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ilitarist posted:It is comprehensible but there are still problems. Like in the case of fish and grain you have icons for trade goods, I gather, but with cows, it's a little picture instead of a simple icon. Looks out of place. And then you have a building between fish and iron that doesn't have any icons. It's a detailed image of some industry but I don't have any idea what it is. If it's an empty space it should probably not be in the middle. The game is still early in development. Take every screenshot with a grain of salt
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# ? Jun 11, 2021 11:55 |
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# ? May 30, 2024 10:17 |
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I certainly hope so. The design in general reminds me of Anno games. There the icons were much more pronounced and it all was more schematic. To me those pictures don't look like something to easily identify building. More like an art in a card game where you always have a card label to properly identify a card. Here there are no labels so the pictures/icons have to be perfect.
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# ? Jun 11, 2021 11:57 |
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ilitarist posted:I certainly hope so. yeah, reminds me a lot of catan
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# ? Jun 11, 2021 12:27 |
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Raenir Salazar posted:remember the recent Sim City? You mean the one from 2013, released eight years ago?? One month before Heart of Darkness?? ThaumPenguin fucked around with this message at 14:32 on Jun 11, 2021 |
# ? Jun 11, 2021 14:29 |
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Raskolnikov38 posted:ecological impacts of industrialization could make for a DLC later down the road. the time period does cover the deforestation of america and the dust bowl. Native Americans in the US were Neolithic agriculturalists who had heavily managed those forests.
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# ? Jun 11, 2021 14:58 |
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re: computational chat is amazing because a tad of the stuff being talked about had soviet theoreticians hammering on the problems somewhere in a different universe, GOSPLAN arrives at Victoria 3 by saying "so, we started to work in a game to simulate the economic conditions..."
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# ? Jun 11, 2021 16:53 |
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only kantorovich had underlying theoretical acumen comparable to the americans and lp and cvxopt is prolly not gonna happen every tick
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# ? Jun 11, 2021 17:06 |
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Charlz Guybon posted:Eh...this is a misleading map. These are only "virgin" forests because 95% of the population died from various epidemics between 1520-1540 and what was left was a nightmarish mad max style apocalypse zone. Sure, but even under the higher pre Columbian population estimates the population density of North America would have been so low that I would doubt extensive exploitation of the forests happened most places.
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# ? Jun 11, 2021 17:41 |
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cahokia.jpg
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# ? Jun 11, 2021 17:46 |
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ThaumPenguin posted:You mean the one from 2013, released eight years ago?? One month before Heart of Darkness?? Yes, but how old the game is isn't terribly important; it was still something that was heavily mocked at the time that the numbers were made up. So there's a limit to Monte Carlo tricks and so on because at anypoint the player can be expected to pause and dig through things to make sure there's nothing amiss, because ultimately you can't allow for any disconnects to happen between what the economy says and what it is.
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# ? Jun 11, 2021 18:17 |
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It really depends which forests you mean. The east was heavily cultivated but that's not true everywhere.
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# ? Jun 11, 2021 18:20 |
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Raenir Salazar posted:Yes, but how old the game is isn't terribly important; it was still something that was heavily mocked at the time that the numbers were made up. So there's a limit to Monte Carlo tricks and so on because at anypoint the player can be expected to pause and dig through things to make sure there's nothing amiss, because ultimately you can't allow for any disconnects to happen between what the economy says and what it is. I'm not disagreeing with any of your points, I was just a bit confused about it being called recent, to the point where I had to go check if I'd missed a new release.
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# ? Jun 11, 2021 18:29 |
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ThaumPenguin posted:I'm not disagreeing with any of your points, I was just a bit confused about it being called recent, to the point where I had to go check if I'd missed a new release. The most-recent I mean! Like how the new testament is the newest edition of the bible.
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# ? Jun 11, 2021 18:36 |
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Raenir Salazar posted:The most-recent I mean! Like how the new testament is the newest edition of the bible. That's the book of Mormon
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# ? Jun 11, 2021 19:23 |
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Is that canon?
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# ? Jun 11, 2021 19:25 |
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Poil posted:Is that canon? Depends on who you ask
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# ? Jun 11, 2021 19:31 |
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The torah, nevi'im, and ketuvim are the only canon, there is no new testament Also kinda want to play a Deseret run in V3 now e: harshly debating reactionary mormon hell empire or ancom mormono-comanche liberation army Edgar Allen Ho fucked around with this message at 21:21 on Jun 11, 2021 |
# ? Jun 11, 2021 19:51 |
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AnEdgelord posted:Depends on who you ask
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# ? Jun 11, 2021 20:01 |
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All bibles were deprecated after the Quran released
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# ? Jun 11, 2021 20:21 |
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VostokProgram posted:All bibles were deprecated after the Quran released The Bible was put into maintenance mode, only receiving periodic language and localization patches. There was a dedicated group of modders who released a fan expansion call the Book of Mormon, but it's kinda the pony mod of Christianity. High production value, dogshit content.
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# ? Jun 11, 2021 20:43 |
Charlz Guybon posted:Eh...this is a misleading map. These are only "virgin" forests because 95% of the population died from various epidemics between 1520-1540 and what was left was a nightmarish mad max style apocalypse zone. Native American forestry was very deliberate and active and productive with regards to the needs of the people engaging in it. It was not destructive or extractive. Fire cycles and so on had been going on long enough that the ecology depended on on them- essentially it was established and traditional enough that it was a stable ecology, even if it was a human oriented ecology. Forests the Europeans utilized in the time period of this game were destroyed. It was an extractive industry. Even attempts at sustainability by replanting trees and whatnot were extractive of the fertility left behind by natural and Native American processes. I personally think the contradiction between the goals and ideals of "modernization" vs the reality is incredibly interesting, kind of important to think about today, and would make for some interesting, historically grounded gameplay tradeoffs if implemented.
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# ? Jun 11, 2021 23:49 |
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Yeah the "virgin forests" the Europeans found were nothing of the sort, they just saw Trees Huge and assumed the indigenous population didn't use them.
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# ? Jun 12, 2021 04:25 |
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The point is, the 19th and early 20th centuries saw the destruction of massive swathes of these ecosystems. It's a similar story in all parts of the world touched by colonialism, so it would be interesting to see that modeled somehow
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# ? Jun 12, 2021 04:36 |
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I think Vicky 1 had events where gold mines would run dry and the RGO would change. You could definitely implement a system like that but dependent on industrial level for lumber reduction or similar.
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# ? Jun 12, 2021 05:02 |
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PittTheElder posted:Yeah the "virgin forests" the Europeans found were nothing of the sort, they just saw Trees Huge and assumed the indigenous population didn't use them. the point is “trees gone” rather than “trees completely untouched”
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# ? Jun 12, 2021 05:04 |
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This entirely misses the point. There were untouched forests in Europe too. It's entirely due to industrialization. If you live in the US, almost every tree you see was planted post WWI
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# ? Jun 12, 2021 06:48 |
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Raskolnikov38 posted:secret denmark or death Converter guy at your service! If there's anything I know I want in EU4 to Vic3, it's Secret Denmark.
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# ? Jun 12, 2021 07:53 |
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Poil posted:Is that canon? Nothing after 1054 is canon. Copts are on thin ice.
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# ? Jun 12, 2021 11:13 |
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Walking into a wood with extremely fertile land and 90% of the plants bear edible fruit and nuts, and going "hmmmm yes, God made this specifically for us, his chosen people, the english"
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# ? Jun 12, 2021 11:25 |
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https://twitter.com/Martin_Anward/status/1405163261624930308
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# ? Jun 16, 2021 15:06 |
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No oat farms wiz?? wtf????
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# ? Jun 16, 2021 15:14 |
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where the gently caress are the potatoes
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# ? Jun 16, 2021 15:25 |
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dead gay comedy forums posted:where the gently caress are the potatoes The Irish wondered the same
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# ? Jun 16, 2021 15:26 |
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The Irish, circa 1850 posted:where the gently caress are the potatoes
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# ? Jun 16, 2021 15:27 |
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Gaius Marius posted:The Irish wondered the same loving love when a fellow poster goes to score
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# ? Jun 16, 2021 15:27 |
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I wonder if those different grain (cereal? Not sure what the correct umbrella term is) types actually have gameplay difference?
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# ? Jun 16, 2021 15:30 |
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Obviously I have no special insight but if I had to guess maybe they grow better in different places and presumably tie into the "fascination" system somehow? Pops in southern China should be "fascinated" with the local rice and not have to worry about buying corn from across the planet to satisfy their life needs, keeping local food costs down as long as there's enough local supply. Same with a pop in northern China or Europe being fascinated with the local wheat or whatever.
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# ? Jun 16, 2021 15:39 |
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Crazycryodude posted:Obviously I have no special insight but if I had to guess maybe they grow better in different places and presumably tie into the "fascination" system somehow? Pops in southern China should be "fascinated" with the local rice and not have to worry about buying corn from across the planet to satisfy their life needs, keeping local food costs down as long as there's enough local supply. Same with a pop in northern China or Europe being fascinated with the local wheat or whatever. I'd have thought you'd represent that by delivery costs rather than by "fascination". Rice grows in China, people eat it because it has low cost due to lack of delivery costs, while wheat grows in Ukraine but is expensive in China due to high delivery costs. Of course, tracking the source and destination and related costs for delivery might have been considered too much of a performance hit.
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# ? Jun 16, 2021 15:47 |
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Crazycryodude posted:Obviously I have no special insight but if I had to guess maybe they grow better in different places and presumably tie into the "fascination" system somehow? Pops in southern China should be "fascinated" with the local rice and not have to worry about buying corn from across the planet to satisfy their life needs, keeping local food costs down as long as there's enough local supply. Same with a pop in northern China or Europe being fascinated with the local wheat or whatever. Can't wait for Vicky to accidentally endorse the view that the potato famine happened because the Irish were just too obsessed with potatoes
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# ? Jun 16, 2021 15:48 |
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# ? May 30, 2024 10:17 |
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Crazycryodude posted:Obviously I have no special insight but if I had to guess maybe they grow better in different places and presumably tie into the "fascination" system somehow? Pops in southern China should be "fascinated" with the local rice and not have to worry about buying corn from across the planet to satisfy their life needs, keeping local food costs down as long as there's enough local supply. Same with a pop in northern China or Europe being fascinated with the local wheat or whatever. As I understand it, fascination works basically the opposite of this; fascinations are when pops become obsessed with some exotic foreign good and specifically demand it. When they don't have a fascination they instead have a generic need that can be fulfilled by anything that falls within that category, so for example "food" would be equally satisfied by corn, rice, wheat, etc. So pops in China wouldn't become fascinated by rice; they already have rice every day. They might become fascinated by corn though and then it would be on you to secure a source to keep them happy.
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# ? Jun 16, 2021 16:26 |