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# ? May 21, 2021 20:04 |
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# ? May 21, 2024 15:22 |
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lol they didn't secure the name
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# ? May 21, 2021 20:04 |
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can we get victoria 3 gangtags now
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# ? May 21, 2021 20:05 |
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Haha that's a heck of mistake with the Twitter
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# ? May 21, 2021 20:05 |
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Here is an article about Vicky 3 and here is more specific stuff from that person from Reddit.
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# ? May 21, 2021 20:06 |
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what
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# ? May 21, 2021 20:06 |
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I had forgotten how good the stellaris music is. Too bad about the rest of the game.
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# ? May 21, 2021 20:06 |
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Gaius Marius posted:I don't see mana in the screenshots.
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# ? May 21, 2021 20:07 |
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Those screenshots on Steam are surprisingly advanced
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# ? May 21, 2021 20:07 |
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Gaius Marius posted:Paradox Grand Strategy: Vicky 4 when
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# ? May 21, 2021 20:08 |
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Hellioning posted:Here is an article about Vicky 3 and here is more specific stuff from that person from Reddit. Also jesus is this good poo poo. It's the opposite of dumbing down, everything that's actually important has been taken to the next level. Like, I wouldn't have dared to put all of this poo poo into a wishlist.
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# ? May 21, 2021 20:08 |
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Demon_Corsair posted:I had forgotten how good the stellaris music is. Too bad about the rest of the game. The game is awesome, Wiz fixed it . The music definitely slaps
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# ? May 21, 2021 20:10 |
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Hellioning posted:Here is an article about Vicky 3 and here is more specific stuff from that person from Reddit. Article posted:They've done away with Victoria 2's problematic "civilized" vs "uncivilized" distinction, with smaller countries outside the European sphere of influence instead being "unrecognized." This basically means that the Great Powers of the era don't see you as an equal, and can bully you without causing so much diplomatic fuss.
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# ? May 21, 2021 20:10 |
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the reddit data dump posted:Loyalist POPs (and Radicals) can die off, which causes intergenerational conflict. If you had an era of prosperity that generated a lot of Loyalists, and then they die, the younger generation with worse economic opportunities might suddenly be not so happy and change the loyalty and attitude of your Interest Groups. seriously
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# ? May 21, 2021 20:12 |
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quote:Command Economies do not allow Capitalists or Aristocrats to be employed in your nation, so they will have to find a new job or leave. Oh I can think of a third option that should be on the table for the player to take
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# ? May 21, 2021 20:12 |
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Mokotow posted:Those screenshots on Steam are surprisingly advanced They’ve been working on it for around 3 years.
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# ? May 21, 2021 20:13 |
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I think the idea of interest groups is to make a more granular way of handling politics than the weird poles that Vicky 2 had so they could get rid of things like 'anarcho-liberalism' just to fill a spot.
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# ? May 21, 2021 20:13 |
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Raskolnikov38 posted:Oh I can think of a third option that should be on the table for the player to take Never said they weren't leaving in a body bag
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# ? May 21, 2021 20:14 |
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Dirk Pitt posted:The game is awesome, Wiz fixed it . The music definitely slaps I love the early game exploration, but the game really starts to slow down and drag when you hit the mid game.
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# ? May 21, 2021 20:15 |
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That's a capacity, not mana.
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# ? May 21, 2021 20:16 |
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Hellioning posted:Here is an article about Vicky 3 and here is more specific stuff from that person from Reddit. What the gently caress, wiz if you pull this off you're a God amongst men
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# ? May 21, 2021 20:17 |
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Darkrenown posted:Glad Vic3 is finally announced, but saddened they did not do so on April 1st. It's not a true Victoria game unless someone writes the entire economy code in one week in a blackout drunken haze and then quits the company.
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# ? May 21, 2021 20:17 |
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I expect we get a special thanks credit section in the game, based on how many ideas are clearly from this very thread.Raskolnikov38 posted:Oh I can think of a third option that should be on the table for the player to take
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# ? May 21, 2021 20:19 |
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Gonna play my first game without taking a province, and enjoy it
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# ? May 21, 2021 20:21 |
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Do we have a thread for Victoria 3 yet? Also, no mana confirmed in dev diary 0: "Oh, and before you start speculating crazily about what is and is not in the game: No, there is no mana! Now, there is going to be a lot of dev diaries going forward to dig into the mechanics of the game, but to wrap up this dev diary I want to briefly touch on the four game design pillars that we have been following when designing and building Victoria 3: National Gardening: Building, shaping, tweaking and evolving your nation is the first and foremost focus of the game. Events outside your country’s borders can naturally affect your country in significant ways, but the game should never rely on war to provide the main source of enjoyment. Diplomatic Eminence: War is a continuation of diplomacy, and everything that is achievable by war should also be achievable through diplomacy (even if that diplomacy sometimes comes at the point of a gun). Everything is Political: Politics is at the heart of Victoria 3, and all major features should in some way tie back into the Pops and Interest Groups that form the core of the game’s politics. Era of Change: The Victorian era was a time of immense change politically, technologically, culturally, militarily and socially, and these changes should be reflected in the experience of playing a campaign of Victoria 3."
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# ? May 21, 2021 20:23 |
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why the heck is the duke from res 8 doing this conference
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# ? May 21, 2021 20:24 |
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Can't wait to make an anarchist commune out of the USA.
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# ? May 21, 2021 20:24 |
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And now the true wait begins. And also wondering which country I'm going to go with for my first playthrough. Japan was always pretty fun in V2.
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# ? May 21, 2021 20:25 |
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i made an oath to myself if this game happened i would make an AzeriLP overhaul for it, so time to reread that I guess.
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# ? May 21, 2021 20:25 |
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The descentralized governments mechanic seems brilliant!
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# ? May 21, 2021 20:26 |
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🤌🤌🤌 Wiz 🤌🤌🤌
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# ? May 21, 2021 20:26 |
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No armed conflict sounds a ton of fun. I cannot wait to get into this game
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# ? May 21, 2021 20:27 |
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Dirk Pitt posted:No armed conflict sounds a ton of fun. I cannot wait to get into this game Same. Wars are my least favorite part of GSGs and 4x games, so I'm excited to see you that doesn't focus on war at all.
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# ? May 21, 2021 20:29 |
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I still hope it's possible for a Great War to break out towards the end of the game, though. Doesn't feel right to reach endgame without a War to End All Wars, especially if the game lets you build complex networks of alliances that end with you declaring war on yourself.
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# ? May 21, 2021 20:30 |
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alcaras posted:National Gardening: Building, shaping, tweaking and evolving your nation is the first and foremost focus of the game. Events outside your country’s borders can naturally affect your country in significant ways, but the game should never rely on war to provide the main source of enjoyment. Splicer fucked around with this message at 20:34 on May 21, 2021 |
# ? May 21, 2021 20:31 |
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Deep Dish Fuckfest posted:I still hope it's possible for a Great War to break out towards the end of the game, though. Doesn't feel right to reach endgame without a War to End All Wars, especially if the game lets you build complex networks of alliances that end with you declaring war on yourself. It sounds like they've brought over the Crisis system from Vicky 2 so undoubtedly a great war will break out over some tiny stretch of land.
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# ? May 21, 2021 20:31 |
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Hellioning posted:here is more specific stuff from that person from Reddit. there's a lot of really good stuff in here
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# ? May 21, 2021 20:32 |
Hype
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# ? May 21, 2021 20:35 |
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Alchenar posted:It's not a true Victoria game unless someone writes the entire economy code in one week in a blackout drunken haze and then quits the company. well, the original game director did do some weird stuff and then quit (3 times!), so there's that!
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# ? May 21, 2021 20:36 |
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# ? May 21, 2024 15:22 |
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# ? May 21, 2021 20:37 |