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Laserjet 4P posted:Massive, Massive X, Serum, Sylenth : none of those are Virus replacements. I was thinking about this a while ago, but never knew just how many synths ran on the 56k (tons of FX used it too). I'd say it's about time for a soft virus. Kind of surprised it currently maxes out an i7, probably still plenty to optimize. snorch fucked around with this message at 16:59 on Oct 3, 2021 |
# ? Oct 3, 2021 16:55 |
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# ? Jun 11, 2024 20:28 |
dexefiend posted:Zlob modules... ED: This arp is f#$%^ awesome. I have found the toy of the century here. petit choux fucked around with this message at 20:10 on Oct 3, 2021 |
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# ? Oct 3, 2021 16:56 |
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e: quote not edit
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# ? Oct 3, 2021 16:57 |
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dexefiend posted:I have been busy soldering. I recognize the kickall, but I'm having a tough time making out the upper left area, and am not familiar with many modules.
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# ? Oct 3, 2021 18:41 |
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B33rChiller posted:Dang I love the look of that rack. What do you have for sound sources in there? PowSkiff, Ornament and Crime, Plaits, Zlob Dual VCO, Triple Cap Chaos (Chaotic Noise), Chopping Kinky (Wavefolder), Zlob SVF, Rampage, Rampage, Lich Muxlicer, Burst, Klasmata, KickAll, KickAll, [Empty Spot for Befaco Noise Plethora], Percall, Diode Chaos, Dual Attenuverter, AxB+C, Hexmix VCA
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# ? Oct 3, 2021 19:03 |
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Just on that retro FM thing, I'm probably looking at something simpler like a Reface or a retro vst to do older FM synth noises because my MODX kind of cheats me on trying those things, its FM side and AWE64 side seem to be really the same thing on the hardware level. The FM algorithms are simply not geared for the same ideas, it's intended that you use a couple of them in tandem with the AWE64 engine if you want simple sounds, and the bulk of the algorithms are for much more complex layered ideas involving Yamahas arpeggios, The AWE64 engine is really a collection of filters on waveforms plus many goodies on top to make them do fun things. This is all great for flexibility in one sense but it is the Yamaha Way or the Highway in all others! Quite ironic then that so many patches refer to past equipment and of course I have DX7 and CS80 patches in there too. But I'm underselling the complexity of it, there's so many interconnections that I'm still lost a bit with it. I haven't got to grips with the arpeggio engine yet because I keep doodling with the patches
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# ? Oct 3, 2021 20:50 |
This XP-10 really rocks. Been goofing around with it all day, having a great time. Going to try using an external keyboard now.
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# ? Oct 3, 2021 21:16 |
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If the modx is compatible with old dx sysex data then it must have all the original algorithms, with 2 extra operators
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# ? Oct 3, 2021 22:09 |
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Was really lost all through that post until it clicked that AWE64 actually referred to AWM2, probably.
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# ? Oct 3, 2021 22:20 |
i’ve been looking at used alpha junos………………… help
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# ? Oct 3, 2021 22:31 |
Aw this Roland has a switch on the back that selects the input/output functions, I think, and it's broken. Need to look at the manual. So it won't take this M-Audio's MIDI input. Ah well, it still sounds absolutely awesome.
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# ? Oct 3, 2021 23:14 |
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I'm trying to remember the name of a piece of gear and I'm wondering if this thread can help. I actually owned one about ten years ago. It was a sort of hybrid acoustic/electronic hand percussion deal that had a head more or less like a tabla and an internal pickup, and then (IIRC) applied a whole bunch of processing to turn that signal into a whole bunch of weird noises. Any idea what I'm talking about? e: And ten seconds later, I find it. It's the wavedrum.
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# ? Oct 3, 2021 23:47 |
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Man you know, all the money I spent buying and then selling synths in the past ten years adds up to way way way more, but somehow I still have massive sticker shock when I idly go looking at a virus ti2
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# ? Oct 4, 2021 01:22 |
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Laserjet 4P posted:Reverse engineering starts with knowing what everything does in the first place. I appreciate the tip, but I've been tinkering with Vital a bit and I somehow set the keyboard at the bottom to the lowest possible octave and there's no indication of the default octave anywhere and there's also no user manual so now I'm kind of annoyed that I have to keep remaking this setting over and over again. EDIT: Got it. Z and X change your octave. This isn't noted anywhere. Everyone else, I read your posts! I'll start with subtractive synthesis for now, and worry about FM later once I know how synth itself works. Pollyanna fucked around with this message at 01:43 on Oct 4, 2021 |
# ? Oct 4, 2021 01:33 |
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I’m the kind of person who learns best visually and through structured lessons so I grabbed Syntorial when it was on 50% discount a year or so ago. Haven’t regretted it. Really helped me understand subtractive to the point where I’m not just randomly twisting knobs to see what happens. Well, not all the time, anyway. Though it’s pretty spendy and honestly probably everything there I could have learned via youtube for free if I took the time to research options.
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# ? Oct 4, 2021 01:52 |
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That's been my biggest concern as I'm learning some subtractive synth basics. You have infinite freedom, which also means infinite confusion and analysis paralysis. Yeah, I can connect a sawtooth LFO to the pitch and pan of a 25% square wave and add a funky lookin envelope, but...what am I even looking for? I'm kinda aimless. I suppose that's where I have to learn music production and instrumentation, and that's a topic for an entirely different thread (I think). I got something that sounds like Zelda II, at least.
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# ? Oct 4, 2021 02:13 |
Start by trying to synthesize real instruments. Try to make an oboe patch and a harp patch. Stuff like that. With the filter open, pick out an amp envelope that mimics the instrument. A harp has a fast attack that rings out, a woodwind has a fast attack with a little decay and as much sustain as you have breath. From there choose a waveform. String instruments tend to be more sawtoothy and wind instruments and brass are more square. After that you can develop your sound further. Can you add transients to mimic a finger pluck or initial breath? What about a delayed vibrato? And from there I would start looking at filter key tracking for brightness/darkness, adding more oscillators for noise or disharmony or droning, and lastly the effects chain
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# ? Oct 4, 2021 02:27 |
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B33rChiller posted:Not to discount any of the excellent replies above, but because I don't know any better, I've been having a blast with a volca FM I picked up used. https://youtu.be/lFfdOq9rvLc Ooh, that's kinda neat, actually! Too early for me to pick up, but I'll stay on the lookout for cool little things like that.
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# ? Oct 4, 2021 02:28 |
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Also if you want to go deep into subtractive synthesis and enjoy reading, try this article series (from 20 years ago): https://www.soundonsound.com/series/synth-secrets
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# ? Oct 4, 2021 03:50 |
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quote:In Part 1 of this (63-part) series exploring the world of subtractive synthesis, Gordon Reid goes right back to basics. A MIRACLE posted:Start by trying to synthesize real instruments. Try to make an oboe patch and a harp patch. Stuff like that. With the filter open, pick out an amp envelope that mimics the instrument. A harp has a fast attack that rings out, a woodwind has a fast attack with a little decay and as much sustain as you have breath. From there choose a waveform. String instruments tend to be more sawtoothy and wind instruments and brass are more square. Good advice - I know FM’s pretty oriented towards trying to replicate existing instruments, but I never figured you could do the same with subtractive synth instead. I’ll approach it with replicating particular instruments and sounds I like in mind. Pollyanna fucked around with this message at 03:57 on Oct 4, 2021 |
# ? Oct 4, 2021 03:53 |
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I feel like a 63 part anything should be presented in a Ken Burns narrative format. Dearest Tiesto, my recent engagements with the LFO do not go well. some kinda jackal fucked around with this message at 13:10 on Oct 4, 2021 |
# ? Oct 4, 2021 13:08 |
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A MIRACLE posted:Start by trying to synthesize real instruments. Try to make an oboe patch and a harp patch. Stuff like that. With the filter open, pick out an amp envelope that mimics the instrument. A harp has a fast attack that rings out, a woodwind has a fast attack with a little decay and as much sustain as you have breath. From there choose a waveform. String instruments tend to be more sawtoothy and wind instruments and brass are more square. I'm trying to do oboe right now, working off of this clip of an oboe. I'm a little stuck on what waveforms make up this particular sound. I definitely hear a quiet square wave in the background (my poor ears), but neither another square wave nor a saw wave worked well. I noticed that in Audacity, the oboe clip looks like this if you zoom in: and I figured, is it not possible to simply work backwards from that target waveform and consider what waveforms would need to be combined to get there? I tried that out, and noticed that the target waveform looked kind of triangular. So I added a triangle wave, and: https://voca.ro/16qJUGro0Yq6 That's not so far off, now is it? But the waveform isn't quite the same: and I don't know how to get it closer. quote:After that you can develop your sound further. Can you add transients to mimic a finger pluck or initial breath? What about a delayed vibrato? And from there I would start looking at filter key tracking for brightness/darkness, adding more oscillators for noise or disharmony or droning, and lastly the effects chain Delayed vibrato I managed to implement (sine LFO @ 1/16 on the level for both waves), but I'm not sure what key tracking or brightness/darkness is.
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# ? Oct 4, 2021 16:51 |
what software are you using? I think the second waveform is on the right track but I'm hearing a lot more disharmony / offset in the real clip. so I would detune one of the oscillators a bit more. then I would listen to some solo clips of an oboe instead of just a short sample and try to get the legato settings right for keyboard performance. key tracking is when the filter cutoff is set to be relative to keyboard position. so the more deviation from middle C or whatever the more it's open or closed. I would also consider adding some frequency tracking to the velocity for performance purposes an open low pass filter with lots of high frequency harmonics can be described as "bright"
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# ? Oct 4, 2021 17:18 |
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Patch the synths, save the world (or, I guess, the farm): https://store.steampowered.com/app/1577620/The_Signal_State/
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# ? Oct 4, 2021 18:30 |
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A MIRACLE posted:what software are you using? Vital. quote:I think the second waveform is on the right track but I'm hearing a lot more disharmony / offset in the real clip. Sorry, what's disharmony/offset? How did you notice its presence? quote:key tracking is when the filter cutoff is set to be relative to keyboard position. so the more deviation from middle C or whatever the more it's open or closed. Interesting, okay. So it changes where the filter starts applying the (for example) low pass depending on how far you are from a base note. And as you go higher, the (e.g.) high frequencies get quieter/more muted. What is this used for? quote:an open low pass filter with lots of high frequency harmonics can be described as "bright" Okay, so if it has a low-pass filter but doesn't cut out a lot of the high frequency harmonics, it's bright. I assume that the opposite makes it dark.
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# ? Oct 4, 2021 19:34 |
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Pollyanna posted:Sorry, what's disharmony/offset? How did you notice its presence? In a lot of modern synths, you stack oscillator voices on top of each other, with a tiny (adjustable) amount of pitch offset to create (usually) gentle disharmony between them, so as to thicken up a sound. I believe this is called "unison" in Vital, which lets you control how many oscillators ("voices") you stack. There's a knob underneath which lets you adjust the pitch offset.
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# ? Oct 4, 2021 19:43 |
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Pollyanna posted:Interesting, okay. So [key tracking] changes where the filter starts applying the (for example) low pass depending on how far you are from a base note. And as you go higher, the (e.g.) high frequencies get quieter/more muted. What is this used for? Many acoustic instruments have different timbres at different points in their range; pitch shifting a low trumpet note up will not have the same frequency spectrum as a trumpet playing a higher note.
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# ? Oct 4, 2021 21:13 |
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a lot of that stuff (low pass, tracking, frequency spectra, etc) is covered in this synth secrets. https://www.soundonsound.com/techniques/synthesizing-wind-instruments its really an incredible resource, very few things manage to be 63 parts of all killer no filler but this is one of them.
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# ? Oct 4, 2021 21:42 |
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dexefiend posted:I have been busy soldering. Looks great, but how does it sound? Let's hear some modular jams!
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# ? Oct 4, 2021 22:20 |
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McCoy Pauley posted:Patch the synths, save the world (or, I guess, the farm): Oh gently caress yeah zachtronics, but make it modular
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# ? Oct 4, 2021 22:37 |
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McCoy Pauley posted:Patch the synths, save the world (or, I guess, the farm): Been playing this, and at least initially it's more about logic puzzles than it is about synthesis itself. I'd describe it as more of a logic puzzler inspired by modular synths. Lead out in cuffs posted:In a lot of modern synths, you stack oscillator voices on top of each other, with a tiny (adjustable) amount of pitch offset to create (usually) gentle disharmony between them, so as to thicken up a sound. I believe this is called "unison" in Vital, which lets you control how many oscillators ("voices") you stack. There's a knob underneath which lets you adjust the pitch offset. Ohhh, I see. Okay, so you can play two sine waves at once with one of them at a slightly different pitch than the other. And that "thickens up" a sound? When do you use that? So Math posted:Many acoustic instruments have different timbres at different points in their range; pitch shifting a low trumpet note up will not have the same frequency spectrum as a trumpet playing a higher note. Got it, so it's because that's what happens in the real world. Fair enough! JamesKPolk posted:a lot of that stuff (low pass, tracking, frequency spectra, etc) is covered in this synth secrets. Yeah I think I'm gonna focus on working through this first before I start asking too many questions
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# ? Oct 4, 2021 23:16 |
I would say you open the filter at higher frequencies more often than close it wrt key tracking. But that would be cool for an fm voice or something else that gets too wild in upper frequencies. It will have a calming effect basically
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# ? Oct 4, 2021 23:29 |
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The biggest downside of Synth Secrets is no audio demos so you have no idea if you did it right or not. Also, Vital can load and analyze .wav files, but summing basic waveforms is a bit of an uphill battle. For more consistent results, set phase randomization to off. As for what to synthesize - lots of people start with an existing sound in a song they like. In that sense it’s programming - you clone Tetris because coming up with your own games is hard. As for Zelda II - those are basic unfiltered waveforms Re: unison: every ensemble (choir, string quartet, brass band) playing the same note applies this. Solo instruments not so much.
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# ? Oct 4, 2021 23:32 |
Yeah that’s why I mentioned the legato options, you have a monophonic instrument so its not so much about allocating voices into a unison mode as it is just grabbing another oscillator on your main voice. I haven’t used vital so I can’t say one way or another. I learned subtractive synthesis with es2 on logic, it puts a lot of emphasis on flexible patch points
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# ? Oct 5, 2021 00:06 |
Boy this XP-10 rocks. This arpeggiator takes poo poo to a new level.
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# ? Oct 5, 2021 00:20 |
Can I have it
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# ? Oct 5, 2021 00:23 |
Should I buy my friends pulsar 23 he’s too stupid to use it and already wants to sell Orrrr Should I get the Erica syntrx
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# ? Oct 5, 2021 00:23 |
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Would your friend give me a good deal on the Pulsar? if not go for that imo
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# ? Oct 5, 2021 00:30 |
A MIRACLE posted:Can I have it If you bring over some of your cool toys you can play with it. Aside from the bad keys it's the best keyboard I've had I think. It is a miracle dumpster synth. It is the most intuitive interface I've found on a keyboard. And it's a good thing too, because the display is going.
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# ? Oct 5, 2021 00:33 |
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# ? Jun 11, 2024 20:28 |
JamesKPolk posted:Would your friend give me a good deal on the Pulsar? if not go for that imo Let me ask He says he sold it already sorry I shoulda checked before posting “Tell them to save their money. I think it’s massively overhyped”
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# ? Oct 5, 2021 00:45 |