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Graphical or sound mods only. Just about every other mod in this game is excising specific pet peeves, adding extraneous new things because the modder wants variety for his dozenth run, a complete overhaul, or a mod of a branch of a complete overhaul.
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# ? Apr 3, 2021 21:57 |
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# ? Jun 8, 2024 09:00 |
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sea of losers posted:definitely use gunslinger. doesnt change gameplay but adds TONS of high-quality weapon/equipment animation The changes to the gauss rifle are really interesting.
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# ? Apr 3, 2021 22:32 |
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i know it definitely won't happen, but i'd love to see the cut versions of the Clear Sky faction's armor in stalker 2
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# ? Apr 6, 2021 03:27 |
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Couple Anomaly questions: 1)should I be hording all the various kits, armor plates and mats I'm picking up that can only be used for workshop crafting when I don't even have any basic tools? 2)is there a stash like in COP which transfers items between locations?
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# ? Apr 6, 2021 05:04 |
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drkeiscool posted:i know it definitely won't happen... stalker 2 Healthy perspective.
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# ? Apr 6, 2021 08:26 |
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I'm picking Anomaly back up, and oh boy am I struggling to scratch out a living. I do have an AUG, shotgun, and pistol all in good working condition, but my armor situation is pretty terrible and I get instantly wrecked in pretty much any firefight. Is there a better (easier) way to make more rubles? Maybe artifact hunting?
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# ? Apr 7, 2021 23:56 |
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missions. do missions for everyone. everyone you can find (so long as they're not going to go and get themselves killed, causing you to fail the mission)
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# ? Apr 8, 2021 00:02 |
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Artifacts can indeed be lucrative and as a bonus you can typically avoid fighting for it. Of course you'll want a good detector though. Be sure to turn them in for missions or sell directly to scientists for real profit. Hunting mutants and selling their body parts to the guy at Garbage is also good easy money.
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# ? Apr 8, 2021 00:10 |
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Armor is also one of those things that can be a huge money sink especially if it has low durability and you're constantly having to patch it up. A lot of the time, I use early armor as a stopgap that I'll abuse and wear into tatters, swapping it for whatever I can scavenge until I can afford a proper suit. You have to ask yourself if it's worth the initial investment and has the right stats that'll help you survive an extra bullet or wade into an anomaly field to grab artifacts, otherwise it's just an added maintenance cost.
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# ? Apr 8, 2021 00:28 |
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Oh yeah, all that advice helped - thanks! I scrounged up enough cash for a new SEVA suit which should help quite a bit.
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# ? Apr 8, 2021 02:59 |
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manero posted:Oh yeah, all that advice helped - thanks! I scrounged up enough cash for a new SEVA suit which should help quite a bit. The Clear Sky SKAT suit, when combined with a high-end helmet (to round out chem/rad/psy protection) and improved Freon emission modules (they give bonuses to anomaly resists and increase carry weight slightly) is straight up the best suit in Anomaly, outside its garbage net carry weight. It won't give you the easy mode of nosrog suits against hordes of monolith, but you still have very good bullet protection and unlike the nosrogs you won't get one or two shot by a burner anomaly. Chimeras and enemies who get the drop on you with high end rifles will still vaporise you, but my take on it is that at least there's some challenge left in the zone.
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# ? Apr 8, 2021 10:13 |
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There a line I can change in Anomaly to disable AI grenades/launchers completely? I think I'd found a mod but it doesn't work with the latest version. It is literally the worst.
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# ? Apr 17, 2021 05:20 |
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Lol now I can’t stop laughing at how ridiculous the AI grenading skills were in clear sky vanilla
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# ? Apr 18, 2021 16:19 |
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Goons, what's the current spergiest-in-class, all-in modpack for Call of Pripyat that throws the kitchen sink at you in terms of weapon "realism" (with magazine loading a must-have), first person animations, etc, etc, but still keeps the plotline?
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# ? Apr 27, 2021 02:01 |
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Installed the HD Models addon and I am really not a fan. Duty looks particularly awful, and I hate the Exo and most of the helmet redesigns. I actually installed it to see if it had a better looking Nosorog, and of course that is the one thing I actually think looks better (mainly because the default suit doesn't look great imo) but not worth all the other changes.
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# ? Apr 28, 2021 13:20 |
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For anyone playing with the Dynamic Mutants addon for Anomaly, you definitely want to tweak the spawn numbers in options when using it. The addon includes different model variants for mutants which are pretty cool for the most part. One of them is a variant of the tushanko called a piranha, which operates similarly by being a small, weak creature that comes at you in swarms. The only problem is that the swarms get pretty crazy if you leave the spawn numbers at default. I was getting stupid stuff like 30+ piranhas in a swarm, with more constantly trickling in after I wiped out the first group. It got to the point where I couldn't talk to any NPC in a swamp area for longer than a second without an interruption from a piranha nibbling at my feet.
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# ? Apr 30, 2021 02:19 |
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Anyone know if Arsenal Overhaul for Clear Sky allows you to use the optional parts of SRP, since it incorporates it?
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# ? May 17, 2021 22:22 |
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About to do a play through of CoP with Gunslinger, hasn't had much in terms of updates but It's been quite a while so it'll be refreshing either way.
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# ? May 21, 2021 06:17 |
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I really like the Blindside's weapon animation add-ons for Anomaly, but Gunslinger is still the mod to beat in terms of gunplay. My wish is for a Anomaly X Gunslinger merge some day but I think we're more likely to see STALKER 2 before that.
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# ? May 21, 2021 07:04 |
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STALKER 2 out next April. Hard to believe tbh.
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# ? Jun 13, 2021 18:16 |
Mordja posted:STALKER 2 out next April. Hard to believe tbh. Yeah and somebody's already uploaded a copy of the E3 2021 trailer for people who missed it and don't want to go hunting for it: https://www.youtube.com/watch?v=jbh7729l9bA
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# ? Jun 13, 2021 18:18 |
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That looks absurdly good and I am positive that my GTX 1070 has no hope of running it.
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# ? Jun 13, 2021 18:31 |
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Cream-of-Plenty posted:Yeah and somebody's already uploaded a copy of the E3 2021 trailer for people who missed it and don't want to go hunting for it: I do hope that was some actual in game footage in there, but I have my doubts. Regardless, looks beautiful.
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# ? Jun 13, 2021 18:32 |
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Namnesor posted:That looks absurdly good and I am positive that my GTX 1070 has no hope of running it. Lol my 1070 can't even play the OG games without slowdowns from all the jank. This one will probably nuke RTX cards.
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# ? Jun 13, 2021 18:33 |
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So, the AI bandits didn't move and allowed for the x-box controller player to slowly move around and kill them, the characters and story sounds a bit like a modern Russian soap opera, and while the environment and objects are untidy nothing's really dirty or grimy or all that muddy. And I'm going to have to get a new graphics card damnit.
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# ? Jun 13, 2021 18:37 |
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I'm hyped, even though I'm as skeptical as everyone else about how much is pre-rendered cutscene and how much will be actual gameplay. Just want a modernish STALKER with acceptable levels of jank to serve as a platform for modders for the next decade.
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# ? Jun 13, 2021 19:53 |
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Luckily I won't have to pay for it, so I can remain optimistic yet still skeptical.
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# ? Jun 13, 2021 19:58 |
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What's the state of current GSC World by the way? Are there any legacy people from the old dev team still on board?
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# ? Jun 13, 2021 20:01 |
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I know that hoping for anything from this is a mistake, but can't help wishing this turns out at least halfway decent after seeing that debris floating through the air around the gravity anomaly. it could all be prerendered bullshit, but that is exactly how I'd want anomalies to look in a modern stalker.
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# ? Jun 13, 2021 20:15 |
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Cream-of-Plenty posted:Yeah and somebody's already uploaded a copy of the E3 2021 trailer for people who missed it and don't want to go hunting for it: This is fantastic. I doubt any of this is actual gameplay, but I don't really care. Looking forward to it
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# ? Jun 13, 2021 20:26 |
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The trailer itself from direction standpoint was really good! Loved it. People complaining that the ai didn’t look good must have rose tinted glasses cause I’m pretty sure every combat encounter pretty much starts with shooting some dude completely still standing on some specific spot Also pretty sure it’s UE4? I’d expect jank to be considerably better as the engine itself was just bad
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# ? Jun 13, 2021 21:21 |
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moot the hopple posted:What's the state of current GSC World by the way? Are there any legacy people from the old dev team still on board? I'd be pretty shocked if any of the old devs were still involved beyond the CEO. Polygon did a post-mortem with some employees after the first dissolution and I can't imagine any of them coming back. https://www.polygon.com/features/2013/9/8/4568598/stalker-fallout-gsc-game-world
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# ? Jun 13, 2021 21:26 |
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Mesadoram posted:I do hope that was some actual in game footage in there, but I have my doubts. Regardless, looks beautiful. Yeaaaah, the cynic in me is saying "that's CG". But seems promising either way, definitely the right STALKER spirit.
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# ? Jun 13, 2021 21:31 |
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https://twitter.com/stalker_thegame/status/1404174361339256840
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# ? Jun 13, 2021 21:32 |
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Oh... oh no.
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# ? Jun 13, 2021 21:44 |
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Tabletops posted:People complaining that the ai didn’t look good must have rose tinted glasses cause I’m pretty sure every combat encounter pretty much starts with shooting some dude completely still standing on some specific spot Thats only me, calm down. Game looks good.
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# ? Jun 13, 2021 21:50 |
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Preorders on Steam now as well https://store.steampowered.com/app/1643320/STALKER_2_Heart_of_Chernobyl/
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# ? Jun 13, 2021 21:53 |
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ThisIsJohnWayne posted:Thats only me, calm down. Game looks good. Sorry I’m responding to broader community stuff. It’s not just you
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# ? Jun 13, 2021 21:53 |
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Lol at preordering a game you havent seen a single second of gameplay for. Video was definitely a render/skeleton engine
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# ? Jun 13, 2021 21:58 |
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# ? Jun 8, 2024 09:00 |
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Can anyone tell what engine it is or if they’ve said? God I hope it’s not proprietary Edit: it is unreal
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# ? Jun 13, 2021 22:00 |