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RodShaft posted:I'm too stingy with Missiles. Any "limited" resource in videogames really. I need to work on that. Can't use those missiles, you might need them later.
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# ? Oct 5, 2021 21:57 |
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# ? Jun 5, 2024 04:45 |
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chumbler posted:Can't use those missiles, you might need them later. That's my mindset. I use them on bosses almost exclusively. It's really bad. I've never run out or even been low on them.
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# ? Oct 5, 2021 22:07 |
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RodShaft posted:I'm too stingy with Missiles. Any "limited" resource in videogames really. I need to work on that. Missiles are not elixirs, and they aren't even limited.
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# ? Oct 5, 2021 22:07 |
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I got a preorder for the Special Edition of Dread from Walmart, which they later lowered the price of to the regular $60 for some reason as a 'price match'. I'm not sure what, if anything, is actually going to arrive on Friday but cool if its a $30 off Special Edition.
Shiroc fucked around with this message at 22:16 on Oct 5, 2021 |
# ? Oct 5, 2021 22:10 |
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Gamespot: we tried it, yeah it's bad (something everyone already knew) https://www.youtube.com/watch?v=3FCtAdnjK7M
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# ? Oct 5, 2021 22:27 |
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TaurusOxford posted:Missiles are not elixirs, and they aren't even limited. But what if you run out and there's a door you need to open?
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# ? Oct 5, 2021 22:52 |
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chumbler posted:But what if you run out and there's a door you need to open? Go find a recharge station. It's like a shop, except it's free.
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# ? Oct 5, 2021 23:07 |
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TaurusOxford posted:Go find a recharge station. It's like a shop, except it's free. Yeah but what if I'm too dumb to do that
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# ? Oct 5, 2021 23:11 |
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RC Cola posted:Yeah but what if I'm too dumb to do that Then stick to David Cage games.
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# ? Oct 5, 2021 23:13 |
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Look. I KNOW there's no reason to be stingy with them, but knowing it doesn't break the habit. It's ingrained in how I play games from decades of "here's the good weapon you get 3 shots till the end of the round" For some reason missiles fell into that category in my broken brain and I never retrained it.
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# ? Oct 5, 2021 23:42 |
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I was going to suggest the planets actually send her a bill for using their infrastructure and then I realized almost anything Samus travels to ends up being destroyed.
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# ? Oct 5, 2021 23:47 |
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Amazon says my copy's being delivered on the 13th. They're never usually late with pre-orders. loving Brexit.
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# ? Oct 5, 2021 23:54 |
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Missles in Metroid are weirdly the one thing I don't hoard in video games. I'm awful in RPGs because I refuse to buy anything lest I find it free somewhere. Yet here I spam missiles all the time
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# ? Oct 5, 2021 23:55 |
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the games just throw the things at you constantly all the time to the point where you can basically use them on every enemy and still not really run out
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# ? Oct 6, 2021 00:02 |
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Yeah literally the only limit to missiles is how many you can hold at a time. Like when I beat Ridley as a kid I didn’t actually have enough misslrs to kill him
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# ? Oct 6, 2021 00:04 |
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RC Cola posted:Yeah but what if I'm too dumb to do that you can do it. i believe in you
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# ? Oct 6, 2021 00:21 |
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I liked the melee counter mechanic in Samus Returns. Also the scanner thing. That game was great and I can't wait to see where Dread takes the gameplay.
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# ? Oct 6, 2021 00:25 |
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mastajake posted:I liked the melee counter mechanic in Samus Returns. Also the scanner thing. That game was great and I can't wait to see where Dread takes the gameplay. Youre one sick puppy pal
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# ? Oct 6, 2021 00:40 |
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Honest question time, I've been playing a lot of Fusion and Zero Mission lately (Don't have a switch for Dread, but got a used DS recently, and those are 2 of the 4 games I have for it), and does anyone feel like some of the puzzles for items in those games were... too hard? Maybe I'm too much of an old man, but some of them require a lot of shinesparking and perfect reflexes and... I don't have that.
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# ? Oct 6, 2021 01:13 |
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people say that literally all the time lol
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# ? Oct 6, 2021 01:20 |
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Zero Mission's pickups require some intense precision and execution. I found Fusion's to be more lenient, there's some shinesparking, but those puzzles have absolutely nothing on ZM's which requires a lot of storage chaining. That being said, the hard part of Fusion's collectibles more often than not is actually finding them.
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# ? Oct 6, 2021 01:24 |
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Crazy Joe Wilson posted:Honest question time, I've been playing a lot of Fusion and Zero Mission lately (Don't have a switch for Dread, but got a used DS recently, and those are 2 of the 4 games I have for it), and does anyone feel like some of the puzzles for items in those games were... too hard? Maybe I'm too much of an old man, but some of them require a lot of shinesparking and perfect reflexes and... I don't have that. Tween Endy here had trouble with them too, don't worry. But I made up for it with patience. And being on a road trip helped. I tried the Chozodia shinespark one a few weeks ago when I streamed all the 2D games and after messing it up like twice I said screw it
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# ? Oct 6, 2021 01:53 |
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Where the hecks all the cool new art for this game?!
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# ? Oct 6, 2021 05:29 |
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Re: Length 9:45 IGT, 49% item collection rate. Hard mode unlocks upon completion.
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# ? Oct 6, 2021 07:12 |
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Like a lot of people I've been replaying through the mainline series over the last few weeks. I actually didn't even own a Switch, and wasn't really even sure if I'd get one right away to play Dread, but then my wife surprised my with one out of nowhere this weekend as an early Christmas present. I instantly bought it and downloaded so that I'm ready to go for the release release. I've been avoiding trailers and other info about the game, so I'm going in pretty much blind, but just the idea of a new Metroid got me excited to play through the series again. I'd never played Zero Mission (I played and beat the original way back in the day on the NES thanks to Nintendo Power), so that was a real treat. I hadn't played any version of 2 either, and decided to give AM2R a try, which I thought was fantastic. I was surprised how much of Super came back to me when I got to that, and ended up getting 100% items (using a guide to find the last handful), which I'd never actually done before. I'm playing Fusion right now. I played the hell out of that game on release, to the point that I even managed to do a 1% item run, but it's been so long since I've touched it that it almost seems new. I'm considering playing the Prime Trilogy as well, but that would probably involve messing around with Emulators since I don't own a Wii or Wii U. Has there been any word on those rumors from awhile back that a Switch version of the trilogy was in the works? Either way, I'm excited as hell to start up a brand new Metroid in a few days.
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# ? Oct 6, 2021 07:30 |
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Jokymi posted:I'm considering playing the Prime Trilogy as well, but that would probably involve messing around with Emulators since I don't own a Wii or Wii U. Has there been any word on those rumors from awhile back that a Switch version of the trilogy was in the works? The most recent "word" is that Nintendo only plans to do a remaster of Prime 1 for now instead of the trilogy, but take that with the same fistful of salt as the trilogy news.
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# ? Oct 6, 2021 07:33 |
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RodShaft posted:I'm too stingy with Missiles. Any "limited" resource in videogames really. I need to work on that. How do you beat anything without using missiles, like every metroid is built around using them to kill stuff quicker then the beam
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# ? Oct 6, 2021 12:20 |
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Crazy Joe Wilson posted:Honest question time, I've been playing a lot of Fusion and Zero Mission lately (Don't have a switch for Dread, but got a used DS recently, and those are 2 of the 4 games I have for it), and does anyone feel like some of the puzzles for items in those games were... too hard? Maybe I'm too much of an old man, but some of them require a lot of shinesparking and perfect reflexes and... I don't have that. I’ve gotten the secret message in Fusion that requires extremely precise shinesparking and it was not fun. Satisfying, but not fun. As for Zero Mission, yes they really pushed it to the extreme and it’s very tedious. Clearly Fusion wasn’t enough for those sickos. That’s probably my biggest complaint about Zero Mission, how not fun getting 100% is.
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# ? Oct 6, 2021 12:28 |
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Game real good: https://twitter.com/Stealth40k/status/1445737897735307267?t=TvBpQc2MZrs8db_F1mMZiw&s=19
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# ? Oct 6, 2021 14:35 |
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I love arbitrarily selected numbers.
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# ? Oct 6, 2021 14:46 |
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Gamespot going hard
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# ? Oct 6, 2021 14:50 |
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8 is a "the reviewer got stuck and thinks the game is too hard"
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# ? Oct 6, 2021 14:54 |
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Crazy Joe Wilson posted:Honest question time, I've been playing a lot of Fusion and Zero Mission lately (Don't have a switch for Dread, but got a used DS recently, and those are 2 of the 4 games I have for it), and does anyone feel like some of the puzzles for items in those games were... too hard? Maybe I'm too much of an old man, but some of them require a lot of shinesparking and perfect reflexes and... I don't have that. I'm actually kind of afraid to play it now, fearing that my reflexes have gone bad in the intervening time. Although I did 100% the Messenger a couple of years ago and some of the optional stuff in that is pretty brutal too.
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# ? Oct 6, 2021 14:59 |
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Bleck posted:8 is a "the reviewer got stuck and thinks the game is too hard" There’s a few sevens where it’s “I got lost for too long and it’s clearly the games fault I didn’t use my map to figure out where I was” Still if it holds at the 87-90 range that’s honestly a lot better then I was expecting, 2D games aren’t usually reviewed kindly these days unless they are cheap indie games.
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# ? Oct 6, 2021 14:59 |
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Bleck posted:8 is a "the reviewer got stuck and thinks the game is too hard" I actually went and read the review and it’s was mostly positive like they only had one real complaint so I think Gamespot just used a real rating system?
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# ? Oct 6, 2021 15:02 |
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review scoring systems are kind of halfway dogshit anyways and i'd rather not play the game of 'oh they didn't give a game i want a perfect score so obviously they're bad at it'
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# ? Oct 6, 2021 15:15 |
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Disappointed that it's reportedly around 10 hours. Hollow Knight has spoiled me.
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# ? Oct 6, 2021 15:25 |
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Johnny Joestar posted:review scoring systems are kind of halfway dogshit anyways and i'd rather not play the game of 'oh they didn't give a game i want a perfect score so obviously they're bad at it' I'm not saying that, I'm saying that calling poo poo like hard bosses and tricky environmental puzzles to solve design flaws in a Metroid game seems a bit off the mark.
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# ? Oct 6, 2021 15:29 |
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CharlestheHammer posted:Gamespot going hard https://www.youtube.com/watch?v=T7VPHEbEUwI
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# ? Oct 6, 2021 15:36 |
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# ? Jun 5, 2024 04:45 |
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Frankston posted:Disappointed that it's reportedly around 10 hours. Hollow Knight has spoiled me. Can't wait to spend $90 Canadian fun bux.
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# ? Oct 6, 2021 15:40 |