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Petiso posted:I was a HUGE Final Fantasy fanboy in the PS1 era and while I didn't hate FFX and actually finished it, it kinda made me lose interest (and the next game being a MMORPG sealed the deal). Same thing happened to me, but I LOVED it at the time and remember it fondly. Honestly, the spectacle drew me in, it was a very, very impressive game for its time. It wasn't until 12 came out that I thought "wow they're really trying to make this an MMO without the exploration or community, huh?" and then it got much worse with 13. I guess 15 was an improvement but it's not a complete game by any stretch of the imagination. FF7R was the first Final Fantasy in a long time that felt like a complete, fully realized game imo, and it's just the intro section of the original.
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# ? May 19, 2021 16:42 |
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# ? Jun 10, 2024 12:56 |
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AngryRobotsInc posted:One map is for grinding out something to give exp, the other for money. If you preordered the Deluxe version, they come included (along with the music pack, the Merciful difficulty one, and the "option to have Dante instead of Raidou" one). I did! That's cool. Hopefully I will not need them. I haven't actually played Nocturne in several years because my PS2 died, and I'm excited to play it again with the new music, voicework, etc. Hopefully adult me will be able to clear it where 12 year old me who didn't know the buff system was not able/willing to.
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# ? May 19, 2021 16:46 |
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Acerbatus posted:Can we count soul nomad? How well does that hold up? I remember being interested but never made time for it.
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# ? May 19, 2021 18:45 |
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sorry if this has been answered before, but can difficulty be changed on the fly in SMTIII:R?
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# ? May 19, 2021 18:53 |
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TwoHeadedDeer posted:sorry if this has been answered before, but can difficulty be changed on the fly in SMTIII:R? That's what I have been told and seeen https://www.reddit.com/r/Megaten/comments/hup2r8/looks_like_nocturne_hd_will_also_allow_you_to/ Merciful lowers encounter rates too as mentioned in that review I posted earlier which is very nice because gently caress Tower of Kagutschi's last little bit. So if you just don't want to be attacked every second, switch to Merciful for a bit. NikkolasKing fucked around with this message at 19:03 on May 19, 2021 |
# ? May 19, 2021 19:01 |
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MonsieurChoc posted:You don't pronounce the P in Coup you dumb anglos! It doesnt matter
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# ? May 19, 2021 19:36 |
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Is Nocturne like other games where you have to defeat a boss to fuse them? I would assume so but specifically, I'm wondering if you can fuse the Herald angels like Gabriel etc. without beating them? I fused them way back in my first run but in my latest Yosuga run where I didn't have to fight them, I could not make them again. I wasn't sure if I was just an idiot and couldn't find the right combination (in my third frickin' playthrough) or if they are just unattainable in that route. Don't tell me how to fuse them, I just wanna know if they are attainable at all without fighting them.
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# ? May 19, 2021 20:05 |
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MonsieurChoc posted:You don't pronounce the P in Coup you dumb anglos! counterpoint: https://www.youtube.com/watch?v=0Hu_TW2hoK4
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# ? May 19, 2021 20:08 |
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NikkolasKing posted:Don't tell me how to fuse them, I just wanna know if they are attainable at all without fighting them. According to the wikia...
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# ? May 19, 2021 20:27 |
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I could get Nocturne on Steam for like 30% off through fanatical... gently caress it, lets go.
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# ? May 19, 2021 20:53 |
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THE AWESOME GHOST posted:I do think the best PS2 RPG is Persona 4 with no contest but I am also posting in the SMT thread. I never played Shadow Hearts but I kinda wish I did, looks extremely like a game made for teenage me I'd still give them a shot if I was you. Really cool story, great Atmosphere, and a bunch of dumb historical trivia NikkolasKing posted:I really don't know why people like DDS. I guess it's the sequel because the first game is pure dungeon crawler. It has maybe slightly more story than Nocturne but that's it. You're just going Places, doing Stuff, none of it matters and I know nothing about any of these people in my party. It was sold to me as a more traditional JRPG but really isn't. Strange Journey is often labeled a big dungeon crawler but Jimenez and Zelenin, and gently caress, the crew of the Red Sprite as a whole, 100% had far more depth to them and focus put on them than any of your comrades in DDS1. I think a lot of people recommend it as a sort of training wheels between a more traditional RPG and a Megaten game. Kind of silly if you ask me. But the game does have a really cool story, but you really have to dig for it. More than one of the Main Party members have backstories barely alluded to in the plot, that only get spelled out by NPC dialogue that's easy to miss. As a whole though the story is really interesting, all the things from the First game come back in huge ways in Pt.2. Also before the 3DS games you had three choices for Press Turn games so if you liked that system you didn't exactly have much of a choice
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# ? May 19, 2021 23:11 |
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I am trying to finish off Strikers before Nocturne unlocks on Friday and I am going to have mood whiplash between Persona 5's pop jazz roadtrip vacation, and Nocturne's austere nightmare desolation.
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# ? May 20, 2021 01:17 |
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NikkolasKing posted:I really don't know why people like DDS. I guess it's the sequel because the first game is pure dungeon crawler. It has maybe slightly more story than Nocturne but that's it. You're just going Places, doing Stuff, none of it matters and I know nothing about any of these people in my party. It was sold to me as a more traditional JRPG but really isn't. Strange Journey is often labeled a big dungeon crawler but Jimenez and Zelenin, and gently caress, the crew of the Red Sprite as a whole, 100% had far more depth to them and focus put on them than any of your comrades in DDS1. Instant Grat posted:i will loving fight you
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# ? May 20, 2021 04:34 |
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I never thought I'd actually use the Merciful difficulty but then I started thinking about how I've always really resented that so much important plot info is tucked away in the Labyrinth of Amala. I just don't like the dungeon. But Merciful can basically be the Story/Narrative Mode difficulty for future runs when I just wanna jog in there and make a compilation of the relevant plot details. The new translation apparently shapes up some confusing elements so if nobody on YT does it before then, I will try to do it myself. Talk to all the souls and the like in addition to the between Kalpa infodumps since hey all supply pieces to the puzzle of what the hell happened/is happening.
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# ? May 20, 2021 08:22 |
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Gaius Marius posted:I'd still give them a shot if I was you. Really cool story, great Atmosphere, and a bunch of dumb historical trivia Are they playable on any modern systems or is it emulation?
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# ? May 20, 2021 09:12 |
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DDS is available as a Playstation Classics or whatever on PS3, so "modern" is a relative term here. Unfortunately nothing newer, but considering DDS is basically the same engine as Nocturne, IIRC, I'm hopeful that remasters might be in the pipeline for them, too.
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# ? May 20, 2021 10:39 |
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Gaius Marius posted:But the game does have a really cool story, but you really have to dig for it. More than one of the Main Party members have backstories barely alluded to in the plot, that only get spelled out by NPC dialogue that's easy to miss. This is exactly why I'm very fond of the storytelling in DDS, as well as Persona 2 (and maybe some other Megatens I'm forgetting). NPC dialogue constantly changes, there are philosophical discussions with various viewpoints told by party members as well as randos, and some mini-arcs hidden in them. But I can see how one might miss a lot of it depending on playstyle and willingness to revisit old locations even if they don't necessarily contain any new gameplay or advance the main plot.
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# ? May 20, 2021 11:20 |
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Commander Keene posted:DDS is available as a Playstation Classics or whatever on PS3, so "modern" is a relative term here. Unfortunately nothing newer, but considering DDS is basically the same engine as Nocturne, IIRC, I'm hopeful that remasters might be in the pipeline for them, too. That version of DDS1 also runs like rear end unless you fiddle with some Vsync settings in a hidden menu. There's some arcane button combination you have to enter to access it, and it resets every time you start the game. Minor nuisance once you know about it, but still far from ideal.
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# ? May 20, 2021 17:37 |
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How is Digital Devil Saga on PCSX2? Is there a good guide for getting it running really well and looking nice?
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# ? May 20, 2021 17:40 |
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THE AWESOME GHOST posted:Are they playable on any modern systems or is it emulation? Rushputin posted:This is exactly why I'm very fond of the storytelling in DDS, as well as Persona 2 (and maybe some other Megatens I'm forgetting). NPC dialogue constantly changes, there are philosophical discussions with various viewpoints told by party members as well as randos, and some mini-arcs hidden in them. But I can see how one might miss a lot of it depending on playstyle and willingness to revisit old locations even if they don't necessarily contain any new gameplay or advance the main plot. Yeah It's something I really dig, It allows everything to flow much better than just tossing out cut scenes every two minutes.
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# ? May 20, 2021 17:40 |
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iirc Shadows Hearts is in IP hell with some company that's no longer involved with videogames so it's unlikely to ever get rereleased.
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# ? May 20, 2021 17:43 |
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They announced a Steam version of Koudelka like... 5 years ago which never materialised
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# ? May 20, 2021 17:46 |
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What. Goddamnit it's be nice if people could buy the game without spending a hundred bucks at least
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# ? May 20, 2021 17:48 |
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The Shadow Hearts IP is owned by a company that no longer has any interest in video games, so yeah, used physical copies or emulation is the only way for those.
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# ? May 20, 2021 17:54 |
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Instant Grat posted:The Shadow Hearts IP is owned by a company that no longer has any interest in video games, so yeah, used physical copies or emulation is the only way for those. Genuine question: if they have no plans for it and never plan on using the IP again, why not just sell it to pocket some cash?
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# ? May 20, 2021 18:22 |
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Atlus giving official release times at last https://twitter.com/Atlus_West/status/1395393878425931777 quote:Digital Deluxe Access for Shin Megami Tensei III Nocturne HD Remaster begins soon! What is this in CST
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# ? May 20, 2021 20:14 |
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that's 23:00 CST or 11:00PM if you don't like the 24 hour clock
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# ? May 20, 2021 20:18 |
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NikkolasKing posted:Atlus giving official release times at last 9PM for Steam 11PM for Console
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# ? May 20, 2021 20:22 |
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I've heard people grumble about the Switch version (at least before it got fixed up a little) but has anyone talked about performance on PS4/PS5?
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# ? May 20, 2021 20:30 |
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the PS4 version had the same problems the switch did prepatch.
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# ? May 20, 2021 20:52 |
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BrightWing posted:Genuine question: if they have no plans for it and never plan on using the IP again, why not just sell it to pocket some cash? One Generally companies are loathe to give up anything that could make them potential money Two A lot of the time IP rights fall through the cracks, and the Companies don't even realize they own them. See System Shock being owned by some insurance company for years. Your best shot for a new one is an existing company coming in with a few cash briefcases and taking the license, if nobody approaches the IP will remain dormant
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# ? May 20, 2021 21:51 |
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BrightWing posted:Genuine question: if they have no plans for it and never plan on using the IP again, why not just sell it to pocket some cash? Got me, man. You'll have to ask, uh, "Universal Entertainment", which is apparently what Aruze is called now after decades of mergers and splits and other such business words. A brief glance at Wikipedia suggests it's not dissimilar to Konami though, they own a bunch of shares in resorts and do pachinko and casino machines now.
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# ? May 20, 2021 22:03 |
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Well they don't even list Videgames in their Investor realtions, and their largest Shareholder is a Japanese Electrical and Building Materials company. So we're pretty hosed if we want the IP to be sold off, I doubt they even know they have it
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# ? May 20, 2021 22:36 |
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NikkolasKing posted:Atlus giving official release times at last lol
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# ? May 21, 2021 01:47 |
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Just gotta remind myself I have other games to play and SMT3 can wait a few weeks more.
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# ? May 21, 2021 03:27 |
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I'm almost considering a run through Vanilla Nocturne just to be part of the Zeitgeist. Could be fun I don't remember how long it's been
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# ? May 21, 2021 03:42 |
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Spoiler warning for a PS2 game from 2003
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# ? May 21, 2021 04:15 |
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I mean, 18 years is a long time, like, a huge number of people have been born in the time since release who might not have really heard of the game til now.
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# ? May 21, 2021 04:30 |
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Nocturne also isn't the most pervasive game. There's not a massive amount to spoil, sure, but chances are really high that someone's coming into this without knowing, say, what happens to your friends or who the bosses are. It's not like the guy I saw recently that got mad about FFVII spoilers not being marked... in FFXIV... in in-game item descriptions.
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# ? May 21, 2021 04:37 |
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# ? Jun 10, 2024 12:56 |
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Playing now on PC. It looks nice. The 30fps is lol but it's not bothering the gameplay so far.
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# ? May 21, 2021 04:37 |