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Phoenix Flavour is a solid guide and the maintainer puts a lot into explaining why they make the choices they do but like any mod pack or guide it's someone else's tastes that you hope align closely enough to yours
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# ? Aug 17, 2021 22:50 |
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# ? May 29, 2024 08:46 |
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Despite thread title, as long as its not adding big tiddy waifu mudcrabs or whatever I'd imagine most people have played the game enough that it could be fun just trying out someone else's list for the fun of it.
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# ? Aug 17, 2021 23:29 |
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docbeard posted:Phoenix Flavour is a solid guide and the maintainer puts a lot into explaining why they make the choices they do but like any mod pack or guide it's someone else's tastes that you hope align closely enough to yours Then again, Phoenix Flavour is also rather modular if you’re following the manual installation steps, so you can ignore any mods you’re not too keen on. I barely added anything from its gameplay section but a lot of its baseline mods are very good picks.
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# ? Aug 18, 2021 00:01 |
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Dameius posted:Despite thread title, as long as its not adding big tiddy waifu mudcrabs or whatever I'd imagine most people have played the game enough that it could be fun just trying out someone else's list for the fun of it. What's not fun about big tiddy waifu mudcrabs?
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# ? Aug 18, 2021 00:58 |
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I wish they had the option to not include any visual mods. Seems like they all include 50gb of textures and an enb I don’t really care about.
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# ? Aug 18, 2021 01:38 |
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So it looks like no one fixed the Skjor is still alive bug. The funny thing is I am now the Harbinger, and Aela is my follower, and it looks like Skjor is still stuck in his "always follow Aela and hunt with her" so now he is an extra follower who doesn't do what I say, and just calls me whelp all the time.
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# ? Aug 18, 2021 03:48 |
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lol just got randomly kidnapped on the way to kynesgrove by a forced npc, yeah that's going to be a no to Dwarfsphere for me. Who thought that was okay
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# ? Aug 18, 2021 05:14 |
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https://twitter.com/NPurkeypile/status/1427650365558857728 Read this whole tweet thread to learn how Bethesda destroyed Skyrim's intro sequence with a single bee.
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# ? Aug 18, 2021 08:20 |
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A literal bug in the game.
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# ? Aug 18, 2021 08:33 |
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nine-gear crow posted:https://twitter.com/NPurkeypile/status/1427650365558857728 A great detail from this is that several devs (including the OP) repeatedly brought up that there was no point in using realtime physics for the cart ride when it has a single, preset route, and that implementing a pre-made animation would solve every single issue, yet it just... never happened.
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# ? Aug 18, 2021 11:50 |
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Just think of how many man-hours that went into fixing that cart scene, not just on the developers time, but also on the modders who would have to find solutions to the cart bugging out with unrelated mods. And all of that could of been avoided if it was on rails.
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# ? Aug 18, 2021 12:35 |
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Goonswarm from Eve Online broke Skyrim, it seems.
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# ? Aug 18, 2021 13:32 |
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They probably developed it when they were planning for you to be able to take cart rides with the fast travel system. There is a bunch of unused dialogue for the cart drivers passing by various locations and idle chatter. That's what the mods like Touring Carriages hook into.
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# ? Aug 18, 2021 18:48 |
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Ra Ra Rasputin posted:Just think of how many man-hours that went into fixing that cart scene, not just on the developers time, but also on the modders who would have to find solutions to the cart bugging out with unrelated mods. Yeah, Static Mesh Improvement Mod breaks the cart because the intro can’t handle the new cart model it introduces. To this day SMIM itself remains unpatched and a third part had to come along and fix the thing it broke by fixing Skyrim’s mesh models.
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# ? Aug 18, 2021 19:55 |
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nine-gear crow posted:Yeah, Static Mesh Improvement Mod breaks the cart because the intro can’t handle the new cart model it introduces. To this day SMIM itself remains unpatched and a third part had to come along and fix the thing it broke by fixing Skyrim’s mesh models. Do you have a link to the SMIM patch for the starting sequence?
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# ? Aug 18, 2021 20:26 |
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Ynglaur posted:Do you have a link to the SMIM patch for the starting sequence? Prisoner cart fix SMIM. Keeps the cart for freaking out with SMIM installed.
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# ? Aug 18, 2021 20:31 |
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Yeah, that's really loving cool.
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# ? Aug 19, 2021 15:03 |
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https://twitter.com/Nibellion/status/1428456888354709511?s=19
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# ? Aug 19, 2021 21:51 |
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Malibu Skyrim has a new hat.
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# ? Aug 19, 2021 21:55 |
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Am I reading this right, is all of the Creation Club stuff natively implemented? Is... that a good thing? CC is a pretty mixed bag from what I recall.
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# ? Aug 19, 2021 21:59 |
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There's never gonna be an Elderscrolls 6.
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# ? Aug 19, 2021 21:59 |
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I'm not sure if this means I should try and do a modded playthrough before it releases, or wait a few months after it releases for the mod authors to tediously make fixes and/or remove the worst of the creation club.
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# ? Aug 19, 2021 22:01 |
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I think the next time I try a Skyrim playthrough I'm going old school and doing my own modding. Wabbajack lists just add too many thing I'm annoyed about and too many things I don't care about. I swear to god I'm going to get past whatever quest is after that High Elf embassy party at some point.
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# ? Aug 19, 2021 22:03 |
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ThaumPenguin posted:Am I reading this right, is all of the Creation Club stuff natively implemented? Forgotten Seasons is supposed to be good? Maybe? I dunno, the only thing I ever bought from CC was the Vigilant armour set because I was tired of all the Vigilants of Stendar just looking indistinguishable from regular mages when they’re supposed to be a full on order of demon hunters.
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# ? Aug 19, 2021 22:04 |
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There's some legitimately good CC stuff, but some of it seems blah. Plus, if it's anything like FO4's CC stuff -- which was so untested that it literally prevents the main quest line from starting unless you disable the CC stuff beforehand -- it could cause more problems than it solves. Good ole' Todd is at it again. TES6 release pushed back to sometime in the 23rd century.
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# ? Aug 19, 2021 22:08 |
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Skwirl posted:There's never gonna be an Elderscrolls 6. This is the project they did to familiarize themselves with new hardware. Why not take the opportunity to sell Skyrim again?
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# ? Aug 19, 2021 22:09 |
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ThaumPenguin posted:Am I reading this right, is all of the Creation Club stuff natively implemented? Wasn't every CC House basically a courier running up to you saying "Congrats you now have a fully furnished mansion that also has a teleporter built into it which not even the College of Winterhold has", which might be a bit jarring when you start a new playthrough and get told this right after you escaped Helgen
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# ? Aug 19, 2021 22:14 |
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I wonder if this is gonna outright kill VR modding since I'm sure stuff made for the anniversary edition wont work with special edition.
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# ? Aug 19, 2021 22:28 |
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As far as I can tell, Anniversary Edition is just the SE with all of the CC stuff built into it so, if it works on SE it should work for AE? In theory at least?
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# ? Aug 19, 2021 22:31 |
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Leal posted:I wonder if this is gonna outright kill VR modding since I'm sure stuff made for the anniversary edition wont work with special edition. Skyrim VR is a separate game from Special Edition.
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# ? Aug 19, 2021 22:32 |
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ThaumPenguin posted:Skyrim VR is a separate game from Special Edition. The majority of mods made for special edition will work in VR, its basically special edition with a stereoscopic patch.
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# ? Aug 19, 2021 22:38 |
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Is Anniversary Edition for PC, I cant tell
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# ? Aug 19, 2021 22:43 |
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If they include all (or a lot of) the CC stuff then no one is going to be modding specifically for it because it'll be a compatibility nightmare. Very few mods are designed with compatibility with non Survival Mode CC and I'm reasonably certain that most of the CC content gives no regard to compatibility with anything and likely includes lots of unnecessary edits and scripts and all kind of nonsense that would make modders tear their hair out.
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# ? Aug 19, 2021 22:44 |
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I wonder how many of the CC mods break poo poo randomly and for no other reason than Bethesda doesn't do QA at loving all for anything ever.
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# ? Aug 19, 2021 22:44 |
Leal posted:The majority of mods made for special edition will work in VR, its basically special edition with a stereoscopic patch. That's what I'm worried about since I don't play Skyrim outside of VR anymore.
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# ? Aug 19, 2021 22:53 |
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https://twitter.com/Nibellion/status/1428464970602328066
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# ? Aug 19, 2021 23:13 |
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Is it a free upgrade like SE was to people who already owned OG.
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# ? Aug 19, 2021 23:21 |
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Skwirl posted:Is it a free upgrade like SE was to people who already owned OG. https://bethesda.net/en/article/REybYU3Gy2InVlHmus4UC/skyrim-10th-anniversary-fan-celebration Bethesda posted:Existing owners of The Elder Scrolls V: Skyrim Special Edition and Xbox Game Pass subscribers will also receive the option to purchase an Anniversary Edition upgrade for their Special Edition version of the game to gain access to all the additional content found in the Anniversary Edition. Guess not!
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# ? Aug 19, 2021 23:23 |
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# ? May 29, 2024 08:46 |
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Is it optional and is it a separate entry in Steam? I'd rather not have yet another version of Skyrim gently caress my poo poo up, thanks. As for VR, Skyrim VR never gets updated so we don't have to worry about that. e: oh it's optional and costs money, nevermind
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# ? Aug 19, 2021 23:28 |