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DrakePegasus posted:I saw a shield! Are shields viable again!? Can the ugly onus of “passivity” finally gently caress off and let us lowly swordanbords turtle in peace!?!? Shields are back, yo. Hesitating to use them brings defeat.
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# ? Jun 12, 2021 02:52 |
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# ? May 24, 2024 02:24 |
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This is the art leak that looks like it lines up with the trailer btw,
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# ? Jun 12, 2021 02:53 |
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i thought that leaked clip was fake because it looked like a bunch of recycled ds3 animations and now I feel foolish
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# ? Jun 12, 2021 03:40 |
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Moofia Boss Val posted:The sci fi hollywood music was very inappropriate. Looks like another generic souls game. Only thing that seems somewhat interesting is the mounted combat. Getting tired of souls games. Couldnt be me!
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# ? Jun 12, 2021 03:42 |
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Ghislaine of YOSPOS posted:i thought that leaked clip was fake because it looked like a bunch of recycled ds3 animations and now I feel foolish The animations don't looks that great but I am intrigued by that big leaping attack. I wonder what the go is with mobility this time. The character movement looked way more extreme than previous games which I'm on board with. I'm not making GBS threads on the animations the game is still ages away and can only get more polished.
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# ? Jun 12, 2021 03:42 |
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man, if there's one thing i thought looked flawless it was the animations. like are we even looking at the same game? and coming after sekiro no less, the game with the some of the best animations and hitboxes in the industry. like, that werewolf dude and the treeface boss, holy poo poo does their movement look nuanced.
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# ? Jun 12, 2021 05:35 |
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BeanpolePeckerwood posted:man, if there's one thing i thought looked flawless it was the animations. like are we even looking at the same game? and coming after sekiro no less, the game with the some of the best animations and hitboxes in the industry. like, that werewolf dude and the treeface boss, holy poo poo does their movement look nuanced. Yeah, I don't know what the deal is, like, I can't think of any other studio that regularly rigs wild, 15 limbed, giant human/horse/dragon hybrids like Ludwig or the guy at the end of the new Elden Ring trailer (and beginning of the first one) and somehow makes them move so fluidly, but yeah I was about to ask the same thing. Like have any of you guys played Sekiro?? The animations are incredibly elegant and memorable, Sekiro's grappling hook twirl, the okami warriors in the Fountainhead Palace and the way they sword fight in a very fluid, dance like motion, the Demon of Hatred's traditional looking poses, mixed with the odd and quick tip toeing, phase 2 of the guardian ape's weird rear end centipede movement. I mean, that's just to name a few animations that I can vividly see if I try to imagine them, because they're done so well.
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# ? Jun 12, 2021 06:01 |
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Maybe a hot take but I don't like how the Demon's Souls remake looks and I think this looks much better. Not a very fair comparison since DS is a PS3 game under the hood so a newer game can go all out on the cool stuff.
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# ? Jun 12, 2021 06:03 |
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infraboy posted:I started loving Fromsoft because they're like a company that makes really spicy food and people that love it can't get enough and they refuse the make it less spicy for the weak folks. Try tongue but hole
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# ? Jun 12, 2021 06:07 |
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According to VaatiVidya's newest video, some of the attack animations from the trailer were reused assets from some of DS3's weapon arts but, frankly, you have to have an encyclopedic knowledge of From's asset library on par with VaatiVidya to even really notice or give a crap. I see big flaming sword do a cool spinny attack motion and I clap because it looks pretty. No sense remaking the wheel, y'know? If it works, it works. e: hatty posted:Maybe a hot take but I don't like how the Demon's Souls remake looks and I think this looks much better. Not a very fair comparison since DS is a PS3 game under the hood so a newer game can go all out on the cool stuff.
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# ? Jun 12, 2021 06:11 |
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I hope they manage to untie framerate from animations and give us the fabled "uncapped framerate" I have heard so much about.
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# ? Jun 12, 2021 06:13 |
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Colonel Whitey posted:I think about living in the brains of people who are already complaining and it makes my head shudder uncontrollably.
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# ? Jun 12, 2021 06:22 |
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Colonel Whitey posted:I think about living in the brains of people who are already complaining and it makes my head shudder uncontrollably. Hey gently caress you buddy, my cynicism is a safe happy shell that protects me from disappointment. edit: I'm mostly just grumpy they didn't take the chance to maybe try out a different plot line for once. Guildenstern Mother fucked around with this message at 06:28 on Jun 12, 2021 |
# ? Jun 12, 2021 06:25 |
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Seeing some mention of Bonfire placing. I've not played Death Stranding, but I'm imagining some kind of asynchronous online to do with mapping out routes with Bonfires in otherwise impossible to traverse open world areas and getting unreasonably horny. They could possibly combine this with the procedural Chalice Dungeon type stuff for endgame play that isn't just naked Tarnish level 1, NG++++ no dodging speedruns.
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# ? Jun 12, 2021 06:29 |
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Guildenstern Mother posted:Hey gently caress you buddy, my cynicism is a safe happy shell that protects me from disappointment. what's the plot line
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# ? Jun 12, 2021 06:29 |
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Are embers back baby because I am seeing some hot takes in this thread!
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# ? Jun 12, 2021 06:30 |
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crepeface posted:what's the plot line “The Golden Order has been broken. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between. In the Lands Between ruled by Queen Marika the Eternal, the Elden Ring, the source of the Erdtree, has been shattered. Marika's offspring, demigods all, claimed the shards of the Elden Ring known as the Great Runes, and the mad taint of their newfound strength triggered a war: The Shattering. A war that meant abandonment by the Greater Will. And now the guidance of grace will be brought to the Tarnished who were spurned by the grace of gold and exiled from the Lands Between. Ye dead who yet live, your grace long lost, follow the path to the Lands Between beyond the foggy sea to stand before the Elden Ring. And become the Elden Lord”
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# ? Jun 12, 2021 06:33 |
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Look, Blizzard was allowed to coast for like fifteen games and eight expansions on "Corruption!" From can make a few more Souls rear end Souls.
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# ? Jun 12, 2021 06:34 |
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just lol if u think the plot can be discerned without all character dialogue, art asset placement in the world and 239 item descriptions taken in their gesalt
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# ? Jun 12, 2021 06:36 |
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If d3 proved one thing its that no one gives two shits about the diablo lore and story and would rather get on with doing more greater rifts thank you.
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# ? Jun 12, 2021 06:36 |
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Guildenstern Mother posted:Marika's offspring, demigods all, claimed the shards of the Elden Ring known as the Great Runes, and the mad taint of their newfound strength triggered a war: The Shattering. A war that meant abandonment by the Greater Will. god getting so fed up with the kids' squabbling that he decides to pack a bag and move out
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# ? Jun 12, 2021 06:39 |
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lih posted:GRRM's contribution was confirmed to be writing all the worldbuilding and background lore stuff, it was detailed in interviews when they announced it. https://www.ign.com/articles/2019/06/21/elden-ring-is-an-evolution-of-dark-souls-says-creator-a-e3-2019 It sounds like he got along well enough with Miyazaki. Considering we still have very little information to go on, this interview from the announcement two years ago remains a good look into some of FromSoft's basic design philosophies, and also makes GRRM's relation to the game pretty clear. Basically, he collaborated with Miyazaki to write a comprehensive "mythology" that FromSoft are using as a basis to tell their own story. GRRM will have written none of the actual text or dialogue shipping in the finished game. In fact, the game will apparently be set some time after the era GRRM wrote about. It's an interesting style of collaboration.
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# ? Jun 12, 2021 06:47 |
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https://imgur.com/gZiZigR Wow nice hit box detection, and they snap into upright position when the whips ‘hits’ them, looks like typical From janky pvp. Nvm game looks like poo poo. imhotep fucked around with this message at 07:00 on Jun 12, 2021 |
# ? Jun 12, 2021 06:58 |
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so that's an artefact of lag ? because the hit boxes in sekiro were pretty great.
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# ? Jun 12, 2021 07:13 |
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Pretty sure Imhotep was being facetious. That's largely pretty normal attack animation stuff. After looking at all these gifs though, they should definitely add some kind of replay system that lets us make our own slow-motion gifs. Every console has already had built-in passive video recording and photo modes are everywhere now. time to bring the two together to their logical conclusion. let us direct our own videos and gifs
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# ? Jun 12, 2021 07:40 |
Elden Ring is like if that part with all the hands in that david bowie goblin king movie had a baby with the fluid animation from the babysitter scene in the Simpsons S01E13, and then that baby dropped acid
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# ? Jun 12, 2021 07:54 |
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Dr. Video Games 0031 posted:Pretty sure Imhotep was being facetious. That's largely pretty normal attack animation stuff. Yeah I was, even before seeing the new trailer, this was my most looked forward to game, and now it’s somehow even more exciting. But yeah, I would also like that but as a dork who spent way too much time in Demon’s Souls’ picture mode I also think I’d spend way too much time in it. I was actually just thinking how that would be so much better than the dumb hint system that lets you leave a 15 second ‘memory’ or ghost recording thing, and how much more useful having a gif making mode would be, instead of a picture mode. Because I was trying to find a nice slow mo gif of Sekiro’s grappling animation, because I don’t know if ive seen one but it’s just a really elegant twirling motion and it owns.
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# ? Jun 12, 2021 08:10 |
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BeanpolePeckerwood posted:man, if there's one thing i thought looked flawless it was the animations. like are we even looking at the same game? and coming after sekiro no less, the game with the some of the best animations and hitboxes in the industry. like, that werewolf dude and the treeface boss, holy poo poo does their movement look nuanced. I found the characters (assume NPCs) a bit wooden is all. The combat looks sick that's why I'm wondering about those big jumps! hatty posted:Maybe a hot take but I don't like how the Demon's Souls remake looks and I think this looks much better. Not a very fair comparison since DS is a PS3 game under the hood so a newer game can go all out on the cool stuff. Man it's so beautiful. When you reach the castle and those two guys are standing on the dead dragon just loving around it was a massive holy poo poo moment for me
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# ? Jun 12, 2021 08:10 |
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JBP posted:Man it's so beautiful. When you reach the castle and those two guys are standing on the dead dragon just loving around it was a massive holy poo poo moment for me The environments are gorgeous in the Demon Souls remake but I totally get what they were saying and agree about the way some of the enemies look far more like generic videogame stuff. The world 2 buff lizardmen as opposed to kinda spindly with potbellies for example. Some of this is just the way we filled in details on lower res models with our imaginations and memories though, like I didn't remember the black knights looking goofy until I saw a comparison of the original model to the remake. It's pretty silly seeing people already saying "this game is just another dark souls retread" considering bloodborne very quickly went places you wouldn't expect from the trailer. Not to mention From has spent, what 25 years making games that leave clear finger prints on future work but still wind up distinct? Complaints about Elden Ring just being another Dark Souls at this point could wind up being like complaints that Demon's Souls was just a 3rd person King's Field based on early promos.
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# ? Jun 12, 2021 08:48 |
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the demon's souls remake certainly looks higher fidelity etc. than elden ring but the art direction is off. it's not outright bad or anything, just goes in a direction that really doesn't capture the feel of the original at times.
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# ? Jun 12, 2021 08:57 |
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The Dark Souls remake looks like what you'd expect from a team that lacked the vision of the original developers. It's incredibly well made, but it also gets a lot of subtle stuff wrong and loses a bit of the otherworldly, ethereal beauty present in the original. I'm incredibly hyped for Elden Ring, and even I recognized right away how it looked like a last-gen title... because it is. But it looks like a real loving beautiful one. This is basically a DS2 situation where they're releasing it in the transition period between generations. Seeing how far they're pushing the visuals despite being based on last-gen tech, it only makes me even more excited for the future of the studio. In the meantime, Elden Ring still looks amazing. FromSoft's world and enemy designers are without parallel. Dr. Video Games 0031 fucked around with this message at 09:11 on Jun 12, 2021 |
# ? Jun 12, 2021 09:02 |
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I like this convo, it's so healthy and enlightening. Please continue. E: I'm so excited for this particularly after Sekiro. I think it's going to be a mechanic nightmare in the best way. JBP fucked around with this message at 10:53 on Jun 12, 2021 |
# ? Jun 12, 2021 10:16 |
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How are people complaining about the visuals of this game AND nu demons souls? If you all don’t pipe down I’m calling Miyazaki and telling him we’re delaying it and doing it Wind Walker style.
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# ? Jun 12, 2021 10:48 |
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Can't wait for the Stadia and mobile versions.
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# ? Jun 12, 2021 10:49 |
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Dr. Video Games 0031 posted:The Dark Souls remake looks like what you'd expect from a team that lacked the vision of the original developers. It's incredibly well made, but it also gets a lot of subtle stuff wrong and loses a bit of the otherworldly, ethereal beauty present in the original. I'm at odds with the fact that I mostly appreciate the sentiment of your post, and and that you didn't even get the name of the game you are being passionate about right lol.
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# ? Jun 12, 2021 10:54 |
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Blaziken386 posted:According to VaatiVidya's newest video, some of the attack animations from the trailer were reused assets from some of DS3's weapon arts I noticed the bit where a pc slashes and spin dodges away is from DS3 but its literally because I was messing around in DS3 because I was pumped for new Souls and did a kick with the dual swords you can start with and said "wait hang on". Doesn't bother me either tbh, asset reuse is smart and frees up time for newer flashier animations to get made.
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# ? Jun 12, 2021 11:57 |
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# ? Jun 12, 2021 12:23 |
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I sure hope this game is better than this thread ho ho ho!
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# ? Jun 12, 2021 12:46 |
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Very much looking forward to elden ring 2: the search for more fidelity
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# ? Jun 12, 2021 13:20 |
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# ? May 24, 2024 02:24 |
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Elden Ring is the Dark Souls of open world games
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# ? Jun 12, 2021 13:23 |