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Wasabi the J posted:Dude looks like both Mythbusters. lol gently caress
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# ? May 13, 2021 08:20 |
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# ? May 28, 2024 04:15 |
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Wasabi the J posted:Dude looks like both Mythbusters. Mothjerfucker my sides are ruined
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# ? May 13, 2021 13:09 |
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Wasabi the J posted:Dude looks like both Mythbusters. Honestly really good posting all around everyone up till now, when I posted
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# ? May 13, 2021 14:51 |
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Lmao this thread had forty new posts in it,I knew that there was gonna be something Travis related
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# ? May 13, 2021 14:53 |
justin re: "what do you think of travis's facial hair" "I think he looks like a guy who is remarking 'I've rented a jet-ski so many times I may as well buy it'"
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# ? May 13, 2021 15:01 |
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Wasabi the J posted:Dude looks like both Mythbusters.
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# ? May 13, 2021 15:06 |
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Wasabi the J posted:Dude looks like both Mythbusters. Well done, well done.
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# ? May 13, 2021 15:19 |
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Listening to today's episode and I was honestly expecting at the start for this to be a few episodes long for the prologue, but holy poo poo... 40 minutes into the episode and they are just finishing spring. Is there a part of TQY which hurries things along or is this going to be a 5-6 part prologue?
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# ? May 13, 2021 16:47 |
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Finneas Cawl is a really good name that Travis picture is upsetting
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# ? May 13, 2021 16:48 |
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thecluckmeme posted:Listening to today's episode and I was honestly expecting at the start for this to be a few episodes long for the prologue, but holy poo poo... 40 minutes into the episode and they are just finishing spring. Is there a part of TQY which hurries things along or is this going to be a 5-6 part prologue? Me and my friends game runs about 4 hours or so, it does speed up a bit as people get into a rhythm but beyond that no, each season is the same amount of play unless you start playing differently.
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# ? May 13, 2021 17:07 |
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Wasabi the J posted:Dude looks like both Mythbusters. holy poo poo
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# ? May 13, 2021 17:22 |
finishing up this episode, TQY is good, they're all obviously excited to be doing this which makes it arguably the best content they've produced for TAZ in quite a while
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# ? May 13, 2021 17:59 |
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eke out posted:finishing up this episode, TQY is good, they're all obviously excited to be doing this which makes it arguably the best content they've produced for TAZ in quite a while They are establishing a lot of good stuff for background material. The transition from "magic ore" to "Codite" was an interesting addition, although "magic ore is the remains of a dead god feels like it's been done before and is just sorta being included. I want bathosphere content so they can start filling out the Sea portion of the map
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# ? May 13, 2021 18:09 |
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https://twitter.com/thezonecast/status/1392890614967148557?s=21
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# ? May 13, 2021 18:29 |
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I haven't listened yet, but they posted a progression of the map to twitter and there's a lot on there I really enjoy. I'll probably give it a go soon, because the trash sinkhole and geyser, and the mint clackelroy had me laughing even without context.
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# ? May 13, 2021 18:38 |
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I’m enjoying it well enough so far but it does seem like just this section is going to be like 6 episodes so we’ll see
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# ? May 13, 2021 18:54 |
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I am shocked, SHOCKED, that a chapter of TAZ is taking more episodes than originally anticipated. (But not disappointed.)
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# ? May 13, 2021 19:02 |
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Holy poo poo, I just realized his mouth is closed. I’m so proud of him. I take back all the negative things I’ve said.
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# ? May 13, 2021 20:21 |
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Sudden Loud Noise posted:Holy poo poo, I just realized his mouth is closed. I’m so proud of him. I take back all the negative things I’ve said. the weight of the beard is what was keeping his mouth open this whole time
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# ? May 13, 2021 20:44 |
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For this portion especially I wonder if it would have been a good idea to have there be a video version so we can see what they're drawing and laying out in real time.
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# ? May 13, 2021 22:38 |
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Just Chamber posted:For this portion especially I wonder if it would have been a good idea to have there be a video version so we can see what they're drawing and laying out in real time. I've been listening with the end-picture in another tab, and while you eventually pick out what they're drawing, it adds a little to the end product, but its mostly when they're dunking on each other for the awful MSPaint stuff they're doing. Like the baby by the coastline.
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# ? May 14, 2021 02:38 |
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https://www.youtube.com/watch?v=cJz-lBDh9ik
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# ? May 14, 2021 04:09 |
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"Your eldest person dies or Your eldest person is sick, and you lose progress on your projects." Clint picks to kill his self insert, Griffin says it costs a week of progress anyway! Harsh. Weird prompt for a game designed to not make characters, too.
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# ? May 14, 2021 04:49 |
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did you misunderstand the and/or prompt of that card
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# ? May 14, 2021 06:55 |
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im late to this, but the goal and challenge of TQY is "the history of this place doesnt exist yet" you are then challenged to create it, with limitations and surprises thrown at you in the process. by the end you have created the history of a place. thats games, baby
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# ? May 14, 2021 07:34 |
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Sankara posted:"Your eldest person dies or Your eldest person is sick, and you lose progress on your projects." I've played Quiet Year a half dozen times, and in my experience you generally do end up making recurring characters. But they're unstatted and improvised through play to suit the needs of the game. "The Spokesperson For The Miners" "The Young Woman Who Discovered a Dragon Egg" "That Really Really Angry Guy". You find a few characters through play who would have an interesting perspective, and bring them into the narrative a bit more. You might have multiple people play the character in different contexts, and you the player don't really control them.
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# ? May 14, 2021 08:33 |
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Honestly I do hope they end up making more characters who are good enough to put in the game, as long as it comes up naturally like this one did
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# ? May 14, 2021 08:36 |
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Sankara posted:"Your eldest person dies or Your eldest person is sick, and you lose progress on your projects." (x or y) and z not x or (y and z) by that punctuation
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# ? May 14, 2021 14:11 |
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Big fan of Griffin turning the mysterious cave into the skull of a long-dead giant being. Strong Hyper Light Drifter vibes on that one.
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# ? May 14, 2021 14:29 |
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Sankara posted:"Your eldest person dies or Your eldest person is sick, and you lose progress on your projects." It only caused them to lose progress on the ocean surveying project because the old man worked with Fineas Cawl all the other projects advanced
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# ? May 14, 2021 16:16 |
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Can't believe Clint hasn't been licking the podcast toad
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# ? May 14, 2021 17:10 |
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I gotta try listning to this Ethersea intro from the start again, because I feel like I retained nothing from Griffin's infodump at the beginning and I have no sense of what they're trying to actually do in this world-building minigame.
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# ? May 14, 2021 17:28 |
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Entropic posted:I gotta try listning to this Ethersea intro from the start again, because I feel like I retained nothing from Griffin's infodump at the beginning and I have no sense of what they're trying to actually do in this world-building minigame. The world is ending because everyone did too much magic (it is a climate change allegory). There's a big storm coming that everyone knows is going to make life uninhabitable on the surface, but a bunch of people heard this call from the ocean in the form of a little poem that basically says "why don't you build a new life underwater?" Some folks from each of the four regions came together at this shore to figure out how they're going to build an underwater society, so now they're doing that. At the end of TQY, they ought to have a salient history of how these people built this new society. Then they'll make characters and have somewhere to jump in to. Ideally, this means that the audience is at least a little invested in the world they've created from the jump, and they've sort of created the setting organically instead of jumping in with a fantasy trope and trying to make it work.
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# ? May 14, 2021 17:37 |
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Love the idea of asking questions to flesh out the story, I'm just having trouble keeping track of it through a podcast with the two maps, the project timelines, etc. Also what is this 'plateau' Griffin keeps talking about?
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# ? May 14, 2021 18:23 |
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AndrewP posted:Love the idea of asking questions to flesh out the story, I'm just having trouble keeping track of it through a podcast with the two maps, the project timelines, etc. There was a city of the magic civilization nearish on that plateau. Those people got magicked to the otherworld.
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# ? May 14, 2021 18:27 |
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The plateau is a different area of the world that is much higher up than the main area we’re in now. It’s where the Einar, the ones who originally let the Vestiges into the world, live. I’m gonna have to relisten to that narration and/or check the wiki a bunch of times before the story sinks in I think
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# ? May 14, 2021 18:28 |
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C-Euro posted:Big fan of Griffin turning the mysterious cave into the skull of a long-dead giant being. Strong Hyper Light Drifter vibes on that one. you mean Guardians of the Galaxy? (I kid, but it’s surprisingly ‘trope-ish’)
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# ? May 14, 2021 18:33 |
https://twitter.com/TheZoneCast/status/1392890614967148557 this looks fun, live now
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# ? May 14, 2021 20:42 |
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Escobarbarian posted:I’m enjoying it well enough so far but it does seem like just this section is going to be like 6 episodes so we’ll see Griffin just announced on the live stream with Brennan that it's going to be 5 episode of The Quiet Year
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# ? May 14, 2021 21:01 |
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# ? May 28, 2024 04:15 |
honestly this sounds like a lot of really fun changes mission based system, crew balancing short-term resources at the beginning of missions versus slower long-term permanent upgrades to their ship, lots of choice of missions, lots of randomness independent of the missions when you set out to see, etc ship combat super heavily abstracted, e.g.: positioning is a contested roll based on certain states, the party that wins has the positional advantage and gets to set the narrative of how they're handling the fight
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# ? May 14, 2021 21:38 |