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I thought the N64 was a pretty good console aside from the lack of games on release, I still remembers favorites like: Mario64 Goldeneye Starfox Smash Bros Banjoe-Kazooie Perfect Dark Wave Race Mario Party Turok Ocarina Of Time Majora's Mask DK64 DK Racing 1080 Snowboarding Blast Corps I feel like Xbox is worse off when you consider only it's exclusives.
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# ? Oct 2, 2021 04:13 |
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# ? Jun 12, 2024 08:48 |
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chglcu posted:The thing has three hand holds and bits you have to use at the same time in three separate areas. It’s completely idiotic. That's a good point and completely true See, I can make stuff up too
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# ? Oct 2, 2021 04:16 |
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Tetrabor posted:I thought the N64 was a pretty good console aside from the lack of games on release, I still remembers favorites like: about half of them don't really hold up after time, as much as I wish that weren't the case. Though I forgot about Starfox64. That game is great and totally holds up.
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# ? Oct 2, 2021 04:21 |
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Serephina posted:Pretty sure Golden Eye also had a 'bizzare alternate' scheme that's actually what we use nowadays too. It allowed twin stick controls but you needed two controllers to do it
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# ? Oct 2, 2021 05:23 |
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As a rpg loving kid that only had N64 i played the poo poo outta trash like quest 64 and aidyn chronicles
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# ? Oct 2, 2021 05:45 |
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the problem with n64 is everything had to be 3d and that was a terrible gimmick
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# ? Oct 2, 2021 06:45 |
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Rutibex posted:the problem with n64 is everything had to be 3d and that was a terrible gimmick same with Playstation though and playstation 1 rules
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# ? Oct 2, 2021 06:48 |
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First gen 3D in general was a miserable time. They'd just reached the peak of spritework only to throw it all away and start over.
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# ? Oct 2, 2021 07:04 |
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Ghost Leviathan posted:First gen 3D in general was a miserable time. They'd just reached the peak of spritework only to throw it all away and start over. Fortunately things got better.
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# ? Oct 2, 2021 07:12 |
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Seriously. In that generation everything got worse. lovely, blocky, blurry graphics. lovely controls because only a few games managed to invent a passable control scheme for 3d. lovely everything else because 3d was enough for a game to sell like mad.
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# ? Oct 2, 2021 07:16 |
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deep dish peat moss posted:They're the only CRPGs I have ever played that actually feel like they are about the roleplaying aspect and developing a character who is going on a grand adventure that includes more than the usual videogame trappings of "pick good or evil, cast strong spell on enemy, gently caress your companions and read linear narrative". They're also the only good CRPGs that have even attempted injecting anything more than what was found in Baldur's Gate 1 into the mix in the form of adding other systems to engage with the world and plot, like kingdom or crusade management, even if they're not great. They are the only contemporary CRPGs that do not have "streamline and simplify" as a cornerstone design philosophy which owns. They both do fun and non-stereotypical things with alignment and morality and they just feel like they were designed with a kind of love that goes beyond sales figures. They are the only CRPGs that have ever successfully implemented both Real Time With Pause and tabletop-authentic turn based modes that can be switched between on the fly which gives you the best of both worlds - fun turn-based tactical fights for things that are difficult and breezing through in real time for the things that aren't. They have more content packed into them than any other CRPG I can think of and they are truly an evolution of the isometric CRPG genre. They are absolute dogshit.
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# ? Oct 2, 2021 07:38 |
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If you aren't spending too many hours making dick jokes and chasing Boblin the goblin you aren't really simulating any sort of role-playing games tbh
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# ? Oct 2, 2021 07:50 |
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chglcu posted:The thing has three hand holds and bits you have to use at the same time in three separate areas. It’s completely idiotic. You've never actually used an N64 controller before, have you?
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# ? Oct 2, 2021 08:14 |
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I think you'll find that the best console is the Atari 2600 because it's the one I had when I was a small child. That's just science.
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# ? Oct 2, 2021 11:13 |
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For all that people poo poo on the n64 controller fir needing 3 hands I can only think of 3 times I ever even looked at the dpad handle: 1) pokemon stadium 2) Kirby 64 3) I was feeling saucy in smash It should still be made fun of, but not for the reason everyone dies. Poor little dpad got absolutely crushed by the analog stick
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# ? Oct 2, 2021 11:54 |
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WILDTURKEY101 posted:only Turok understood how to use the controller and at the time everyone thought it was crazy and impossible. You moved and strafed with the c-buttons and looked with the stick, which seems normal now but was super weird at the time. no the best n64 contriols were dual-wielding gamepads in goldeneye 64 so you could have a stick to move and a stick to look. this is true because the n64 gamepad was a trainwreck
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# ? Oct 2, 2021 13:05 |
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FoolyCharged posted:For all that people poo poo on the n64 controller fir needing 3 hands I can only think of 3 times I ever even looked at the dpad handle: There are a surprising number of games that used the Dpad over the analog stick as the primary input, and they were all universally garbage.
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# ? Oct 2, 2021 13:06 |
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WILDTURKEY101 posted:about half of them don't really hold up after time, as much as I wish that weren't the case. the biggest impediment to me playing old N64 games is that Microsoft salted the earth when they decided to put the colors and letters on the xbox controllers in places that contradict the nintendo scheme. So now after 20 years of playing games with xbox button prompts it doesn't matter if the N64 prompts you to press A or green, it will always wind up being the wrong button according to your xbox gamepad muscle memory. Made worse if you're emulating on a modern gamepad.
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# ? Oct 2, 2021 13:08 |
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WILDTURKEY101 posted:same with Playstation though and playstation 1 rules wrong! PS1 embraced high res sprites in many games, which is why it is the superior system: https://www.youtube.com/watch?v=WJiVf2VfUxY https://www.youtube.com/watch?v=ylnB3dJOC6Q https://www.youtube.com/watch?v=C7GXOjlshqg https://www.youtube.com/watch?v=GbucP-xx_f4
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# ? Oct 2, 2021 13:10 |
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poverty goat posted:the biggest impediment to me playing old N64 games is that Microsoft salted the earth when they decided to put the colors and letters on the xbox controllers in places that contradict the nintendo scheme. So now after 20 years of playing games with xbox button prompts it doesn't matter if the N64 prompts you to press A or green, it will always wind up being the wrong button according to your xbox gamepad muscle memory. Made worse if you're emulating on a modern gamepad. Nintendo now just uses the cardinal direction on the pad instead of the lettering for a ton of their stuff now. Just a picture of the buttons or dpad with the needed button highlighted. Rutibex posted:wrong! PS1 embraced high res sprites in many games, which is why it is the superior system: The hell is this list without the otherwise kind of bad especially in the US where it was made bad on purpose in translation because certain people liked to gently caress up every single one of the games they imported Silhouette Mirage??? And you know, Symphony of the Night
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# ? Oct 2, 2021 13:11 |
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poverty goat posted:the biggest impediment to me playing old N64 games is that Microsoft salted the earth when they decided to put the colors and letters on the xbox controllers in places that contradict the nintendo scheme. So now after 20 years of playing games with xbox button prompts it doesn't matter if the N64 prompts you to press A or green, it will always wind up being the wrong button according to your xbox gamepad muscle memory. Made worse if you're emulating on a modern gamepad. Except maybe not if you don't own an xbox? I went from logitech controllers to ps4's thing for my PC, they've been the same shape for over 20 years.
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# ? Oct 2, 2021 13:12 |
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Barudak posted:Nintendo now just uses the cardinal direction on the pad instead of the lettering for a ton of their stuff now. Just a picture of the buttons or dpad with the needed button highlighted. hmmm this seems like a pretty fun game "REFLECTOR!". Kind of reminds me of the only good N64 game (Mischief Makers) https://www.youtube.com/watch?v=xEV_Ro00XI4 yeah i guess Symphony of the Night is good too
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# ? Oct 2, 2021 13:19 |
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Serephina posted:Except maybe not if you don't own an xbox? I went from logitech controllers to ps4's thing for my PC, they've been the same shape for over 20 years. The last console I owned for games was the N64 but the xbox gamepad has been the gold standard for PC games since the 360. I did use a DS4 on PC for years and only at the very end of that did actual playstation prompts start showing up in the games. Mostly I had to use DS4Windows to emulate an xbox gamepad and suffer the xbox prompts. I'm still a little shaky on the playstation pizza buttons and have to draw it out in my head sometimes to remember, but those xbox prompts are baked into my hands now.
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# ? Oct 2, 2021 13:20 |
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Rutibex posted:
The Japanese release isn't bad (note, I've never played it, just comparison to the US one) but the US version arbitrarily nerfed a lot of things, increased damage, and made money harder to get and things more expensive because Working Designs never saw a game they didn't like to make worse for no reason. In addition to their infamous "make enemies deal more damage and move faster and the player weaker" thing they did in every single game, they also did things like the ending cutscene in Magic Knight Rayearth is identical to the original, except it has been obviously re-recorded somehow at a lower quality, appearing as though a dev saved it to VHS then used the VHS copy to put back into the game because ???
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# ? Oct 2, 2021 13:33 |
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The N64 controller was terrible, agreed as the worst controller ever. Beyond the stupidity of the 3 pronged design, the analog stick was awful; sure it was the first controller with a stick, but then the Dual Shock came out with two. Also unlike the Dual Shock it had only two shoulder buttons, so you had use face buttons for more things, having to get to them all with your thumbs versus getting extra help from the shoulder buttons with your other fingers. And then only having one thumb to hit those buttons due to the stick placement, comparing again to the PS1 where you had D-Pad access as well for other functions. It's telling that even in its heyday devs cooked up bizarre control schemes, like the already mentioned two-controller setup for Goldeneye, to try and make use of that stupid thing.
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# ? Oct 2, 2021 14:33 |
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The GameCube controller, on the other hand, was loving ace
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# ? Oct 2, 2021 15:39 |
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Popoto posted:The GameCube controller, on the other hand, was loving ace the dpad was too small
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# ? Oct 2, 2021 15:44 |
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The only bad controller is the duke
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# ? Oct 2, 2021 17:04 |
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JollyBoyJohn posted:The only bad controller is the duke the duke looked at the dreamcast controller and said, "let's add a thumbstick for halo, get better analog sticks, and then triple the volume of the controller"
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# ? Oct 2, 2021 17:07 |
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Barudak posted:There are a surprising number of games that used the Dpad over the analog stick as the primary input, and they were all universally garbage. iirc all the aki wrestling games used d-pad for movement and those were great for when friends were over
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# ? Oct 2, 2021 17:32 |
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Why do so called designers keep putting 'tail the target without being spotted' missions in games. Why do they make the target randomly turn around without warning and why do they make you instantly fail and reset the mission (which is five loving minutes long) when they spot you. If you are a lead game designer and someone tries to turn in a 'tail the target without being spotted' mission in your game, demote them back to the animation rigging department on the spot. (it was oakli in breath of the wild)
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# ? Oct 2, 2021 17:45 |
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Gamers are loving stupid and don't value their time, and making you lose for arbitrary reasons makes the gameplay time longer thus content
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# ? Oct 2, 2021 17:55 |
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Bad inventory systems and easy to fail missions that require you to spend a lot of time to come back from the last savepoint are thus very good design as they add time to playthrough
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# ? Oct 2, 2021 17:57 |
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JollyBoyJohn posted:The only good controller is the duke Ftfy. Seriously though, it's got electrolytic caps inside it. Wtf? Who designed that thing?
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# ? Oct 2, 2021 17:57 |
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Duke rules. Sincerely, someone without baby hands.
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# ? Oct 2, 2021 18:48 |
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The true measure of a console is how well the games hold up over time. This is why the PS1 and N64 are the worst consoles ever. What's that, you say? What about the 2600? To this I say the 2600 doesn't count. Gaming didn't truly start until the NES.
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# ? Oct 2, 2021 19:06 |
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Doctor J Off posted:The N64 controller was terrible, agreed as the worst controller ever. Beyond the stupidity of the 3 pronged design, the analog stick was awful; sure it was the first controller with a stick, but then the Dual Shock came out with two. Also unlike the Dual Shock it had only two shoulder buttons, so you had use face buttons for more things, having to get to them all with your thumbs versus getting extra help from the shoulder buttons with your other fingers. And then only having one thumb to hit those buttons due to the stick placement, comparing again to the PS1 where you had D-Pad access as well for other functions. It's telling that even in its heyday devs cooked up bizarre control schemes, like the already mentioned two-controller setup for Goldeneye, to try and make use of that stupid thing. Like, what? I loving hate the N64 and I hate that people mistakenly thought Golden Eye was good or that conkers bad fur day was funny. Nowadays they'll be all "well it was amazing at the time" but no, even at the time I knew it was fuckin' trash. But I'd take an N64 controller over a NES controller any day. Not just that it has useful buttons, triggers and an analogue stick, I mean, by that merit alone it shits all over the NES controller, but also the NES one gives you insane blisters from rubbing your thumbs against the mad-high buttons, and is incredibly sharp and too small. It's a piece of crap. "Oh it was good at the time" yeah but we're not at the time, and now, it's obviously much worse than an N64 one.
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# ? Oct 3, 2021 01:45 |
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Someone lost too many times on Smash Bros it seems.
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# ? Oct 3, 2021 01:52 |
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The N64 dpad is actually a pretty nice one, it's a pity there's no good way to use it for anything.
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# ? Oct 3, 2021 01:56 |
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# ? Jun 12, 2024 08:48 |
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i want a fully developed version of Yakuza's nightclub manager minigame
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# ? Oct 3, 2021 01:59 |