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Snow white dye is also craftable, unless that's changed since the last time I thought about dye.
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# ? Aug 20, 2021 17:20 |
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# ? Jun 11, 2024 08:41 |
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Goon FCs tend to have stockpiles of various dyes, yeah. You can buy Snow White dye from the Ixali, but it's a crafted dye, so any level 30 crafter can also make it. And the market is an option. The other alternative, if you're not a crafter or on the free trial, is to use the hat they recommend, then dye four slots with generic dyes you can buy off standard vendors. So use a cheap vendor green dye on any chest, cheap vendor whites on gloves/legs, and cheap vendor black dye on the feet. Or dye the hat instead of one of the other slots, if the hat takes dyes. This is an example of why they use this particular template for fashion report - the 80/100 point suggestions they give you work, but they also list out A) all the items in each slot that would give you full points (in case you need an alternative), and B) what general dye colors on each slot give you +1 point in lieu of using the specific +2 point ones. So, in this case - base score for all slots filled is 68 points. Wear the vendor hat, 8 points, you have a score of 76. Four generic dyes are +1 point each, thus you score 80 and get 60K MGP. Edit: Assuming you're high enough level, the other super simple 80 point option is just the hat and the leg guards and don't even worry about dyes. Tortolia fucked around with this message at 17:29 on Aug 20, 2021 |
# ? Aug 20, 2021 17:21 |
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I'm not sure why the recommended 80 isn't just the hat and leg guards. They're from the same vendor, even.
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# ? Aug 20, 2021 17:29 |
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Tortolia posted:Also note that the final quest current is almost always from the last MSQ of the zone, so while you can do sidequests or use your compass along the way, it's also valid to just work the story then backfill when the game pushes you to the next area.
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# ? Aug 20, 2021 17:35 |
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Level 20 DoW is technically a bigger hurdle than some dyes. I also don't see recs for story or cheevo items pretty much ever even though they're close to free and wearable at lvl1, it's all story/time gated.
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# ? Aug 20, 2021 17:37 |
Just wondering, do Heavensward and beyond have extended cutscenes as long (or longer than) ARR’s second finale?
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# ? Aug 20, 2021 23:37 |
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Regalingualius posted:Just wondering, do Heavensward and beyond have extended cutscenes as long (or longer than) ARR’s second finale? There are still some that require that "make sure you set aside some time for this sequence" warning, but there's nothing quite as long as the end of ARR, no. They break it up more with either solo instance fights, or just breaks where you can leave and come back later if you want.
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# ? Aug 20, 2021 23:44 |
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There are some longer cutscenes but I don't think anything is as long as that one. There are some that are probably close to as long though.
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# ? Aug 20, 2021 23:45 |
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I don't think the game ever does 45 minutes of back to back cutscenes again, but it does do like 20 to 30 minutes from time to time. I still get excited when I see the 'long cutscene' warning, but it's never been as long as the first time.
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# ? Aug 20, 2021 23:56 |
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Yeah, ARR: The Movie is unique in that regard. In future, the cutscene warning is more a notice that there's going to be a few cutscenes/duties back to back where you don't have the opportunity to log out or do something else until complete.
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# ? Aug 21, 2021 00:07 |
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I'm already in love with my newly fantasia'd Roegadame.
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# ? Aug 21, 2021 01:22 |
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How many Fantasia's do you get throughout the game? I contemplated changing my Au'Ra into something that looks less like an anime villain, but I still like him enough that I don't want him to be gone permanently.
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# ? Aug 21, 2021 01:37 |
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You get one for free at the end of ARR and that's it. If you upgrade to the collector's edition for HW you'll get another, but you might as well buy one from the cash shop at that point. They added the one to the end of ARR when they re-did the veteran rewards. You used to get one for subscribing for a certain amount of time, but they removed all the vet rewards except the glam for the FF 7-9 protagonists and added ways to get those rewards to the game instead (almost all of it was added to the Achievement vendor in Gridania and the Fantasia was added to the end of ARR). Veotax fucked around with this message at 01:51 on Aug 21, 2021 |
# ? Aug 21, 2021 01:48 |
Are belts just never visible on your character’s model?
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# ? Aug 21, 2021 01:55 |
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Correct. And they're going away entirely in Endwalker.
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# ? Aug 21, 2021 02:00 |
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Nope! And that's why they're being removed from the game when Endwalker releases! Seriously, they thought about deleting one of the ring slots, but decided on getting rid of belts because they're the only piece of gear that isn't displayed on your model under any circumstances, everything else can, but rings and wrists often get covered by your top and gloves.
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# ? Aug 21, 2021 02:00 |
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Regalingualius posted:Are belts just never visible on your character’s model? Belts were actually visible in 1.0, however as part of the rework of ARR they did away with that and instead baked the belt graphics into appropriate/matching torso pieces. EG:
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# ? Aug 21, 2021 02:13 |
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Draga posted:
Roegadames are very very good, you have chosen well! Veotax posted:You get one for free at the end of ARR and that's it. If you upgrade to the collector's edition for HW you'll get another, but you might as well buy one from the cash shop at that point. I'll just note here regarding the fantasia in the Heavensward Collector's Edition upgrade. Ordinarily, the CE is 20 dollars, which means that if you're just getting it for the fantasia, it's overpriced. That said, a few times a year when they do big Mogstation sales, they put the CE upgrades on sale, and I recall the last few times they did that HW CE was half off - or $10, the exact same price as a single fantasia ordinarily is. So if you wanted to get that, you can basically get the fantasia for normal price with some extra minion/mount rewards as well.
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# ? Aug 21, 2021 03:03 |
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https://www.youtube.com/watch?v=w5EUhl73UhM
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# ? Aug 21, 2021 20:03 |
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So I unlocked Scholar and now it's time to figure out healing I guess. In WoW I had an addon that let me use click casting (hold a modifier and click on the raid frames) to heal while keeping the enemies targeted, this worked well for my disc priest. I heard FF14 sorta has click casting, but not really, or only for controller or something?
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# ? Aug 21, 2021 22:12 |
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Yeah on controller it's really easy. Technically mouseover macros exist for kb+m but macros in general have a bunch of bad properties and I wouldn't rely on them for combat buttons. I think you might be able to bind the effect of controller d-pad up/down (cycle through the party with a soft target)? Not sure where it is in the menus though.
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# ? Aug 21, 2021 22:18 |
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It's called soft targeting, which is only available for controller, yeah. You can check out this post if you want more information. (It's the big post on the second page of this thread if that link doesn't work.) You can create mouseover macros, though, if you wanted to stick with KB/M. Those are the closest you're probably going to get.
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# ? Aug 21, 2021 22:24 |
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Onean posted:It's called soft targeting, which is only available for controller, yeah. You can check out this post if you want more information. (It's the big post on the second page of this thread if that link doesn't work.) You can assign dpad up and down to keyboard binds in keybinds:gamepad, thus allowing a keyboard and mouse user to use soft targeting. You can also soft target via the mousewheel by activating mouse targeting settings in Character config:Control settings:mouse. Here's a link that explains it all: https://saltedxiv.com/guides/target-selection-guide-mouse-keyboard
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# ? Aug 21, 2021 22:32 |
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wdarkk posted:So I unlocked Scholar and now it's time to figure out healing I guess. That FF14 doesn't have usable mouseover targeting sucks but it's also not as bad as you might think coming from wow. Still bad, just less bad. For big pulls in dungeon you target the tank and cast point-blank aoes that do not need a target, so the clumsy target switching isn't that big a deal. For bosses you target the boss and almost never need to cast targeted heals on people, so the clumsy target switching isn't that big a deal. AST is the exception to both of these. Gravity — their aoe — requires a target, unlike SCH's Art of War and WHM's Holy. They also have to weave card casts on party members in the 1s weave window between their Malefic casts on bosses. The target switching is a big reason why AST is the most complicated healer to play. You really don't want to use mouseover macros, even though you technically can. Macro:d abilities cannot be queued which'll hurt your ability to play far more than the requirement you pre-target before casting.
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# ? Aug 21, 2021 22:33 |
On the subject of Scholar, is there an actual difference between the two fairies?
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# ? Aug 21, 2021 22:35 |
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Gnoman posted:On the subject of Scholar, is there an actual difference between the two fairies? They only differ in appearance nowadays. E: Here's a handy enlarged visual showing the fairy appearances in more detail If neither is acceptable there is also an illegal mod that turns both fairies into Nicolas Cage Xerophyte fucked around with this message at 22:50 on Aug 21, 2021 |
# ? Aug 21, 2021 22:38 |
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The difference between the fairies is cosmetic now. They used to have different powers but now they don't.
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# ? Aug 21, 2021 22:39 |
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Xerophyte posted:That FF14 doesn't have usable mouseover targeting sucks but it's also not as bad as you might think coming from wow. Still bad, just less bad. Thanks, that helps. Shame about AST, not sure I could play it without “clique would make this so much better” constantly echoing inside my head.
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# ? Aug 21, 2021 23:00 |
Kwyndig posted:The difference between the fairies is cosmetic now. They used to have different powers but now they don't. What were they, out of curiosity? Like, did one focus on single target and the other on group healing, direct healing vs. absorbs, etc?
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# ? Aug 21, 2021 23:40 |
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Regalingualius posted:What were they, out of curiosity? Like, did one focus on single target and the other on group healing, direct healing vs. absorbs, etc? One was a healer, the other cast esuna I think.
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# ? Aug 21, 2021 23:46 |
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Regalingualius posted:What were they, out of curiosity? Like, did one focus on single target and the other on group healing, direct healing vs. absorbs, etc? Eos had the current faerie actions. Selene had an AoE Esuna, a partywide haste spell, and a single target silence.
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# ? Aug 21, 2021 23:54 |
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Regalingualius posted:What were they, out of curiosity? Like, did one focus on single target and the other on group healing, direct healing vs. absorbs, etc? Eos was direct throughput (+healing buffs, Whispering Dawn, and I think a shield), while Selene was offensive/utility based (AoE esuna, a silence, and a small haste buff). In practice basically everyone ran Eos, since there are very few situations in which an AoE Esuna is useful, silences are finicky to use in general and given the delay on fairy abilities basically impossible to use, and the haste buff could not make up for the sheer throughput increase Eos did.
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# ? Aug 21, 2021 23:56 |
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Some speedruners swore by Selene for the slight increase in DPS you could eke out but it was so small I never saw these point.
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# ? Aug 22, 2021 00:13 |
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Which one was better varied by expansion
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# ? Aug 22, 2021 00:29 |
Is there anything actually important behind the Hildibrand quests? I’m enjoying them, don’t get me wrong, but I’m slightly puzzled at why they’re labeled as Important.
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# ? Aug 22, 2021 01:24 |
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Fun cutscenes, at least one trial, and emotes and stuff.
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# ? Aug 22, 2021 01:26 |
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Regalingualius posted:Is there anything actually important behind the Hildibrand quests? I’m enjoying them, don’t get me wrong, but I’m slightly puzzled at why they’re labeled as Important. The blue quest symbol just means that it unlocks a new feature. And there are trials unlocked by doing Hildebrand.
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# ? Aug 22, 2021 01:27 |
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There's also a barding at the end of the level 70 trial for Hildy but it only drops one per run so you might not get it unless you farm for it.
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# ? Aug 22, 2021 01:30 |
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I think it's because Hildibrand is cited as an important content unlock in the thread OPs. Hildibrand unlocks a few 8 man trials over time, some emotes, some minions, and some glamours. It's generally beloved content but mileage may vary based on how much you like silly slapstick humor. The only time not doing Hildibrand is going to actually block you from doing things is if you try to run Mentor Roulette eventually, since the Hildibrand duties are required in the list of things you have to clear to queue into MDR. Anyway, absolutely unlock Hildibrand and give it a few "chapters", but maybe pace it out and do a chapter every few days since it can be a Lot.
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# ? Aug 22, 2021 01:30 |
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# ? Jun 11, 2024 08:41 |
Oh, yeah, that’s what I’ve been doing. I’m just reaching the finale of the Costa del Sol quests now
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# ? Aug 22, 2021 01:37 |