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A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Edgar Allen Ho posted:

Also had the later aphid famine on wine provinces :colbert:
The extinction of French wines is the real tragedy to prevent in the Victoria period.

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Staltran
Jan 3, 2013

Fallen Rib

karmicknight posted:

iirc (because why would I play the UK sober) it's an event that drags down the liferating of Ireland and pisses off the Irish.

Wait what does life rating do in provinces that aren't "uncolonized"?

AnEdgelord
Dec 12, 2016
Did vicky 2 have anything for the late victorian mega famines that centered in Brazil, China, India and Egypt? Ive been listening to Late Victorian Holocausts on audiobook and it seems like something way to important to leave out.

karmicknight
Aug 21, 2011

Staltran posted:

Wait what does life rating do in provinces that aren't "uncolonized"?

migration pull and (I believe) push.

Vagabong
Mar 2, 2019
The Potato Famine is an interesting problem to handle, because the arrival of the blight was essentially a random event, but systemic political issues that had forced many subsistence farmers across Europe to rely on a single crop for food meant that it threatened large parts of the population with starvation. The Irish famine is the most infamous outcome, but I think I've seen the blight named as a sort term cause for various revoltions that occured during 1848. Does that mean that the arrival of the blight should be an event that hits during the 1840s that pushes alot of the peasantry across Europe into starvation unless you've changed your laws to provide for the peasantry, or should the game systems aim to simulate such an event by relying on random famines where you could avoid the blight entirely due to luck?

Vagabong fucked around with this message at 17:34 on Oct 1, 2021

dead gay comedy forums
Oct 21, 2011


Demiurge4 posted:

It's especially great because it allows for some cool alt-history scenarios. You could presumably run a liberalized Argentina or Brazil and suppress the aristocracy in order to siphon a massive chunk of North American migrants, which will have huge effects on the USA.

the funny thing is that South America did receive lots of immigrants, it wasn't a zero-sum game as it appears. IIRC Italy sent far more people to South America (especially Argentina) than the USA. The largest Japanese émigré community is in Brazil.

What Victoria never had before was representing the different incentives, public policies and initiatives that made immigration elsewhere possible. A lot of immigrants didn't even have the money for the ticket, but through immigration societies and embassy works, they managed to provide travel fees at least. German immigrants, especially from the south, were encouraged to go to Brazil because Maria Leopoldina (the empress) was a German Catholic and she provided a massive opinion incentive, so it goes

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Vagabong posted:

The Potato Famine is an interesting problem to handle, because the arrival of the blight was essentially a random event, but systemic political issues that had forced many subsistence farmers across Europe to rely on a single crop for food meant that it threatened large parts of the population with starvation. The Irish famine is the most infamous outcome, but I think I've seen the blight named as a sort term cause for various revoltions that occured during 1848. Does that mean that the arrival of the blight should be an event that hits during the 1840s that pushes alot of the peasantry across Europe into starvation unless you've changed your laws to provide for the peasantry, or should the game systems aim to simulate such an event by relying on random famines where you could avoid the blight entirely due to luck?
Something like the blight would best be modeled in a fashion similar to institutions in EU4, spreading from province to province based on how much trade is/how many people are flowing through them, with it already being present in the US at the start of the game. Apparently the 1843 and 1844 harvest were almost obliterated in the US, it just didn't hit the US as hard because it wasn't a colony exporting all the other food away.

Obviously it'd be a bit much to make a dynamic system like that for a single blight, but I think they already mentioned using something like it for inventions/ideologies? In any case, there are many other outbreaks of disease that would warrant such a system, though obviously the later ones would have to be randomized in some fashion.

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

I think they've said that starvation is handled through either low standard of living or events. For release I'd be okay with just random events that gently caress up regional agriculture every decade or so- driving up the price and reducing standard of living- plus more major scripted ones in the mid 1840s and then probably the 1870s/80s; more complex agriculture simulation is DLC fodder

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

dead gay comedy forums posted:

the funny thing is that South America did receive lots of immigrants, it wasn't a zero-sum game as it appears. IIRC Italy sent far more people to South America (especially Argentina) than the USA. The largest Japanese émigré community is in Brazil.

What Victoria never had before was representing the different incentives, public policies and initiatives that made immigration elsewhere possible. A lot of immigrants didn't even have the money for the ticket, but through immigration societies and embassy works, they managed to provide travel fees at least. German immigrants, especially from the south, were encouraged to go to Brazil because Maria Leopoldina (the empress) was a German Catholic and she provided a massive opinion incentive, so it goes

The fact that vanilla Vicky 2 straight up doesn't realize that Brazil was a colossal melting pot and land of massive, massive immigration just kinda confirmed that they built the game based on a British perspective from start to finish.

karmicknight
Aug 21, 2011
The name also kind of gave it away.

Red Bones
Aug 9, 2012

"I think he's a bad enough person to stay ghost through his sheer love of child-killing."

karmicknight posted:

The name also kind of gave it away.

It's not called Pedro II :rolleyes:

But that should be the name of the South America DLC, probably.

karmicknight
Aug 21, 2011

Red Bones posted:

But that should be the name of the South America DLC, probably.

Hell yeah, I like the idea.

Raenir Salazar
Nov 5, 2010

College Slice
The America's in general do get a lot of immigration but the US gets the lions share of it from having better RGOs/province life rating, being a democracy and maybe a hard coded bonus but I'm not sure if its the US that gets it or the America's as a whole or both, also the Liberty modifier which also boosts attraction.

Allyn
Sep 4, 2007

I love Charlie from Busted!

Raenir Salazar posted:

The America's in general do get a lot of immigration but the US gets the lions share of it from having better RGOs/province life rating, being a democracy and maybe a hard coded bonus but I'm not sure if its the US that gets it or the America's as a whole or both, also the Liberty modifier which also boosts attraction.

The Statue of Liberty gives an enormous boost to Immigrant Attraction, +100% iirc, rendering every other American country unable to compete. Think they might have another decision earlier in the game, too, that gives them 25% or so, but I forget what that is now

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Raenir Salazar posted:

The America's in general do get a lot of immigration but the US gets the lions share of it from having better RGOs/province life rating, being a democracy and maybe a hard coded bonus but I'm not sure if its the US that gets it or the America's as a whole or both, also the Liberty modifier which also boosts attraction.
The US got a +200% attraction modifier in the latter half of the game, IIRC.

disjoe
Feb 18, 2011


Allyn posted:

The Statue of Liberty gives an enormous boost to Immigrant Attraction, +100% iirc, rendering every other American country unable to compete. Think they might have another decision earlier in the game, too, that gives them 25% or so, but I forget what that is now

Homestead Act. Gives +50%, becomes available in the 1860’s.

Also the Statue of Liberty gives +200% immigrant attraction and +500% assimilation rate. It’s insane.

Zeron
Oct 23, 2010
There's also a hardcoded modifier with iirc covers the Americas, Australia/NZ, and South Africa. So those are the only countries it's remotely possible to get decent immigration, but then the US will take the lion's share regardless.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Zeron posted:

There's also a hardcoded modifier with iirc covers the Americas, Australia/NZ, and South Africa. So those are the only countries it's remotely possible to get decent immigration, but then the US will take the lion's share regardless.

Yeah one of the issues with Victoria 2 is that it does have a bunch of systems for determining migration based on things like available employment, life rating, political freedom, etc., and then none of it matters because the modifiers from those are dwarfed by the hard coded "In the new world" modifier and the event modifiers the US specifically gets. It all basically boils down to "where in the US will the immigrants go". It's very clearly a game that was made when Paradox was transitioning from a more pre-determined, trying-to-force-history-as-it-happened design, to a more systems driven, dynamic design. It's what made it so enduringly interesting all these years, because everyone could see the potential in the systems that were there, but a lot of it wasn't fully realized.

ilitarist
Apr 26, 2016

illiterate and militarist
I don't know if you can call this period transitional. EU3 already was all systems, no determination.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

ilitarist posted:

I don't know if you can call this period transitional. EU3 already was all systems, no determination.
4 isn’t even that.

ilitarist
Apr 26, 2016

illiterate and militarist
Then we are talking about different things.

EU4 claimed to remember its roots, be more like EU2 in some ways. Dynamic Historic Events are supposed to remind you of pre-EU3 days. Only in EU2 it was usually bullshit like "historically this period was time of troubles for your country so whatever is your situation get some rebels". In EU4 you still have some of those deterministic events, but they are intentionally minor and try to take the situation into account.

Now there are plenty of important things tied to tag, not to mention ideas being set in stone. But those things are presented in a systemic way. Vic3 USA, for example, will still probably have some special law or decision or state modifier giving it an edge over other countries in terms of immigrant attractiveness. But it will probably not be overwhelming and given for free. Maybe other countries can enact same law or build their own statue of liberty or whatever.

Quorum
Sep 24, 2014

REMIND ME AGAIN HOW THE LITTLE HORSE-SHAPED ONES MOVE?

ilitarist posted:

Maybe other countries can enact same law or build their own statue of liberty or whatever.

Personally I'm hoping for Althist Afrofuturist Haiti

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

Quorum posted:

Personally I'm hoping for Althist Afrofuturist Haiti

If you can just straight-up give custom names to your nations and state areas and such, the way you can in CK3, you could just rename your newly-independent post-colonial nation "Wakanda". :getin:

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

DrSunshine posted:

If you can just straight-up give custom names to your nations and state areas and such, the way you can in CK3, you could just rename your newly-independent post-colonial nation "Wakanda". :getin:
Wakanda is an in-setting absolutist monarchy with a progressive sheen, in real life created by and for Americans while pretending to be respectful of “African” culture. The movie is a defense of imperialism and the American world order under which Haiti has suffered since its inception. To sully Haiti with that name would be a travesty.

LonsomeSon
Nov 22, 2009

A fishperson in an intimidating hat!

Not to mention, Haiti already bears the name of the most successful revolt against European-style chattel slavery why would you want rename it.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

LonsomeSon posted:

Not to mention, Haiti already bears the name of the most successful revolt against European-style chattel slavery why would you want rename it.
That is a very good point.

Edgar Allen Ho
Apr 3, 2017

by sebmojo
I'd rename it Ayiti.

ANOTHER SCORCHER
Aug 12, 2018
Renaming my successful Sokoto state that kicked the Europeans out of Africa “CAPTAIN AMERICA 2 (THE FALCON)” to show how much I respect Black people.

Yaoi Gagarin
Feb 20, 2014

DrSunshine posted:

If you can just straight-up give custom names to your nations and state areas and such, the way you can in CK3, you could just rename your newly-independent post-colonial nation "Wakanda". :getin:

lmao

Raenir Salazar
Nov 5, 2010

College Slice

DrSunshine posted:

If you can just straight-up give custom names to your nations and state areas and such, the way you can in CK3, you could just rename your newly-independent post-colonial nation "Wakanda". :getin:

Would be pretty cool, modders could add in vibranium as a special ore deposit only they have.

LonsomeSon
Nov 22, 2009

A fishperson in an intimidating hat!

obviously my first and only kind of Vicky 3 playthrough is going to be socialist Gran Colombia formation, abolition of time, human reproduction by binary fission, and a full embrace of our dolphin overlords

MervBushwacker
Jun 18, 2018

Raenir Salazar posted:

War of the World's Invasion by the Tripods.

War of the Worlds in vicky 3 is my dream. There is a hoi4 mod that does war of the worlds which is pretty neat too.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

DrSunshine posted:

If you can just straight-up give custom names to your nations and state areas and such, the way you can in CK3, you could just rename your newly-independent post-colonial nation "Wakanda". :getin:

Excellent bait

Agean90
Jun 28, 2008


MervBushwacker posted:

War of the Worlds in vicky 3 is my dream. There is a hoi4 mod that does war of the worlds which is pretty neat too.

War of the worlds would only work of you could make buildings that can only be built by specific tags so the aliens get their own buildings, and if that's possible than the mod scene is gonna be buck wild.

Raenir Salazar
Nov 5, 2010

College Slice

Agean90 posted:

War of the worlds would only work of you could make buildings that can only be built by specific tags so the aliens get their own buildings, and if that's possible than the mod scene is gonna be buck wild.

Do they need to? In the most recent film I guess they had some kind of harvester robot that harvested people. Can pops be made into a resource?

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

The real question is how will Jan Mayen work

Red Bones
Aug 9, 2012

"I think he's a bad enough person to stay ghost through his sheer love of child-killing."

StashAugustine posted:

The real question is how will Jan Mayen work

Replace it with the War of the Eighth Coalition. You just get a popup that says "Somehow, Napoleon returned..." and then armies just start pouring out of St Helena.

Edgar Allen Ho
Apr 3, 2017

by sebmojo
Can I play as Napoléon though?

OG one, not the loving second empire these cowards keep insisting on.

Gort
Aug 18, 2003

Good day what ho cup of tea
Napoleon's fifteen years dead when the game starts.

Zombie Napoleon?

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StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Naapoleon

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