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Mendrian posted:Sure I've played a bit of it: Great tips, thanks. Regarding the last level being a "wet fart", yeah I've only done it on Survivor but it seems like it can be a much faster than the ferry; we loaded and fired asap and go through it under the cover of pipe bombs.
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# ? Aug 14, 2021 23:20 |
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# ? Jun 3, 2024 13:01 |
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Jack B Nimble posted:Great tips, thanks. Having done it on both with Mendrian, it’s definitely faster than the ferry on Survivor, probably since there aren’t really any choke points. On normal it’s brutal but doable.
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# ? Aug 14, 2021 23:55 |
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on Vet when we did it with 2 fairly-bad pubbies we put down razor wire around the sides of the cannon; grabbed all the shells first and stockpiled them by the gun before we fired the first shot; everyone usually sat in the truck bed behind the cannon and covering a guy whose unloading and reloading; and then pop in the MG turret for the Ogre spawn (which doesnt seem to hit the person on the turret? lol) again though, it did help that most Special spawns that time were boomers, bile boomers, and crushers. only had 1 or 2 bruisers compared to about 15 crushers ive also played it where it spawned about 15 bruisers+0 crushers instead and that was wipe city. the overwhelming difficulty in this game is "did it decide to spawn back to back multiple-bruisers in a hosed up hallway or event?" "yes -> wipe" "n -> win" Xaris fucked around with this message at 00:16 on Aug 15, 2021 |
# ? Aug 15, 2021 00:14 |
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We had enough money to chuck down a bunch of pipe bombs so we dumped them down the slope, then set up. Hordes were just always looking at a pipe bomb, the ogre got murdered by the minigun and specials just got fragged immediately. This is on vet, its basically a breeze when you know what you're doing.
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# ? Aug 15, 2021 00:21 |
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dogstile posted:This is on vet, its basically a breeze when you know what you're doing. Appreciate your service. Refunding the game now. Coolguye fucked around with this message at 00:28 on Aug 15, 2021 |
# ? Aug 15, 2021 00:26 |
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How's this game?
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# ? Aug 15, 2021 00:57 |
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skaianDestiny posted:How's this game? It's fine.
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# ? Aug 15, 2021 00:58 |
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The easiest difficulty is too easy. The next highest difficulty is too high a jump to be fun for me. The core concept is fine enough I think; it just feels like it needs some more time in the oven.
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# ? Aug 15, 2021 01:26 |
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Yeah if the game wants to be a hardcore tactical shooter that'd be fine, but that's not really what I'm looking for in a game like this. Just wanna chill out and shoot guns and kill zombos, if I was looking to entry the sweaty FPS zone I'd play Tarkov or something but, also, I don't think the game is actually trying to be a hardcore tactical shooter and is mostly this was on accident
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# ? Aug 15, 2021 02:40 |
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Why did world war z flop anyways? I forgot to grab it when it was free on epic and never tried it out
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# ? Aug 15, 2021 03:33 |
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As far as I can tell, B4B tries to emulate how L4D punished bad play, but much more harshly. It doesn't want you scouting every corner in a way that hurts momentum, nor running ahead to leave straggling zombies and teammates behind you. It doesn't want that style of play from L4D where people over-relied on or using melee, not firing more than a few rounds per map. I beat the ferry level while playing solo, but can't even get through it on the easiest difficulty with real players because one is off searching every corner hoping to find the BFG 9000, while another player is trying to conserve ammo by only using his melee weapon, while another is doing a speed run a mile ahead with all four of us separated by swarms of enemies. Then I found a group of chill pubbies and we started acing every mission we came across because we were all moving and shooting together. I think the game's fine, it just needs to decide how intense it wants to be, and then actually communicate that goal to the players. Most of my other problems come in the form of niggling design issues like how long it takes to join a match and pick cards. It's loving interminable waiting for pubs to take like five minutes in the safe house at the start of every mission figuring this out. DeadFatDuckFat posted:Why did world war z flop anyways? I forgot to grab it when it was free on epic and never tried it out It didn't really flop. It had a relatively active playerbase even a few months ago. It didn't have a ton of marketing and it could have done better on PC if it was actually on Steam.
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# ? Aug 15, 2021 04:33 |
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Vet is much more manageable with cards, I can't stress that enough, and playing solo is basically not an option, so you're going to feel even shittier at the game with bots than you do with pubbies if that's possible. I think they could stand to make Veteran less challenging or at least train the director to stop kicking you when you're down so much, that seems like a major issue with the game's AI.
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# ? Aug 15, 2021 04:38 |
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Mendrian posted:Vet is much more manageable with cards, I can't stress that enough, and playing solo is basically not an option, so you're going to feel even shittier at the game with bots than you do with pubbies if that's possible. I think they could stand to make Veteran less challenging or at least train the director to stop kicking you when you're down so much, that seems like a major issue with the game's AI. Coolguye posted:So it has therefore been established that this game has been balanced over some proscribed meta that the devs had in their heads while designing it rather than having some semblance of reactivity based upon following design guidelines that have been established by the preceding campaign. there's always the $1/mo Xbox Game Pass promo on throwaway gmx.com accounts if you want to try it again at launch for cheap. $60 on Steam for ssomething that may very well be fairly dead in a few months is steep. $40 would have been a better price-point as a basegame and if they wanted to throw in the typical WarnerBros Evolve DLC bonanza later they could (and are). Xaris fucked around with this message at 05:31 on Aug 15, 2021 |
# ? Aug 15, 2021 05:27 |
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Back 4 Blood - I didn't think it was possible to get too much attention!
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# ? Aug 15, 2021 06:23 |
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first impressions: Not great! but the bugs are really good and that counts for a lot https://i.imgur.com/KKBSjET.mp4 https://i.imgur.com/6kFXM8u.mp4 his character would do this infinitely complete with sound effects anytime he had the weapon out for that entire segment, which is also visible here https://www.youtube.com/watch?v=EkoGlzVgmII
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# ? Aug 15, 2021 06:44 |
My l4d/vermintide/wwz group thought it was okay. We were short a player. On the church map our bot stayed manning the turret in the previous section. After finishing the level it wouldn't end so we went back and shot him to half health then he stopped taking friendly fire damage. Thankfully another player loaded in. He proceeded to charge into every trap and clump of birds on the next map but at least we finished. Then on the final map we killed exactly one zombie while firing the gun. Definitely broken. We'll grab it when the sale price hits $30, after its been patched up a bit.
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# ? Aug 15, 2021 06:49 |
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Went into the church personally carrying four pipes and we still wiped because the game hit us with simultaneous armored bruisers at once from every direction. gently caress this game's sorry excuse for a difficulty curve.
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# ? Aug 15, 2021 08:20 |
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I tried nightmare with some friends last night. Most of us have all of the cards. So yeah, not only do zombies of all types have more health and do more damage, you will most likely get a card that either makes zombies explode or drop a pool of acid when they’re killed. So melee can basically be ruled out entirely. If you get downed, and you will, you’re going to bleed out fast because you either get stomped by zombies yelling the N-word or you shoot them and the acid gets on you so you bleed out even faster. The acid pools last for quite a while, so have fun not being able to progress for at least 10 seconds every time you kill a zombie.
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# ? Aug 15, 2021 12:22 |
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VulgarandStupid posted:You either get stomped by zombies yelling the N-word… What?
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# ? Aug 15, 2021 12:31 |
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Zesty posted:What? Scandalous posted:voice work could use another pass
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# ? Aug 15, 2021 12:38 |
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What. The gently caress.
Zesty fucked around with this message at 12:47 on Aug 15, 2021 |
# ? Aug 15, 2021 12:40 |
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You never see, “oops, when these two audio files play over each other, it accidentally sounds like “cheesecake’!” It’s always a racial slur, somehow.
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# ? Aug 15, 2021 12:46 |
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coming up with meta builds scratches that autistic part of my brain the fact that accuracy is a thing is hella dumb when you can ads, so just stack stamina and sprint speed
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# ? Aug 15, 2021 13:58 |
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Ok so don't get knocked down on the stairs while carrying one of the bombs on the boat. It makes the bomb unable to be picked up again, so you have to start the level over.
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# ? Aug 15, 2021 14:13 |
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There's a reproducable bug where you can build a deck with locked cards and activate them by using the 'take a break' feature and immediately resuming play. A side effect of the game essentially ignoring your first (locked) pick at loadout is it goes with whatever card you had lined up next. You can often get 2 cards activated at the start by doing this.
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# ? Aug 15, 2021 14:38 |
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BlackIronHeart posted:I've noticed a lot of people playing this who have clearly never played L4D before so I think it's a bit of idiocy and a bit of unfamiliarity. The characters even shout 'We can't possibly win this, loving run!' before the bridge. I hit the part where you have to lift the car out of the way and then run down the alleyway, pushing forward through the zombies until you get to the end and the team I was with kept insisting that we had to hunker down and take them all down, even though there's a sign right there that says something like "START RUNNING" with a big arrow pointing up the alleyway.
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# ? Aug 15, 2021 14:59 |
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Maybe the game needs two modes rather than difficulty settings. Arcade and Tactical.
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# ? Aug 15, 2021 15:25 |
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This game has so many small, half-baked things that makes me wonder if it's really ready for release. Like zombies just falling over when killed by a pipebomb, or the spitter special zombies just doing the ground kill animation when killed in the air or on a wall. Think I'll be watching this from afar. Also, small thing, but that this deck: doesn't actually have anything melee-related kinda annoyed me when I unlocked it.
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# ? Aug 15, 2021 16:13 |
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The church safe house is insane on veteran. Beset on all sides, tiny room, and constantly spawning specials. Not to mention that zombies can destroy your progress on the objective. Absolutely nuts.
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# ? Aug 15, 2021 16:42 |
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SettingSun posted:The church safe house is insane on veteran. Beset on all sides, tiny room, and constantly spawning specials. Not to mention that zombies can destroy your progress on the objective. Absolutely nuts. A couple of pipe bombs make that part significantly easier.
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# ? Aug 15, 2021 16:55 |
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SettingSun posted:The church safe house is insane on veteran. Beset on all sides, tiny room, and constantly spawning specials. Not to mention that zombies can destroy your progress on the objective. Absolutely nuts. When my group did it they just threw a pipe bomb inside and had the windows boarded up and the mission done before I even realized what was going on, whole thing was done in under a minute. If they can destroy your progress then it really just comes down to knowing what to do and doing it fast enough that you don't get into a failure state of being overwhelmed and losing allies you can't get up again.
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# ? Aug 15, 2021 17:00 |
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Let me put this another way. On Veteran I have never finished that safe house. I and my friends know what's coming. We have pipe bombs. We attempt to focus singular windows. If you are downed holding the boards you can't fire your sidearm. That's probably a bug but still. When two crushers, an exploder, and a hocker raid the place within seconds of each other, I don't know that the game intends for us to do except to accept our fate.
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# ? Aug 15, 2021 17:14 |
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You can run back and grab the mini gun from the tow truck and semi truck area
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# ? Aug 15, 2021 17:22 |
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I was unimpressed with this game when I first booted it up for an hour or so, playing with randos. Then I played with my usual group and we've had a blast. I agree with a decent amount of the critique, mostly that a lot of the charm is missing and the difficulty is whack, the bots suck. Still we got into it and had a ton of fun. All the same I am poor and won't be dropping 60 bones on it.
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# ? Aug 15, 2021 17:39 |
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Special spawns are so dumb in this game. I just had three chargers and three boomers come after me in the finale. Is there a way to turn off crossplay? Some of these people are taking like 3 minutes to load in every single map and it's unbearable. E: To clarify, that was 6 all at once, not over the course of the event.
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# ? Aug 15, 2021 22:07 |
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SettingSun posted:Let me put this another way. On Veteran I have never finished that safe house. I and my friends know what's coming. We have pipe bombs. We attempt to focus singular windows. If you are downed holding the boards you can't fire your sidearm. That's probably a bug but still. When two crushers, an exploder, and a hocker raid the place within seconds of each other, I don't know that the game intends for us to do except to accept our fate. Don't force singular windows, do one each. That, one pipe bomb and a single frag will solve all your problems
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# ? Aug 15, 2021 22:32 |
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SettingSun posted:Let me put this another way. On Veteran I have never finished that safe house. I and my friends know what's coming. We have pipe bombs. We attempt to focus singular windows. If you are downed holding the boards you can't fire your sidearm. That's probably a bug but still. When two crushers, an exploder, and a hocker raid the place within seconds of each other, I don't know that the game intends for us to do except to accept our fate. Gotta be honest, this is the easiest poo poo. The only time I have lost here is if the entire squad is like at 40hp with no pipe bombs / firecrackers. If you fight the swarm you lose, if you put up a single board on each window and close the door you win.
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# ? Aug 15, 2021 22:57 |
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I will probably play this (It's on gamepass on PC) because I love this genre but its hard to not have high expectations and be nitpicky.
RBX fucked around with this message at 23:59 on Aug 15, 2021 |
# ? Aug 15, 2021 23:56 |
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I've now finished the game on Veteran with 3 friends. As always having some competent people on voice chat makes the game pretty easy. The ending where you are loading the gun seems bugged as I've done that twice now and never had to fight a zombie whilst doing it. It scratches the itch for me but it does feel like it's lacking in depth and soul as others have talked about. I don't think it got any more complicated or harder in the entire level outside of 1 or 2 moments. Maybe the corruption cards do start to really stack up but you can still solve most problems with pipe bombs.
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# ? Aug 16, 2021 02:27 |
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# ? Jun 3, 2024 13:01 |
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I have a zillion hours logged in L4D and finally got to play this after a weekend of matchmaking taking a poo poo on my PC, here are my pissbitch thoughts: The bots: In L4D2 I could still have shitloads of fun in single player because the bots were halfway confident, crackshots, and always healed or revived me. The bots in this game or loving drooling nitwits who will sashay back and forth between reviving you or not, jitter around, and hardly have the grit of the L4D bots. They're loving useless. The difficulty: It's all over the drat place. Seems the only lines of difficulty are either Really Easy, Very Annoying, or Hardcore. On the "normal" (veteran) difficulty I found that survivors keel over like they're made of paper. It felt jarring just how little punishment you can take, even versus like one or two zombies. Just really kind of baffling how there are less zombies in areas yet you get hit by something a few times and you're at 26 hp. Zombies: Somehow these are worse than in L4D??? There are less of them, they don't feel as ravenous, and yet somehow on Veteran difficulty they can just deplete your life so loving fast, idgi. The special zombies suck, I think we kept getting those exploder zombies every 60 seconds and I saw maybe one other special zombie Stinger thing in one game; that was it. I don't think the characters even call them out often or give them names; they have no musical stingers, either. They barely gib or explode into meaty bits and pieces---how the hell is such an older Source game better at zombies falling apart than this one?? By the way, that Ogre thing sucks rear end and is not fun to fight at all. Does so much bullshit damage and unlike the Tank in L4D, felt like it was really janky to avoid with its huge hitbox. Aesthetics: There are zero musical stings for anything and that blows. Nothing for special zombies or mood or atmosphere. The characters are relatively boring and charmless besides like, Mom. One of them is a borderline Qanon prepper dork and I loving hate him, as do all the other characters lol. Levels: The first level was SO short I thought it had to be a joke? Yet it still felt arduous at times because some teammates got gibbed so fast. I couldn't even tell you anything about level 2, it was a formless ruined underpassage with no real verticality or interesting pieces to it. I was used to some kind of final setpiece or encounter/swarm like in L4D before the safe room but in the second level, you just walk into the house and that's it, nothing happens. The only "setpiece" was when an Ogre just instaspawned(!?) at the start of the level causing us to almost wipe immediately, and then again at 3/4 of the level. Card system: there is loving ingame currency in this game. I'm trying to scrounge up ammo and battle zombies and you want me to collect loving copper for mid-episodic upgrades which are unneccesary i.e. you can just find this poo poo in the level in L4D. Most of the card poo poo is just Number Go Up "reload faster" things and everything else regarding the horde could just be part of the ingame Director, if they have an equivalant (I saw a video example of a Director decision where it was like, "oh in this level, there was no Stinger but in THIS instance there was!" LOL) My final thoughts are thusly: thank god this is a Gamepass release, and this game is absolutely going to have a userbase that tanks after a month. I was wary about anything the EVOLVE people were releasing but jesus christ, they're just kind of bad at this and I have to assume L4D was helped greatly by Valve/people who have long since left the Turtle Rock team. This is a mess of a game filled with poo poo that needs tweaking + poo poo that realllllly wasn't needed at all.
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# ? Aug 16, 2021 04:08 |