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canyoneer posted:There have been dozens of popular deckbuilding video games released in the last few years, but only Slay The Spire was good. Griftlands
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# ? Sep 4, 2021 00:29 |
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# ? May 10, 2024 00:45 |
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Yeah, Griftlands rules. I normally don't like those kinds of games, but I had a great time with that one.
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# ? Sep 4, 2021 04:32 |
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posting on the acab page, and yes that includes chimera squad
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# ? Sep 4, 2021 04:33 |
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all cyberdisks are burgeoning
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# ? Sep 4, 2021 06:50 |
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wrong thread
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# ? Sep 4, 2021 07:03 |
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Phobophilia posted:posting on the acab page, and yes that includes chimera squad "Hi we're the cops and we're the good guys. Our methods include sticking grenades onto suspects to intentionally cause psychological trauma before they explode."
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# ? Sep 4, 2021 18:19 |
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They make a point of showing how nice and chill the explosives guy is out of combat which makes him seem even more like a serial killer. Game rules though.
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# ? Sep 4, 2021 19:20 |
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Yeah if you just embrace that you’re a group of psychopaths enabled by a fascist police state it’s super fun. Unit is responding to scene I have now set the suspect’s soul on fire and my partner is proceeding to electrocute them with a militarized drone.
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# ? Sep 4, 2021 19:45 |
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Absolute psychos sure but I don’t know too many police states fighting so hard to defend plurality and minority rights which 31PD and chimera squad absolutely do so let’s not get too much politics poisoning here
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# ? Sep 4, 2021 19:53 |
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Yeah, there are absolutely problems, but let's not over-sell that. It is explicitly stated that Chimera Squad only gets sent into missions not directly related to the investigation if the situation has escalated to a point where it is too dangerous for the regular police. Situations where it has already escalated to Lethal Force before you even got called in.
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# ? Sep 4, 2021 20:33 |
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Claymore is just a nice, super chill dude that just happens to commit warcrime based mass murder for a living, ok? Don't judge him as his enemies scream and violently explode.
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# ? Sep 4, 2021 20:40 |
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I mean regular XCOM does all that stuff to sectoids and mutons and poo poo. Can a sectoid not feel terror?
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# ? Sep 4, 2021 21:13 |
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The mindspin and insanity psi-skills suggest so!
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# ? Sep 4, 2021 21:20 |
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BlazetheInferno posted:Yeah, there are absolutely problems, but let's not over-sell that. Even then, you have the option to stick to pretty much exclusively non-lethal takedowns for pretty much the entire game. Mass murdering everything with explosives is an option you have, but you can tranq people/stun them/knock them out too.
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# ? Sep 4, 2021 21:34 |
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Kanos posted:Even then, you have the option to stick to pretty much exclusively non-lethal takedowns for pretty much the entire game. Mass murdering everything with explosives is an option you have, but you can tranq people/stun them/knock them out too. And you're even encouraged to do so! You don't get intel from corpses, after all.
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# ? Sep 4, 2021 23:15 |
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I mean it's also weird when you nonlethally hit someone straight out a 3 story window, but that's just game silliness at that point. The closest we get to beating down minorities are the Mutons who just want to leave, and even then they're depicted as the most sympathetic. The other two are psychic supremacists and holdouts from the old fascist regime.
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# ? Sep 4, 2021 23:22 |
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skaianDestiny posted:I mean it's also weird when you nonlethally hit someone straight out a 3 story window, but that's just game silliness at that point. And we don't figure this part out until after the fighting is OVER. All we can tell up until then is a group of armed and dangerous mutons are gathering equipment and supplies and such to steal spaceships.
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# ? Sep 4, 2021 23:26 |
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skaianDestiny posted:I mean it's also weird when you nonlethally hit someone straight out a 3 story window, but that's just game silliness at that point. It's fine, they patched in a splash sound effect
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# ? Sep 4, 2021 23:30 |
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skaianDestiny posted:I mean it's also weird when you nonlethally hit someone straight out a 3 story window, but that's just game silliness at that point. BlazetheInferno posted:And we don't figure this part out until after the fighting is OVER. All we can tell up until then is a group of armed and dangerous mutons are gathering equipment and supplies and such to steal spaceships. Coolguye fucked around with this message at 02:04 on Sep 5, 2021 |
# ? Sep 5, 2021 02:00 |
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Yeah it's worth recognizing that Chimera Squad are not cops - they're paramilitaries akin to an FBI Hostage Rescue Team, or even better France's GIGN. They only get deployed against people considered armed and highly dangerous.
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# ? Sep 5, 2021 02:36 |
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I still think Chimera Squad would have both looked better and played better if nonlethal takedowns were less of a gentle suggestion and more mandatory towards not causing panic to spread through the city. Its actually pretty satisfying to play the game trying your best to minimize casualties, treating every dead suspect as a failure on your part. But it pretty much precludes you from using the heroes who don't have nonlethal options. Also, the mutons look stupid and dumb.
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# ? Sep 5, 2021 07:48 |
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Internet Kraken posted:I still think Chimera Squad would have both looked better and played better if nonlethal takedowns were less of a gentle suggestion and more mandatory towards not causing panic to spread through the city. Its actually pretty satisfying to play the game trying your best to minimize casualties, treating every dead suspect as a failure on your part. But it pretty much precludes you from using the heroes who don't have nonlethal options. Adding concrete penalties for using lethal force would be more restrictive and punishing for you using some agents.
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# ? Sep 5, 2021 08:20 |
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You could rework a lot of agents to be LtL pretty easy. Even Claymore, just give his thrown bombs a concussion version that doesn’t affect mechanicals but KOs organics, and shares a charge with his frag version. But also that entire thing increases the complexity of a game that is explicitly designed to be an experiment and ignores the rest of the game where 31PD’s chief is literally asking for Chimera Squad to step in because there are military grade threats in a city that was actively at war less than a year ago and Jesus Mary Christ this handwringing is the most online thing I have seen outside of D&D in a month so hey next time someone comes in going “lol acab” about a loving sci fi video game lets all just agree to laugh at them rather than feed into the lowest effort concern troll in history.
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# ? Sep 5, 2021 08:30 |
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Coolguye posted:You could rework a lot of agents to be LtL pretty easy. Even Claymore, just give his thrown bombs a concussion version that doesn’t affect mechanicals but KOs organics, and shares a charge with his frag version. But also that entire thing increases the complexity of a game that is explicitly designed to be an experiment and ignores the rest of the game where 31PD’s chief is literally asking for Chimera Squad to step in because there are military grade threats in a city that was actively at war less than a year ago and Jesus Mary Christ this handwringing is the most online thing I have seen outside of D&D in a month so hey next time someone comes in going “lol acab” about a loving sci fi video game lets all just agree to laugh at them rather than feed into the lowest effort concern troll in history. I agree with you entirely, but can we at least appreciate Claymore for the monster who attaches timed mines to foes that he is?
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# ? Sep 5, 2021 09:02 |
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Serephina posted:I agree with you entirely, but can we at least appreciate Claymore for the monster who attaches timed mines to foes that he is? I mean X-Com is a world where most of them can survive that and continue fighting so Everyone is incredibly superhuman due to being an actual alien, robot or gene-modded to hell and back. They can totally handle stuff that would be lethal to a baseline human no problem.
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# ? Sep 5, 2021 09:10 |
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Blastin the aliens with my non-lethal tranquilizer superheated plasma gun
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# ? Sep 5, 2021 20:26 |
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BobTheJanitor posted:Blastin the aliens with my non-lethal tranquilizer superheated plasma gun
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# ? Sep 5, 2021 21:07 |
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For the record I think it makes total sense that the xcom cops are basically a death squad / special operations war team. It's that they're all so drat chipper about it that makes them seem like psychos. (it's pretty clear this isn't actually the intended read and they were just going for Whedonesque "uh, so THAT happened" dialogue)
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# ? Sep 5, 2021 21:10 |
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Tell that to Terminal.
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# ? Sep 5, 2021 22:36 |
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More seriously, no consequences for killing IS the ACAB statement the game makes. Chimera Squad's position as the military-tier response force makes it a bit more justifiable than if they were beat cops, but letting the player experience that and then imagine being a real cop with similar impunity is the point, I think. The game mechanics don't have to reward the statement. Being a good guy can be hard.
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# ? Sep 5, 2021 22:42 |
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chimera squad are not cops because they actually brutalize racists
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# ? Sep 5, 2021 22:50 |
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Blockhouse posted:chimera squad are not cops because they actually brutalize racists
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# ? Sep 5, 2021 23:01 |
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But they also employ them. Hmmm....
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# ? Sep 5, 2021 23:02 |
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FoolyCharged posted:But they also employ them. Hmmm.... both sides
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# ? Sep 5, 2021 23:14 |
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Those who work forces are the same that burn sectoids Is it racism or speciesism when the people you hate evolved on another planet?
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# ? Sep 5, 2021 23:26 |
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FoolyCharged posted:But they also employ them. Hmmm.... Torque isn't really racist, she's fine with anyone! (as long as they were born on good old Earth and not in space). Its more of a bizarre uh Planetism?
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# ? Sep 6, 2021 00:16 |
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Zore posted:Torque isn't really racist, she's fine with anyone! (as long as they were born on good old Earth and not in space). Touche
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# ? Sep 6, 2021 00:56 |
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I enjoy the comprehensive "Xenophobia"
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# ? Sep 6, 2021 01:10 |
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Zore posted:Torque isn't really racist, she's fine with anyone! (as long as they were born on good old Earth and not in space). That was the best bit of banter in the game, where Torque doesn't consider herself to be an alien because she was hatched on Earth. After watching the preview for the Marvel game you can really how it inspired some of the stuff in XCOM : CS.
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# ? Sep 6, 2021 01:24 |
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# ? May 10, 2024 00:45 |
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Kanos posted:Adding concrete penalties for using lethal force would be more restrictive and punishing for you using some agents. Yeah that's exactly what I said? I said they would of had to rework the game to incorporate more nonlethal options into certain agents kits. BobTheJanitor posted:Blastin the aliens with my non-lethal tranquilizer superheated plasma gun Realistically, they could of of had you using some weird futuristic arc thrower guns. Would better explain why you don't start from the beginning of the game with plasma weapons to blow everyone away.
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# ? Sep 6, 2021 01:38 |