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A new case came out yesterday. It's nothing new, just clowns but it's a lot of setup for what seems like a showdown between Ben and Giselle. It was also pretty fun to just destroy the clowns with Ray and Giselle since I've refined their builds recently. Totally unnecessary for the other characters to show up. I know it's dumb to expect it but I do kind of wonder if Giselle specifically hunting the clowns and taking out the 3 leaders without them being specified as getting away will actually lead to them being out of commission for once.
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# ? Jun 24, 2021 21:09 |
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# ? Jun 13, 2024 04:32 |
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Yeah, a lot of character and plot development in this last one, even if we got nothing new in terms of gameplay. My duo also crashed through the encounter, Trapper Giselle is very very powerful. I think the Clowns didn't get a single attack in between the two and Gold Tongue. I do appreciate that Kylie didn't show up. I wonder if the animosity between her and Giselle comes from Black Pearl, since the control team people namedropped her. And yeah, I am skeptical of the leaders being arrested for real, but would be pleasantly surprised. I do hope we get the Giselle vs Ben confrontation by the end of the DLC instead of this being added to the plot pile.
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# ? Jun 24, 2021 21:27 |
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How is the translation these days? I put it up late last year because the dialogue felt like machine translated nonsense and it really took me out of caring about what was happening. I'd like to go back to it but if it's still at that place I may not.
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# ? Jun 24, 2021 21:29 |
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Levantine posted:How is the translation these days? I put it up late last year because the dialogue felt like machine translated nonsense and it really took me out of caring about what was happening. I'd like to go back to it but if it's still at that place I may not. It is much better thanks to community efforts, though the more recent cases still have a bit of Engrish for the first few days.
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# ? Jun 25, 2021 03:11 |
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ZearothK posted:It is much better thanks to community efforts, though the more recent cases still have a bit of Engrish for the first few days. Maybe it's time to fire it back up. I've been trying to scratch the SRPG itch and coming up short. Can only replay tactics ogre so many times I guess. e: are there any decent build guides? The last time I played i felt kind of lost building people up and I'd like to understand how things work a little better. Levantine fucked around with this message at 12:49 on Jun 25, 2021 |
# ? Jun 25, 2021 12:24 |
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So I'm halfway through act 3 and haven't figured out where I spend the coins I've gotten from getting all the info on enemies. Is it something I'm missing or just don't have yet? Also it pointed out that items I missed on stages can be bought later but I have no idea where/how to do that too.
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# ? Jun 25, 2021 19:37 |
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Valkyrie coins are only spent on extra mastery boards or crafting recipes from various Shooter st npc's. It's why it's suggested when you complete a Shooter st sidequest to grab the mats and buy the recipe off them later. There's not much else to spend Valk coins on. As for the second question, I think what you're referring to is the lost item system. If you back out of a stage you'll lose a bunch of your loot gained in the stage so far. You can go into the main vendor in Silverlining and there will be a tab to buy the stuff back.
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# ? Jun 26, 2021 02:56 |
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Anyone got a good Alisa barbarian build they wouldnt mind posting? She seems to do okayish for me though she seems to just die more than she should Also those drat destrons in violent 50 really make me wish I could disable reaction fire for a turn or two, ive managed to more or less figure out how to deal with them but since I basically gave everyone the reaction fire synergy friendship buff whenever they attack (twice) they get reaction fired like 6 times all of which miss because auto dodge is bullshit and then he attacks all six of those people twice
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# ? Jun 26, 2021 20:10 |
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Here's mine posted earlier in the thread:Nephthys posted:
Alisa's Barb isn't great against the crabs, Ashuram has a pretty good White Knight build on youtube that's a solid alternative. It's not nearly as tanky as Barb though, but it's a strong 1 shot 1 kill build. Also a big tip against the Destrons: If you haven't already I'd recommend crafting weapons that ignore a portion of Machine type armor. If can be a huge help in actually damaging the bloody things. Also EMP's are great. Nephthys fucked around with this message at 20:36 on Jun 26, 2021 |
# ? Jun 26, 2021 20:29 |
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Nephthys posted:Alisa's Barb isn't great against the crabs Speaking of the crabs other than kylie and giselle's flare/scanner can anything else be done about burrowed crabs
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# ? Jun 26, 2021 21:39 |
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SpRahl posted:Speaking of the crabs other than kylie and giselle's flare/scanner can anything else be done about burrowed crabs Anne or Bianca's Witch classes can use The Third Eye of Witch to do it. Gold Tongue, Wing and Molar have a unique genetic mastery that gives them a position exposed aura.
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# ? Jun 26, 2021 21:53 |
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The last big patch came with a new story mission and Alisa's backstory. I have to say, I'm not a big fan of the style of the last few missions they released. They try to increase difficulty by splitting the team but it just feels cheap. I lost every character except for Heixing, Irene and my lvl 50 Frost Draki Prince, who apparently is an immortal death god. Why would you be able to heal 60% of your HP per kill? I'm only playing on normal and it seems every enemy can either one shot you or get up to 99% dmg reduction, or both. I'm looking at you, sledgehammer clowns. Nevertheless, game still good!
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# ? Aug 5, 2021 11:13 |
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It does feel like they are tuning difficulty for the min maxed builds people have come up with.
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# ? Aug 5, 2021 11:23 |
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I feel that's the situation for the Violent cases (Schwartz Destron is 100% a counter to the very popular responsive fire builds on Heixing and Giselle), the story missions are comparatively easier. Usually when I am getting my rear end kicked in scenario missions it is a call to give a long hard look at underperforming characters' mastery boards. I did enjoy Giselle & Ray's day out, but I am pretty meh on the most recent one, mostly because I am tired of clowning on Clowns. Thankfully it seems like the next scenario mission will involve mercs trying to assassinate Alisa while Bianca and her are investigating the paintings, so we should have some neat enemy variety. Hopefully we will have a showdown with Ben after that, since it should be the final story mission for the DLC and I can't handle anymore hanging plot threads. Also Alisa and Bianca are the cutest videogame couple.
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# ? Aug 5, 2021 12:02 |
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Yeah, I've been somewhat disappointed in the DLC scenario mission design. All clowns all the time is not too exciting an enemy composition. There are technically three different clown enemy types, but functionally they all seem to be "nasty melee bruiser -- stay away!" Compare the White Tigers, who had a bunch of different threats and the general synergy pattern of "get bleeding, pile on."
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# ? Aug 5, 2021 15:19 |
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Yeah, Clowns are definitely the least interesting enemy faction to fight. Even early game Spoonists had a split between melee dudes, casters and gun users. Hell, friggin' Dorori are a more varied subfaction than those guys.
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# ? Aug 6, 2021 03:04 |
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I started playing this recently not expecting much besides a XCOM clone with maybe a couple interesting mechanics to change it up, but this game has definitely exceeded my expectations. Even with the rough translation, I'm gotten really invested in the characters and world, and it's neat that even the enemies have their own fleshed out stories and motivations. It's clear that this game was made with a lot of ambition and heart, and I love that a lot. Edit: Oh gently caress, Albus just walked down an alley and got lit up by a chain of Support Fire. I guess the game stopped loving around. Edit 2: On the DLC missions now and everyone is so drat tanky. How the heck am I supposed to get past Final Resistance? PunkBoy fucked around with this message at 01:24 on Aug 24, 2021 |
# ? Aug 8, 2021 19:00 |
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Yeah, it is inverse to XCOM in that the late game is way harder and actually requires you to use all the broken powers you collected through the game for something other than a victory lap. The only real way to get through Final Resistance is to make sure the enemies with it are taken out by someone with enough damage to make sure they won't enter the last third of their HP. Bianca and Sion are the easiest ones to build around it. Also, some news on the future of the game. The tl;dr is that they intend to finish the White Lion and Black Witch by October with two scenario missions and one violent case. Next update is scheduled for the 17th of this month. They are also working on the "Joint Training" mode, which will let people smash their characters against the police and other troubleshooters, so MP, but there will be an offline mode for it against NPCs as they know there aren't enough active players to maintain an active MP community. It will also eventually feature Beast and Drone matches. They are aware it is not something people are really asking for, but it is part of their vision for the game, so Before starting the second season they are planning on additional paid DLC in a similar scale to the last one.
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# ? Sep 6, 2021 16:03 |
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Hey folks, is there a way to take my online save offline? I completed the base game and I kinda want to do some crafting, but my god is it expensive and tedious. It'd be so much better if I could just give myself a whole bunch of materials with a save editor.
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# ? Sep 7, 2021 06:36 |
Hipster Occultist posted:Hey folks, is there a way to take my online save offline? Steam forums say you should be able to download a copy by going through the main menus load screen. Select the save you want and there should be an option to download it.
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# ? Sep 7, 2021 06:47 |
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Nice, a dedicated thread for this, hello SA- spoonies The game is pretty great and I'm quite invested in min-maxing my gear and masteries and all that, it's all good. Except that I seem to have over-leveled this somehow So I'm not exactly sure how I should carry on with the game. My characters are 23-24 lvl (except Anne is 20). I'm not using the EXP related masteries except to close some obvious level gaps like currently with Anne. I play on "hard" (switched from normal after some 10 hours). I'm actually pretty casual with games so I don't even want some huge challenge to overcome, just want to have the intended experience. I already decided that I'm only doing red story missions and until I'm more or less at proper level for the content. I'm aware that I can use "cruel" or "challenge" mode for everything and all that but I don't want to have a million enemies to grind or underpowered "elites" with random masteries, I just want my characters at around the level of the story missions. I recall my next story mission is level 18 but it seems there's about one per level and at least Albus gains a level in pretty much every mission so I'm starting to wonder if it's even enough to only do story missions. I'm not even sure how it even came to this since I've done a "past mission" like once to test the challenge mode, and the level 15 violent case two times and that's about it.
Bolivar fucked around with this message at 14:08 on Sep 27, 2021 |
# ? Sep 27, 2021 10:53 |
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My memory is that you'll only feel like you're coasting for maybe a couple of story levels before the enemies will start rolling out with impulse fields and all sorts of overpowered combos so that despite the level numbers it'll get difficult again quickly. Maybe you're min-maxing harder than I was though.
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# ? Sep 27, 2021 14:45 |
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Lakitu7 posted:My memory is that you'll only feel like you're coasting for maybe a couple of story levels before the enemies will start rolling out with impulse fields and all sorts of overpowered combos so that despite the level numbers it'll get difficult again quickly. Maybe you're min-maxing harder than I was though. I think I've read from various sources that things get trickier towards end of "chapter 3" so I should see it by then. Upgrading gear is always fun, but I will probably spend very little time with masteries until there's more to optimize for.
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# ? Sep 27, 2021 14:50 |
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Just mainline the story and you will get your rear end kicked again in no time.
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# ? Sep 27, 2021 15:42 |
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I just booted this up and simultaneously feel held back by the game drip feeding me mechanics and overwhelmed by the mechanics I'm given, at least in part cause it feels like some of them are waiting for me to uncover another Thing. Just finished this rad big brawl in the park where Sion was trying to enjoy a dumpling. Roughly how long till I should start feeling like I have a couple more choices and character building tools/a solid team? A lot of my missions rn feel like my two guys just hanging out while cooler and more powerful dudes do cool poo poo. All the fun character building stuff I see seems to be locked. Should I just be gunning for red and yellow missions?
Nemesis Of Moles fucked around with this message at 20:57 on Oct 6, 2021 |
# ? Oct 6, 2021 20:55 |
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Nemesis Of Moles posted:I just booted this up and simultaneously feel held back by the game drip feeding me mechanics and overwhelmed by the mechanics I'm given, at least in part cause it feels like some of them are waiting for me to uncover another Thing. Just finished this rad big brawl in the park where Sion was trying to enjoy a dumpling. Roughly how long till I should start feeling like I have a couple more choices and character building tools/a solid team? A lot of my missions rn feel like my two guys just hanging out while cooler and more powerful dudes do cool poo poo. All the fun character building stuff I see seems to be locked. Should I just be gunning for red and yellow missions? Yeah, I would only do red (plot) missions until you get your third or fourth party member. You can always turn on the difficulty scaling and go back for blue missions later.
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# ? Oct 6, 2021 20:59 |
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Mainline story missions and only do sidestuff when you feel like it.
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# ? Oct 7, 2021 13:27 |
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Yeah, the sidestuff gets more interesting to do when you tell all the cops to gently caress off and then play them with a full team and more mechanics.
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# ? Oct 7, 2021 13:45 |
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The last violent case of the FLC came out yesterday and it throughly kicked my rear end, loving it. They've also added another optional difficulty modifier that increases boss drops and makes the game even harder if you've minmaxed all your squad and want an extra challenge.
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# ? Oct 29, 2021 13:12 |
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I launched the game for the first time in a while and the new armor sets I’ve seen look cool. Especially the machine one since I’m stubborn and keep using engineer. Time to build an army of emergency drive robots
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# ? Oct 30, 2021 18:41 |
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The new mission is suitably hard, which is good. It may just be the awkward map and all those bloody robots though. Ben goes down pretty easily as long as you can wait out his immortality but the bots are hard now that they ignore EMP's. I almost managed to beat the map but the new Destron got a lucky crit on Leton who was otherwise soloing it. The Barbarian set has some great benefits, being able to hit everyone with anger strike is huge. Losing all the speed the Golden Set gives really hurts though.
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# ? Oct 30, 2021 19:00 |
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Managed to clear the new map on the third attempt. I brought Graffiti on Ray to clear Ben's immortality and eventually got it down to just an invincible Irene vs an invincible Improved Destron. We kicked the poo poo out of each other for 15 minutes before I realised I could just run away and he'd run out of fuel chasing me.
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# ? Oct 30, 2021 21:53 |
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Beat the new map first attempt, and with the only casualties Alisa and my pet Draki. Channeled by inner Beaglerush and had everyone hide in a tower while Invincible Irene tanked three (!!!!) Destrons (probably been posted, but if you put a Draki's Fancy Scale on standard Battlemage Irene, any attack strong enough to trigger Impulse Fields will immediately give Irene a turn to attack, blow her stacked charges and heal to full). Also shoutout to Sion, the only one who could consistently damage them, and that White Mage/Rock Castle/reaction healing Anne from upthread, who kept everyone's HP up from all the incidental retaliations and swarming drones. Was an absolutely slog, worsened because I had reaction fire builds on Heixing and Giselle, which was worse than useless against all these Destrons and auto-dodging drones. But got there in the end, Blut Destron ran out of fuel with reaction shots, Schwartz eventually ate a shutdown , and the Improved Schwartz got worn down by good old Sion in the end. Ben was the last one standing, but never got within walking range of my firing line.
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# ? Oct 31, 2021 03:40 |
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is there a good recap of the story anywhere? i got everything, but it would be nice to have a refresher. it would be nice if case records let you just watch the cutscenes and not do the missions.
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# ? Nov 4, 2021 05:58 |
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I only made it like 2 missions trying to keep making the engineer dream work before coming to terms with reality and going back to hacker with the 2 piece set. My favorite parts of the patch are probably berserker seal and the resistance shot mastery/set. Was kinda unsure about it at first since it was responsive fire with an AT cost but with blood red bullet he’s basically ranged Albus when it comes to stealing his turn back. Wiping out clowns even on cruel challenge with high risk/reward and paranoia on.
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# ? Nov 5, 2021 14:40 |
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Could someone post a decent build for Leton? I tried to make him a Superstar, but he was pretty mediocre there (probably because I didn't learn the mechanics), and I've since tried to make him a Martial Artist tank type, but the last three runs he has been 1) Eaten by a Negoori 2) One-shot by a regular crabmit and 3) one-shot by a sniper. So that's clearly not working! Barbarian set Alisa question -- do people think it's better to get all five items for the full set bonus, or stick with three? The offensive power you get from all five is great, but I find myself really missing the red Draki scale accessory that prevents flanked/exposed and reduces crit damage.
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# ? Nov 6, 2021 16:32 |
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demonic
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# ? Nov 7, 2021 03:02 |
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Smiling Knight posted:Barbarian set Alisa question -- do people think it's better to get all five items for the full set bonus, or stick with three? The offensive power you get from all five is great, but I find myself really missing the red Draki scale accessory that prevents flanked/exposed and reduces crit damage. imo get all five pieces of the set, then slot in Keen Senses into Alisa.
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# ? Nov 7, 2021 03:09 |
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I just gave her so much Armor that she doesn't care about being crit.
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# ? Nov 7, 2021 15:49 |
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# ? Jun 13, 2024 04:32 |
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Smiling Knight posted:Could someone post a decent build for Leton? I tried to make him a Superstar, but he was pretty mediocre there (probably because I didn't learn the mechanics), and I've since tried to make him a Martial Artist tank type, but the last three runs he has been 1) Eaten by a Negoori 2) One-shot by a regular crabmit and 3) one-shot by a sniper. So that's clearly not working! I am going to second this, Leton is probably my weakest character right now.
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# ? Nov 7, 2021 16:14 |