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Anyone on here playing Obsidian Prince? I was watching someone play it on Twitch and it looked pretty fun, if a little bit limited at this stage in terms of content available. One of the two creators (I believe it's a wife/husband combo who are the developers) was in chat and answering questions, and I liked the answers he was putting out. Very open and honest about release schedule and planned time in EA. He also took feedback from chat in terms of ways to improve the game or new potential mechanics to look into. So I wanted to see if any goons had given it a whirl. I'm usually pretty cautious about trying EA games as don't want to burn out on an unfinished game, but have also had some great experiences like with Battle Brothers and Trial of Fire.
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# ? May 19, 2021 02:53 |
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# ? Jun 1, 2024 09:27 |
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Awesome! posted:it took them 6 years to get saving and loading in? The Catacomb Kids dev is currently juggling multiple projects. He's also been working for several years as part of Derek Yu and Friend's upcoming Action52like, UFO50. I believe the collection will contain a few roguelites, but the UFO50 game Tyriq has been been in charge of most recently is Onion Driver, a top-down onion delivery game. It looks fun! Amorphous Abode fucked around with this message at 05:28 on May 19, 2021 |
# ? May 19, 2021 05:26 |
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https://twitter.com/LightGenerous/status/1395086638917767171?s=19 bringin my returnal discussion here now
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# ? May 20, 2021 02:47 |
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Amorphous Abode posted:The Catacomb Kids dev is currently juggling multiple projects. He's also been working for several years as part of Derek Yu and Friend's upcoming Action52like, UFO50.
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# ? May 20, 2021 11:03 |
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Needed something to scratch my RL itch and after reading about Rift Wizard I decided to give it a whirl. Very very fun so far. My best was getting to Realm 16 off a Fireball / Annihilation build that spawned friendly bombs / imps respectively, but it just ran out of punch as enemies started getting way more life. I've had some decent runs with Deathbolt and Icicle as main spells, but only realm 6-10. Are there any fun easy starting builds that anyone would recommend?
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# ? May 20, 2021 11:17 |
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PotatoManJack posted:Needed something to scratch my RL itch and after reading about Rift Wizard I decided to give it a whirl. I have a lot of fun with the ghost fire build, the basic components are nightmare aura, fireball, and the skill ghostfire. Throw fireballs at anything in nightmare aura until you get ghosts, ghosts do fire damage, so whenever they hit an enemy that also took dark from nightmare aura that turn you get more ghost, and so on. Where you go from there I haven't decided, hungry dead would mean your ghosts would occasionally create more ghosts on their own, but I'm not sure how dependable that would be. And Dark+Fire immunities are paired together pretty often, so you want to branch out pretty early. If I ever learn to survive longer I was thinking I'd branch into poison, which synergizes well with both dark and more minions.
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# ? May 20, 2021 12:01 |
Finally won my first game of unexplored I got the dragon slaying achievement, but not the one for exploring all levels. Do you have to uncover all corners of every map for that? according to the map of levels, it looks like i at least visited all of them. come to think of it, i collected way more than 48 arrows and the archer achievement didn't unlock either
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# ? May 20, 2021 14:38 |
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Does anybody have any tips for rift wizard? I've been trying to play pretty conservatively, usually take one of the summons as my first skill and then split early sp between more spells and a decent upgrade for the summon, but i routinely get overwhelmed and smoked by floor 3.
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# ? May 20, 2021 16:22 |
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Hooplah posted:Finally won my first game of unexplored Speaking of Unexplored, Unexplored 2 is now out in early access! (on epic) https://www.youtube.com/watch?v=GOCdg4mXhwA
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# ? May 20, 2021 17:09 |
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In case anyone is playing Getsu Fuma Den (? shout out if you are), I just discovered for the first time that after defeating any boss you can go directly back to your compound, keeping all your materials. Just keep going right past the gateways to the other worlds. Before that I could not figure out why the gently caress it was taking me absolutely forever to save up any resources despite picking tons of stuff up from chests. The progression is still super harsh, haven't actually upgraded anything yet out of the 4 options but at least now I know I can actually get decent amounts of resources to help me upgrade.
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# ? May 20, 2021 17:48 |
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Harminoff posted:Speaking of Unexplored, Unexplored 2 is now out in early access! (on epic) https://www.epicgames.com/store/en-US/p/unexplored-2 Also: big head up, because of the summer sale now you also get a renewable coupon for 10 bucks off, so it's only 8 bucks at the moment! Absolutely loved the first one, this seems different but still rad. A cool preview can be found on PC Gamer: Unexplored 2 is the most innovative adventure game I've played in years Epic Store posted:Unexplored 2: The Wayfarer's Legacy
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# ? May 20, 2021 21:05 |
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Sunless Skies just dropped on consoles, with some new overhauling update. What's the consensus on this sucker? I remember hubbub years ago about it being sorta unfinished, and essentially being Sunless Seas with a new paint job. But that was years ago, and I like Seas fine enough. Hmm. Hmm. space...
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# ? May 20, 2021 23:11 |
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Samopsa posted:https://www.epicgames.com/store/en-US/p/unexplored-2
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# ? May 21, 2021 00:06 |
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"fail the last mission and your world blows up" sounds incredibly bad
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# ? May 21, 2021 00:52 |
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Sloth Socks posted:Sunless Skies just dropped on consoles, with some new overhauling update. What's the consensus on this sucker?
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# ? May 21, 2021 01:18 |
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victrix posted:"fail the last mission and your world blows up" sounds incredibly bad In most roguelikes, your world blows up every time you fail
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# ? May 21, 2021 01:57 |
victrix posted:"fail the last mission and your world blows up" sounds incredibly bad This was every mission in Into the Breach
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# ? May 21, 2021 02:18 |
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pumpinglemma posted:Does this mean UFO50 might actually come out? It’s been a very long time with no updates that I’ve seen, but I’m definitely hyped for it. UFO50 is still in the works, yes. Tyriq Plummer streams his side of the development process every Tuesday, while the other 4 active devs on the project generally keep their UFO50 work private. It's not really surprising that UFO50 is years behind its projected release, the feature creep on creating 50 good games for one compilation would be catastrophic. I do very much think it will be worth the wait, though. The developer streams have been very exciting to follow, with Tyriq hopping from unfinished game to unfinished game adding in polish and mechanics that take a game from something that sounds like a interesting idea to being something I want to play right now.
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# ? May 21, 2021 03:05 |
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50 NES-style games. I would say the bar isn't very high but there's a pretty big gulf between good and bad NES games.
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# ? May 21, 2021 07:21 |
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TOOT BOOT posted:50 NES-style games. I would say the bar isn't very high but there's a pretty big gulf between good and bad NES games. Oh, c'mon, it's not like there were ever any infamously bad collections of 50+ games released for the NES.
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# ? May 21, 2021 08:47 |
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I got the AWS Autocannon in Cogmind and I don't know how to keep this run fun Do I just run headlong into every enemy group and hope they surprise me? I want someone to kill me. I tire of this. This carceral existence. I wish to tread the roads of mortality once more. My gun won't stop loving firing itself before I get to holler at dudes
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# ? May 21, 2021 09:17 |
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Samopsa posted:https://www.epicgames.com/store/en-US/p/unexplored-2 It sounds cool enough to buy for 8€. Done. I look forward to play it in one year or whatever, when it gets out of EA. lol
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# ? May 21, 2021 09:20 |
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Samopsa posted:https://www.epicgames.com/store/en-US/p/unexplored-2 I hope this makes it way to Switch eventually. It's become my roguelike/lite machine, especially now that things are opening up again and this looks really cool!
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# ? May 21, 2021 10:45 |
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Samopsa posted:https://www.epicgames.com/store/en-US/p/unexplored-2 I liked the first one. Will definitely get this one after it's out of the double early access.
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# ? May 21, 2021 10:56 |
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Update in full has already been posted in the Zorbus thread proper---but for a first update in some months, this one seems pretty solid in general for folks to gander anew: https://zorbus.itch.io/zorbus/devlog/255744/release-47-may-2021
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# ? May 21, 2021 12:54 |
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I like the idea of the world staying persistent, it reminds me of something like Cataclysm where you can start a new character in the same world.
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# ? May 21, 2021 14:24 |
interested in unexplored 2 but have never used epic and am not planning on it... will i need to use their special launcher to play/update the game? that's probably a dealbreaker
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# ? May 21, 2021 14:30 |
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That is how electronic storefronts work outside gog
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# ? May 21, 2021 14:38 |
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It's very early in development, no idea if it works, but someone has an open-source Epic store app: https://github.com/derrod/legendary
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# ? May 21, 2021 15:02 |
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Samopsa posted:https://www.epicgames.com/store/en-US/p/unexplored-2 Huh, the sale price is showing up as like $22 for me now, was this a pricing error? Either way that's a fair deal for $12 with the coupon, I'll check it out.
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# ? May 21, 2021 15:11 |
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Magitek posted:In most roguelikes, your world blows up every time you fail Making it the loss of a single run, versus the loss of the culminated effort of dozens? or so. That said I think this is rad.
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# ? May 21, 2021 15:37 |
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Unexplored 2 is pretty loving cool. I really really like the TRPG-esque system where you "roll" for checks. It feels like they added a whole D&D layer on top of the already-excellent "classic roguelike in real time" translation the first game did, and it has actual graphics now too. If anyone's wondering about the extent of the Early Accessness of it, it seems the game is playable from beginning to end with limited character creation options. I'm sure some stuff in the middle will be added and fleshed out as well.
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# ? May 21, 2021 16:12 |
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after one million years tome has updated again wow!! it's pretty much mostly bug fixes, a really weird change to caldera/scourge pits/etc spawning that no one asked for i'm pretty sure, and "Reduce the rate at which rares and randbosses learn new talent trees" so hey arbitrary deaths because you didn't inspect every single monster might drop again. depending on how much of a reduction it is.
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# ? May 21, 2021 16:33 |
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Some UE2 tips: Only the destructible thorns cause damage when you walk in to them, you can slip by the actual interactable ones without fear Parry doesn't always reduce damage to 0 Stuff spoils if you don't use it (food, consumables, etc) so keep an eye on those Boars are loving dangerous
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# ? May 21, 2021 17:50 |
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Unless I really lost a thread on things within the last update or so all those months back in terms of class reworks, that's an Amazing sort of fix for Sand Breath. Perhaps the new Japanese and Korean translation support-in-progress can serve as heralds to another era of more sustained dev momentum vs the more incidental bolts from the blue that have entrenched of late..
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# ? May 21, 2021 17:55 |
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Does UE2 have the same ability to pause easily into inventory for a pseudo-superhot experience?
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# ? May 21, 2021 18:13 |
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Dawn of the Mexica with a v1.06 meaty update: Dreamworld https://store.steampowered.com/news/app/1456630/view/3037093966860680596 quote:A new deep branch has been added: The tolteca dreamworld of Tlatlauhqui Temictli, the sacred place of dreams that appear in red and bring us to the maternal womb. StarCrawlers Chimera has an updated Kickstarter demo now live prior to their actual KS come May 25: https://store.steampowered.com/news/app/1487560/view/3050604765758618802 quote:We've got a fresh demo map that reveals some new enemies and new weapons, alongside a bunch of improvements and features requested by players after the 1st playtest. You ask, we deliver.
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# ? May 21, 2021 18:49 |
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I started playing Vault of the Void recently and I know people knock it for being extremely dry and uninspired in terms of theme but the "play your cards to beat the enemies" part of the game is so god drat slick and fun. I fell out of love a bit with StS and this is exactly similar but different enough to scratch the same itch while being new and interesting.
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# ? May 21, 2021 21:24 |
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RabidWeasel posted:I started playing Vault of the Void recently and I know people knock it for being extremely dry and uninspired in terms of theme but the "play your cards to beat the enemies" part of the game is so god drat slick and fun. I fell out of love a bit with StS and this is exactly similar but different enough to scratch the same itch while being new and interesting. I was the one knocking it for that. The gameplay's fine, though I'm not a fan of how enemy damaged is handled. Namely it isn't, as far as I've seen, possible to stop damage by killing the enemies who are threatening the damage. Which is kind of a dealbreaker for me.
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# ? May 22, 2021 01:04 |
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# ? Jun 1, 2024 09:27 |
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ExiledTinkerer posted:Dawn of the Mexica with a v1.06 meaty update: Dreamworld I picked this one up and tried the tutorial and died to the first rat...twice. Not real thrilled about this.
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# ? May 22, 2021 01:41 |