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...No.
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# ? May 14, 2021 17:52 |
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# ? May 29, 2024 01:30 |
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I have saved in a new game/start multiple times now. I have had no problems.
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# ? May 14, 2021 18:23 |
My save from early access survived
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# ? May 14, 2021 18:24 |
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Zesty posted:
that's the bug that really soured my experience with the first game. everything was perfect until i was in the lost river and couldn't save and already crashed 3 times. i just kept the game running and rushed through the end which sucked
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# ? May 14, 2021 18:25 |
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oh my god they did it, they actually did it in the area past the final invisible vestibule, there's a terraforming mechanic
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# ? May 14, 2021 18:28 |
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New gameplay trailer. https://www.youtube.com/watch?v=2ZrjL1SzGvM
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# ? May 14, 2021 18:31 |
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I can't get steam to update it - is "May-2021 44290" the 1.0 release?
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# ? May 14, 2021 19:29 |
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I am deeply disappointed that we cannot customize our own PRAWN. Or better yet, put a spike on the front of the seatruck to gently caress with those face-chewing bastards.
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# ? May 14, 2021 19:30 |
Bhodi posted:I can't get steam to update it - is "May-2021 44290" the 1.0 release? Yeah, it was Feb-42069 or something before the update
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# ? May 14, 2021 19:33 |
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I will never not enjoy the first "report bugs with f8!" notification lining up exactly with your entryship's door refusing to open.
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# ? May 14, 2021 19:38 |
JawnV6 posted:I assumed that poster was referring to the independent buttons for controlling the light and map on the seaglide. Speaking of, does turning those things of save any power drain? I usually keep them off because I feel like it would.
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# ? May 14, 2021 20:36 |
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the light definitely drains power. I would assume the map does too but I always left it off cause it was more annoying than useful
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# ? May 14, 2021 20:43 |
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The seaglide map is far more useful in BZ than in vanilla because the former has a lot more of cramped and deep caves where the map helps for orientation/navigation.
Laughing Zealot fucked around with this message at 21:21 on May 14, 2021 |
# ? May 14, 2021 21:17 |
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Zesty posted:
... I'mma wait until the first hotfix.
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# ? May 14, 2021 21:33 |
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Oh my GOD the mineral finder
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# ? May 14, 2021 21:36 |
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I played this since early early access. I had my save game set right at the limit of where the beta game could go. Was ready for a lot more content today. Was not ready for about 5 min of new game then it being over. Going to start up a fresh game and play it all over!
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# ? May 14, 2021 21:50 |
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badjohny posted:I played this since early early access. I had my save game set right at the limit of where the beta game could go. Was ready for a lot more content today. Was not ready for about 5 min of new game then it being over. That's exactly what they said it was though? I had one more thing to go before I got to the end but I think I'll start over from scratch anyways.
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# ? May 14, 2021 22:27 |
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I played to the end in the last EA build so I’ll probably hop in to see the ending. But what’s in the patch notes? What did they add in this 5gb update besides the ending?
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# ? May 14, 2021 23:04 |
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Demiurge4 posted:I played to the end in the last EA build so I’ll probably hop in to see the ending. But what’s in the patch notes? What did they add in this 5gb update besides the ending? bitcoin miner my update was 90mb though, unless I missed a huge one downloading in the background? A Wizard of Goatse fucked around with this message at 23:21 on May 14, 2021 |
# ? May 14, 2021 23:15 |
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I think I'm seeing fewer of those annoying tetrapod things around. I feel like they were everywhere before the update.
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# ? May 14, 2021 23:18 |
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Demiurge4 posted:I played to the end in the last EA build so I’ll probably hop in to see the ending. But what’s in the patch notes? What did they add in this 5gb update besides the ending? Well there is a dynamic animated pengling on the loading screen.
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# ? May 14, 2021 23:24 |
Today I figured out power cells are not better batteries and now i done turned all my batteries into something I can't use yet oops
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# ? May 15, 2021 00:18 |
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I'm interested in this game but the Seatruck seems way boringer than the Cyclops. The Cyclops could become an amazing mobile base and I had tons of fun carefully navigating it into the depths and customizing the interior. Is the Seatruck nearly as fun?
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# ? May 15, 2021 00:26 |
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it's the same thing but modular, so you can actually customize it and decide how much storage and features you want to carry around in your mobile base, also it looks like poo poo
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# ? May 15, 2021 00:57 |
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Khanstant posted:Today I figured out power cells are not better batteries and now i done turned all my batteries into something I can't use yet oops You will soon get an item that lets you deconstruct things into their component parts so hang onto them.
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# ? May 15, 2021 01:09 |
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JerikTelorian posted:Is the Seatruck nearly as fun? No, but A) it's still more Subnautica and I'm sure there were things you enjoyed besides the Cyclops, and B) a lot of things you might not end up liking about it can be modded away.
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# ? May 15, 2021 01:18 |
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A Wizard of Goatse posted:it's the same thing but modular, so you can actually customize it and decide how much storage and features you want to carry around in your mobile base, also it looks like poo poo I'm another Sea Truck stan but the amount of storage you get in the storage modules is pretty unimpressive. JerikTelorian posted:I'm interested in this game but the Seatruck seems way boringer than the Cyclops. The Cyclops could become an amazing mobile base and I had tons of fun carefully navigating it into the depths and customizing the interior. Flatly: no. No cool voice, almost no customisation aside from a picture in the sleeper module, no sense of ponderous majesty as you navigate the icy depths (just annoyance as you bang the rear section into things), etc. But it's pretty useful and probably more balanced from a gameplay perspective. "Sea Truck" is actually a pretty apt name, it's like a base-model workhorse.
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# ? May 15, 2021 01:28 |
Sea Clunk more like
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# ? May 15, 2021 01:35 |
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Ethics_Gradient posted:I'm another Sea Truck stan but the amount of storage you get in the storage modules is pretty unimpressive. it's got fewer slots (at least unless you go fuckin nuts with storage modules) but I found myself struggling with the space limits a lot less, possibly because the cave portions of the game are so much less extensive and the lategame fetch quests are relatively restrained so I didn't feel the need to always be hauling around three seabases worth of construction materials and every piece of weird crap I'd ever encountered on the off chance the game would send me traveling for half an hour to go get them and come back A Wizard of Goatse fucked around with this message at 02:18 on May 15, 2021 |
# ? May 15, 2021 02:14 |
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The Seatruck makes more sense given the more tightly constructed size of the map. As far as I can tell so far (having built the mk2 depth module), you don't really need to spend like 15 minutes trekking from one end of the map to the other, and given the uselessness of the Seamoth after a certain point in the original game, being able to actually have mobility and customizability in the depths should make for a less sluggish and annoying late game. I don't really miss the Cyclops aside from the flavour and atmosphere it added. Actually moving it somewhere in like the Lava Lakes was such a pain in the rear end. That said the Seatruck really is hideous.
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# ? May 15, 2021 03:11 |
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The storage module needed to be at least twice as big, it's a loving truck not a SeaCabinet
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# ? May 15, 2021 03:15 |
Danaru posted:The storage module needed to be at least twice as big, it's a loving truck not a SeaCabinet Sea "Truck"
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# ? May 15, 2021 03:18 |
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The storage modules would be fine if they didn't slow you down if you felt like using 3 of them.
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# ? May 15, 2021 03:25 |
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The actual worst thing about the Seatruck is that unless it was added in this patch, it doesn’t seem like you can make thermal or solar generator upgrades for it
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# ? May 15, 2021 03:31 |
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Does it get a thermal unit? That's how I kept my cyclops alive. Speaking of, you reminded me of when you could put solar panels on the cyclops. Some of the jank is endearing.
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# ? May 15, 2021 04:07 |
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At most I carry 2 storage. I really couldnt imagine doing the whole thing.
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# ? May 15, 2021 04:14 |
I only built fabricator module, one storage, and the prawn carrier. The rest seemed kinda pointless
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# ? May 15, 2021 04:17 |
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Kinda bummed I have this lovely truck thing instead of a cool sub to walk around in
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# ? May 15, 2021 04:22 |
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WarpedNaba posted:... I'mma wait until the first hotfix. It saved just fine after trying again, but yeah. There's little hiccups here and there.
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# ? May 15, 2021 04:42 |
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# ? May 29, 2024 01:30 |
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Mid game spoiler: So are you supposed to be able to barely squeeze the truck into the undersea doors to get into that mine? You can just barely squeeze it in with no modules. Is there a way to open the doors more fully? It's a pain in the rear end pushing the truck through the gate, but I can't figure out another way to breathe long enough once you're in. The prawn suit probably fits, but I didn't unlock it until after I got down there.
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# ? May 15, 2021 05:09 |