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The thing a lot of people overlook is that with modern displays, higher framerates also means higher higher quality due to persistence blur, the blur caused by your brain when your eyes are tracking a moving object that is stuttering across the screen (even when you can't actually notice the stutter). So if you're turning on a setting that lowers your framerate without noticeably improving the visual fidelity, you're actually lowering the overall visual quality.
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# ? Oct 5, 2021 22:51 |
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# ? Jun 10, 2024 10:54 |
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https://www.antonline.com/Evga/Computers/Video_Cards/Graphic_Cards/1436194 3060 ti bundle https://www.antonline.com/Evga/Computers/Video_Cards/Graphic_Cards/1436197 3070 ti bundle
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# ? Oct 5, 2021 23:03 |
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The only setting I tend to crank up to ultra are shadows, bad looking shadows stand out more than anything else. If there's a specific setting for LOD/pop-in I try to max that too. The rest tends to stay on simply high.
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# ? Oct 5, 2021 23:03 |
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I see the 3070 back in stock there, FWIW.
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# ? Oct 5, 2021 23:05 |
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Zedsdeadbaby posted:The only setting I tend to crank up to ultra are shadows, bad looking shadows stand out more than anything else. Yeah same. I must be getting old because drat if its not getting harder to tell the difference these days.
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# ? Oct 5, 2021 23:07 |
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MarcusSA posted:Yeah same. yeah when you get old your eyes see even less than the normal human maximum of 30 fps
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# ? Oct 5, 2021 23:09 |
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Shear Modulus posted:yeah when you get old your eyes see even less than the normal human maximum of 30 fps
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# ? Oct 5, 2021 23:11 |
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MarcusSA posted:I must be getting old because drat if its not getting harder to tell the difference these days. It's not you getting old, it's games being better built than they used to be. The places effort is being cut are much more optimized than they were 15 years ago.
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# ? Oct 5, 2021 23:20 |
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We are maxing out what you can you do with raster graphics, I don’t think we have improved much since crysis with texture packs. Pixar level raytracing is the only way forward.
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# ? Oct 6, 2021 00:09 |
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Honestly not true, we're hardly scratching the surface of what could be done. The problem is that most games are chasing photorealism and photorealism is a poo poo target. There's an enormous amount of room to move forward and make truly beautiful stuff, but it requires actually good art direction and that's a rare thing. Even in terms of lighting, I hesitate to say that the bag of tricks has run out. It just keeps getting more impressive, and even as we're moving into RT it seems like RT-specific trickery is going to be key.
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# ? Oct 6, 2021 00:13 |
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Wonder if we're gonna get GPUs bundled with Z690 motherboards
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# ? Oct 6, 2021 00:40 |
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K8.0 posted:Honestly not true, we're hardly scratching the surface of what could be done. The problem is that most games are chasing photorealism and photorealism is a poo poo target. There's an enormous amount of room to move forward and make truly beautiful stuff, but it requires actually good art direction and that's a rare thing. Yeah, I wish there were more exploration of non-photorealistic styles in games. The cutting edge of graphics isn't only good for making stuff look like real life, Pixar themselves moved from rasterization to full bruteforce pathtracing despite rarely aiming for photorealism. Even when total realism isn't the goal, having a baseline of light behaving like it should is still a massive benefit to overall quality. repiv fucked around with this message at 01:07 on Oct 6, 2021 |
# ? Oct 6, 2021 00:54 |
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gradenko_2000 posted:Wonder if we're gonna get GPUs bundled with Z690 motherboards When they run out of Z590 ones probably. But not until then
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# ? Oct 6, 2021 00:55 |
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It's cool to set things to Ultra. Sure its not the most efficient per dollar to buy parts to chase ultra settings, but im not runnin a fuckin coal mill here man im playing with my adult toys. The most expensive toy in any hobby is nearly always a lovely value and not required to enjoy the hobby. But if you like the fancy thing, who cares what other people think.
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# ? Oct 6, 2021 01:25 |
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I think people are misunderstanding that video. Nobody is saying you should turn down fancy graphical options if you can leave them on without a problem. The issue is when "fancy" graphical options have literally no noticeable impact on visual fidelity while lowering frame rates.
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# ? Oct 6, 2021 01:31 |
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Especially now that monitor refresh rates have generally outpaced the framerates you can expect to get on Ultra settings, there's nearly always something to be gained by dropping settings a little even on higher end GPUs
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# ? Oct 6, 2021 01:33 |
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i still want them on even if i cant tell they are on, what is the point of life if not to do that i hope they add even stupider options. they cant stop until there is double ultra
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# ? Oct 6, 2021 01:34 |
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I think it also matters what you're playing Like, go ahead and go Ultra on Horizon Zero Dawn or Days Gone because they're single-player games and getting another 5 FPS isn't going to help you all that much compared to wallowing in the spectacle of the game But if it's Call of Battlefield then yeah drop it down a smidge for higher frames and lower input lag
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# ? Oct 6, 2021 01:36 |
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gradenko_2000 posted:I think it also matters what you're playing Again, we are not talking about turning down the settings that make the game noticeably look better. We're talking about turning down the settings that have no noticeable impact to the visuals. There are many settings developers use nowadays that do barely anything at all but tank your performance. You can turn those on if you want very slightly sharper shadows or rocks in the distance that have more polygons than pixels, but as I said at the top of this page, higher frame rates = higher visual quality. If you want the best-looking game possible, it's usually beneficial to turn those settings down, actually. Even in singleplayer, story-based games. There are exceptions to this, obviously. I gave Doom Eternal a test spin on my 3080 Ti, and even on Ultra Nightmare settings at 1440p with ray tracing turned on, I was getting 220 fps. Not much room for improvement there Dr. Video Games 0031 fucked around with this message at 01:56 on Oct 6, 2021 |
# ? Oct 6, 2021 01:51 |
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gradenko_2000 posted:I think it also matters what you're playing Exactly. Any online shooter I drop it down until I can get as close a steady 117FPS (120 Hz G-Sync) as possible without it looking absolutely ugly
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# ? Oct 6, 2021 01:57 |
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Dr. Video Games 0031 posted:There are exceptions to this, obviously. I gave Doom Eternal a test spin on my 3080 Ti, and even on Ultra Nightmare settings at 1440p with ray tracing turned on, I was getting 220 fps. Not much room for improvement there OTOH maxing out Doom Eternal on most cards is a trap because with RT it pushes the VRAM usage over 8GB and obliterates performance for no reason Texture pool settings are a trap, because past a certain point there's enough room in the pool to keep all necessary textures loaded at their highest quality and increasing it further only reduces the amount of streaming the engine needs to do. It's a setting that affects quality significantly up to a point, then becomes a minor performance gain if you increase it further, then becomes a performance cliff if you increase it too much.
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# ? Oct 6, 2021 02:04 |
Cygni posted:i still want them on even if i cant tell they are on, what is the point of life if not to do that If there was an option to render an entire frame, throw it in the trash, and then do it all over again, and my GPU could still maintain the desired FPS? Hell yeah I’d turn it on. Call it “Double Proof Frame Distillation”
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# ? Oct 6, 2021 02:14 |
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Bad Munki posted:If there was an option to render an entire frame, throw it in the trash, and then do it all over again, and my GPU could still maintain the desired FPS? Hell yeah I’d turn it on. Call it “Double Proof Frame Distillation” blend the second frame instead of throwing it in the trash and that's how you do super high quality motion blur, for the low low price of 2x or more the gpu load
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# ? Oct 6, 2021 02:25 |
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Bad Munki posted:If there was an option to render an entire frame, throw it in the trash, and then do it all over again, and my GPU could still maintain the desired FPS? Hell yeah I’d turn it on. Call it “Double Proof Frame Distillation” repiv posted:blend the second frame instead of throwing it in the trash and that's how you do super high quality motion blur, for the low low price of 2x or more the gpu load Ultra High Cask Strength Blended Motion Blur(TM)
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# ? Oct 6, 2021 02:42 |
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My EVGA 3080Ti came in a day earlier than expect, wahoo! It's been a couple of years since I last swapped out GPUs, isn't there a recommended tool to do a clean install?
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# ? Oct 6, 2021 03:18 |
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Anti-Hero posted:My EVGA 3080Ti came in a day earlier than expect, wahoo! Display Driver Uninstaller
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# ? Oct 6, 2021 03:20 |
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Regrettable posted:Display Driver Uninstaller Perfect, that's it! Thanks.
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# ? Oct 6, 2021 03:30 |
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KillHour posted:I like when games let you turn everything up to 11 because presumably in 10 years when I remember the game exists, I can crank it all up and enjoy the stupidity. My older 970 system was only used for WoW and original DVD-install Skyrim (mainly a rural bandwidth problem, not hardware issues). I had more fun within the mods/addons communities that kept me going on titles that old partly because you could crank those two up to mega-ultra-photo rez and still play smoothly. I have some screenshots from UltraGraphicMod Skyrim that are better looking than real-world waterfalls and trees unless you go to Fiji or something. I grew up with a Hatchie River swamp on our land and the Skyrim locations evoked that same melancholy feelings with the right visual mods active. And the naked mods. I am still a goon living in my parents’ attic, of course.
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# ? Oct 6, 2021 03:38 |
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Regrettable posted:Display Driver Uninstaller Is that needed even when the old card was an Nvidia, too? Can't you simply swap them?
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# ? Oct 6, 2021 06:32 |
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Mr. Neutron posted:Is that needed even when the old card was an Nvidia, too? Can't you simply swap them? You can but it can cause issues. Hell, just updating your drivers on the same GPU can cause conflicts that cause weird bugs in some games or lower performance and choosing the clean install option in the Nvidia installer won't necessarily fix them because it doesn't actually fully clean everything out. DDU does though.
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# ? Oct 6, 2021 06:41 |
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Format c Its the only way to be sure
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# ? Oct 6, 2021 06:53 |
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Honestly, my feeling is why not run DDU, especially when switching to a new card? It only takes a couple minutes and you know you're starting with a completely fresh driver install so everything should be working properly. I usually run it every few driver updates just to make sure nothing funky is going on and it has solved a lot of minor graphical bugs I've had in various games.
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# ? Oct 6, 2021 07:09 |
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space marine todd posted:New York, babey!! https://discord.com/invite/umcd and check the best buy app
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# ? Oct 6, 2021 11:05 |
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evga switching it up again https://forums.evga.com/m/tm.aspx?m=3477976&p=1
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# ? Oct 6, 2021 11:10 |
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Regrettable posted:You can but it can cause issues. Hell, just updating your drivers on the same GPU can cause conflicts that cause weird bugs in some games or lower performance and choosing the clean install option in the Nvidia installer won't necessarily fix them because it doesn't actually fully clean everything out. DDU does though. I straight up swapped from my 1080 to my 3080 Ti and it handled it 100% fine, I don't think I've ever had a driver update cause those kind of issues either. Although I also don't really keep any individual game profiles saved in the driver, its basically always maintained in stock setup with no third party utilities either.
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# ? Oct 6, 2021 12:02 |
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Well, that's good. You should still run DDU before swapping cards. It's extremely fast and easy, and has no downsides.
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# ? Oct 6, 2021 12:12 |
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Indiana_Krom posted:I straight up swapped from my 1080 to my 3080 Ti and it handled it 100% fine, I don't think I've ever had a driver update cause those kind of issues either. Although I also don't really keep any individual game profiles saved in the driver, its basically always maintained in stock setup with no third party utilities either. Same, I swapped my 1060 for a Quadro A5000 (you read that right) with zero issues, despite the fact that this really shouldn't work in practice. I can't see how swapping between two consumers GPUs of the same company would affect anything at all. And for anyone curious, the Quadro cards apparently work fine with the GeForce game ready drivers. Sheep fucked around with this message at 13:48 on Oct 6, 2021 |
# ? Oct 6, 2021 13:46 |
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I've swapped between a 1650 super, 3060 ti, gtx 970, 1050 ti, and current 3070 (testing out parts for friends' rigs in my own PC first) without any problem. They all just worked.
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# ? Oct 6, 2021 14:43 |
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The problem is that these things Just Work until you find the one edge case months later when it turns out it didn't just work and it's a nightmare to troubleshoot.
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# ? Oct 6, 2021 16:06 |
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# ? Jun 10, 2024 10:54 |
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Level 1 Thief posted:The problem is that these things Just Work until you find the one edge case months later when it turns out it didn't just work and it's a nightmare to troubleshoot. But that's the true PC master race experience.
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# ? Oct 6, 2021 16:08 |