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trucutru posted:Shenmue 4 looking good. … I see.
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# ? May 19, 2021 22:38 |
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# ? Jun 6, 2024 12:31 |
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https://www.youtube.com/watch?v=Sdn8SNYyjxc
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# ? May 19, 2021 22:49 |
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Sarsapariller posted:I also want to mention that the current levels of supply/demand at the stations is totally invisible to the player without them landing and attempting to buy/sell the good in question. So you can't even know if your trading trip is a giant waste of time until you get there. Well it’s a good thing that the game doesn’t have crazy long travel times then. Sarsapariller posted:Holy poo poo this year's INVICTUS WEEK will include a free leather jacket for attendees! Hey Miri-Bot, how many commandos are mad the CIG is giving something free to the unwashed masses?
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# ? May 19, 2021 23:12 |
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Joke Miriam posted:Elite Dangerous has walking now. Impossible to tell, since their servers shat themselves on launch and haven't recovered since. I did play the tutorial though and it all functioned surprisingly well. I have to dock points though for not crashing, no t-posing, no clipping, no spinning off in random directions, no sudden unexplainable deaths, functioning weapons and hit detection, and probably about 100 other things that technically functioned and therefore were not as fideltious as Star Citizen, which was we know is judged not on what it is but what you imagine it could be (and will never be.) Fun? It's Elite - I'm sure they found a way to make sure it isn't, but I'll have to wait for the servers to come up to find out how.
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# ? May 19, 2021 23:33 |
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Zazz Razzamatazz posted:Hey Miri-Bot, how many commandos are mad the CIG is giving something free to the unwashed masses? RSI: Invictus Launch Week 2951 Leather Jacket
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# ? May 19, 2021 23:38 |
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So, CIG pushed 3.13.1 live and also updated their roadmap. They removed most items from 3.14 and split some up into multiple cards to make it seem less barren and people are not happy one bit.quote:I called it. There was just too much gameplay planned for 3.14. CIG struggle to add one T0 mechanic. To think they were going to add several at once? It's clear the priority was quote:Artists are the only people at CIG that show up to work every day quote:been nothing but QoL for over a year man. No end in sight either. New patch for 2022 added to the roadmap and still no Server Meshing, still no Pyro, and major gameplay loops being kicked down the can. Then they have the balls to ask us to buy ships that arent coming out for another year. quote:Classic CIG to break up Capacitor gameplay into 3 cards to make 3.14 look like it actually has some new gameplay.
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# ? May 20, 2021 00:19 |
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Nalin posted:So, CIG pushed 3.13.1 live and also updated their roadmap. They removed most items from 3.14 and split some up into multiple cards to make it seem less barren and people are not happy one bit. Fudster, you just can't read the Roadmap properly and/or CIG has hidden some items temporarily due to spoilers.
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# ? May 20, 2021 00:22 |
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Scruffpuff posted:Impossible to tell, since their servers shat themselves on launch and haven't recovered since. Have you seen the The Raid? Excellent movie. Anyways, it has kind of a de-evolution theme where people start fighting with automatic guns, then regular guns, then switch to swords, then knives, then random pieces of whatever is at hand to club someone, and end up barehanded punching the poo poo out of each other. Elite is doing the same. From spaceships to buggies and now walking. Soon they'll figure out a way to make the exploration of gigantic alien planets even slower.
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# ? May 20, 2021 00:35 |
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lol, they took fire extinguishers off the roadmap. I love this farce.
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# ? May 20, 2021 00:38 |
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Colostomy Bag posted:lol, they took fire extinguishers off the roadmap. The room system cannot handle the extra gasses introduced by the fire extinguisher. People could suffocate with that stuff in this super fidelituous simulator.
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# ? May 20, 2021 00:41 |
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Anyways Quick recap of 3.14 And for some perspective: what the 3.0 they were a few months away in 2016 looked like Stanton and the constellations are taking quite a while... but as soon as they manage to finetune the pipelines there will an exponential growth in content.
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# ? May 20, 2021 00:46 |
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They delayed "migrating legacy vehicle XMLs to datacore," I don't know what that means but someone itt said it should be pretty simple. Classic code spaghettification?
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# ? May 20, 2021 00:54 |
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L. Ron Hoover posted:They delayed "migrating legacy vehicle XMLs to datacore," I don't know what that means but someone itt said it should be pretty simple. Classic code spaghettification? So.... the vehicle specs are already in XML... just.. import the XML...? Am I oversimplifying this
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# ? May 20, 2021 00:59 |
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Gravity_Storm posted:So.... the vehicle specs are already in XML... just.. import the XML...? Am I oversimplifying this You cannot import your XML to your new storage schema if that storage schema doesn't actually exist.
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# ? May 20, 2021 01:06 |
I'm just suprised CIG put out the new feature list for 3.14 during ship sales week. Usually they wait until after the hype dies down.
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# ? May 20, 2021 01:20 |
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Nalin posted:So, CIG pushed 3.13.1 live and also updated their roadmap. They removed most items from 3.14 and split some up into multiple cards to make it seem less barren and people are not happy one bit. lol feeling threatened by the elite dangerous expansion launch today, they pushed out an update that of course was not ready.
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# ? May 20, 2021 01:20 |
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I've been puttering around on ED: Odyssey now that it's on full release. Now ED, too, has dead-eyed station NPCs and awkwardly-animated bartenders. However, I have yet to die on an elevator or a ramp, so it seems it has a ways to go before it catches up with Star Citizen.
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# ? May 20, 2021 01:52 |
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Mirificus has never let me down. I don't see any anger, perhaps the only time the SC community has risen above my rock bottom expectations of them. I guess all the jackets from the last one got wiped from their accounts due to a bug or something? quote:CIG, thank you for making thsee tied to our account!! I lost all of my jackets so quickly after the last IFW. quote:Sweet! No more losing it! quote:Wait so we get the jacket this year without risk of suddenly losing it all over again? Hallelujah, This jacket is one of the things ive been the most sore over losing quote:NICE!
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# ? May 20, 2021 01:53 |
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quote:NICE! It's funny that the mechanical function of "pledge" - a digital perk assigned to an account - has eclipsed the common language use of the term. I wonder if Citizens are aware that "pledge" now just means a finished digital product, paid for and obtained, rather than money put down for kickstarter daydreams becoming a reality. "Alpha" is just a tag; the current state of the public server is Star Citizen. All that remains is selling more "pledges", tinkering around the edges, and occasionally revealing a new in-game
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# ? May 20, 2021 02:09 |
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trucutru posted:You cannot import your XML to your new storage schema if that storage schema doesn't actually exist. this is 4D chess poo poo from CIG.
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# ? May 20, 2021 02:44 |
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Scruffpuff posted:Impossible to tell, since their servers shat themselves on launch and haven't recovered since. Planning to hop back in, and not planning to over spend my time in the drat timesink. Probably just load up the Cutter / Corvette in the hanger, walk around it. Maybe do a on foot planetary mission. Could you see your NPCs? That would be fun.
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# ? May 20, 2021 02:56 |
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no_recall posted:Planning to hop back in, and not planning to over spend my time in the drat timesink. Probably just load up the Cutter / Corvette in the hanger, walk around it. Maybe do a on foot planetary mission. Could you see your NPCs? That would be fun. Just got on a few more minutes. Having "played" SC, I basically have to agree with the consensus ITT that even if SC worked it would be dull beyond belief. What I've seen so far is basically SC but functioning. Got out of my ship in the hangar, the scale was actually what you'd expect it to be, not a ship the size of your typical downtown bus. Nothing jittered or glitched, the NPCs weren't T-Posing, every shop and mission giver worked. I had to laugh at the hangar because it almost has to be true that they're making fun of SC at this point, right down to the bartender and people standing around with drinks. Even a place to buy spaceships that has the sales hologram in it. Except it works. So I can take a mission, fly to it, land, get out, do it, and go back for a reward. Which I have absolutely no intention of doing more than a couple of times because it's time-consuming and painfully dull and plodding. But it works. Which of course is what this is all about. If some company wanted to compete with what SC claims it is going to be, E:D just proved that it can be made. It's up to the developers to find a way to make a decent game loop out of it that respects the player's time and takes out the gamedad drudgery, but those are design considerations and not technical. No you can't EVA to repair your hull during a pitched fleet battle or climb into the cockpit up a ladder because of brain worms that make abstraction incomprehensible, but you can't do that in SC either, nor will anyone ever. So this is a good starting place to see just how boring something that's technically functional can become.
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# ? May 20, 2021 04:05 |
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Elite Dangerous has elevators that work.
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# ? May 20, 2021 04:07 |
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Star Citizen?
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# ? May 20, 2021 04:13 |
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Zazz Razzamatazz posted:I guess all the jackets from the last one got wiped from their accounts due to a bug or something? Ever since CIG added Long Term Persistence (so your items and money don't get wiped every patch), Star Citizen has had a bug where your some of your items randomly get wiped after every patch. The jackets didn't survive after a couple patches.
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# ? May 20, 2021 06:54 |
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Is that why that one guy wore 6 jackets, so they wouldn't despawn? This just in, NPC subsumption is in
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# ? May 20, 2021 07:31 |
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I said come in! posted:Elite Dangerous has elevators that work. Zelda II has elevators that work and the very first Zelda mastered persistence. Of course it took Nintendo like 14 years to develop each and they didn't have to start from scratch.
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# ? May 20, 2021 09:13 |
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From refunds sub Salvage will be coming in [insert ~+2 patches]
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# ? May 20, 2021 09:24 |
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Drink mixing gameplay is in https://v.redd.it/e7icehtfu4071/DASH_720.mp4
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# ? May 20, 2021 10:11 |
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And citizens can't wait to see that Javelin... https://clips.twitch.tv/FantasticCrazyRatPupper-Cgjnt_6UUGz9WKx5
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# ? May 20, 2021 10:14 |
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(sound on) https://i.imgur.com/mHdFXH1.mp4
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# ? May 20, 2021 11:25 |
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Pixelate posted:Drink mixing gameplay is in Bartenders hate this trick
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# ? May 20, 2021 11:44 |
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Pixelate posted:(sound on) I swear this game is scarier than Dead Space
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# ? May 20, 2021 11:46 |
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Pixelate posted:Drink mixing gameplay is in Hey! I don't think their super fidelitious ultra AI is actually in the game. That bartender didn't react to theft at all! But surely Chris wouldn't lie to me?
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# ? May 20, 2021 13:49 |
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Fidelitious posted:Hey! I don't think their super fidelitious ultra AI is actually in the game. That bartender didn't react to theft at all! What are you talking about? The bartender clearly knows how dangerous the player is - he could risk getting shot or even worse if he was to react. He thinks of his children at home waiting patiently for the next 30k when he will be able to visit them for few brief moments and chooses not to react, you fudsting fudsterboi!
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# ? May 20, 2021 13:54 |
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Honestly, this is great gameplay. I hope you can yank other commando's gun while he's shooting, or take off his helmet. There was video before where dude was picking grenades from other commando's belt. I never was into griefing in games, but this looks like a great place to do it if it wouldn't crash constantly and wouldn't be a giant waste of time all around
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# ? May 20, 2021 13:58 |
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Pixelate posted:Drink mixing gameplay is in they have the quick-pour spout upside down when pouring. fidelity!
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# ? May 20, 2021 14:03 |
Pixelate posted:Drink mixing gameplay is in I'm not sure what it is but looking at the graphics in SC are really starting to feel dated now. I think it's the simple lighting and shadows and the way everything is clean and empty.
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# ? May 20, 2021 14:09 |
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Flannelette posted:I'm not sure what it is but looking at the graphics in SC are really starting to feel dated now. I think it's the simple lighting and shadows and the way everything is clean and empty. SC was pitched in the x360 generation
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# ? May 20, 2021 14:11 |
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# ? Jun 6, 2024 12:31 |
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punishedkissinger posted:they have the quick-pour spout upside down when pouring. True fidelity is the water thing (or whatever it is that commando steals) not being connected to anything. And I pity the poor fellow that made that bowl of peanuts.
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# ? May 20, 2021 14:12 |