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Detective No. 27 posted:I found it weird that Thor and Odin had different designs between SMTIV and IVA. Also Odin and Zeus were Flynn's friends and in his party during IV and would not attack him like they did in IVA. Odin's design pre-SMT4A was pretty lame so it's understandable they gave him a facelift when they made him a major character. I have the feeling that the gods from other places won't go too much into what is happening there and are more there to be a representative of their pantheons since they mostly picked countries that are just famous for their ancient mythology. Though it would be nice if we get a little bit of detail on the state of the world outside Tokyo which we've basically never known outside of Strange Journey I think. I'm increasingly worried that V won't have big involved dungeons much like IV didn't, since 90% of what we have seen so far looks like big open outdoor areas. Item Getter fucked around with this message at 03:34 on Sep 28, 2021 |
# ? Sep 28, 2021 02:53 |
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# ? Jun 8, 2024 11:19 |
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MonsieurChoc posted:Have Bethesda and Atlus trade franchises for one game each: the Bethesda SMT game would suck in interesting way, but the Atlus Fallout game might be legit good. I'd play these
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# ? Sep 28, 2021 03:40 |
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Item Getter posted:I'm increasingly worried that V won't have big involved dungeons much like IV didn't, since 90% of what we have seen so far looks like big open outdoor areas. *Looks at the last mainline SMT dungeon we had, YHVH's universe* I'm not.
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# ? Sep 28, 2021 04:12 |
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If there isn’t a single teleport maze the game goes right in the trash
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# ? Sep 28, 2021 04:14 |
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Anyone who likes teleport mazes is such a broken human being that I just want to get them the help they so desperately need.
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# ? Sep 28, 2021 06:03 |
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There a fun way to shake up the standard hang left dungeon crawling
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# ? Sep 28, 2021 06:04 |
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Lack of spinners and teleporter mazes is why Dark Souls is a game for casuals despite it's dungeon crawler lineage.
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# ? Sep 28, 2021 06:13 |
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Ethiser posted:Anyone who likes teleport mazes is such a broken human being that I just want to get them the help they so desperately need. I cut my teeth on Phantasy Star II and I need others to share my pain
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# ? Sep 28, 2021 06:14 |
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I will never forgive Strange Journey for including a teleporter whose destination changes based on the phase of the moon.
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# ? Sep 28, 2021 06:15 |
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One dungeon with a teleport maze and sliding ice puzzles please, yes with extra poison hallways thank you
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# ? Sep 28, 2021 06:16 |
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hatty posted:One dungeon with a teleport maze and sliding ice puzzles please, yes with extra poison hallways thank you Can I interest you in some invisible walls?
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# ? Sep 28, 2021 06:33 |
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kirbysuperstar posted:Can I interest you in some invisible walls? Sure, but it comes with a collectibles or unopened treasures counter that will show you're missing a single thing somewhere in the dungeon. Cleretic fucked around with this message at 06:50 on Sep 28, 2021 |
# ? Sep 28, 2021 06:35 |
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Imagining someone getting super mad over a teleporter puzzle in a game that doesn't have random encounters
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# ? Sep 28, 2021 06:37 |
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Nocturne's endless trolling design where it would like, show you the door you just opened through a window in front of the switch you pressed but you would need to backtrack through 5 different rooms just to get to that door lol
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# ? Sep 28, 2021 06:49 |
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CharlieFoxtrot posted:Nocturne's endless trolling design where it would like, show you the door you just opened through a window in front of the switch you pressed but you would need to backtrack through 5 different rooms just to get to that door lol They did that in DDS as well if I remember correctly. No amount of numbered SMT games will make me happy until I get Devil Summoner 3 and Devil Survivor 3.
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# ? Sep 28, 2021 06:56 |
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Item Getter posted:
Good. Dungeons are often repetitive and dull to look at, I'll take an interesting open or semi-open world to explore over boring-rear end dungeons any day.
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# ? Sep 28, 2021 08:45 |
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kirbysuperstar posted:Can I interest you in some invisible walls? could i get some invisible floors kirbysuperstar posted:I cut my teeth on Phantasy Star II and I need others to share my pain im not actually sure ps2 has teleporters, it just has way too many stairs and pits. mandatory pits.
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# ? Sep 28, 2021 11:50 |
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Give me a postgame super dungeon with teleporters, invisible walls, invisible floors, pit traps, damage tiles, fog rooms, spinners and whatever other sneaky mean tricks you can think of. Put them in any combination. I will play through the full thing, enjoy it and also complain about how awful it is.
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# ? Sep 28, 2021 12:14 |
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CharlieFoxtrot posted:Nocturne's endless trolling design where it would like, show you the door you just opened through a window in front of the switch you pressed but you would need to backtrack through 5 different rooms just to get to that door lol ftw KonvexKonkav posted:Good. Dungeons are often repetitive and dull to look at, I'll take an interesting open or semi-open world to explore over boring-rear end dungeons any day. this, except literlally the exact opposite of what you just said lol
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# ? Sep 28, 2021 12:19 |
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neongrey posted:could i get some invisible floors All the dams on Motavia are loving filled with teleporters also stairs and pits are just teleporters in disguise
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# ? Sep 28, 2021 13:02 |
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god gently caress
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# ? Sep 28, 2021 13:07 |
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kirbysuperstar posted:
Why why would you do this to me
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# ? Sep 28, 2021 19:57 |
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I really love persona 3-5, SMT4+A, Devil Survivor, was a big fan of SJ I never actually finished smt3 and now I’m going back and playing it in HD version and 1. Wow it liked dungeons 2. Wow I maybe don’t like these dungeons as much I really dunno what it was smt games are very often dungeon crawlers but I find a bunch of the nocturne ones very frustrating
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# ? Sep 28, 2021 20:05 |
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kirbysuperstar posted:
jesus christ you're rettaumatizing me the reason I'm adamant on calling those stairs is because they are positionally identical between floors and the loving hintbook that came with the game just showed the maps and was like "lol good luck" and left you to pore over the tiny maps to track down which one was correct
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# ? Sep 28, 2021 20:21 |
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The worst dungeon in Nocturne is the subway one with the onis, I always get way the gently caress lost and end up needing a guide
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# ? Sep 28, 2021 20:40 |
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The subway with the onis is fine if you just look at your map a lot. It even maps the invisible pitfalls once you go down them so you don't gotta worry about those
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# ? Sep 28, 2021 21:03 |
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Teleporter mazes rule. Teleporter traps, which just send toy back to the beginning, are awful
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# ? Sep 28, 2021 21:07 |
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That is pretty forgiving but it's like my brain just can't cope and I get turned around. Oh well!
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# ? Sep 28, 2021 21:08 |
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Imagine teleporters that send you to different areas based in which direction you enter them
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# ? Sep 28, 2021 21:13 |
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The subway pitfalls were neat because they functioned like stairs and you could actually work out which one you needed to fall down using your map
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# ? Sep 28, 2021 21:13 |
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https://twitter.com/Atlus_West/status/1442972387209670669?s=20 Atlus West will be revealing the English voice cast for SMT5 tomorrow.
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# ? Sep 28, 2021 23:49 |
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THE AWESOME GHOST posted:I really love persona 3-5, SMT4+A, Devil Survivor, was a big fan of SJ wrong, the dungeons are the best and its better than all the games you listed.
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# ? Sep 29, 2021 00:37 |
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Most of the dungeons in Nocturne are forgettable, some are really neat, some are just annoying.
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# ? Sep 29, 2021 00:41 |
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hit after hit after hit
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# ? Sep 29, 2021 00:44 |
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TurnipFritter posted:https://twitter.com/Atlus_West/status/1442972387209670669?s=20 Hoping for Mary Elizabeth McGlynn's return.
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# ? Sep 29, 2021 00:44 |
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We are proud to announce that Chris Pratt
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# ? Sep 29, 2021 00:56 |
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Nocturnes dungeons are a hell of a lot more memorable than iv's
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# ? Sep 29, 2021 01:00 |
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Obviously Evil Prime Minister Man should be voiced by Keith Silverstein.
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# ? Sep 29, 2021 01:01 |
Gaius Marius posted:Nocturnes dungeons are a hell of a lot more memorable than iv's [citation needed] The most memorable dungeon in Nocturne is ... the Amala network maybe? Or the Diet building? The rest are all either caves that all look the same or are just generic roomless buildings. Plus IV's soundtrack on its own makes the dungeons for it memorable.
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# ? Sep 29, 2021 01:06 |
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# ? Jun 8, 2024 11:19 |
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Gaius Marius posted:Nocturnes dungeons are a hell of a lot more memorable than iv's I would agree to this only because the really really lovely ones in Nocturne are burned into my memory and the IV ones are mostly competent and sometimes pretty.
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# ? Sep 29, 2021 01:09 |