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I love how many of the mods are just ways to make it look more like the GBA games. just play those, you goombas
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# ? Aug 16, 2021 22:46 |
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# ? Jun 11, 2024 08:00 |
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Veib posted:Yeah I also used the MaxiQuest font, it's good They have been updating it for non-English Latin character sets I think. Spanish, French, Italian, etc.
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# ? Aug 16, 2021 23:01 |
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I've been using this font mod and have been liking it a lot https://twitter.com/PateraQuetzaI/status/1422805714355982336
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# ? Aug 16, 2021 23:04 |
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Oh that one looks good, thanks
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# ? Aug 16, 2021 23:13 |
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Another thing about XI, bear in mind they tweaked it a while back to make it much more forgiving, but back in the day the level cap quests involved doing a 1v1 fight against this 1 random old guy, who would be using whatever job you were. The problem is they really didn't tune these fights for jobs that weren't naturally solo-friendly, so they could be a loving headache. IIRC the Dragoon one essentially required you to use a very specific order of abilities and items, and you still had to pray for luck to do enough damage before he killed you. e: there's like literally 20+ strategies on this page lol Snow Cone Capone fucked around with this message at 23:58 on Aug 16, 2021 |
# ? Aug 16, 2021 23:55 |
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loldrg
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# ? Aug 17, 2021 00:01 |
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Schwartzcough posted:Do you need an internet connection to play the PRs on phone? Considering getting one or two for some plane flights. So I got FF3 on phone through the Google Play store. It absolutely requires you to have an internet connection to play. Combined with the unfortunate phone controls, the terrible font (that I don't know if you can edit on phone), and inability to play while traveling despite being a premium game I payed almost $20 for, I might just try for a refund.
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# ? Aug 17, 2021 00:03 |
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Snow Cone Capone posted:Another thing about XI, bear in mind they tweaked it a while back to make it much more forgiving, but back in the day the level cap quests involved doing a 1v1 fight against this 1 random old guy, who would be using whatever job you were. The problem is they really didn't tune these fights for jobs that weren't naturally solo-friendly, so they could be a loving headache. I knew so many piss-poor refresh bot red mages back in the day that picked the job for an easy ride to 75, only to start over leveling a job with an easier Maat fight because they just couldn't beat him. Which was weird, because RDMs didn't need any consumables and farming for their testament was practice for exactly what you would need to do in the fight
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# ? Aug 17, 2021 00:35 |
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CharlieFoxtrot posted:Also, I got the pixel remasters, what typeface mod is everyone using
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# ? Aug 17, 2021 00:37 |
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HD DAD posted:I think it was supposedly August 19th. kinda weird if that’s the actual date that they haven’t announced it yet
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# ? Aug 17, 2021 00:43 |
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Yeah, I'm not expecting a shadowdrop in three days, I'm assuming it'll probably be late August or September at least before we see them at this point.
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# ? Aug 17, 2021 00:51 |
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It requires an internet connection on Android but not on iPhone? Thats absolutely baffling.
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# ? Aug 17, 2021 01:13 |
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Veib posted:Yeah I also used the MaxiQuest font, it's good Maybe it includes numbers? The original didn't.
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# ? Aug 17, 2021 01:39 |
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Barudak posted:It requires an internet connection on Android but not on iPhone? Thats absolutely baffling. Much easier to pirate stuff on android
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# ? Aug 17, 2021 01:47 |
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Snow Cone Capone posted:Another thing about XI, bear in mind they tweaked it a while back to make it much more forgiving, but back in the day the level cap quests involved doing a 1v1 fight against this 1 random old guy, who would be using whatever job you were. The problem is they really didn't tune these fights for jobs that weren't naturally solo-friendly, so they could be a loving headache. Honestly, his tuning wasn't that bad; he got pretty much exactly what you got at 71 except he was a Hume using hand-to-hand (which had its problems if you were playing a race that was worse at the things your job did, or if it was a raw damage fight since the level 71 H2H WS is very good and a lot of WSes slightly before it... weren't) , and had forfeit conditions for most jobs whose role wasn't just "do damage". The pain came from him having perfect lag-free execution while you (at least, me) were on dialup connecting to servers in Japan. Satisfying as all hell, a real feeling that you'd mastered your chosen role, when you (well, again, me) pulled off the Samurai special win condition that required doing a self-triple-skillchain at a level where it was only possible by not just timing consumables perfectly, but also doing in-combo weapon swapping that would make Dante blush. Sucked rear end try #1 when I lag spiked, hit one of them at 120 TP, and sat there looking sad at the 80 left that wasn't enough to finish the combo while he beat the crap out of me, though.
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# ? Aug 17, 2021 02:02 |
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I just loving crumped Maat on Warrior with Sleep to 300 TP > Mighty Strikes Raging Rush into Icarus Wing and another Raging Rush self Fragmentation skillchain. The actual fight took about ten seconds. I started keeping an Icarus Wing in my pocket more often so I could do that trick for other bosses after that The Rampage, Raging Rush, and Steel Cyclone SFX are burnt into my brain
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# ? Aug 17, 2021 02:09 |
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Oh drat I didn't see someone ported the Dragon Quest XI and FF6 SNES fonts to the Pixel Remasters, nice. Guess I'm morally obligated to use the FF6 SNES font for the FF6 PR whenever it comes out.
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# ? Aug 17, 2021 02:12 |
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Snow Cone Capone posted:IIRC the Dragoon one essentially required you to use a very specific order of abilities and items, and you still had to pray for luck to do enough damage before he killed you. Why would you remind me I did this.
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# ? Aug 17, 2021 02:20 |
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Nephzinho posted:Why would you remind me I did this. Its been said before but Loldrg
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# ? Aug 17, 2021 02:49 |
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In FF3, should a Black Belt be unarmed, or use knuckles like the Kaiser Knuckles?
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# ? Aug 17, 2021 02:51 |
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How is he gonna punch if he doesn't have arms?
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# ? Aug 17, 2021 02:54 |
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Harrow posted:In FF3, should a Black Belt be unarmed, or use knuckles like the Kaiser Knuckles? You need a pretty high job level to make it worth using your fists, iirc
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# ? Aug 17, 2021 03:06 |
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thetoughestbean posted:You need a pretty high job level to make it worth using your fists, iirc Barehand allegedly gets special treatment in the damage formula; claws (and all other non-forced-twohand weapons) have JL/11 and the hidden weapon proficiency stat (equal to attacks made / 33)/9 added to attack, while barehand has character level/9 and the entire weapon proficiency stat added. The original sources for how melee proficiency works are long gone, but bare being worth an extra mid-2 digits in attack by around when the changes visible on the stats screen draw within that range is something I can empirically confirm. Screw custom balance, screw kaizo mods, even kinda screw the amazing music rearrangements we've gotten. What I really want is for someone with a decompiler to hit these games up so I can huff farts about exact damage formulae with peak efficiency, I've been trying to replicate them by eye and experiment since my elementary school circle wanted to play something like D&D but our moms wouldn't let us but maybe we could try copying what our NES games did and that grail is almost within reach. Mandoric fucked around with this message at 08:01 on Aug 17, 2021 |
# ? Aug 17, 2021 05:52 |
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Mandoric posted:the hidden weapon proficiency stat are you loving kidding me
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# ? Aug 17, 2021 06:01 |
lmao now that's some ff2 jank right in the heart of ff3 not surprising tho i always thought my sword guy was weaker while temporarily switched to dragoon and dark knight but i thought that was just down to the accuracy problems of using a job with low job level
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# ? Aug 17, 2021 06:38 |
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A hidden weapon proficiency stat is the least surprising surprise I could imagine for FF3, that seems right up its alley. ...does the stat actually work, though? That's always the important thing to ask with an FF game.
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# ? Aug 17, 2021 06:46 |
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Cleretic posted:A hidden weapon proficiency stat is the least surprising surprise I could imagine for FF3, that seems right up its alley. It doesn't appear to exist in the NES SRM map (though some unknown values have potential), but it's generally accepted to exist and work in at least DS version, and the general stat profiles and existence of several job skills support base balance being borrowed from there and then tweaked back to more but not completely NESlike. It also grants extra attacks beyond AGI/16+LV/16+JL/16, which is the only explanation I have for my lv60 jl60-80 Ninjas starting to 35x hit when on NES they'd be 1 + (LV/16)=3 +(AGI/16)=4 = 16x and even 1 hit per 14 JL would only boost that to 24, while a revised 1 per 14 average proficiency (some observers say 1 per 7 but are probably assuming dualwield) brings that exactly to observed 35. Also note, if comments about DS are right, it's PER HAND. Don't take your Excalibur/Moon Ring Ninja and swap which hand they hold them in, or your Ragnarok/Masamune Ninja either. (Or do to help prove/disprove at least the handedness.) E: This is why I want the drat decompile already, and next payday (sadly as a translator it's quarterly) might just drop the $180 to the Russians whose demo decompiler gives me these tantalizing code:
Mandoric fucked around with this message at 07:27 on Aug 17, 2021 |
# ? Aug 17, 2021 07:08 |
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Dropping nearly two hundo for a decompile sounds like a terrible idea
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# ? Aug 17, 2021 09:20 |
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Augus posted:kinda weird if that’s the actual date that they haven’t announced it yet The only place I've seen this supposed 19 Aug release date is here in this thread. If my phone is not leading me astray this Famitsu article says "early Sept" for IV? Can anyone who can read Japanese properly confirm?
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# ? Aug 17, 2021 10:57 |
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Here's front facing NED.
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# ? Aug 17, 2021 13:18 |
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taichara posted:The only place I've seen this supposed 19 Aug release date is here in this thread. Yeah it says early September for IV.
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# ? Aug 17, 2021 13:33 |
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Spikey posted:Here's front facing NED. For some reason it never really occured to me until now that this is just all the bad juju that originally got stuffed inside the tree partially disentangling from each other. Also hi penis dragon
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# ? Aug 17, 2021 13:44 |
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Man I can't wait for FFV and FFVI. I barely played the three already out because I keep getting distracted by other games and because I can,t decide on character builds when I do play them lol.
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# ? Aug 17, 2021 16:52 |
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Full set done! Now to wait for FF4.
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# ? Aug 17, 2021 17:35 |
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Where can we get the font fixes for the pixel remaster? It looks like there is a pretty good Mystic Quest pack, can anyone recommend that or the Final Fantasy 6 Font? edit - FF6 font is great, I used this guide https://www.rpgsite.net/feature/11522-how-to-fix-that-awful-font-in-the-final-fantasy-pixel-remaster-games-on-pc Is there any way to disable the minimap? Why wouldn't they just use the bubble FF font from the damage and status popups, as the font for the game? Grevlek fucked around with this message at 18:18 on Aug 17, 2021 |
# ? Aug 17, 2021 18:05 |
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Grevlek posted:Where can we get the font fixes for the pixel remaster? It looks like there is a pretty good Mystic Quest pack, can anyone recommend that or the Final Fantasy 6 Font? I use the FF6 one and its great imo and I haven't noticed any weird issues with length or whatever. It feels like the most Final Fantasy option to me
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# ? Aug 17, 2021 18:07 |
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Mandoric posted:It doesn't appear to exist in the NES SRM map (though some unknown values have potential), but it's generally accepted to exist and work in at least DS version, and the general stat profiles and existence of several job skills support base balance being borrowed from there and then tweaked back to more but not completely NESlike. It also grants extra attacks beyond AGI/16+LV/16+JL/16, which is the only explanation I have for my lv60 jl60-80 Ninjas starting to 35x hit when on NES they'd be 1 + (LV/16)=3 +(AGI/16)=4 = 16x and even 1 hit per 14 JL would only boost that to 24, while a revised 1 per 14 average proficiency (some observers say 1 per 7 but are probably assuming dualwield) brings that exactly to observed 35. I'm genuinely disappointed that the PRs didn't elucidate any of these mechanics.
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# ? Aug 17, 2021 18:13 |
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Grevlek posted:Where can we get the font fixes for the pixel remaster? It looks like there is a pretty good Mystic Quest pack, can anyone recommend that or the Final Fantasy 6 Font? The FF Modding Discord. It has all the font mods one could want as well as a bunch of other mods. As for the minimap, I don't think there's a way to disable it in-game, but of course there's a mod for that.
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# ? Aug 17, 2021 19:40 |
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BisbyWorl posted:
I'm really glad that they didn't go for frustrating achievements like 'get 99 job lvl. for every single job'
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# ? Aug 17, 2021 20:25 |
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# ? Jun 11, 2024 08:00 |
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starting to doubt that FFIV PR is coming out soon
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# ? Aug 17, 2021 20:47 |