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yeah at the end of the day the best defense is a good offense. Strike first. Strike hard. No Mercy.
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# ? Oct 9, 2021 21:55 |
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# ? Jun 8, 2024 10:23 |
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The Lone Badger posted:Falling sun. Limbless torso people can't hurt you. yeah
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# ? Oct 9, 2021 22:02 |
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The art of punching is long but rewarding when the limbs start flying off.
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# ? Oct 9, 2021 23:06 |
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Schwza posted:The art of punching is long but rewarding when the limbs start flying off. Full martial arts might be the most powerful combat style in the game, but it's pretty awful for solo play. In an unmodded game you'll spend the majority of your time in long dodge animations, back to back. Every so often you'll do a cool jump kick and delimb like 5 dudes at once, but then its right back to chain dodging.
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# ? Oct 9, 2021 23:12 |
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The Lone Badger posted:Falling sun. Dead people can't hurt you. You're probably right, but I like watching my guy block like mad. Sabers are fun because they're quick and my dude will alternate blocks with attacks. Polearms seem even faster, so far. EDIT: Is each weapon as defensive as the others? Do they all block the same amount? I notice certain slow firing weapons will have a moment that they're vulnerable after they attack and I'm not sure that's true of faster weapons. George Sex - REAL fucked around with this message at 00:06 on Oct 10, 2021 |
# ? Oct 10, 2021 00:04 |
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The most important fact is you can only block hits meant for you. Any big weapon or animal hitting in. An aoe can't be blocked if you're not the primary target of the attack
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# ? Oct 10, 2021 01:02 |
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FrickenMoron posted:The most important fact is you can only block hits meant for you. Any big weapon or animal hitting in. An aoe can't be blocked if you're not the primary target of the attack Funny enough, that is probably one of the only real advantages of a solo run. Every hit is meant for you.
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# ? Oct 10, 2021 01:30 |
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Got sucked into the game after bouncing off of it. Chose the enslaved start. Three members in the crew (I think I managed to get someone to escape to the point of wanting to join the crew, only for them to get recaptured), and I've managed to get one of them to escape. They're sleeping in the Lone Shack up north while I figure out how to get the rest of the fam out. Game good.
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# ? Nov 8, 2021 03:54 |
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The slave start is basically that bit from the beginning of Conan where Arnie becomes a massive hulk on the wheel. I love that it's somehow considered to be one of the 'hard' starts lol
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# ? Nov 8, 2021 14:48 |
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If you’re a new player escaping without tons of grinding is near impossible. It would be a boring way to get introduced to the game if you knew nothing about mechanics.
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# ? Nov 8, 2021 15:22 |
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SMEGMA_MAIL posted:If you’re a new player escaping without tons of grinding is near impossible. It would be a boring way to get introduced to the game if you knew nothing about mechanics. I still haven't successfully done a slave start, even with full knowledge of the grindability mechanics. I just really don't like seeing the hunger bar so low for so long. It hurts as bad as the stat debuff on my dude that barely has 4 athletics. I also get spooked about modding str gains on mining, something about that kinda power being available to the AI sets my mind on a fire of unintended consequences.
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# ? Nov 8, 2021 15:58 |
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You can easily sneak up the mountain at night up to an area the guards never go and do whatever until you need food. I generally spend nights getting stealth up and looking for food to stash and then dump if up the hill. At that point you can just pick up any co conspirators you might have and run back and forth to build up strength and athletics
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# ? Nov 8, 2021 17:01 |
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The crew lost String after the Holy guards took one of their sparring sessions too seriously and decided not to fix her head. However, Lungrot and Slink escaped and have recovered at World's End. There's a decently close iron ore vein, so if they save up, they could buy a house and start constructin'. Maybe eventually they'll actually be able to use their stinkin' weapons.
Bogart fucked around with this message at 22:30 on Nov 8, 2021 |
# ? Nov 8, 2021 20:08 |
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Just had a fantastic bit of gameing. Had a decent team off exploring the east for books and science stuff and we pssively find an outpost. Cool, I think, we own't have to go all the way to the location I found on a map. I head on over, see it from a distance, great, it's one of those big three story buildings, there'll be good poo poo here. Halfway there, I realize there's a bit of property for sale, one of six weird little buildings to a side. Coming off of just raiding a secret drug farm, I figure I'd buy it for a laugh, and keep heading in. It is at this point that I realize I have stumbled upon the HQ of the Skeleton Bandits. I've skirmished with a few off and on, and their armor makes them a little tough compared to my light-for-stealth crew, but nothing to worry about. There's around maybe sixty of them, compared to maybe 15 of my crew. I quickly realize that we are losing badly, and am forced to retreat into the silly little house, partially because it has begun to acid rain. I am forced to juggle both the game's AI with fighters insisting that they want to fight outside or on the exposed roof, trying to bring in KO'd units when I can, and trying to guess how many units I can set to sneak and medic to keep everyone else from dying. I've been trying to pick weapons off the knocked out to lower their scariness, but my units have only so many slots to carry things with and these sabers are big. It is at this point that I realize that I have purchased this place. That means I can build on it. I've got just enough to scrape up a basic crossbow on the first floor to shoot down, and I devote my best, Lungrot, to doing so, while I set the conscious units on the bottom floor to Hold and Block to extend their time alive. It is with some surprise I realize there is a skeleton bandit helping me build! Presumably, since this is all Skeleton Bandit land, one's gone wonky and taken "help build" over "kill intruders." I allow him to do this for some time before realizing he may man the turret and try to shoot me, so I ko him and finish it. Okay. Great. That's done. Since I'm on a building kick, I use a piece of building material to make a storage chest, in a bid to dump all of the extra weapons off the bandits. This also works, but the chest is quickly filled and I'm frankly not sure if they can't grab them out on wakeup. It is at this point that I remember that it is acid raining, my top floor is exposed to it, and I have two skeletons. I set them to start carrying wounded bandits upstairs to set them down and burn in the acid rain, or at least getting wounded to the point of lowering their efficiency. This is generally considered a dick move, but hey, this is Kenshi. All the while I'm trying to keep my own units from glitching out of the building or running to the top floor (two things they love to do). It's not looking good, given the benefit of armor and numbers on the bandits side. However, slowly, I begin to push them back, dumping their armor too, right on the floor, which also makes it hard to tell where bodies end and perfectly set armor pieces begin. It is at this point I remember that doors can be locked. This starts the beginning of the uptick for team Bogart. With the flow of bandits slowing to a crawl, and the materials for another crossbow scrounged up, I figure I must have brought the entire enemy force out, so I may as well send a runner to loot the place. Bear in mind I'm still in the outskirts of these weird barracks. I am wrong! Another twenty bandits spill out, and I'm forced to kite them with my ninja and two basic (that is to say, low damage) crossbows. This is silly more than scary once I get the ninja bandaged up (I'd looked away for that crucial moment to ensure I had a friendly set to Engineer to always repair the door). Eventually, there's a big pile of bandits moaning and bleeding in front of my new house, and I figure surely now is the time to storm the base. I'm right. There's only one guy left, the big skeleton bandit Elder. At first I wanted to talk with him since I saw I could, but apparently massacring the entire barracks made me an "enemy" to them. So I ran away and sucker punched him instead. Find an AI Core on him, think, sick, and I can drag him back to base to recruit him, only to realize that I guess he was using that Core and have indeed killed him. This is the only notable loot I find in the whole base. Kenshi owns. Bogart fucked around with this message at 08:20 on Dec 1, 2021 |
# ? Nov 15, 2021 22:28 |
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i know this thread isn't super active but i picked the game up in the holiday sale and have been slowly trying to figure out the game systems. i learned dwarf fortress so i can probably handle this. my current task is internalizing the lesson of 'get the poo poo beat out of you multiple times to become strong' which runs counter to most videogame advice.
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# ? Jan 2, 2022 15:35 |
Johnny Joestar posted:i know this thread isn't super active but i picked the game up in the holiday sale and have been slowly trying to figure out the game systems. i learned dwarf fortress so i can probably handle this. my current task is internalizing the lesson of 'get the poo poo beat out of you multiple times to become strong' which runs counter to most videogame advice. Always get up to fight (or run) when you're playing dead unless you're absolutely sure you can't survive it. Even at high toughness levels that's usually an entire level or two worth of toughness XP.
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# ? Jan 2, 2022 15:43 |
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i am gathering that the anthem of kenshi is tubthumping by chumbawumba
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# ? Jan 2, 2022 16:27 |
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Start as a slave, get your rear end beat every day then sneak around at night. Tab out while you heal. Eventually break out when you can reliably knockout guards and steal things. End Prologue to Kenshi.
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# ? Jan 2, 2022 16:28 |
Yeah, I feel like the "solution" to kenshi isHieronymous Alloy posted:So it seems like the back of the napkin quick guide to kenshi is edit: 8) capture a bunch of skin bandits, strip them naked, and train against them to get your weapon skills over the intermediate high threshold; they don't need to eat and you can repair them in a repair bench, so perfect sparring partners 9) Once you have decent skills, capture King Gorillo, one of the few npc's with 110 in skills, and cage him. Have half your team spar with him while the other half sits back with bows to make him bleed out and pass out reliably. When he passes out bandage and cage him again, heal up, once everyone is healed, repeat until you have maxed out your various skills. Hieronymous Alloy fucked around with this message at 21:58 on Jan 2, 2022 |
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# ? Jan 2, 2022 16:32 |
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Step 3 is the only place I'd diverge. Stats tend to fix themselves between 2 and 4 so the baseless iron hauling production loop just feels kind of bad unless you have it set up while you watch TV or something. My favorite strength training loop is compatible directly with 4: find one corpse per team member and have them haul them around while you find bandits to beat you up. I like corpses for this because while you can overload your pack with iron and drop your pack in an emergency, you may forget where it is to come back in case it has more important things in it than iron, and also dropping a corpse in an emergency can sometimes distract things that eat you. Carrying a beak thing while swinging a strength weapon is Overall I find toughness most important in having fun because as long as you are on your feet, your other stats can grow quickly besides also, you know, maintaining control over your guys. My early in town base recommendation is to focus on research, and maybe bandanas since you should have a good line on cloth from steps 1 and 2. You don't need your supply lines pre-established before an independent base especially if you just steal all your kit.
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# ? Jan 2, 2022 20:28 |
zedprime posted:Step 3 is the only place I'd diverge. Stats tend to fix themselves between 2 and 4 so the baseless iron hauling production loop just feels kind of bad unless you have it set up while you watch TV or something. Yeah, the real purpose of that section is twofold: 1) once you set up a little mining and crafting and carrying routine (and yeah, carry corpses or at least bodies also), you can reliably go AFK and come back a few hours later and everyone will have 80+ strength, which just helps, and 2) setting everyone to stealth crawl that whole time will take all your miners back and forth past the Squin guards repeatedly, which will get everyone's stealth scores up into the 70's also, and that also just helps with everything but especially traveling around the map with a minimum of hassle. TWo birds one stone and you can AFK it. Hieronymous Alloy fucked around with this message at 21:51 on Jan 2, 2022 |
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# ? Jan 2, 2022 21:48 |
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Kenshi is pretty cool in the way it goes out of its way to make losses recoverable, but it doesn't respect your time at all.
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# ? Jan 2, 2022 22:56 |
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Thats what I love about Kenshi. If you get your rear end kicked you aren't hitting the reload button as long as you figure out one weird trick: Have someone on standby to run in and drag people who are bleeding out off.
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# ? Jan 2, 2022 22:59 |
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https://www.youtube.com/user/s0u7th13f/videos Shamanomaly has a bunch of great "getting X stat up" tutorials on his youtube channel too
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# ? Jan 2, 2022 23:02 |
genericnick posted:Kenshi is pretty cool in the way it goes out of its way to make losses recoverable, but it doesn't respect your time at all. Yeah, the last time I posted that little outline people gave me poo poo for it on the "playing the game wrong" theory but i have limited time to play games and so optimizing my advancement is always a thing. To be fair I never did finish my Kong Sparring matches. I kept running into issues with the pathing and building in my little Greenbeach fort and doing the sparring matches took a lot of micro that got kindof annoying so I never finished out the process. Still I might go back to it at some point.
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# ? Jan 3, 2022 00:00 |
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i'll keep some of the minmax stuff in the back of my head, but at least for a bit i'll see how my natural adventures of the cool scorchlander lady and her shek 'gal pal', ruka, fare with their goal of being a thorn in the side of the luddite misogynist empire
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# ? Jan 3, 2022 00:44 |
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Kenshi is a spare time finger trap. The harder you try to min max the worse it wastes your time.Johnny Joestar posted:i'll keep some of the minmax stuff in the back of my head, but at least for a bit i'll see how my natural adventures of the cool scorchlander lady and her shek 'gal pal', ruka, fare with their goal of being a thorn in the side of the luddite misogynist empire
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# ? Jan 3, 2022 00:48 |
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It's a lot of fun to see how many Beak things a character can take on before they lose their limbs. Just have arms and legs in the bags of your cleanup crew.
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# ? Jan 3, 2022 00:53 |
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In my experience, it is almost always "at most one" beak thing before delimbing. Scary.
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# ? Jan 3, 2022 01:07 |
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huh, I can't find the mod that adds mechanical beak things to the crater absolute terrors
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# ? Jan 3, 2022 01:12 |
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Babe Magnet posted:huh, I can't find the mod that adds mechanical beak things to the crater it's the "animals animals animals" (or similar) mod yeah they suck rear end. you can recruit them though and they become a better kind of terror
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# ? Jan 3, 2022 02:28 |
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Hieronymous Alloy posted:Yeah, the last time I posted that little outline people gave me poo poo for it on the "playing the game wrong" theory but i have limited time to play games and so optimizing my advancement is always a thing. lol whatever's fun for you man
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# ? Jan 3, 2022 05:28 |
Flesh Forge posted:lol whatever's fun for you man Part of the fun for me in games like this is figuring out what the optimal path is to get fully optimized characters with the minimum time invested. Once I figure it out though I don't always actually execute. it's the puzzle that's interesting not so much actually implementing the solution. There were some other issues though also. I ended up finishing the Crab Tournament in between Kong Sparring matches and that felt enough like "winning" that it kinda gave me a good stopping point. The next step would've been like trying to fight the big faction leaders and that's what the kong sparring was in theory training for -- there's nothing else that maxing out skills is really needed for -- but that would've broken the world state because it would've pissed off those factions, and I always hate taking those kinds of irrevocable steps. Hieronymous Alloy fucked around with this message at 05:38 on Jan 3, 2022 |
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# ? Jan 3, 2022 05:34 |
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Hieronymous Alloy posted:Part of the fun for me in games like this is figuring out what the optimal path is to get fully optimized characters with the minimum time invested. Once I figure it out though I don't always actually execute. it's the puzzle that's interesting not so much actually implementing the solution. this is a very Games-brained way to play Kenshi. I'm guessing you also save all your consumables for the final boss and then don't use them
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# ? Jan 3, 2022 05:53 |
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I wasn't trying to tell you you were playing wrong, I was trying to tell you that stuff is super unfun and I guess you figured that out yourself anyway
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# ? Jan 3, 2022 12:09 |
Flesh Forge posted:I wasn't trying to tell you you were playing wrong, I was trying to tell you that stuff is super unfun and I guess you figured that out yourself anyway I mean, I had fun as far as it went? I did everything in the game I wanted to do? I built two neat forts I liked! (Both locations are great for crops but both have some pretty dire pathing issues that also got annoying to deal with after a while) I got my guys trained up as far as I wanted, I got production lines for everything I wanted production for, I beat the Crab Tournament, etc. I never really understand these "you must not be having fun!" posts. I mean, obviously I was, or I wouldn't have been playing? Different people have fun playing sandbox games different ways? Hieronymous Alloy fucked around with this message at 16:19 on Jan 3, 2022 |
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# ? Jan 3, 2022 16:06 |
i had a base in that second location but the crab people kept coming to gently caress my poo poo up over and over and then when i only had one person not in a coma, the skin bandits came along
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# ? Jan 3, 2022 16:36 |
a7m2 posted:i had a base in that second location but the crab people kept coming to gently caress my poo poo up over and over and then when i only had one person not in a coma, the skin bandits came along Yeah, the killbox and overlooking turret tower solved those problems (along with having high-skill guys with good gear etc; one reason I built there was to make it easy to capture a lot of skin bandits to train against). The real issue was pathing, building there hits the bug where if you save and reload suddenly half the fort is inaccessible and the people in those areas are trapped and you have to spam ctrl-shift-f11 over and over again until the pathing is repaired. I wouldn't recommend it as a "first fort" site though, it's a site you move to with a trained up team and materials ready to go on pack animals so you can have a quick wall and defenses up ASAP. Hieronymous Alloy fucked around with this message at 16:47 on Jan 3, 2022 |
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# ? Jan 3, 2022 16:40 |
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My favorite Kenshi game was strictly small squad for a long, long time. A human, a dog, a robot (Burn), and Beep. Everyone except the dog rocked a bow as their primary weapon, and for the beginning of the game we operated out of one of the UC desert locations doing mostly Skimmer hunting and scavenging. We had a nice little tanner shop set up to convert leather into cash. Don’t sleep on the power of bows, you can deal a lot of damage very quickly even with middling skill. You can also kite and micro most enemies. I used the dog to micro and distract enemies while the archers shot them down. You can also form up in a loose semicircle formation and have unengaged archers shoot at melee enemies trying to chase or fight your other archers, while the dog eats enemy archers.
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# ? Jan 3, 2022 16:53 |
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# ? Jun 8, 2024 10:23 |
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Yeah, good archers are massively powerful. Some of my archers with old world bows would open up on a group of enemies, they'd outright one shot a bunch of them before they got even close. Had to make sure to put them away for when combat closed though, only takes one bolt to the back of your head to lose a good dude.
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# ? Jan 3, 2022 17:10 |