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Al Cu Ad Solte posted:
At least he is being realistic! /looks at Wrath
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# ? Nov 10, 2021 17:02 |
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# ? Jun 7, 2024 16:00 |
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The whole "announce super early/spend forever in early access" has got to be my least favourite thing about these games. 1.5 years, max!
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# ? Nov 10, 2021 17:08 |
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Mordja posted:The whole "announce super early/spend forever in early access" has got to be my least favourite thing about these games. 1.5 years, max! I'm forgiving of ones that had scope laid out before COVID hit.
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# ? Nov 10, 2021 19:31 |
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The Kins posted:A slightly cheaper, single-player-only version of E.Y.E.: Divine Cybermancy is now out at GOG, if you feel that your legs will still be OK without 32-player co-op. (And you didn't already get it for a buck in a Steam sale a hundred years ago) A single player rerelease 10 years after the original is extremely on brand for E.Y.E. Such an intense game, the Hardcore Gaming 101 write up is pretty good.
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# ? Nov 10, 2021 19:55 |
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i really need to sit down and play EYE sometime i gotcha try it coop lmao
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# ? Nov 10, 2021 20:28 |
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I'm not sure if I played EYE or just imagined it to be honest.
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# ? Nov 10, 2021 20:38 |
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another fittingly baffling decision from streum on god i love you so much
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# ? Nov 11, 2021 00:00 |
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Mordja posted:The whole "announce super early/spend forever in early access" has got to be my least favourite thing about these games. 1.5 years, max! The whole "freak out at small devs for not meeting my every demand within arbitrary timeframe" thing that happens without fail is a bit worse. Setting realistic goals is good & healthy especially in such a risky, soul-crushing industry.
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# ? Nov 11, 2021 01:30 |
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Dark Forces is now completable in the Force Engine source port. A full "Core Game Loop" release will be announced once nice graphics options like high resolutions and widescreen are implemented, but as things stand there is A Playable, Open-Source Thing, so even if Lucius falls off the face of the Earth (again) there's something for the rest of the Internet to work with.
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# ? Nov 11, 2021 04:29 |
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Good on them
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# ? Nov 11, 2021 04:31 |
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The Kins posted:Dark Forces is now completable in the Force Engine source port. A full "Core Game Loop" release will be announced once nice graphics options like high resolutions and widescreen are implemented, but as things stand there is A Playable, Open-Source Thing, so even if Lucius falls off the face of the Earth (again) there's something for the rest of the Internet to work with.
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# ? Nov 11, 2021 04:31 |
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The Kins posted:Dark Forces is now completable in the Force Engine source port. A full "Core Game Loop" release will be announced once nice graphics options like high resolutions and widescreen are implemented, but as things stand there is A Playable, Open-Source Thing, so even if Lucius falls off the face of the Earth (again) there's something for the rest of the Internet to work with. Holy poo poo, that's actually something. Good going, Lucius, God knows I've given you poo poo before, but this is exciting.
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# ? Nov 11, 2021 04:49 |
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I was playing Half-Life when I realized that shamblers are definitely furry because the alien slaves/vortigaunts are just shaved shamblers. Edit: for a less cursed thing is there a good ROTT port yet? I wanna try that again. Keiya fucked around with this message at 07:54 on Nov 11, 2021 |
# ? Nov 11, 2021 07:43 |
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I wonder if the blob was an aborted attempt at snark ai for hl2 https://www.youtube.com/watch?v=2mJZzU6-coo lol at dog vs barnacle https://www.youtube.com/watch?v=FJ--RiUhrS8
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# ? Nov 11, 2021 08:17 |
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Keiya posted:Edit: for a less cursed thing is there a good ROTT port yet? I wanna try that again. I think there's one coming out made by the people behind that neo-nazi Postal clone Hatred, unless I got some facts mixed up
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# ? Nov 11, 2021 11:33 |
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Convex posted:I think there's one coming out made by the people behind that neo-nazi Postal clone Hatred, unless I got some facts mixed up
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# ? Nov 11, 2021 14:37 |
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Wait is Hatred a neonazi game? I thought it was just an edgy "kill em all" game.
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# ? Nov 11, 2021 14:38 |
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Glagha posted:Wait is Hatred a neonazi game? I thought it was just an edgy "kill em all" game. Can we just skip ahead to the part where we nuke the discussion from the thread and start talking about how annoying slimers are in Duke3D. I blame them for the annoying headspiders in Ion Fury that just about ruin the whole game
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# ? Nov 11, 2021 15:13 |
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I support this I definitely don't want to turn this into Hatred discussion hour because it's not worth it. The lovely enemies in Ion Fury weren't so bad to me though because the revolver's lock on and the stick both handle most of them pretty well
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# ? Nov 11, 2021 15:19 |
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I guess, but it feels a bit like dealing with those little critters in Dead Space that make you stand still and mash a button for 5 seconds before you can get back to enjoying the game.
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# ? Nov 11, 2021 15:27 |
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I refuse to complain about any enemy in Duke3d that is not the Sentry Drone.
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# ? Nov 11, 2021 15:42 |
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Dead Space and Dark Messiah of Might & Magic: still kickin'
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# ? Nov 11, 2021 15:47 |
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Guillermus posted:Dead Space and Dark Messiah of Might & Magic: still kickin' my favourite line-read in any game ever is near the start of Dark Messiah where the evil wizard man says "Impale him, Sareth" but he pronounces "Impale" as "Impall"
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# ? Nov 11, 2021 15:49 |
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Schwarzwald posted:I refuse to complain about any enemy in Duke3d that is not the Sentry Drone. Hmm. Its a shame Duke3d doesnt have infighting as I'd love to see whether Build could cope with nuts.wad with all enemies replaced with protozoid slimers and sentry drones
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# ? Nov 11, 2021 15:52 |
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Slimers are loving scary and my skin crawled when I first saw one creep up on me, that's all I have to say
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# ? Nov 11, 2021 15:56 |
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Glagha posted:Wait is Hatred a neonazi game? I thought it was just an edgy "kill em all" game. They also made a Viking game and called it Ancestor's Legacy. They're basically a bunch of Eric "Sigvatr" Vaughns and not even hiding it that well.
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# ? Nov 11, 2021 16:03 |
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Convex posted:Can we just skip ahead to the part where we nuke the discussion from the thread and start talking about how annoying slimers are in Duke3D. I blame them for the annoying headspiders in Ion Fury that just about ruin the whole game I don't mind the slimers at all. They explode into satisfying chunks in one pistol shot. Those headspiders in Ion Fury can absolutely fall rear end first onto a fully decorate Christmas tree, though. What kind of brain chemical altering mad science to you have to subject yourself to when deciding that a basic attack by those guys should shave off 10% of your health under all conditions, then sic several of them on the player at once? The balance of IF is so hosed, it's one of those games I enjoyed at first because of the novelty but as time when on I've come to absolutely hate it. Just total swing and missing the fun of retro shooters. Also the sentry drones are absolutely the worst enemy of DN3D. I'll defend DN3D a lot and I think it's the best all around Build game but even that one had some wonk rear end decision making. The drones take so much god drat punishment and commit the sin of being a kamikaze enemy which are never fun in anything ever.
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# ? Nov 11, 2021 16:10 |
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Slimers are zero problem, just hold down quick kick and touch them and they're dead.
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# ? Nov 11, 2021 17:02 |
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I do not like the slime creatures. If you also do not like the slime creatures, there is an EDuke32 script at the bottom of the mammoth OP that deletes them every frame, so you do not have to deal with them.
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# ? Nov 11, 2021 17:10 |
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The Kins posted:I do not like the slime creatures. If you also do not like the slime creatures, there is an EDuke32 script at the bottom of the mammoth OP that deletes them every frame, so you do not have to deal with them. RandyDeletion.con
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# ? Nov 11, 2021 17:17 |
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The worst slime creature is, and always will remain, the caustic blob you find in one of the Skaarj labs towards the end of Unreal. It's a good thing that it only was a tech demo of sorts that made it way into the game in this one instance, and was never seen or heard from again.
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# ? Nov 11, 2021 18:29 |
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I would like the slimers more if there seemed to be more of a link between them and the Alien's biology. Like clearly they are supposed to be like facehuggers and they leave eggs next to kidnapped women presumably to impregnate like xenomorphs but nothing comes of it. I think even the stuff from the Birth ends up being a different process. If they had looked like baby Octobrains or Cycloids or something I'd like them more. Or even if their habit of eating enemies and corpses lead to them growing into a different creature. As they are they just crawl up your screen and then off again like some bad lightgun game enemy. The hands in blood are way more interactable and interesting as a result even if they don't have the cool ceiling to floor jump the slime has.
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# ? Nov 11, 2021 18:46 |
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Shoehead posted:I would like the slimers more if there seemed to be more of a link between them and the Alien's biology. Like clearly they are supposed to be like facehuggers and they leave eggs next to kidnapped women presumably to impregnate like xenomorphs but nothing comes of it. I think even the stuff from the Birth ends up being a different process. I think the same thing about Duke3d's enemies, but this is clearly not the kind of game where biology was ever considered. I assume the design process was watching Aliens once and then adding in a bunch of random monsters that looked cool.
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# ? Nov 11, 2021 19:00 |
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I like the sentry drones they make cool noises
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# ? Nov 11, 2021 19:24 |
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verbal enema posted:I like the sentry drones they make cool noises
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# ? Nov 11, 2021 21:23 |
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You're thinking camels
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# ? Nov 11, 2021 23:42 |
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https://www.youtube.com/watch?v=a3obH4fkW-4 Interesting stuff about 2 mins in
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# ? Nov 12, 2021 00:23 |
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Turin Turambar posted:I always get a kick of the people that say 'it's an old school game, you need to be THIS good to play!'. In 1993 Doom had 5 difficulty settings. X-Com the same. It was the normal thing back then. Oldschool cheat codes were a great accessibility feature, and it's a tragedy that they have been taken out of most modern games by competitive online "achievement" culture.
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# ? Nov 12, 2021 02:00 |
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Turin Turambar posted:I always get a kick of the people that say 'it's an old school game, you need to be THIS good to play!'. In 1993 Doom had 5 difficulty settings. X-Com the same. It was the normal thing back then. Yeah, it always makes me laugh when people complain about that stuff when classic gaming was full of cheats and we'd even buy things like Game Genies/Pro Action Replay. Has anyone ever tried to make custom sprites in the style of Doom 64 for the missing monsters? It would be cool to see 64 versions of revenants and archviles.
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# ? Nov 12, 2021 02:07 |
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# ? Jun 7, 2024 16:00 |
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Woolie Wool posted:Oldschool cheat codes were a great accessibility feature, and it's a tragedy that they have been taken out of most modern games by competitive online "achievement" culture. literally taken out of the GTA rereleases that dropped today
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# ? Nov 12, 2021 02:14 |