|
Gruckles posted:During Stronghart's confession he mentions that he had made a deal with Esmerelda to keep quiet about what she saw, and her mid-credits scene also has her confess that she knew all along that Genshin had been buried alive and then shot, but went along with Stronghart for the sake of her model and family creed. I actually don't really like that reveal since she seemed genuinely surprised at some of the revelations you point out to her during the trial. Either she's an expert actress or I dunno, just really forgetful.
|
# ? Sep 2, 2021 05:45 |
|
|
# ? Jun 11, 2024 03:13 |
|
I've started replaying the original trilogy on the Switch version. I still think the reremastered sprites are a step back from the originals, but I respect the originals probably would not look good on a TV screen. I really enjoy the glibber tone of the original game ("Wait a minute! This testimony stinks!") and the much faster pacing. Even the biggest waste of time (1-3 day 2) is also the only time you get to investigate with Mia as a sidekick, shooting the poo poo about stepladders and canned spaghetti. Nick also spends a suprising amount of time in control relative to how I remember him, and I think part of it is the pacing and part of it is that he didn't get his "shocked" and "defeated" sprites until JFA, and the latter only came up at a very appropriate time in that game. The defense being wrecked by every other development is something that grew in the series over time, and even the relatively cool cat Ryunosuke spends way too often slamming into the wall or collapsed on the bench. Just hit Rise From the Ashes, and the contrast between that and the previous cases is surpisingly stark. It's got a lot more of a "modern" pacing. The case itself is also the first to have a gaping plot hole no one ever addresses, as far as I can tell: Goodman's blood was found in the evidence room during the initial investigation, and no one ever bothers establishing whose blood it was, despite the fact that the blood on his shoe does get tested and does not match up with the bloodstain in the parking lot. Like sure Gant doesn't want anyone looking into it but you have Wrighto and Ema and Worthy and several rogue detectives and none of them ever suggest doing the bare minimum of forensic investigation beyond "oh these are glove prints not finger prints I guess that's that." Also holy poo poo is the HD version of Meekins' megaphone feedback the worst sound ever and boy does it keep happening every time he's on screen.
|
# ? Sep 2, 2021 14:01 |
|
Don't forget Rise from the Ashes wasn't in the original GBA release and is a bonus case added in the DS port and all future releases which would explain the modern pacing in that case.
|
# ? Sep 2, 2021 14:24 |
|
Oh I know, I just never noticed how different it was until this replay. It’s been a real long time since I’ve played through the original trilogy. Also I just got to the summary of SL-9: ”So anyways the guy ran over a pedestrian by accident, murdered four witnesses, and then turned himself in to the police. There was absolutely no evidence against the guy,” lmao I forgot that part E: And apparently the investigation lasted more than six months? What were all these ace detectives doing in all that time? I'm really not buying the story of that case being the tragic breakdown of the A-team. Zulily Zoetrope fucked around with this message at 15:43 on Sep 2, 2021 |
# ? Sep 2, 2021 15:26 |
|
Yeah, and they act like he's some sick twisted serial killer when it's more of a weird comedy of errors
|
# ? Sep 2, 2021 15:37 |
|
Nate RFB posted:Finished both games and I've deduced that it's very great. The comedy was so good in this game. I think the biggest laugh was (2/2) the jury examination where everyone complains about gas service and if you press everyone in order, Ryonuske gets more and more upset about the jurists talking about gas instead of the trial
|
# ? Sep 2, 2021 15:57 |
|
Zulily Zoetrope posted:The key point was that he testified about the overcoat being spattered with blood, which could only have happened if the murder happened exactly like he described, and he couldn't have known about if he hadn't actually witnessed it the way he said. Like it only works because Ryunosuke is somehow forbidden from suggesting that it's the blood of a different victim of a different murder that happened two months ago, which doesn't quite hold up, but is a lot more effort than the series usually puts in the "it's obvious the defendant is innocent but you still need to make the final push" scenario. Oh yeah; this actually bugged me because IIRC rich guy's guilt in Case 3 had been established during the trial and there was nothing really stopping Ryunosuke from pointing out "that's rich guy's coat, he gave it to the defendant after getting it bloody during the murder which we already established during this trial." Fangz posted:The thing is (1-5) Graydon is an English Gentleman, while Gina is a pickpocket who has already admitted to theft and perjury and threatening the victim with a gun. So if it does come down to one testimony against another, the Jury's gonna believe Graydon. Innocent until proven guilty doesn't exist apparently Graydon also admitted to breaking into the pawn shop by that point, though. One other thing I forgot to mention is that (unless I'm misremembering something), Graydon's accusation involved Gina throwing the gun (I think Graydon's gun?) through the hole in the door after using it and Graydon taking it (or something similarly goofy). It was just dramatically less plausible than Graydon doing the shooting himself. As another poster mentions, Graydon's "Gina's bloody coat" evidence was his final "gotcha," which Ryunosuke doesn't explain for some bizarre reason (as mentioned above). It also probably doesn't really make sense for someone's coat to become covered with blood from shooting someone with a pistol, but I guess I could see the jury being persuaded by that. Ytlaya fucked around with this message at 04:00 on Sep 3, 2021 |
# ? Sep 3, 2021 03:48 |
|
2-5 spoilers, along with the rest of the series, I guess I've always joked that there should be a tutorial trial where you have to defend the judge while he's still presiding court, but GAA just took that idea, twisted it, and then esclated to a degree I never would have expected. One of the best in the series just for that idea, honestly. The problem is now that we've escalated the court mystery to the point where there's no other option. We've had trials where the big baddie was the prosecutor, the defendant, the victim (sort of), the assistant, the cop, and now the judge. Where can a GAA3 even go after that finale?
|
# ? Sep 3, 2021 04:01 |
|
TheLoser posted:2-5 spoilers, along with the rest of the series, I guess We did it
|
# ? Sep 3, 2021 04:02 |
|
Zulily Zoetrope posted:I really enjoy the glibber tone of the original game ("Wait a minute! This testimony stinks!") and the much faster pacing. Even the biggest waste of time (1-3 day 2) is also the only time you get to investigate with Mia as a sidekick, shooting the poo poo about stepladders and canned spaghetti. Nick also spends a suprising amount of time in control relative to how I remember him, and I think part of it is the pacing and part of it is that he didn't get his "shocked" and "defeated" sprites until JFA, and the latter only came up at a very appropriate time in that game. The defense being wrecked by every other development is something that grew in the series over time, and even the relatively cool cat Ryunosuke spends way too often slamming into the wall or collapsed on the bench. This is also something I noticed upon replaying some of AA1 (I'm in Case 3 now). In the first Edgeworth case he owns Edgeworth much more than Edgeworth owns him, and Edgeworth is forced into making a blatant attempt to fudge evidence (which Phoenix manages to shut down).
|
# ? Sep 3, 2021 04:03 |
|
Ytlaya posted:Oh yeah; this actually bugged me because IIRC rich guy's guilt in Case 3 had been established during the trial and there was nothing really stopping Ryunosuke from pointing out "that's rich guy's coat, he gave it to the defendant after getting it bloody during the murder which we already established during this trial." Well, my point is that Victorian Britain is a very class based society and the Jury is prejudiced in that respect.
|
# ? Sep 3, 2021 11:26 |
|
Zulily Zoetrope posted:I've started replaying the original trilogy on the Switch version. I still think the reremastered sprites are a step back from the originals, but I respect the originals probably would not look good on a TV screen. tbf Ryunosuke isn't really a cool cat, he tends to be hit hard by setbacks due to generally being timid/untrained(which happens less as the games go on), while the Wright agency will pick themselves up fairly quick unless things are really dire The defeated sprite is generally used for only the most insanely bad situations(it's still only used like once in DD and a couple times in SoJ, all when things are overwhelmingly bad) but Ryu uses it a ton, especially in the first game Also yeah the tone is a lot dryer than usual, I think it's because Takumi was desperately trying to maintain the illusion that AA court is an even remotely respectable place and not a total clownshow. That valiant effort did not last long. Yinlock fucked around with this message at 13:57 on Sep 3, 2021 |
# ? Sep 3, 2021 13:48 |
|
I don't think this series was ever trying to even pretend the justice system isn't anything other than a three ring circus. I mean this series opening thesis statement is "Wow, Japan (/the "US"/the UK) sure is hosed when it comes to not perverting the course of justice, huh?"
|
# ? Sep 3, 2021 13:56 |
|
ConanThe3rd posted:I don't think this series was ever trying to even pretend the justice system isn't anything other than a three ring circus. That's the legal system itself though, not the courtroom AA2 is where you start getting stuff like prosecutors all having gimmicks like it's pro wrestling, interrogating a radio that sweats oil, and literal magic powers being the focal point of court arguments I think the goofiness is fine for the record and things still get hella serious when they need to be, just noting the change of tone e: not that AA1 was super respectable, AA2 is just where Takumi stopped even trying to pretend it was Yinlock fucked around with this message at 14:09 on Sep 3, 2021 |
# ? Sep 3, 2021 14:06 |
|
There's also a lot more of the Japanifornia stuff starting in 2 because at the point the GBA games were being made, it was looking like the series wouldn't leave Japan, so they didn't have to keep it as culturally agnostic as the first one was.
|
# ? Sep 3, 2021 14:09 |
|
The first game was pretty much written with the assumption that it would be localized, yeah. Once it became clear the GBA games weren’t going out, they pretty much let more of the Japanese culture in. By the time of the DS port of 2, Japanifornia was truly born.
|
# ? Sep 3, 2021 14:15 |
|
Nobody correct me if I'm wrong, but I'm imagining the Japanese version of Jake Marshall is "literally Rawhide Kobayashi" in the same way Japanifornia Blackquill is a massive weeb and it makes me happy.
|
# ? Sep 3, 2021 14:25 |
|
Zulily Zoetrope posted:Nobody correct me if I'm wrong, but I'm imagining the Japanese version of Jake Marshall is "literally Rawhide Kobayashi" in the same way Japanifornia Blackquill is a massive weeb and it makes me happy. has any character been improved as much by localization as simon becoming a british weeaboo
|
# ? Sep 4, 2021 03:41 |
|
Really into G1-5 but I wish the plot didn't stop just so they can explain how the Nintendo 3DS works.
|
# ? Sep 5, 2021 15:50 |
|
Pretty sure most Nintendo games from around that time would have had "make a big deal about our system gimmick or we won't co-market with you" ultimatums. I thought it was a pretty clever way to do it, honestly, since [G1-5]stereographs really were a huge fad in London around that time.
|
# ? Sep 5, 2021 16:14 |
|
Thank god this game didn’t come out in the first DS so we didn’t have a case where we had to blow into the mic to catch a murderer.
|
# ? Sep 5, 2021 16:35 |
|
Just hit case 2-3 in my HD trilogy replay, and it's exactly as awful as it always was. They even gave a bunch of other cases a second edit pass, but this one is still riddled with typos, bad grammar, and people going ALL CAPS WITH A TON OF PUNCTUATION MARKS!?!?!?!??!?!?!?!?!??!??! What is the deal with this case? Like I wouldn't expect the localization team to fix it such that it'd actually be good, but it's weirding me out that the script is still just a hasty first draft. E: At least Franziska hates this case as much as I do and makes an active effort to keep the circus characters talking any more than strictly necessary. She's doing you a favor when she forbids you from needlessly pressing Moe. Zulily Zoetrope fucked around with this message at 18:13 on Sep 5, 2021 |
# ? Sep 5, 2021 17:32 |
|
AA 2-3 is really bad, but if there's one nice thing I can say about it, I appreciate the judge attempting to maintain the seriousness of the court proceedings. If this was taking place in a later AA game, I'd expect the judge to be laughing along with Moe or something
|
# ? Sep 5, 2021 20:41 |
|
Yeah, but the judge trying to keep things serious leads to that annoying cross-examination where pressing Moe on the wrong statements penalizes you.
|
# ? Sep 5, 2021 20:51 |
|
The Moe thing is less annoying once you realize you just ignore the statements where he's visibly giggling.
|
# ? Sep 5, 2021 23:48 |
|
I still think if they just changed Regina's age there wouldn't be anything wrong with 2-3
|
# ? Sep 5, 2021 23:51 |
|
I think Regina has to be a child or else the backstory behind the case doesn't make any sense - the motivation stems from the fact that it's difficult to hold her responsible for what would otherwise be a horrific act of manslaughter. They could have just made the characters not creep on her instead (she could still be popular with everyone).
|
# ? Sep 6, 2021 02:12 |
|
Alternatively, they could just rewrite the characters and their motivations, the setting, the running gags and the nonsense method of murder to make 2-3 not suck.
|
# ? Sep 6, 2021 02:28 |
|
Bluff Buster posted:Alternatively, they could just rewrite the characters and their motivations, the setting, the running gags and the nonsense method of murder to make 2-3 not suck. Yeah that might juuuuust do it
|
# ? Sep 6, 2021 02:45 |
|
BIG FLUFFY DOG posted:Thank god this game didn’t come out in the first DS so we didn’t have a case where we had to blow into the mic to catch a murderer. They literally did that with the fingerprint powder in Rise from the Ashes
|
# ? Sep 6, 2021 05:30 |
|
Irony Be My Shield posted:I think Regina has to be a child or else the backstory behind the case doesn't make any sense - the motivation stems from the fact that it's difficult to hold her responsible for what would otherwise be a horrific act of manslaughter. They could have just made the characters not creep on her instead (she could still be popular with everyone). She's clearly so out to lunch that it doesn't matter whether she's 15 or 25, just have the events be from 10 years ago or something if it's a problem. On a semi related note, these games really have to get over themselves with regards to the presumed innocence of their clients, let us fight for the acquittal of someone who we know for sure did it for once .
|
# ? Sep 6, 2021 05:55 |
|
fractalairduct posted:They literally did that with the fingerprint powder in Rise from the Ashes Whoosh, goes the fingerprint powder and also the point
|
# ? Sep 6, 2021 05:55 |
|
I don't think any of the characters from these games would defend someone who they knew was guilty tbh. Unless Maya was being used as a hostage of course.
|
# ? Sep 6, 2021 06:21 |
|
That's basically the whole set up of GAA 1-3 albeit the main character comes to the realisation mid-trail.
|
# ? Sep 6, 2021 06:38 |
|
TheKingofSprings posted:She's clearly so out to lunch that it doesn't matter whether she's 15 or 25, just have the events be from 10 years ago or something if it's a problem. Eh I know it doesn't and shouldn't work that way in the real world but I don't think that would be much fun in a game like this. You'd need a very different format than Ace attorney provides to do a game like that.
|
# ? Sep 6, 2021 06:44 |
|
Yeah ultimately these are mystery games with the framework of a courtroom drama. Something like that could probably make for something interesting, but it'd probably have to be with a very different set of characters and/or a different method of storytelling.
|
# ? Sep 6, 2021 06:53 |
|
Yeah, if you wanted something like that, it'd be more fun to play as the prosecutor then. Although playing the prosecutor is far less heroic than the defence and you've got a much bigger innate advantage so the case would need some very exceptional circumstances to be anything like a normal AA case.
|
# ? Sep 6, 2021 10:08 |
|
I just beat Case 3 in the first game. Is each case either 100% investigation or 100% court trial? I miss the back-and-forth from the old games.
|
# ? Sep 6, 2021 10:21 |
|
Elswyyr posted:I just beat Case 3 in the first game. Nah, though it does play around with the AA formula for a good portion of the first game. It's namely because the segments you're playing through are kind of an extended tutorial.
|
# ? Sep 6, 2021 10:28 |
|
|
# ? Jun 11, 2024 03:13 |
|
I've just now finished the second game, capping out my total playtime at 80 hours combined. Both games were worth the wait though I am shocked at how much better GAA-2 is over its prequel. It actually feels more like GAA: Prologue and GAA: The Actual Game instead of two seperate games...if that makes sense. GAA-2 is definitely the best Ace Attorney experience I think to date so I am very glad I was able to experience this treat. I'm actually sad I won't be going on anymore adventures with Runo and co...no more Sholmes deductions...what a rough life... Meowywitch fucked around with this message at 11:13 on Sep 6, 2021 |
# ? Sep 6, 2021 11:11 |