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AnEdgelord
Dec 12, 2016
There was a blurb in that reddit post saying that once pops are "aware" of things like egalitarianism, socialism and anarchism that their demands start increasing so perhaps that is a part of it?

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Randarkman
Jul 18, 2011

GrossMurpel posted:

Maybe I'm blind but it didn't say why keeping Russia a serf state would create more radicals, right? Literacy determines what standard of living they want so if you keep that low, you can keep the standard of living low, and they won't become radicals?
Basically, I'm missing the part from V2 where consciousness used to simply grow over time to radicalize people and make them demand more liberal reforms.

AnEdgelord posted:

There was a blurb in that reddit post saying that once pops are "aware" of things like egalitarianism, socialism and anarchism that their demands start increasing so perhaps that is a part of it?

The key point is still literacy it seems like. Overall literacy determines how many of your innovation points you can invest into tech research per day/month and it seems local literacy will determine the local spread of innovations and ideas like egalitarianism and socialism which will increase POPs' expected standard of living. So by keeping literacy low you can prevent radicalism and the spread of potentially dangerous ideas that increase radicalism, but by doing so you will limit yourself technologically (and as a consequence industrially) and will fall behind other nations in the longer term.

Soup du Jour
Sep 8, 2011

I always knew I'd die with a headache.

Hellioning posted:

Here is an article about Vicky 3 and here is more specific stuff from that person from Reddit.

I am losing my mind reading this holy poo poo

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

GrossMurpel posted:

Maybe I'm blind but it didn't say why keeping Russia a serf state would create more radicals, right? Literacy determines what standard of living they want so if you keep that low, you can keep the standard of living low, and they won't become radicals?
Basically, I'm missing the part from V2 where consciousness used to simply grow over time to radicalize people and make them demand more liberal reforms.

AnEdgelord posted:

There was a blurb in that reddit post saying that once pops are "aware" of things like egalitarianism, socialism and anarchism that their demands start increasing so perhaps that is a part of it?
I feel like it's a reference to real Russia, which though backwards, also felt it necessary to eventually modernize its economy and thus ended up making concessions that made it obvious how behind the times it was - creating a massive gulf between where the populace thought it should be and where it was. Conversely, a slightly behind the times but steadily modernizing society would be much better able to keep a lid on discontent by just making concessions every once in a while, like in Bismarck's Germany.

Randarkman posted:

The key point is still literacy it seems like. Overall literacy determines how many of your innovation points you can invest into tech research per day/month and it seems local literacy will determine the local spread of innovations and ideas like egalitarianism and socialism which will increase POPs' expected standard of living. So by keeping literacy low you can prevent radicalism and the spread of potentially dangerous ideas that increase radicalism, but by doing so you will limit yourself technologically (and as a consequence industrially) and will fall behind other nations in the longer term.
Speculating based on what we've seen, I think if you truly wanted to you could maintain a low radicalization serf state, but as you say, it would come at the cost of basically forcing permanent agrarian status on your country. At which point you as Russia would end up getting treated like China.

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes

TheFlyingLlama posted:

vicky 3 is good news, but we're still missing news on the most important game of all; when is Victorian Secrets getting released???

Much like the complete remastered Timesplitters being hidden within Homefront the revolution, so will Victorian Secrets be hidden within V3.

fuck off Batman
Oct 14, 2013

Yeah Yeah Yeah Yeah!


TheFlyingLlama posted:

Victorian Secrets



:nws: Don't click if you are a 19th century child cleaning heavy machinery for halfpence a week. :nws:

AnEdgelord
Dec 12, 2016

A Buttery Pastry posted:

Speculating based on what we've seen, I think if you truly wanted to you could maintain a low radicalization serf state, but as you say, it would come at the cost of basically forcing permanent agrarian status on your country. At which point you as Russia would end up getting treated like China.

Yeah any state that tries that might as well put a "future colonies here" sign out front. The great powers are gonna eat you alive.

Edgar Allen Ho
Apr 3, 2017

by sebmojo

Red Bones posted:

The 1836 - 1936 timespan of the game was actually a pretty major period for a lot of countries doing large scale urban redevelopment of major city centres, and of countries building monumental national museums/parliaments/opera houses/etc etc, sometimes out of practical interests (e.g. with urban redevelopment, paved roads, modernised sewage systems etc), sometimes as part of nationalist sentiments or in efforts toward nation-building in a cultural or political sense, or just as nationalist demonstrations of the prowess/wealth/capability of a country. The statue of liberty, the empire state building, a lot of the big 'monumental' buildings in Washington DC like the Lincoln Memorial were built in this period in America. Christ the Redeemer in Rio is another example from South America.

In Europe, there's similarly the British Museum/V&A/Natural History Museum/Science Museum complex, which were all built in the same area at around the same time, all big, monumental, part or fully state funded public works projects. In Germany you have all of the museums and galleries in Museum Island in central Berlin. The Vienna State Opera in Austria. It's an interesting period of history in terms of urban studies, actually, because it's a mixture of these things being created as part of state-driven (or political elite driven) nation-building efforts, and these projects being driven by a popular philosophy that the rich had a social obligation to improve the lives of the poor by trying to get them to enjoy the types of culture that rich people enjoyed (hence, national galleries and opera houses).

Basically if they want to make the an expansion pack where you dump loads of money into building a national museum complex, then spend all your soft and hard power looting antiquities from the rest of the world and cultivating a national art movement (complete with royalty-free jpgs of famous paintings as in Civ 4), it's very much period-accurate.

Napoléon III basically bulldozed and rebuilt Paris. (Know all those wide fancy avenues? They're for rapid troop movements and being unbarricadeable)
There could be a cool expansion system focused not just on monuments but on having a "modern city". I feel like this is also more Vicky-thematic than having the state pour resources into building the Eiffel Tower.

Ghost of Mussolini
Jun 26, 2011
Release Victoria 3 right this instant you cowards

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Ghost of Mussolini posted:

Release Victoria 3 right this instant you cowards
No dont, only release it when it is done and bug-free.

Randarkman
Jul 18, 2011

AAAAA! Real Muenster posted:

No dont, only release it when it is done and bug-free.

This will never happen.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:
Vicky 3 is a fake game, thrown out to distract us from the recent fuckups.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Reading that huge reddit post just screams out to me that the team seems to have done their homework in reading Capital vol. I as a suitable backdrop for simulating this time period. :kimchi:

quote:

i.e. Privately Owned workshops will employ Capitalists who get most of the wealth generated with the workers getting only wages, whereas in a Worker Cooperative, the people doing the work own the workshop and split the Wealth it generates evenly.

quote:

Production buildings have resource inputs and outputs, Throughput rating, and pay wages to all employed POPs. If their output can sell for more than their inputs, they will generate dividends that are paid to the owners and increase their Wealth.

The labor theory of value!!!

Hot Dog Day #82
Jul 5, 2003

Soiled Meat

A Buttery Pastry posted:

Vicky 3 is a fake game, thrown out to distract us from the recent fuckups.

What happened? I have been out of the loop, paradox speaking, but Vicky 3 has brought me back like the prodigal son.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
Duh, if they're going to make an economy simulator they're obviously going to want to use the one that actually works

Hot Dog Day #82 posted:


What happened? I have been out of the loop, paradox speaking, but Vicky 3 has brought me back like the prodigal son.

They released an EU4 patch which ultrafucked everything like countries would disappear from the map, provinces would get 1000s of development and save games would be corrupted

Zeron
Oct 23, 2010

Hot Dog Day #82 posted:

What happened? I have been out of the loop, paradox speaking, but Vicky 3 has brought me back like the prodigal son.

A Stellaris update that was really good but had some minor bugs/design decisions that people didn't like and an EUIV update that was incredibly bad and made the game unplayable for 3 patches (it's now at playable but usual release buggy level) mostly. Also a lot of general dissatisfaction because Paradox DLC releases have been mediocre/not exciting for awhile now.

Precambrian Video Games
Aug 19, 2002



RabidWeasel posted:

Duh, if they're going to make an economy simulator they're obviously going to want to use the one that actually works

Do you want the simulator to work or the economy? Pick one.

Farecoal
Oct 15, 2011

There he go
What's this Victorian Secrets thing everyone keeps mentioning

Takanago
Jun 2, 2007

You'll see...

DrSunshine posted:

Reading that huge reddit post just screams out to me that the team seems to have done their homework in reading Capital vol. I as a suitable backdrop for simulating this time period. :kimchi:
even King knew the truth

Takanago fucked around with this message at 16:43 on May 22, 2021

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Farecoal posted:

What's this Victorian Secrets thing everyone keeps mentioning
Dating simulator where you try to bang your cousins.

Westminster System
Jul 4, 2009
At least we can soon move from "Vicky 3 when?" memes to "Vicky 3 fixed when?" memes.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Farecoal posted:

What's this Victorian Secrets thing everyone keeps mentioning

https://twitter.com/GeopolDatingSim

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Westminster System posted:

At least we can soon move from "Vicky 3 when?" memes to "Vicky 3 fixed when?" memes.
Nah, I'm going with "Vicky 4 when?"

SlothfulCobra
Mar 27, 2011

I thought one of the reasons they took so long to revisit Vicky's timeframe was because it seemed even more niche and problematic than their other games. I wonder how they'll try to maintain their appeal.

Gaius Marius
Oct 9, 2012

I don't understand how Victorian age is any more niche than the Early Modern period. The reasoning never held up to me

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.
Is taking over Africa by pushing buttons more problematic than colonizing the New World and putting down revolts every few years by pushing buttons?

AnEdgelord
Dec 12, 2016

Gaius Marius posted:

I don't understand how Victorian age is any more niche than the Early Modern period. The reasoning never held up to me

Especially because a lot of popular media is set during the era

ANOTHER SCORCHER
Aug 12, 2018

Shimrra Jamaane posted:

Is taking over Africa by pushing buttons more problematic than colonizing the New World and putting down revolts every few years by pushing buttons?

Probably not but EU4 gameplay is profoundly bad and boring so them going in another direction is a good sign!

Mantis42
Jul 26, 2010

SlothfulCobra posted:

I thought one of the reasons they took so long to revisit Vicky's timeframe was because it seemed even more niche and problematic than their other games. I wonder how they'll try to maintain their appeal.

The announcement trailer for CK3 was about murdering a newborn

dead gay comedy forums
Oct 21, 2011


eXXon posted:

Do you want the simulator to work or the economy? Pick one.

the mistake most designers interested in making a game economy make is to go for the textbook thinking, like, trying to bake micro and macroeconomics into it (vicky2 is a great example).

if you go the other way, putting the economics to work for the gameplay, you get into great places that are actually sounder than quite a bit of contemporary economic thinking. This AoE2 video is, from theory standpoint, an amazing explanation on labor theory of value and is totally incidental

https://www.youtube.com/watch?v=Tp6UrCWFcyk

AnEdgelord
Dec 12, 2016

Mantis42 posted:

The announcement trailer for CK3 was about murdering a newborn

And again, you can literally play the nazis in HoI4

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

AnEdgelord posted:

And again, you can literally play the nazis in HoI4

Up until today's date, if you're playing the USSR and don't do the political and military purgues like a paranoid Stalin, you do get couped by the conspirators that were in fact trying to overthrow you.

dead gay comedy forums
Oct 21, 2011


Mans posted:

Up until today's date, if you're playing the USSR and don't do the political and military purgues like a paranoid Stalin, you do get couped by the conspirators that were in fact trying to overthrow you.

or you game it with a mini civil war getting xp and keeping a bunch of good leaders

SlothfulCobra
Mar 27, 2011

1. It's a smaller timeframe
2. While there's a lot of plausible deniability in new world colonization because a lot more atrocities were done by sub-state actors acting on their own volition without much input from up top, and disease killed a lot of people without any direct responsibility, the colonization of the 19th century and especially the partition of Africa was done with a lot of top-level input that the player would have to get involved in.
3. Depending on implementation, it seems like there's less room for expansion in war, less opportunities to work your way up from nothing, and so it may lack a more basic appeal to wargamers
4. The focus on internal ideology and building up and moving people around is a more obscure type of game that may appeal to a different audience but may be put off by the wargaming aspect that is still there

But y'know, I'm no expert on these games, and I'm not the prime audience buying them either. I still don't really know why Imperator seemingly flopped.

Shimrra Jamaane
Aug 10, 2007

Obscure to all except those well-versed in Yuuzhan Vong lore.

SlothfulCobra posted:

I still don't really know why Imperator seemingly flopped.

It was unfortunately very bad and didn’t get the No Mans Sky level of free post game support required to save it. I know there were some attempts but yeah, it’s just not good.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

SlothfulCobra posted:

1. It's a smaller timeframe
2. While there's a lot of plausible deniability in new world colonization because a lot more atrocities were done by sub-state actors acting on their own volition without much input from up top, and disease killed a lot of people without any direct responsibility, the colonization of the 19th century and especially the partition of Africa was done with a lot of top-level input that the player would have to get involved in.
3. Depending on implementation, it seems like there's less room for expansion in war, less opportunities to work your way up from nothing, and so it may lack a more basic appeal to wargamers
4. The focus on internal ideology and building up and moving people around is a more obscure type of game that may appeal to a different audience but may be put off by the wargaming aspect that is still there

But y'know, I'm no expert on these games, and I'm not the prime audience buying them either. I still don't really know why Imperator seemingly flopped.
Flip the second point around, and you have a game where you can deliberately intervene to prevent those historical crimes, like the grand strategy version of a power fantasy for historically subjugated peoples. That history being fresher and more relevant to the modern day is not an entirely bad thing.

As for shorter timeframe, I feel like there's a point to be made about centuries just blurring together when looking into the past. Like, CK is just "medieval times", while Victoria stretches through different episodes of history - and if we're thinking of an American audience - like half its history, including huge events like the Civil War.

A Buttery Pastry fucked around with this message at 18:12 on May 22, 2021

Vagabong
Mar 2, 2019
Also to the second point, EUIV does nothing to simulate non-state actors, so outside of a few rare events the process of settler colonialism is very much one driven by the player.

Gaius Marius
Oct 9, 2012

Vagabong posted:

Also to the second point, EUIV does nothing to simulate non-state actors, so outside of a few rare events the process of settler colonialism is very much one driven by the player.

Uh did you forget about the wonder of Estate interactions. EUIV has wonderful non state centered gameplay

trapped mouse
May 25, 2008

by Azathoth
One of the big problematic issues with Victoria 2 (which modders stepped in to slightly alleviate) is that the entire continent of Africa is portrayed as a nationless gray blob that does absolutely nothing at all until a European country "tames" it. It seems like they are going to fix that in this new sequel. Every Paradox game allows you to do absolutely horrific things if you choose, but that's different from the developers seeming racist by portraying the many nations of Africa in that way.

Shimrra Jamaane posted:

It was unfortunately very bad and didn’t get the No Mans Sky level of free post game support required to save it. I know there were some attempts but yeah, it’s just not good.

Imperator is quite compelling now, I've been playing a ton of it.

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A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Gaius Marius posted:

Uh did you forget about the wonder of Estate interactions. EUIV has wonderful non state centered gameplay
Estate clearly has state in the name.

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