Now ride the gold block here.
  • Ride another purple block.
  • Ride another purple block down.
  • Ride another ANOTHER purple block down.
  • Ride the red block up.
  • Hidden around the corner of this room out of sight find your reward.





All these steps are roughly a quarter of the traversal of this area. And this is just to find a hidden porn mag. These go for a premium nowadays what with most Shanghai smut being obliterated when Seraphic Radiance magic nuked the city.



Hey! Old Roger must've been running away pretty quick to leave this behind!
Wait... what was he doing down here... Ugh. I shouldn't think about that.
What kind of book is it?
Por—
I-it's nothing!! You shouldn't look at it, Kurando! You mustn't! It would poison your pure heart! Yuri, quick! Put it away! Just seeing it out of the corner of my eye makes me feel sick!
Okay, okay...

We'll need to remember to give this back to Roger Bacon the next time we see him. It gets lonely in Wales. Unless you lust for evil. Getting back on track, we're just going to get to the treasure of note. Assume at least twelve actions that included riding blocks and flipping switches were performed between each area of interest.





In any area that requires additional backtracking and switch pulling to form a bridge to a treasure chest (and then retreading all the steps to reset it because it blocks our path to the exit otherwise) we find an Eternal Key. This is the only one of these in the entire game and as it says, it functions like the Third/Fifth/Seventh Keys only it can potentially be used limitlessly as long as we had superhuman reflexes and continuously hit Strike Areas. The Judgment Ring speeds up over time so it's not like it's feasible to do an infinite combo with it. But in theory... you could have Yuri do a five hundred-string combo to punch someone so much their entire bloodline, past and future, feels it.





Much more importantly, in a much less hidden area (it's just an extra block ride down to a lower area while taking the critical path to the exit) we find the Hieroglyphics the ghost of the professor in the Fort of Regret requested. So we can wrap up that sidequest when we get out of this infernal dungeon.





Jump to about forty minutes later and we finally come upon a red block that leads down to the lowest level of the Neam Ruins. We're going to want to equip everyone with accessories that guard against at least some of the more annoying status ailments. Optimally, we should have probably waited until later in our endgame quest marathon to tackle this dungeon as we would have picked up a few accessories from other optional dungeons that would negate all status effects.



But eh, we'll deal. Neam Ruins is tied to the Fort of Regret, the Trading sidequest (or at least one bonus item associated with it), and no less than three ultimate weapons that just so happen to go to three members of our core party for the LP when not forced into a lovely dungeon with two mandatory characters.





I didn't even know this was here. These ruins must be huge.
If there's any more than this, I don't want to see it.
The waves are focusing in the center of the altar. You can feel something creepy coming of them, right?
There's definitely some sort of chaos energy coming out of that emerald.
<nods> Mhm. It'd be terrible if it fell into the wrong hands.




I've got to get a photo of this monster, whatever it is. Otherwise, it'll all just have been a waste of time...
Did we really come down here so you could fill up more of your scrap album?
This is important documentation that can be passed down to future generations to protect Russia from great evils.
...Well, it's not going to protect 'em from boredom.
Hmph!

It's coming!









Yep... Yep, that sure is a dick with an eyeball growing out of it... That sure is exactly what we're all looking at right now in Shadow Hearts: Covenant for the Sony PlayStation 2 home video game entertainment console. Yep.



Look! If you've got something to say, just spit it out!
What's with all the weird pauses? Are you out of breath? Are you reading off a cue card somewhere? Hurry it up!
...? Hehe... I... have... awakened... the power that sleeps... within the earth...
I can't wait around for this, you snail! Just get to the point! What's this sleeping power you're talking about?
I will destroy the world... with the sleeping power...!



Do you really want to destroy the world that badly?
You need to get in line. There have already been at least three guys ahead of you trying to pull this nonsense. It is really getting stale.
Yes. Once the land is ruled by my hand, then...
I thought you said you were going to destroy the world? Now you're going to rule it? Who are you going to rule if you destroy the world? Rocks? You can't have it both ways! Have you even thought about this for more than a minute?
I will rule... all...

Once you rule it, yes? And then what?



......
Then...
......
Then... I'll have to think about it...
You don't know, do you?! You just come up with this stupid plan to destroy the world and call yourself a monster?! You're ridiculous!
And you LOOK ridiculous. What are you even going for? You've got this big flappy flesh bulb with a tentacle with an eye coming out of it and a big weird bug body with... is that horse legs coming out of your chest? Why the heck are there horse legs coming out of your chest?! That's the stupidest looking thing I've ever seen. What purpose does that even serve. Why are they wiggling around? Can you even control them.
...They are a touch erratic, but...
And you've got this whole greasy goth long haircut and dumb looking puffy shirt with oversized work gloves and that gaudy crown! Ugh! I wouldn't put that thing on one of my dolls. And I can tell you right now that red eye shadow? It does NOT go with your gross purple skin.
I... I have a look I'm trying out.
Oh you're TRYING to look stupid? Well, you're succeeding! And that's not even getting to that giant carpet-looking excuse for a cape. And you have those huge bug wings fluttering? Aren't they just smashing into your cape constantly? How are you even hovering like that? It's going to get really embarrassing for you when one of your wings gets caught up in the fabric and you topple over like a stupid klutz.
That... that has never happened!
I barely even want this thing's picture anymore. My photo album has standards and this is falling far beneath them.
drat, kid... Harsh.
I'm sorry if honesty is harsh! But everything about this monster mash is stupid! Especially his stupid plan or lack thereof one.




Yep! Stupid! Stupid! Stupid!
Silence!
What? Are you going to fight us now because you're mad? Way to be just like every other stupid world-destroyer wannabe!
You will pay for this insult!
S-T-U-P-I-D!





Music: Glint of Light ~ Mid Boss in Europe




Time to take on our second optional boss and final obstacle of Neam Ruins -- Orobas. Orobas is a Non-Elemental class enemy with a healthy stock of 7500 HP. This boss is actually fairly tough compared to recent entries in the boss arena. Especially with a somewhat underleveled Kurando and Anastasia, even if they did shoot up several levels by sheer virtue of the density of random battles we faced to get to this point.





One of the tougher parts of Orobas is its unique skill, Euthanasia, which is a Water elemental AOE attack that hits for nearly 300 HP (closer to 200 for Anastasia with her innate Water element resistance) but more harshly it inflicts a medley of status effects all at once. It literally throws the book at everyone and 2-3 will likely stick. This is why we wanted accessories that guarded against the more debilitating statuses. Even then I still had to blow a couple of Daphne Fruit (cures all status ailments) on Kurando and Anastasia to get them back on their feet. Plus cure everyone from the sizable hit. Thankfully, Orobas only uses that attack very infrequently. We just need to limp past that opening blow from it.



While we're here, we can take Orobas' Snap Shot to grant Anastasia the ability to use Euthanasia herself. Which mostly is just a strong Water elemental attack for her as just about any major enemy this late in the game will be immune to status effects. So the whole inflict every status thing is a bit moot.



Orobas also likes to cast Mirage on himself to increase his Evasion rate. I swear these kinds of buffs are just broken for enemies as I spent most of the fight just having Yuri, Kurando and Joachim just beating the poo poo out of Orobas with physical blows. Hell, I blew a Fifth Key on Yuri in the middle of a Combo right after he cast Mirage just to speed the fight up and we're sitting on five of 'em while approaching the end of the game. That was twenty-five hits in a row and zero misses occurred.



Orobas also has Astaroth old trick of the Hail Crest AOE which lowers Evasion which... again, the amount of times attacks have missed or been dodged I can probably count on one hand.



The Neam Ruins' big boss' normal attacks are fairly damaging but it also can employ Dying. This is just its normal attack string but it reduces the target's health to a single HP. That needs to be addressed sooner rather than later.





Beyond that... it's a Shadow Hearts boss. Buff. Keep your health up. Always be doing Combos. Same poo poo, different regal insectoid... horse... eyeball dicked... thing... day.


Music: Result ~ Victory






Remember how I said we'd have an accessory that negates status effects? This is one of those accessories! The Crucifix is a returning accessory from the previous game. It only gives +5 Special Defense but more important it has immunity to all Status Effects AND Ring Abnormalities. It's quite good! There are four total in the game and this is the first of 'em



Level Ups for everyone! Even the people that haven't been used since Battleship Mikasa.


Music: Spiritualization ~ Holy Land of God




I hope that taught you a lesson! If you turn over a new leaf and work for me, I'll spare your life.
Otherwise, the full wrath of the Russian Empire will be upon you!
S-spare me?!
Ahem! Spare me, what?
S-spare me, please?!
Fine. If you promise to behave yourself, I'll take you out of here and show you there's a great big world out there.
Hey, this thing is NOT joining our party.
Hush! I am still speaking!
...Whatever.

I'm giving you a chance to forget your stupid plan, and come up with a new one.
One that DOESN'T involve destroy, ruling, or otherwise stupid worldwide ambitions.
......
So? Don't I deserve some thanks?



I'm your servant now...





And by servant, he means he'll transform into the Orobas Magic Crest. Oh hey, we get our own Hail Crest to use finally. That actually could come in handy. Aqua Resist less so since most major endgame bosses going forward are Non-Elemental class and will just kind of throw out whatever attack they element they drat well please.



Anastasia marches out of the dungeon.



Yeah.
I'm starting to think we should have just let Nicolai take over the Russian throne if that gremlin even has a slight potential to take over someday...
A scary thought.

<walks up to Kurando> You'll probably have a lot to put up with, Kurando.
Huh? Well, um...
It's going to be tough to have her carry around your balls in her purse. But be strong, Kurando. Be strong...
......




And with that, we can get the hell out of the Neam Ruins (we are thankfully teleported to the exit immediately) and never, EVER return there for any reason. Two and a half hours... gently caress. Me.

Anyhow, while Anastasia said to return to Roger Bacon's house, there isn't actually a reason to do so. He'd just be neat, thanks for sorting that out. EXCEPT, we did pick up that Shanghai Heaven porno rag. If you'll recall in the first game, we stole a similar Erotic Magazine from the wizard Dehuai to later trade to Roger Bacon for err... status augmenting panties for Alice. Guess what we're going to go do now...



Huh?! W-what's this?!
You dropped it.
We found it. A glowing ray of hope in that dark, evil place...
Y-you brought it back for me?

Yuri turns around and looks to the sky.


Music: ALICE (Piano Arrangement)




Yeah.
It was like I lost a part of myself when it was gone...
...I know how you feel.
That gnawing emptiness in your soul.
Yeah...
...So you'd better keep it safe.
Nothing will fill that hole in your heart once it is gone...
Yeah.

Yuri turns back to Roger.



I really wanna thank you! Here, have these!





And so we once again we gain magical panties from Roger Bacon. Let's not ask why he has a stock of women's underwear imbued with magical power. As the description suggests, this halves all physical damage and gives a generous +10 Physical Defense on top of it. In the previous game, only Alice could equip this. This time around, all female characters (Karin, Lucia, Anastasia and Gepetto's Cornelia) can do so. Karin will be equipping these as she is our female character mainstay. I can easily tell you that they do actually change Karin's underwear color since Karin is physically incapable of not flashing you if she does any animation ever in battle. 2B flashed me less and she was regularly double-jumping.



Oh by the way Anastasia was just off-screen watching our protagonist trade a Chinese porn mag for a pair of panties. Most RPGs reserve endgame character quests to expand their background or give them a key moment to shine or resolve issues of the past. Shadow Hearts: Covenant says those RPGs all cowards and is just mostly here to shitpost.

And I can respect that.



For the rest of the LP, I had done Library entries at the end of chapters. But... roughly a quarter to nearly a third of the game's entire Library entries are sequestered to the endgame portion of optional content. And considering we're frequently going to be doing entire new dungeons, we'll just do Library cap-offs at the end of 'em to make things more manageable. Otherwise, I'd have to do an entire Library update and... I don't want to do that. So here we go!



Monster:



They're second cousins, twice removed artificial constructs.



And then smashed through several hundred feet of Welsh cursed earth to end up in a bad dungeon. Along with a hundred others of its race. Wales, man...



It saw it was going to be punched until it exploded and accepted the inevitable fate.



Hephaestus, you're a dick. I'm glad Kratos murdered the poo poo out of you.



Lord of Warps. Warp pipes, warp zones, wrong warps. He's got it all on a lockdown, baby. And it drives me crazy.





Orobas Concept Art - Mhmm... Mhmm... I like what you're doing here. But I am gonna need to have a penis on it. It's essential.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

I gotta agree with Anastasia about these demon lords, she's got a point this time.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Brought to you by Square Space? I kinda prefer the works of Montana Recreations-https://www.youtube.com/watch?v=7Wtdq3k_i4Q personally.

Yuri is the best character in the game for most any situation- except for Blanca. Good Boy. :)

Before Yuri activates the Eternal Key, he typically whispers "You are already dead..."

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


Regarding light elemental enemies, is Kurando's dark fusion available yet? That seems like it would help a lot.

Weeble
Feb 26, 2016
The Eternal Key!

So a fun thing you can do in this game (I forget if it works in FtNW) is use the Gamble Ring.

Remember, it's the one that condenses your entire judgement ring into a single critical area, that if you hit does your full combo. One button press at initial ring speeds for a full combo.

Yes it works with keys, yes it works with the Eternal Key. Succeed a single (admittedly hair thin) button press and your character of choice won't stop attacking until the enemy is dead.

Give Lucia/Anastasia/Geppetto a really weak weapon so they only do single digit damage per hit, and you can get a multi-thousand hit combo.


So yeah, the Eternal Key is pure meme potential

I will edit out those spoilers if Id wants that to be a surprise for later.

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]

ultrafilter posted:

Regarding light elemental enemies, is Kurando's dark fusion available yet? That seems like it would help a lot.

Everything is available now. I just wanted to get Neam Ruins out of the way first since they suck and I'd like to alternate between dungeons and sidequest wrap-ups and not be stuck in dungeon crawling mode back-to-back.

Picayune
Feb 26, 2007

cannot be unseen
Taco Defender
So Orobas'... eyeball-dick banana peels... have some kind of half-dressed ladies painted on the insides, I guess?

I love Shadow Hearts monsters. I really do. When they're good they're just a giant pile of WTF.

Leraika
Jun 14, 2015

Luckily, I *did* save your old avatar. Fucked around and found out indeed.
I would play the game where Princess Anastasia Romanov went around kicking down the door on bbeg-tier evil demons and telling them they're stupid and their plans are stupid.

CheeseThief
Dec 28, 2012

Two wholesome boys to brighten your day

It's hard not to like Anastasia after that showing.

Supersonic Shine
Oct 13, 2012
You hate to see a little girl get jaded about saving the entire world. Everything becomes routine if you do it long enough.

FalloutFan56
Jan 3, 2020
This was probably my second favorite endgame quest. I mean, the dungeon suuuucks but having Anastacia verbally (and physically) beat down a demon lord and turn him into her personal servant always gave me a chuckle.

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Anastasia rules.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Yeah, Anastasia’s verbal beat down was nice. To me it just doesn’t make up for that annoying dungeon, though. ;:(

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]
Episode CXXIII: Ghosts, Spies and Little Guys



Now that we can leave the Neam Ruins to rot for the rest of eternity a bounty of content can be checked off the agenda for the Shadow Hearts 2 Endgame. First up, we are heading straight back to Roger Bacon's house. We did need to leave the area and return to trigger the next event that can occur here because video games be like that sometimes.


Music: Spiritualization ~ Holy Land of God




Roger has moved from his usual spot in the center of his home to a side area with a sci-fi treadmill. Hey, remember how we received Yuri's ultimate weapon in the previous game by having Yuri run on a sci-fi treadmill and accidentally teleported Roger Bacon to the moon? Yeah... what if we just did exactly that again?



What's up, Roger? You're certainly in a good mood.
Putting that magazine to good use, huh?
Hehehe. I'm finally finished with the repairs. Behold the rebirth of the glorious teleporter!



Oh, that thing, eh? What did you have to go and hide it on the moon for, anyway? It's not like anybody'd want it...
We should have hidden that Émigré Manuscript piece of crap on the moon. It would have saved everyone a lot of trouble.
Nonsense! Do you know what the vacuum of space would do to a tome like that?
Dunno. Don't care. We can toss that thing into the sun for all the good it's done us.

Bite your tongue! You know I couldn't let such a powerful weapon get into the hands of some evil genius! But, gee, you really did show up at a perfect time! What luck!
Mere chance. If I'd known what you were up to I would've stayed far, far away.
So how about it? You ready to take another little sprint? I bet you're just itching to hop on that thing!
Can't say I feel the least bit itchy.
You sure?
Positive.
Not itching just a little?
Not in the slightest!
Though my legs are starting to ache remembering the last time we did this crap.


What?
...Guess it can't be helped. I'll have to do the running, I suppose. You just go stand in that Warp Point.

Roger motions to the center of the room.





...I'll do the running!
No, no. That's fine.
No, really! Suddenly, I'm just dying to go for a jog. Oh, please! Please, please let me do the running! C'mon! You go stand on the Warp Point.
I already went to space once to punch out a god. I'm good on space travel.
Thatta boy! Thanks, Yuri!

Yuri runs onto the warp treadmill.



Yeah, yeah!

Roger trots over to the Warp Point/Elevator combo platform.



Or with the luck I'm having I'd end up in the hell dimension or stuck in some awful floating platform jumping segment. That'd suck.

Yuri starts jogging and the machine begins to power up.



That's the way! Now give it all you've got!



As in the previous adventure, we're now tasked with striking all the Hit Areas on the Judgment Ring a whopping TEN revolutions of increasingly swift speed. While this is still a taxing task, it's not nearly as hard as the Shadow Hearts 1 incarnation. The Hit Areas are far more generous and the maximum speed isn't nearly as impossible with the split-second input lag on the emulator. It only took me two tries to get it down compared to the too many tries obtaining the Nightbird Claw.





Watch he ended up on a Mars moon or got stuck in some alternate world that operates strangely like a medieval RPG and everyone is horny for no real reason.
......
...He'd probably like that, actually.




The sound of something falling from very high and impacting on the ground with a loud thud.



Neil Armstrong is going to be very confused when he sets foot on the moon and there are multiple burnt outlines of a tiny man smashed on the moon's surface.

Roger dashes across the room up to Yuri and the treadmill.



Welcome back.
<pant> I went there... to the moon!
How do you get back from the moon, anyhow?
<pant> Like I told you... last time... I jumped. You... would be surprised... by my ups...

I-I brought back a souvenir...





And so we gain Yuri's ultimate weapon. Yuri, please do not try to punch out the planet with these. That would be ill-advised. But we will wear them to punch other, less destructive targets with its +209 Physical and +188 Special Attack power.



By the way, there, Rog. You almost died out there again, didn't you? You okay?
You ever think about hitting the water or something instead of face-planting into the solid ground to get back?
...Wh-what are you talking about?! Of course I'm okay. Ha ha ha...
......
Phew! It's pretty nice for distances, but I'll admit it isn't very convenient. I'll have to make a few changes...
Have you considered an energy source that isn't a guy jogging on a treadmill?
Now that's just absurd, Yuri! Just leave the science to me.




That concludes our business with Roger... for now. We now shift focus toward St. Marguerite Island and the Fort of Regret. Now that we have obtained the Hieroglyphics tablet maybe we can send the Professor's ghost to the great beyond and never come back to this drat island again.


Music: In Darkness of a Labyrinth ~ Dungeon




It's still in fairly good shape despite sitting in an ancient ruin flooded with an evil aura for lord knows how long.
You mean it really did exist? This Hieroglyphics table thingy? Good thing I asked, just in case!
Hey! You didn't even know if it really existed?!
I suspected it existed. At some point... I think. Ghost memory is flaky. That's why we were doing this, isn't it?

<turns away> A-anyway, I'll just get down reading it here... Hmm, I see... What do you know? Well! Hmm...
And? Does it tell you what you wanted to know?
<turns back> Well... You already heard, didn't you? About the weapon that could destroy the world? I thought it was in this fort. But this tablet says it's on the beach in Cannes...
This tablet looks thousands of years old and it's pointing to a... beach in southern France? Doesn't that seem... off...?
Hey, I'm just translating what it says. I didn't make the tablet.

So that means Professor Stein was right.
I'm not too happy about it, but yes, it looks like it. By the way, what year is it now?
It's 1915. Why?
Haven't we been traveling for nearly a year now? How is it STILL 1915?
We have more pressing matters to worry about, Yuri.
I dunno. Time failing to move is sort of worrying. We've been to Cannes a half dozen times now and it's been sunset every time. I think it's just always sunset there...

Yikes! Big trouble! This is the year that weapon is supposed to go off! No time to explain! I'm already dead, but you guys are going to die too if you don't hurry! Quick! Take this Hieroglyphics tablet to Professor Stein right away!



Alright. Back to Cannes one more time. I believe this is the final time we'll have any reason to return to this town.



Professor Stein has vanished from the beach. But in his place we find...


Music: Gathering God ~ Thrill




Wh-what do we have here?!
Hold on! Do you hear voices coming from inside?
I-I think she'd right! Sounds like little people in there!
They're really swearing up a storm too. Yowza! That's some colorful language.
They would be tiny sailors, would they not? It makes sense.
Wouldn't they technically be tiny submariners?
I don't know. I was in the German Army, not the Navy.

Hmm. Nice submarine...
What? You mean it's not a toy?



The legendary submarine that brought star travel within the grasp of mankind. Its name, the "Nautilus"!
Its conquest is the sea of stars. The final frontier.



How long do you think he's going to talk?
Don't worry. This is his last weapon. Let him get it all out of his system.





And so Joachim receives his ultimate weapon -- a tiny space submarine staffed by miniature astrosailomariners. The ship bestows +212 Physical Physical and +185 Special Attack power.



The Nautilus surges forth, leaving the trail of men's happiness and aspiration in its wake! What splendor...! What magnificence...!

Joachim walks off with the Nautilus in tow.



<nods> Sounds good.
I could go for a burger.
Ooh. Yeah! Good idea.
It's decided. Let's burg!


The party leaves the beach and immediately wrong into Professor Stein.


Music: Town of Twilight ~ European Town




I went home for the day. Do you think I lived on the beach like some sort of hobo?
There were a few documents I wanted to look into. But what are all of you still doing in Cannes?
We came back to find you. A certain man asked us to give this to you.
Well, the ghost of a man, technically...

Karin hands the professor the Hieroglyphics tablet.



We'll fill you in later. The man told us we really had to hurry. Could you take a look at it now?
<turns away and looks over the tablet> All right. Hmm...
<nods> Well! What do you know...? Hmm... I see... What?! Oh, no! If it's true, the world is going to be destroyed...
In roughly... let's see here... eight minutes from now! Good lord!
...It's good we didn't stop to eat before bumping into you.

We must find that weapon, the Nautilus, as quickly as possible!



What? You did?
Just now. We found it washed up on the shore.
You did?!
Where you were usually standing, actually.
<gasp> Oh, no! We have to destroy it immediately! Before it wipes out the entire planet!
<folds arms> Don't worry. I gave the crew a nice little talking to.
When the hell did you do that?!
We just concluded a pitched negotiation of terms.
How? You were gone for thirty seconds.
Was I...?
......
...Yes!

Do you really think it's safe now...?
<clenches fist> You bet! We made a nice little agreement among gentlemen. They gave me their word. No need to worry!
I know they will honor their words...
For we!
Are men!
Of the sea!
......
...Why the hell did you say it like that?!
Proud naval tradition!




No need to thank me. We didn't do a thing.
Joachim is just going to bash things with it. It is in good hands.
...Excuse me?
D-Don't worry about it.

I'm really glad. It looks like all my research wasn't in vain after all. By the way, it was Professor Mancini who asked you to bring me this stone tablet, wasn't it?
What? Well, uh... We...
You don't have to hide it. He and I are just about the only ones that could read that Hieroglyphics tablet. Give him a message from me, would you? Tell him, "Nah, nah! I won this one! You owe me a beer!"

Dr. Stein walks off.





This means, that's right, one final frikkin' trip back to St. Marguerite Island. This is the final one, thankfully. It and Cannes get crossed off the endgame destination list after this update.


Music: In Darkness of a Labyrinth ~ Dungeon




Yes, and it looks like we managed to stop the destruction of the world for now too.
Ha ha ha ha! Thanks to me!
Yes, thanks to him... somehow...
We've got a message for you. <ahem> "Nah, nah! I won this one! You owe me a beer!"
Stein said that...? Ha ha ha ha! ...Hey! I finally remember! Why I couldn't rest in peace! My regret wasn't in these ruins. My regret was abandoning Stein that time to follow my own research.
He wanted to research another pint while trying to pick up a girl and I called it a night since I had an early morning. I abandoned him as a wingman. He never scored that fateful evening.
Gee, Professor Mancini...
And then I got hit by a bus on the way home. Always look both ways before crossing the street. Especially when six pints deep.
Now I really see why they call this place the "Fort of Regrets." The souls that gather here get to experience their important memories one more time before they go...
......
Yeah... that's not what happened with most of the people here. One ghost just wanted to play lottery three times and another wanted to get rid of a creepy mask. It didn't have any sort of consistent theme to it, honestly.
Thanks for all your help, guys. I guess I'll be leaving now. I have to clear out if you guys want to get any further, right?
Wait! Don't you have any message for Professor Stein?
...Nah, I guess not. I'll apologize to him in person when he gets to heaven. I'll be waiting with a nice cold beer!
Unless he ends up rotting in hell. In which case, "Nah nah! I win!



And so Professor Mancini fades into the great beyond allowing Karin to enter the final chamber of the Fort of Regrets to finish up this sidequest.



Grandma...? Grandma Doris, is that you?
What, child, have you forgotten your grandmother's face already?
<shakes> Of course I haven't! It's just that... this is so sudden...
I'm sure being a glowing white semi-translucent projection of my restless soul would take a minute to adjust to, dear.
......
<looks down> ...I'm sorry, Grandma. It was all my fault...



...But!
My death and what happened to the Koenigs -- none of that was your fault. We were the ones that were powerless. Besides, I'm kind of glad it happened. I'm sorry you don't have a home to go back to, though...
Glad? Why, Grandma...?
If I had to spend one more day with my infernal husband I'd have burned the town down myself. But beyond that...
Joining the military when you didn't want to, fighting for the family name, wasting your precious youth...
Grandma, I'm only 25...
Twenty-five and not married. Do you even have a boyfriend?
Well, there is someone I like but it is... complicated...
No. That's a no. It's a pity.

I hated to have to see you do these things. You always had a brave smile but I knew, and I couldn't stand it... But now you have nothing tying you down. You're truly free now.
<looks down> ...I'm sorry, Grandma. I never even realized how hard it was for you, how much you worried about me.
How could I possibly rest in peace, as worried about you as I was? But now I've said what I wanted, and I'm satisfied. Oh, and I wanted to give you this. Hold on to it, now.





And so Karin also gains her ultimate weapon, the Durandal. This comes with +199 Physical and +197 Special Attack power. And it only took 37 trips to St. Marguerite Island to obtain it.



Have you forgotten what I just said? The family is gone. Our name is gone. There's nothing holding you back now. This is the start of your new free life as an independent woman. You'll need that sword to keep you safe.
If you're sure... Okay, thanks, Grandma!
Plus, your no-good deadbeat of a grandfather is rotting in hell where he belongs now.
......

Oh, my goodness! There's nothing to cry about, my dear!
He was a right bastard. My only other regret was I wasn't there to see him croak.



Hehe. We'll try. But usually, she's the one who takes care of us.
Karin keeps us straight, you know.
That's right! Karin and I are the only ones who know what we're doing in this group.
This train wreck group would be in shambles if not for us.
Oh, you guys!
Hee hee. You have very nice friends. I won't have to worry about you anymore. Goodbye, Karin. I hope I won't see you in the next world for a long, long time.

Grandma Doris fades away.





And with that, we can say goodbye to St. Marguerite Island and the Fort of Regret for good.


Music: Town of Twilight ~ European Town




We do have one final sidequest we can wrap up today before moving onto some more new endgame content. The successful end of the only sidequest that has multiple failure points -- the Trading Sidequest!



Now that we've triggered the final dungeon a new NPC has appeared in the Cathedral district of Paris. Although, to call them truly new might be a false statement...



<recoils in surprise> ...Oh! I-it's you!

Huh? Yeah, I know you from somewhere...
<jumps back in surprise> Oh! I nearly didn't recognize you with the makeup. How are you...
<quickly covers Yuri's mouth>
Margar...rrr...?!
Shhh! Don't call me by that name! I'm undercover!
I'm Malkovich, an Ordinary Citizen. Of France.
Ah. Of course. Malkovich. An ordinary citizen of France. Gotcha! <big wink>
<grumbles>

Do you... know this person, Yuri?!



Huh? No, no! No, we just met a couple of times in the past.
Tch. Is that all I am after I helped you beat multiple magicians and space monsters?
Nah. That was some spy lady named Maggie or something... You must be confused.
...OK. I forgot you're not a complete idiot. Just a dick.

I can't believe it, bumping into you here!
That's my line! I never heard anything from you. I was worried something happened to you.



Yeah, well, you know. What about you, Sonny Boy, with all these friends? Don't tell me...?
Hehe! Yeah, that's right.
Saving the world from wizards. Cursed again. Hanging out with a bunch of weirdos. The usual.
You haven't changed either!
Have you kept up with any of the old party?
Last I checked, Zhuzhen is still doing his thing Chinese mystic thing. Keith went back to sitting in his castle, though I heard he may be on the move lately. Halley and Koudelka went to America to track down the boy's father. I hear he's well in debt playing child support. The deadbeat. You and Alice just sort of fell off the map.
Meh. Alice died from a curse. I retired and started beating up the German army for kicks before getting back into the world saving game.
...That's rough, sonny boy.
Eh. Don't worry about it. Remember that guy Kato?
...Umm. The name sounds familiar.
Japanese guy. Huge chin.
<snaps fingers> Ah! Yes. I remember now. What about him?
Mhm. He got weird. Cloned Lt. Colonel Kawashima. Didn't go well. He's off trying to destroy the world through time magic now. Gotta go kick his rear end soon.
The tall goofy guy with the big chin? Japanese Army. That guy? Really? Him?
Yep.
Weird.
Tell me about it.

If only I wasn't working, I'd say let's go get coffee or something, but...
I know, you're busy. We'll bump into each other again.
Guess so... Glad to see you looking so well. We'll talk next time, okay?

Yuri and Karin begin to walk off.



What, this? Some guy who likes mold gave it to me.
He gave it to you?! That's a British Intelligence Services envelope, isn't it? Let me see!

Yuri walks back and hands Margarete Malkovich the Research Paper.



<shakes head dismissively> Um... Not exactly.
I traded it with some random guy in an inn for a bowl of rotten rice I got from a ventriloquist in Japan.



Why? What's the matter?
This is a report about a unique bacteria that's harmful to humans! It's not about saving the world, you know!
You're kidding! That sounds pretty serious!
It is serious! How do you always end up in the middle of a mess?!
<shrug> Rude Protagonist is my job description. It just kinda happens. I only got it because some guy in Southampton gave me some straw a few months ago.
I don't even know what to do with that statement.
Don't look at me.

Okay, look, I'd better take this off your hands. Okay?!
...Okay
Okay, leave it with me! I'll dispose of it properly. Oh, yeah! I guess you could use this if you're still getting yourself into trouble.





Lucia joins the ultimate weapon club with the Nemesis Fan. We will have to eventually use Lucia for some endgame content so I suppose this is fine. This fan grants +187 Physical and +210 Special Attack power. It should be noted that this is the successful Trading sidequest reward. Well, that and the Margarete cameo. But if quest comes to one of the many premature ends, the junk shop in the Cathedral here will sell the Nemesis fan for 500,000 Cash. Considering we only get 300,000 Cash for the runner-up reward in this questline... Yeah, let's just give Marge the Research Paper.



Apparently, it's called a battle fan. I "borrowed" it from the boss of this secret organization a little while ago. She was one hell of a big shot. Really full of herself. So I thought I'd cut her down to size.
With shaped plastic explosives and a remote detonator planted on her car.
I couldn't figure it out, but it's got quite a story behind it, I think.
Okay. Thanks.
Don't worry about it. Let's call it a loan. Okay, I'd better be getting back. And, Yuri! Don't do anything stupid, okay?!
Hehe! I hear ya! Okay... see you, then!



With that, the Alluring Spy departs. Technically, we could have done the Margarete end of the Trading sidequest as soon as we made it to the Asuka Stone Monument and confronted Kato. But now that we've done the Neam Ruins Part 2 we can return to Roger's house one more time. I do believe this is the final time we have any reason to visit Wales in the Shadow Hearts series. Truly, the end of an era...


Music: Spiritualization ~ Holy Land of God




I got a visit from an old friend yesterday!
An old friend? Who...? You don't mean that woman, do you?!
The spy with the huge bazongas?
That's exactly right. Margarete Gertrude Zelle! She was hoping she'd find you here, she said.
That's weird... I just saw her earlier today. In Paris.
She certainly gets around.

She's on a very important mission at the moment. She just stayed long enough for tea, then went rushing off again.
Margarete, huh...?
It's too bad she couldn't stay longer.
Haha! I'm sure she'll show up again. Wherever there's trouble, that's where you'll find Malkovich!
How did you meet someone like that, anyway?
She nearly blew me and Alice up bombing a train station in Fengtian, China and then we did a sewer dungeon and fought a mutant puppy possessed by a Chinese sorcerer.
...Why do I even ask?

...But take a look at this.

Roger walks up and shows Yuri something out of view from Karin.



What's this?
Margarete forgot it.
<gulp> Th-this is...?!


Roger and Yuri huddle up away from Karin.



Man, this outfit is great! But why would Margarete leave it behind? She's always so careful...
......
Oh, I get it. Don't tell me you swiped it, Rog!
Don't be ridiculous! Of course I didn't!
Are you sure...?
Of course I'm sure, you idiot!
It may be some sort of counter-espionage at work.
Still sounds like it fell into your hands via covert means.
Bah. How does a fool like you even know what "covert" means?
I hung out with a spy!

...But, nevermind that. Wouldn't you like to see somebody try it out?
What?! I never knew you were into playing dress-up, Roger!
Gah! You dolt! Not me! Who said anything about me wearing it?! I nearly just had a heart attack imagining it!!
Nobody in this room could handle my sex appeal!
Uh-huh...

No, the one this outfit would look good on is...



<rapidly looks back and forth between Roger and Yuri> What?
......
Wait a minute, guys. What are you looking at me like that for? What have you two got up your sleeve?
Shall we ask...?
<gulp>
<walks up to Karin> K-K-Kaaarin...!
<clenches her fists and yells> I think you'd better calm down, please!
<hands Karin the Dating Outfit> A-a little g-gift for you.
B-borrowed from a... mutual friend... She'd want you to use it to... help you... in battle...
<gulp> That's one way to put it.

What in the world is this?! Hey, there's nothing to this outfit!! Don't tell me you guys want me to wear this thing?! It took me forever just to get used to what I'm wearing now!!
<jumps giddly> We just want you to try it on... just once.
<g-gulp>
For... research... into... umm... s-science...



The sound of a pair of slaps and Karin storms off.



D-do you think we made her mad?
No, she just slapped us and stomped out of the room out of joy. Weren't you supposed to be smart?!
It's been a hot minute since I've had experience outside of... recreational magazines...

Um, she took it with her, though...



And thus we gain a Karin exclusive Accessory -- the Dating Outfit. This has absolutely no stat benefits whatsoever.





It just changes Karin Koenig's outfit into a maximum fanservice outfit. Shadow Hearts: Covenant. Wherein a character can gain their ultimate weapon from the ghost of their dead grandmother telling them to live their life to the fullest. And gain a fantasy stripper outfit dropped by a historical spy in the same beat and keep on truckin'.







Karin Dating Outfit Concept Art - For when the already really horny default outfit just isn't horny enough.

The Dark Id fucked around with this message at 02:20 on May 11, 2021

Weeble
Feb 26, 2016
Y'know, I'd forgotten about the existence of the Dating Outfit.

It's still got nothing on the horny in FtNW though.

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


Even as a mid-twenties horny idiot I thought that was a bit much.

FeyerbrandX
Oct 9, 2012

That... reward. It only changes her outfit in battle right? In Engine cut scenes like her seeing her dead grandma doesn't get any horrible consequences right?

CmdrKing
Oct 14, 2012

Maybe if I called it 'Interpretive Stabbing'...
Honestly... I think I prefer the Dating Outfit? Like, shoot, at least it has a unified aesthetic and works with her final weapon.

The fact we don't have a way to just go back to the Army Uniform is a kick to the teeth though.

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


FeyerbrandX posted:

That... reward. It only changes her outfit in battle right? In Engine cut scenes like her seeing her dead grandma doesn't get any horrible consequences right?

There's only one model for everything outside of pre-rendered cutscenes.

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Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Like the Dating outfit is stupidly horny but least it's honest that it's the horny outfit while her current hot mess is 'borrowed doll clothes' which you know was only an excuse for how short her skirt is.

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