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thetoughestbean posted:So how has Historic been after a bunch of Modern cards got added? The videos/streams I’ve watched made it look like it it’s pretty much just mono-white with the occasional infinite combo now this is pretty far from the experience I have had, which is that U/R decks make up enough of the field that I am able to metagame against them and stay in the top 100 of the ladder. obviously, ymmv and the format is still definitely shaking out. There is a tournament going on right now that I think will crystallize some diverse archetypes that will get refined over the next week or so.
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# ? Aug 29, 2021 23:02 |
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# ? Jun 8, 2024 02:34 |
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thetoughestbean posted:So how has Historic been after a bunch of Modern cards got added? The videos/streams I’ve watched made it look like it it’s pretty much just mono-white with the occasional infinite combo now Control is still king, and right now it looks like Archmage's charm might actually make those decks stronger. Obviously early though. Time posted:this is pretty far from the experience I have had, which is that U/R decks make up enough of the field that I am able to metagame against them and stay in the top 100 of the ladder. obviously, ymmv and the format is still definitely shaking out. Curious as to what your metagaming list is.
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# ? Aug 29, 2021 23:07 |
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Crackbone posted:Control is still king, and right now it looks like Archmage's charm might actually make those decks stronger. Obviously early though. u/w weenie based on the esper sentinel/thalia/mage/pvddr/mana tithe axis they barely keeps them off balance enough to slide in for lethal. i stole a humans list from a goon but then decided I was mainly getting value out of the white base and went from there.
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# ? Aug 30, 2021 00:30 |
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How do you tell if a card that lets you cast a card ignore timing restrictions or not? Urza and Dauthi Voidwalker for examples that don’t I think.
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# ? Aug 30, 2021 02:46 |
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fadam posted:How do you tell if a card that lets you cast a card ignore timing restrictions or not? Urza and Dauthi Voidwalker for examples that don’t I think. If the spell or ability is directly causing you to play the card, it ignores timing restrictions. If the spell or ability gives you the ability to play a card but doesn't instruct you to play it as part of its resolution, like in the examples you gave, you still have to obey timing restrictions.
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# ? Aug 30, 2021 02:58 |
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fadam posted:How do you tell if a card that lets you cast a card ignore timing restrictions or not? Urza and Dauthi Voidwalker for examples that don’t I think. im not sure if there is a definitive example but i think it comes down to if the ability itself is casting the card or if you the player is casting it. since abilities (without restriction callouts) can be done whenever they can cast sorceries at instant speed. tbf, i can only think of like, madness where this comes up ever
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# ? Aug 30, 2021 03:02 |
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Gotcha, thanks guys.
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# ? Aug 30, 2021 03:14 |
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One day they’ll print creatures worth a drat into historic
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# ? Aug 30, 2021 03:56 |
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Koirhor posted:One day they’ll print creatures worth a drat into historic lol what is serra's emissary? e: i guess that's a combo target but still e2: uro is banned e3: so is winota right? it's not like they haven't printed good creatures, its that removal can't catch up to the good creatures printed either.
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# ? Aug 30, 2021 04:24 |
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Sit on my Jace posted:If the spell or ability is directly causing you to play the card, it ignores timing restrictions. If the spell or ability gives you the ability to play a card but doesn't instruct you to play it as part of its resolution, like in the examples you gave, you still have to obey timing restrictions. How does that track with the "Exile the top two cards of your library. You may play them." room in Dungeon of the Mad Mage? At least on Arena, it definitely lets you ignore timing restrictions and play creatures mid-combat or whenever else you get a venture trigger.
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# ? Aug 30, 2021 05:10 |
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Sit on my Jace posted:If the spell or ability is directly causing you to play the card, it ignores timing restrictions. If the spell or ability gives you the ability to play a card but doesn't instruct you to play it as part of its resolution, like in the examples you gave, you still have to obey timing restrictions. This is wrong. If a card says "blah blah blah exile a card. You may play it", you play it right then or never. This is Urza, Dungeon of the Mad Mage, etc. If a card says "blah blah blah exile a card. You may play it [for a specific period of time, or during a certain condition]", you have to respect timing rules. This is Dauthi Voidwalker, Light up the Stage, etc.
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# ? Aug 30, 2021 05:22 |
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Toshimo posted:If a card says "blah blah blah exile a card. You may play it", you play it right then or never. This is Urza, Dungeon of the Mad Mage, etc.
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# ? Aug 30, 2021 07:52 |
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Time posted:u/w weenie based on the esper sentinel/thalia/mage/pvddr/mana tithe axis they barely keeps them off balance enough to slide in for lethal. i stole a humans list from a goon but then decided I was mainly getting value out of the white base and went from there. what's your list? i agree with you wrt the red i had in there but kudro has been really good for me, i think hes way better than playing like benalish marshal or sth as a top end, both his abilities are extremely relevant esp in the big dumb green creatures matchup e: also kitesail out of the board but mana tithe probably has the same effect
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# ? Aug 30, 2021 15:21 |
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i modified it to this and so far so good, i do think there's enough value out of playing black but wondering what your thoughts are. another card im considering is silverquill silencer for a bit of extra value, but idk if the deck beats down hard enough to make paying 3 life and drawing a card to board wipe or wincon or whatever dangerous enough for the opponent. might try it over aspirant or sth.
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# ? Aug 30, 2021 15:50 |
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Toshimo posted:This is wrong. Someone tried to get me with this by copying Bar the Gate with Wizards Spellbook in limited. There was some angry hovering when they never got a chance to counter my spell next turn.
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# ? Aug 30, 2021 15:58 |
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Big Ol Marsh Pussy posted:i modified it to this and so far so good, i do think there's enough value out of playing black but wondering what your thoughts are. another card im considering is silverquill silencer for a bit of extra value, but idk if the deck beats down hard enough to make paying 3 life and drawing a card to board wipe or wincon or whatever dangerous enough for the opponent. might try it over aspirant or sth. here's my ww homebrew: The one-ofs are searchable by the ranger captain and each have their uses. The sideboard is still very whatever. __________________________________________ Also Isn't 26 lands a lot for a 2 drop deck? resistentialism fucked around with this message at 16:14 on Aug 30, 2021 |
# ? Aug 30, 2021 16:07 |
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Is there a better feeling than spell piercing a T2 Tibalt's Trickery on the draw? I defy anyone to name one.
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# ? Aug 30, 2021 16:25 |
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mcmagic posted:Is there a better feeling than spell piercing a T2 Tibalt's Trickery on the draw? I defy anyone to name one. T3 Mizzix's Mastery into Magma Opus comes pretty close.
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# ? Aug 30, 2021 16:37 |
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mcmagic posted:Is there a better feeling than spell piercing a T2 Tibalt's Trickery on the draw? I defy anyone to name one. I normally have mcmagic on ignore (for baseball reasons), but since someone quoted this: Resolving a TT on the next turn and getting a concession. To play Trickery is to accept the fact that sometimes you get got, but if you know the deck, it's less often than one might think.
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# ? Aug 30, 2021 16:55 |
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With live play potentially returning to my area soon I'm interested in getting somewhat serious about playing competitively (at least at the shop level, I have no aspirations of "going pro" or anything like that at 40 years old). I primarily play on Arena, but my preference has always been Bo1 since I really don't understand sideboarding or what cards to take out etc. Are there any good resources out there for "Best of 3 and sideboarding for dummies"? I'm not really sure what kind of deck I even want to play since I will probably have buy the whole thing from scratch.
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# ? Aug 30, 2021 17:01 |
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SalTheBard posted:With live play potentially returning to my area soon I'm interested in getting somewhat serious about playing competitively (at least at the shop level, I have no aspirations of "going pro" or anything like that at 40 years old). I primarily play on Arena, but my preference has always been Bo1 since I really don't understand sideboarding or what cards to take out etc. Are there any good resources out there for "Best of 3 and sideboarding for dummies"? I'm not really sure what kind of deck I even want to play since I will probably have buy the whole thing from scratch. The basics are "take out cards bad against your opponent's deck and put in ones that are good", here's an article by PVDDR that has more detail https://articles.starcitygames.com/premium/theres-more-to-sideboarding-than-you-think/ It's hard to get more detailed than that because you'll want different things depending on what deck you're playing, or playing against.
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# ? Aug 30, 2021 17:10 |
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SalTheBard posted:With live play potentially returning to my area soon I'm interested in getting somewhat serious about playing competitively (at least at the shop level, I have no aspirations of "going pro" or anything like that at 40 years old). I primarily play on Arena, but my preference has always been Bo1 since I really don't understand sideboarding or what cards to take out etc. Are there any good resources out there for "Best of 3 and sideboarding for dummies"? I'm not really sure what kind of deck I even want to play since I will probably have buy the whole thing from scratch. What Lone Goat said. "Take out the bad cards and put in the good ones" seems reductive of course but--that's how it works. Do you have creature removal in your deck? Take them out if facing control and replace them with Duresses or Agonizing Remorses, as an example. Be sure to keep your curve in mind--when subbing out cards, make sure the ones you board in don't make your curve lovely. You're trying to tweak your deck while keeping all the things that make your deck work. As far as what to put in a sideboard, start with cards that are strong against particular decks, and tweak the SB based on your play experience. If you have no clue what to even start with, check some lists online--find a deck like yours and see what's in the sideboard. FWIW building (good) sideboards is more challenging than building your 60 imo and a lot of netdecks honestly have kinda crappy sideboards, but if you're lost they're as good a place to start as any. Bo1 has the time and convenience factor and I myself usually keep at least 1 bo1 deck on Arena around just to jam quick games but playing the traditional magic way is really rewarding, building and utilizing sideboards introduces this other axis to the game that is really fun to play. When you get better at it you can play mind games with your opponent, like subbing out cards you know/assume they're going to be boarding in hate for, meaning they subbed in dead cards against you.
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# ? Aug 30, 2021 17:42 |
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https://markrosewater.tumblr.com/post/660959944480342016/maros-midnight-hunt-teaser Maro's teaser for Innistrad Midnight Hunt: quote:• three popular mechanics previously seen on Innistrad return
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# ? Aug 30, 2021 17:50 |
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quote:Creature – Hippogriff Spirit So what do we think the three returning mechanics are? We already saw Flashback, and DFC/transform is highly likely, what's the third one? Madness? Investigate? Meld??? Does Curse count a mechanic? SKULK??????? (lmao no he said popular) Morbid?
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# ? Aug 30, 2021 18:05 |
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madness feels like an easy pick, since everyone likes it
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# ? Aug 30, 2021 18:08 |
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rickiep00h posted:I normally have mcmagic on ignore (for baseball reasons), but since someone quoted this: Not surprising that someone with bad opinions on baseball also has bad opinions on what decks to play in MTG.
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# ? Aug 30, 2021 18:15 |
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Emerge and Escalate are possibilities as well. https://magic.wizards.com/en/articles/archive/making-magic/storm-scale-innistrad-and-shadows-over-innistrad-2017-03-27 Very Popular - DFC's, flashback, Soulbond Popular - Emerge, Escalate, Madness, Investigate, Undying Liked - Delirium, Miracle, curses, Morbid, Unpopular - Meld, skulk, Fateful hour
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# ? Aug 30, 2021 18:16 |
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I'd like to see them try Soulbound again in a set that isn't dogshit
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# ? Aug 30, 2021 18:18 |
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• A popular tournament card in multiple formats gets reprinted with its fifth piece of art. This one seems solvable.
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# ? Aug 30, 2021 18:18 |
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fadam posted:• A popular tournament card in multiple formats gets reprinted with its fifth piece of art. i think it's already been pinned down as faithless looting
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# ? Aug 30, 2021 18:20 |
Seems like Miracle would be unlikely to come back as a mechanic, just because of balance issues. I wouldn't mind if it did though. Undying would be cool, DFC is basically guaranteed, probably Curses too since this is the Wolfman set.
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# ? Aug 30, 2021 18:20 |
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flatluigi posted:i think it's already been pinned down as faithless looting Oh hell yes. quote:• a new drawback for creature tokens that lets us create them cheaper I wonder how "new" he means here. We've seen a ton of drawbacks on a lot of token creators.
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# ? Aug 30, 2021 18:20 |
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I'm not looking forward to seeing what Faithless Looting does to Historic
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# ? Aug 30, 2021 18:21 |
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mcmagic posted:Not surprising that someone with bad opinions on baseball also has bad opinions on what decks to play in MTG. Let no posting grudge go unanswered, the world might end.
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# ? Aug 30, 2021 18:22 |
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Froghammer posted:I'm not looking forward to seeing what Faithless Looting does to Historic it's already in historic, it was a mystical archive
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# ? Aug 30, 2021 18:22 |
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And the answer is it feels amazing to cast and awful to see resolved against you.
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# ? Aug 30, 2021 18:23 |
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Froghammer posted:I'm not looking forward to seeing what Faithless Looting does to Historic it's already in historic and while it is a very strong enabler it hasn't broken anything yet
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# ? Aug 30, 2021 18:23 |
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flatluigi posted:it's already in historic, it was a mystical archive
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# ? Aug 30, 2021 18:23 |
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Lone Goat posted:Misread this as Phelddagrif Spirit and got real excited for a sec. I think it's flashback, investigate and transform. Two of them seem like gimmies and investigate is my wildcard that feels like it's inline with the current treasure obsession
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# ? Aug 30, 2021 18:24 |
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# ? Jun 8, 2024 02:34 |
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fadam posted:I wonder how "new" he means here. We've seen a ton of drawbacks on a lot of token creators. Alpha Hive templating, except opponent may choose to eat the token when it leaves play. quote:Creates one Giant Wasp, a 1/1 flying creature. Represent Wasps with edible tokens, making sure to indicate when each Wasp is tapped. Wasps can't attack during the turn created. Treat Wasps like artifact creatures in every way, except that they are removed from the game entirely if they ever leave play. If the Hive is destroyed, the Wasps must still be killed individually. When a Wasp is removed from the game, choose an opponent. That opponent may eat the token that represented the Wasp.
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# ? Aug 30, 2021 18:30 |