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Pennfalath posted:After completing P5R, I must still have missed something: What's up with Yoshisawa's phone malfunctioning all the time? Is it from the accident? Fake Igor? Just crappy? Wiki says that she was using her sister's phone, which was damaged in the car crash. After she awakens properly, her phone starts functioning fine. Likely a combination of Metaverse-cognition stuff and Maruki's powers.
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# ? May 22, 2021 15:21 |
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# ? May 25, 2024 05:31 |
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Pennfalath posted:After completing P5R, I must still have missed something: What's up with Yoshisawa's phone malfunctioning all the time? Is it from the accident? Fake Igor? Just crappy?
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# ? May 22, 2021 15:58 |
Maxed out the Sun social link (drama club) and rip my heart out of my chest with that rejection. That’s on the same level as Haru
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# ? May 22, 2021 23:37 |
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Yeah Drama is mostly memorable for that one scene and uh... honestly, not much else. Sun's not a great link.
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# ? May 23, 2021 03:35 |
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Sun (music) has at least a cute relatable story about not being a doormat.
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# ? May 23, 2021 04:21 |
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ApplesandOranges posted:Yeah Drama is mostly memorable for that one scene and uh... honestly, not much else.
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# ? May 23, 2021 05:13 |
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girl dick energy posted:The general idea of Yumi's link is kind of interesting. There's probably a pretty good story to be gotten from "girl coping with the imminent death of her deadbeat father she still loves despite it all", but Persona is not the game series to handle a subject like that with any level of nuance. I dunno, I think the uhhhhh little girl in the park social link from P3 was the good kind of sad and in retrospect seems a lot like a prototype for the Nanako link. P4 has a lot of links that have really good little nuggets that feel like a weird standout considering how boring the rest of the link is. Ei's link is really unique but is hidden behind so many boring encounters that most people never even get to the halfway mark.
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# ? May 23, 2021 06:35 |
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RazzleDazzleHour posted:I dunno, I think the uhhhhh little girl in the park social link from P3 was the good kind of sad and in retrospect seems a lot like a prototype for the Nanako link.
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# ? May 23, 2021 07:02 |
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Terminally ill man, who IIRC is named Akinari, is the Sun link in vanilla P3, or at least FES, because I remember him and I've never played Portable.
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# ? May 23, 2021 07:05 |
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girl dick energy posted:Oh, absolutely. Same with FeMC's Sun, with the terminally ill man. But there are many more links that fumble this kind of thing than land it. Yeah Ive done incredibly long writeups about this in the past but I honestly think the writing team just does not have that great of chops. Especially as P4 shifted more toward a comedy, the percentage of things that they fumble get higher and higher. When rewatching the P4 Endurance Run I always skip eps 50/100 which are both of the school trips because god they're just not funny
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# ? May 23, 2021 07:07 |
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I poked at doing a write-up of my opinions on how well each character and S-Link matches its arcana in P3P, but I only did the first few and got hit by the good old .
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# ? May 23, 2021 07:18 |
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RazzleDazzleHour posted:Yeah Ive done incredibly long writeups about this in the past but I honestly think the writing team just does not have that great of chops. Especially as P4 shifted more toward a comedy, the percentage of things that they fumble get higher and higher. When rewatching the P4 Endurance Run I always skip eps 50/100 which are both of the school trips because god they're just not funny I have been watching a streamer go through every Persona game and her successive disillusionment with every "bathhouse hijinks" bit in every game has been fun to see. Even better with Persona 5 Strikers where she was like, "They did a bathhouse scene without some stupid misunderstanding, finally"... only to find there's a second bathhouse scene in the game lol
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# ? May 23, 2021 08:14 |
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Yeah, and that game was written after Hashino stopped working on Persona, so the idea that all of the modern games' writing problems could be blamed on him is looking a little less plausible now.
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# ? May 23, 2021 08:33 |
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who is the person in Atlus who loves humiliation femdom
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# ? May 23, 2021 08:38 |
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RazzleDazzleHour posted:Yeah Ive done incredibly long writeups about this in the past but I honestly think the writing team just does not have that great of chops. Especially as P4 shifted more toward a comedy, the percentage of things that they fumble get higher and higher. When rewatching the P4 Endurance Run I always skip eps 50/100 which are both of the school trips because god they're just not funny I think P4 does have good parts, but most of them are shuffled into the side links. Naoki's is a fantastic link, as are Dojima's and Nanako's. Yumi fumbles on the landing but the premise is good, as are the Sports Boys'. Ai's is pretty decent, as is Hisano (Death). The main story honestly ages pretty badly, though, and the game does have its share of kinda dud links (Temperance, Tower, possibly Devil).
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# ? May 23, 2021 08:57 |
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Commander Keene posted:Yeah, and that game was written after Hashino stopped working on Persona, so the idea that all of the modern games' writing problems could be blamed on him is looking a little less plausible now. All of the really lovely parts of P4 are like, incredibly common Japanese stand-up comedy or variety show tropes/jokes. Like, watching a single episode of Batsu Game's "Try Not To Laugh" episodes is like watching a plot outline for all of the worst scenes in the game.
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# ? May 23, 2021 21:04 |
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You guys didn't absolutely lose your poo poo at the twentieth "What if a woman cooked, but it was BAD!?" scene? gently caress man I totally lost it, I ain't seen poo poo that funny since that science feller turned himself into a pickle.
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# ? May 23, 2021 21:07 |
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I remember the last time I checked in on that show to see if it was still a good example to use, I found the most recent episode and there was a part where the contestants (who are supposed to try not to laugh) are brought to a bus stop, and a man shows up who is dressed in a girl's school uniform. All the contestants completely erupt. Just from seeing the guy. That was the joke. This was in 2019
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# ? May 23, 2021 21:13 |
Tail end of January and I got my last social link maxed that I think isn’t story based (one left) Gonna spend my time finishing my compendium and either getting the quests finished or possibly getting the books all done. I don’t think I can do both...
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# ? May 23, 2021 21:26 |
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Gaius Marius posted:You guys didn't absolutely lose your poo poo at the twentieth "What if a woman cooked, but it was BAD!?" scene? gently caress man I totally lost it, I ain't seen poo poo that funny since that science feller turned himself into a pickle. The only good version of that scene in the entire series was the P5R bento box, and that because it had an actual payoff.
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# ? May 23, 2021 21:43 |
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Based on another discussion (and considering this is my second time through NG anyway) I switched to Merciless difficulty for Palace 2 Wow, I actually have to use status effects lol, and I ended up using 3 revive items in a battle against a red shadow... Need Recarm soon... On the other hand I learned about Persona traits as a new Royal thing... Jack Frost with 2SP Bufu (sometimes 1SP with Ann (Carmen)'s trait...) is some sick tech, I ended up doing 1000 damage on an enemy because Joker also procced the ability you get from Maruki's confidant
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# ? May 23, 2021 21:58 |
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CharlieFoxtrot posted:Based on another discussion (and considering this is my second time through NG anyway) I switched to Merciless difficulty for Palace 2 The trait system is amazing and something I hope to see in future games.
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# ? May 23, 2021 22:01 |
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Merciless rules, and traits are something that I hope stays in the series permanently, even going into SMT5. I like Devil Survivor because the difficulty really incentivizes you to do long chain-fusions to get good resistances on your party members because without it you can get totally wiped. This is similar, but instead of getting wiped, adding another step into your fusion chain to get a really strong trait makes you totally pop off
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# ? May 23, 2021 22:08 |
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I guess at some point I'm really going to have to start planning out the fusion metagame... on my first run the only time I ever paid attention/looked up a guide for fusion was for the Strength requests, otherwise it was just "slap together something to make the level go up"
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# ? May 23, 2021 22:12 |
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CharlieFoxtrot posted:I guess at some point I'm really going to have to start planning out the fusion metagame... on my first run the only time I ever paid attention/looked up a guide for fusion was for the Strength requests, otherwise it was just "slap together something to make the level go up" That's totally fine if you just want to beat the game RazzleDazzleHour posted:Merciless rules, and traits are something that I hope stays in the series permanently, even going into SMT5. I like Devil Survivor because the difficulty really incentivizes you to do long chain-fusions to get good resistances on your party members because without it you can get totally wiped. This is similar, but instead of getting wiped, adding another step into your fusion chain to get a really strong trait makes you totally pop off
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# ? May 23, 2021 22:14 |
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CharlieFoxtrot posted:I guess at some point I'm really going to have to start planning out the fusion metagame... on my first run the only time I ever paid attention/looked up a guide for fusion was for the Strength requests, otherwise it was just "slap together something to make the level go up" I'll be honest, Persona games are usually so simple that I never do any cool chainfusions. In Devil Survivor I've literally made flowcharts to plan out builds. In P5/R, the most complicated fusion I've done is for Seth. I noticed he has One Hit Kill, and White Rider has like two gun skills, so I tried to put all the gun and crit-boosting skills I could get on him and he ended up being so strong that from the moment I got him I almost never switched him out for the rest of the game until I got Yoshitsune at which point the game is just over
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# ? May 23, 2021 22:26 |
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I think the main thing is I did the first Velvet Room combat challenge and I am into what that mode is selling, I never did the optional boss stuff in the original P5 and I am guessing to do all that at S-tier I'm gonna need to have good "kit"
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# ? May 23, 2021 22:30 |
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I like doing fancy fusion chains in the late-game of a Persona game just because it lets you have a near-invulnerable super-Persona with crazy damage and it's fun. It's not strictly necessary by any means, but making something really powerful and then owning enemies with it is fun for its own sake for me.
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# ? May 23, 2021 22:32 |
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Harrow posted:I like doing fancy fusion chains in the late-game of a Persona game just because it lets you have a near-invulnerable super-Persona with crazy damage and it's fun. It's not strictly necessary by any means, but making something really powerful and then owning enemies with it is fun for its own sake for me. I would typically agree with you (I did the same thing in P3P where I made a totally juiced-up Mara because in that version he's got the special fire skill) but the strongest damage Persona in any of the series is always just Yoshitsune who doesn't even need to be chain fused to be busted as hell, he already comes pre-equipped with Focus. At least in P5R you've got a couple different options for traits, even though the one that boosts the damage of charge/focus is probably objectively the strongest It's kind of weird to me that the Persona series is so resistant to putting in bosses that are, like, even strong against Phys, much less null/repel/drain, considering that's usually like the ultimate challenge of most other mainline series games is "hey you can't just spam phys skills on this one unless you've done the work to get ahold of Pierce" RazzleDazzleHour fucked around with this message at 22:45 on May 23, 2021 |
# ? May 23, 2021 22:43 |
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Persona Strikers is just "Area Man Gets Bullied by Seven Teens and a Cat" and I love it.
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# ? May 23, 2021 23:46 |
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RazzleDazzleHour posted:Merciless rules, and traits are something that I hope stays in the series permanently, even going into SMT5. I like Devil Survivor because the difficulty really incentivizes you to do long chain-fusions to get good resistances on your party members because without it you can get totally wiped. This is similar, but instead of getting wiped, adding another step into your fusion chain to get a really strong trait makes you totally pop off Merciless basically forces you to play well which in many ways makes it easier than hard other than for boss fights and the chance of Joker dying to a random crit. (I lost twice to the same couple of Jack-o-Lanterns and haven't died since in my merciless playthrough). The other thing I hope they keep as a permanent thing from Royal are Baton Passes (which I know are in the base game - but your newest party member won't be rank 2). And for that matter disaster shadows to mix things up occasionally.
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# ? May 24, 2021 00:12 |
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Yeah I was the one who originally spurred him to play Merciless in the chat thread specifically because it makes the game way easier because of all the huge-damage combos you can set up with status ailments and baton passes
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# ? May 24, 2021 00:14 |
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The really cool part about Traits is that Thermopylae is finally useful and great.
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# ? May 24, 2021 01:05 |
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Harrow posted:I like doing fancy fusion chains in the late-game of a Persona game just because it lets you have a near-invulnerable super-Persona with crazy damage and it's fun. It's not strictly necessary by any means, but making something really powerful and then owning enemies with it is fun for its own sake for me. This. I challenged myself in my playthrough to have one persona with all the strongest non-unique elemental spells and another with the best Gun skills/trait and a kickass animation that would go along with it. A lot of crazy fusion chains were done and I definitely sunk more than a couple of hours into the effort, but I definitely had a blast doing it. E: anakha fucked around with this message at 02:01 on May 24, 2021 |
# ? May 24, 2021 01:33 |
Got to the end of golden on the vita and it just... crashed... cut scene cut out right in the middle of it playing and it’s now scrolling end game credits with no sound and no names. Just red text. I feel like I’m losing my mind Edit: found out I made a mistake anyways... but the last time I save was at the begining of the bonus dungeon... I’m not ok with this Edit 2: into the misery dungeon we go again... yes I’ll take that grief stone because that’s all I’m feeling right now Edit 3: saved before the end this time. If it crashes again will need to give the vita back to the person I borrowed it from to reinstall it. At least I don’t have to fight that dungeon again Spiffster fucked around with this message at 18:12 on May 24, 2021 |
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# ? May 24, 2021 16:16 |
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Playing P5 Strikers and just reached Wolf's Awakening, and hell yeah am I all-in for an Adult Persona Protagonist, even as just a party member in a spin-off. It doesn't hurt that Zenkichi's really been growing on me all game.
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# ? May 24, 2021 17:31 |
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DanielCross posted:Playing P5 Strikers and just reached Wolf's Awakening, and hell yeah am I all-in for an Adult Persona Protagonist, even as just a party member in a spin-off. It doesn't hurt that Zenkichi's really been growing on me all game. That moment is so much fun.
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# ? May 24, 2021 18:24 |
I’m so glad the game crashed now because I would have missed an entire different ending. NOW DONT CRASH ON ME THIS TIME nanako mentions the gas station... me:... OH GOD DAMMIT REALLY?! THATS WHY THEY ONLY APPEARED ON RAINY DAYS?!
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# ? May 24, 2021 18:54 |
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Spiffster posted:nanako mentions the gas station... hehehehehehehehe
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# ? May 24, 2021 19:09 |
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# ? May 25, 2024 05:31 |
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Spiffster posted:I’m so glad the game crashed now because I would have missed an entire different ending. NOW DONT CRASH ON ME THIS TIME
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# ? May 24, 2021 20:18 |