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So as good as Industria is, I'm going to hold off continuing to play it until the next patch(s). There's no gamebreaking bugs that I've encountered, but a rather irritating graphical glitch related to the lighting. There's several threads about it on the Steam forums so I'm sure the devs will deal with it soon.
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# ? Oct 1, 2021 16:39 |
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# ? Jun 8, 2024 11:43 |
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Fallen Aces Demo is out.
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# ? Oct 1, 2021 16:58 |
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So a friend of mine last night got me to start playing Splitgate. I remember seeing preview clips for it a while ago and just assumed that it would be a throwback multi shooter that would DOA, but it's probably popular enough that you all have heard of it. It takes the feel of something like Halo's multiplayer, adds in Portal mechanics, and sets them in levels that feel like Unreal Tournament's. The gameplay is incredibly tight, but the thing that gives me the biggest nostalgia for old multiplayer shooters is that you can queue up for all kinds of mutator modes like Shotties & Snipers, or SWAT. These modes are also part of the basic progression and you can just choose to opt-in/opt-out for them in matchmaking, they're not just custom match modes. The matches are super short and there's little pause between matches (why did Quake Champions throw so much bullshit between gameplay). I ended up staying up until 3 in the morning playing it, which is something I haven't done in years.
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# ? Oct 1, 2021 17:04 |
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Supplice demo is up: https://store.steampowered.com/app/1693280/Supplice/ Update: This kicks a tremendous amount of rear end. Al Cu Ad Solte fucked around with this message at 18:02 on Oct 1, 2021 |
# ? Oct 1, 2021 17:55 |
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Coquito Ergo Sum posted:(why did Quake Champions throw so much bullshit between gameplay) Because the people who pay for AAA game production hate the idea that people are spending their time playing games when they could be gambling on cosmetics
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# ? Oct 1, 2021 17:57 |
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Al Cu Ad Solte posted:Supplice demo is up:
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# ? Oct 1, 2021 19:14 |
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Mordja posted:Fallen Aces Demo is out. https://twitter.com/Civvie11/status/1444002012459323392?s=20
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# ? Oct 1, 2021 19:14 |
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skasion posted:Because the people who pay for AAA game production hate the idea that people are spending their time playing games when they could be gambling on cosmetics I remember the lead dev made the excuse that they could not decrease the length of inter-match menus by even one second because of "engine limitations." Id and Beth-Zen never caught enough hell for that game's problems.
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# ? Oct 1, 2021 19:38 |
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Coquito Ergo Sum posted:Id and Beth-Zen never caught enough hell for that game's problems. https://twitter.com/NewBlood/status/1444006555490271233
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# ? Oct 1, 2021 19:40 |
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koren posted:Just went through both the levels on supplice difficulty. Weapons are nice enough, classic mechadon layouts that wind back on themselves and slowly unfurl like a puzzle box and really nice texture work. Biggest weakness right now is the enemy design. I have absolutely no clue who thought 'chaingunner with 3x the health and you have to wait and listen for their chaingun to spin down before peeking back out again or risk getting shredded for 30hp' was a good idea, but they seem to have their hand on the tiller. It slows gameplay down to a crawl and encourages chokepoint camping and extremely passive play. Every single one of my deaths was to those guys. They don't seem to have much of a pain chance, either, and the second map seems really ammo constrained. These sprites are gorgeous, though.
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# ? Oct 1, 2021 19:48 |
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Tried Fallen Aces and it’s very good.
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# ? Oct 1, 2021 20:16 |
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Coquito Ergo Sum posted:I remember the lead dev made the excuse that they could not decrease the length of inter-match menus by even one second because of "engine limitations." Id and Beth-Zen never caught enough hell for that game's problems. trying to play Q:C is physically painful because it gives me blue balls in my fragging glands. Every time I'm approaching fragasim, the match ends. Then I have to sit around for several minutes with a throbbing frag-on before I'm allowed to get back to it, which by that point the adrenaline has given way to exhaustion while my fragging hand has gone limp and I'm just not in the mood anymore.
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# ? Oct 1, 2021 21:19 |
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Always the same poo poo. It happened me with Age of Hell, and it happened again with Supplice. I forget I'm actually not playing in my copy of GZDoom with my mods, so 20 minutes later I die, and the game shows me the start of the level, because I forgot I didn't have the autosave mod!
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# ? Oct 1, 2021 21:26 |
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How do I load a CON script with eDuke32? I want to load the one that removes the protozoid slimers because my skin crawls every time they attack me. I tried making a text file with the code in it from the OP and renaming it .CON but when I tried loading it via command line it gives me an error.
Zeether fucked around with this message at 22:18 on Oct 1, 2021 |
# ? Oct 1, 2021 22:15 |
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Coquito Ergo Sum posted:So a friend of mine last night got me to start playing Splitgate. I remember seeing preview clips for it a while ago and just assumed that it would be a throwback multi shooter that would DOA, but it's probably popular enough that you all have heard of it. It takes the feel of something like Halo's multiplayer, adds in Portal mechanics, and sets them in levels that feel like Unreal Tournament's. The gameplay is incredibly tight, but the thing that gives me the biggest nostalgia for old multiplayer shooters is that you can queue up for all kinds of mutator modes like Shotties & Snipers, or SWAT. These modes are also part of the basic progression and you can just choose to opt-in/opt-out for them in matchmaking, they're not just custom match modes. The matches are super short and there's little pause between matches (why did Quake Champions throw so much bullshit between gameplay). I ended up staying up until 3 in the morning playing it, which is something I haven't done in years. Yeah, I’m loving SplitGate at the moment too. Hard to describe why but it just feels like an early 2000s Multiplayer shooter. Just simple basic fun without all the bells and whistles that get in the way.
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# ? Oct 1, 2021 22:30 |
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https://twitter.com/RevaeRavus/status/1444069350218997760 only 10 days until the expanded rekkr comes out
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# ? Oct 1, 2021 23:50 |
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Latest Cultic devlog. https://www.youtube.com/watch?v=B7Vv__xhVOA Looks like he's working on it full time now, which just makes me as happy as a clam on a killstreak.
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# ? Oct 2, 2021 01:56 |
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ILL WILL apparently has their demo up on AlphaBetaGamer but not on Steam (yet?) https://store.steampowered.com/app/1567000/illWill/ https://www.alphabetagamer.com/illwill-alpha-demo/
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# ? Oct 2, 2021 01:59 |
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The United States posted:ILL WILL apparently has their demo up on AlphaBetaGamer but not on Steam (yet?) Gonna need some of these devs to start hiring me to cut their trailers for them.
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# ? Oct 2, 2021 02:20 |
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The United States posted:ILL WILL apparently has their demo up on AlphaBetaGamer but not on Steam (yet?) Oh boy, you get to kill Phantoon a whole bunch in that game. Do you at least get a varia suit and some super missiles?
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# ? Oct 2, 2021 03:00 |
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The United States posted:ILL WILL apparently has their demo up on AlphaBetaGamer but not on Steam (yet?) First time even hearing about this one.
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# ? Oct 2, 2021 03:06 |
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Al Cu Ad Solte posted:Latest Cultic devlog. The subgenre's gotten very saturated, very fast but from the demo, Cultic is a near-instant buy for me.
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# ? Oct 2, 2021 03:10 |
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The demo for that new retro style Postal game is also out today, apparently it's actually pretty much completely jank free for a Postal game which might be a low-key sign of the Apocalypse
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# ? Oct 2, 2021 03:15 |
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I really liked the cultic demo, great atmosphere and basic mechanics, and the weapons were all pretty fun. I really just wish that they'd differentiate the ammo pickups more, and provide more ammo/less health overall. The weapons are fun enough that I'd like to be able to use them.
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# ? Oct 2, 2021 03:19 |
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Zeether posted:How do I load a CON script with eDuke32? I want to load the one that removes the protozoid slimers because my skin crawls every time they attack me. I tried making a text file with the code in it from the OP and renaming it .CON but when I tried loading it via command line it gives me an error.
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# ? Oct 2, 2021 03:19 |
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Al Cu Ad Solte posted:Latest Cultic devlog. this dude is going places
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# ? Oct 2, 2021 03:20 |
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The Kins posted:That would require people to play it! https://twitter.com/DaveOshry/status/1444123115701694468 I shouldn't be laughing this hard at poop but here we are
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# ? Oct 2, 2021 03:30 |
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The scene is alive and well. Touches a brother's heart After seeing Mechadon mentioned as a Doom legend on steam, I was like bam I'm looking at that Doomwiki page. And they were right. I recognize a bunch of those fine names making that yes indeed. That Duke nukin roaches game looks sweet. Heavy Metal fucked around with this message at 04:59 on Oct 2, 2021 |
# ? Oct 2, 2021 04:55 |
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The Kins posted:eDuke32 doesn't really do "modular" code mods like ZDoom, so probably the easiest way is to create a file called EDUKE.CON (or open that file if the mod you're adding it to already exists) and adding the text "include NOSLIME.CON" to it in a text editor. code:
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# ? Oct 2, 2021 05:31 |
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Fallen Aces is not the sort of game I expected it to be. I'd go whole hog for a detective noir thief game
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# ? Oct 2, 2021 06:30 |
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Judging from what I've played of Age of Hell's and Supplice's demos, the latter is definitely more my style.
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# ? Oct 2, 2021 07:01 |
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Zeether posted:I'm getting errors trying to load it with the newest eDuke:
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# ? Oct 2, 2021 08:08 |
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Supplice whips rear end, except that I couldn't get it to run on my main monitor for some reason
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# ? Oct 2, 2021 08:18 |
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FFXIV Porn posted:Supplice whips rear end, except that I couldn't get it to run on my main monitor for some reason Alternatively, you can just pull supplice_demo.ipk3 out of the install and run it in your own nicely-configured GZDoom install, but keep in mind that the Marathon-style terminals will be bugged to gently caress in the latest stable GZDoom (4.7.0) so use the previous version (which the Steam download includes) or a devbuild.
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# ? Oct 2, 2021 08:34 |
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Mordja posted:The subgenre's gotten very saturated, very fast but from the demo, Cultic is a near-instant buy for me. Opposite effect for me: I did not play the demo because it looks like "Blood at home." There's wearing your influences on your sleeve and then there's me over in the corner making a floating red orb with horns that shoots electricity balls in my new retro fps DEMONS.
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# ? Oct 2, 2021 09:55 |
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The Kins posted:Supplice is Literally Just GZDoom, I was going to comment I don't feel super good with things like Supplice being commercial products. It a (very cool) Doom megawad. It has the same powerups, the supercharge, the automap, the green armor, the replacements of lost souls... all ok when you do a Doom megawad, but if you are going to do the jump to commercial product, I expect being farther away of Doom. Turin Turambar fucked around with this message at 10:25 on Oct 2, 2021 |
# ? Oct 2, 2021 10:23 |
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I think it's good for people to get paid for hard work, personally
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# ? Oct 2, 2021 10:36 |
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kirbysuperstar posted:I think it's good for people to get paid for hard work, personally My angle is not 'stuff should be free!', of course, it's more being a very close clone of game it already exists.
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# ? Oct 2, 2021 10:46 |
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Yeah, I'm okay with a bunch of BtSX people going "we're just gonna do a total conversion episode and get paid for it". Consider it Final Doom part 4 if you want.
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# ? Oct 2, 2021 11:11 |
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# ? Jun 8, 2024 11:43 |
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Wow Blood West needs some work lol. I feel like I should not die from 2 - 3 hits from the most basic enemy. Also the trailer made it seem like a different game than what it is. Mordja posted:Judging from what I've played of Age of Hell's and Supplice's demos, the latter is definitely more my style. Yeah absolutely. I wasn't feeling Age of Hell at all and the pithy sound design certainly didn't help. caleb posted:Opposite effect for me: I did not play the demo because it looks like "Blood at home." There's wearing your influences on your sleeve and then there's me over in the corner making a floating red orb with horns that shoots electricity balls in my new retro fps DEMONS. I don't mean to be a dick but this is a very dumb reason to not just download a sub 1 gb demo and mess around with it to form an actual opinion. Yeah, Blood is clearly one of its influences but it doesn't really feel or play like Blood at all, it's definitely it's own thing. Give it a shot, the only thing you have to lose is like 30 minutes of your time. kirbysuperstar posted:I think it's good for people to get paid for hard work, personally
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# ? Oct 2, 2021 11:18 |