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Mesadoram posted:
Have you heard the Good News of the Miracle of FIRE? I love pyromancy, so this is some awesome news.
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# ? Nov 14, 2021 12:49 |
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# ? May 23, 2024 04:14 |
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Turns out I’d been forgetting to upgrade my weapon this whole time. Got to +3 and hosed up the big boss on my first attempt afterwards. Very good battle.
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# ? Nov 14, 2021 12:57 |
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please datamine a nice grappling hook for me. some item that lets you do 4 or 5 extra doublejumps in the air would be acceptable as well
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# ? Nov 14, 2021 13:21 |
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DeadlyHalibut posted:No, they're there so you can use a shrine and save or level up and get your items and spells and poo poo restocked before continuing the level without having to kill all the enemies the long way again. but im saying nioh 2 is designed in such a way that you find these short cuts after you find the next shrine, making them usually pointless. some are useful though
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# ? Nov 14, 2021 13:21 |
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I didn't care for the Souls games but this looks bad rear end and amazing. think I'm gonna give it a whirl.
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# ? Nov 14, 2021 13:34 |
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Point Down is over, there will only be Tea Bagging after PVP.
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# ? Nov 14, 2021 13:55 |
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Which of you did I help kill the Pumpkin head with in four seconds?
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# ? Nov 14, 2021 14:05 |
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BiggerBoat posted:I didn't care for the Souls games but this looks bad rear end and amazing. think I'm gonna give it a whirl. It’s really good but it plays almost exactly like Dark Souls 4, so it depends on what exactly you didn’t like about them. I’ve officially done everything in the beta except the giant pissing dragon. Can’t believe the amount of content in this thing. I feel blessed
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# ? Nov 14, 2021 14:17 |
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I decided to play Bloodborne since I got it for free, in preparation for Elden Ringing, but I can't get through Central Yarnham... is there a thread for this old rear end game??
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# ? Nov 14, 2021 14:43 |
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a fatguy baldspot posted:I decided to play Bloodborne since I got it for free, in preparation for Elden Ringing, but I can't get through Central Yarnham... https://forums.somethingawful.com/showthread.php?threadid=3836631&perpage=40&noseen=1&pagenumber=446 The very start of Bloodborne is the hardest part imo. For your first play through, pick a background with high starting vitality and pick the hunter axe or saw cleaver over the threaded whip. (Whip is good once upgraded but weaker/requires better positioning at first)
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# ? Nov 14, 2021 14:46 |
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Escobarbarian posted:It’s really good but it plays almost exactly like Dark Souls 4, so it depends on what exactly you didn’t like about them. Dying over and over again and getting lost
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# ? Nov 14, 2021 14:48 |
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Been playing on PS5, there are very notable frame rate drops in outside areas. It's also clearly a cross gen game in the worst ways, Demon's souls looks much better while running smoother at the same time. Not sure how many of the controller features it will use, currently they aren't enabled.
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# ? Nov 14, 2021 15:08 |
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Wrong conversation
Sakurazuka fucked around with this message at 15:16 on Nov 14, 2021 |
# ? Nov 14, 2021 15:13 |
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BiggerBoat posted:Dying over and over again and getting lost You’ll definitely still die over and over, enemies and bosses can still be very challenging, although things like spirit summons mean it is very likely to be the easiest one so far. Getting lost isn’t as much of an issue, especially with a map. Did a goon summon and killed a big dragon in the closing minutes of this session, meaning I - I am pretty drat certain - have completed everything in the beta area! Absolutely loved every second of my time with it, they’ve nailed it once again. I won’t stay up until 3am to do the final session, I don’t think, but the fact I’m considering it despite having literally nothing left to do should tell you how much I enjoy the experience of just messing around in this world.
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# ? Nov 14, 2021 15:19 |
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Found a place at the end of the network test so I couldn't explore it, curious if anyone went there. Its when you go down to the swamp area with the dragon and pass beneath the bridge that has the black knight at night on it. I followed it, got invaded by NPC and got booted halfway through the fight. It seemed like the area went on for a little bit longer past that point. Is there anything cool there?
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# ? Nov 14, 2021 15:31 |
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Ps5 owners have already owned themselves enough From Though tbh I'm jealous of that giant finned thing, by the time I buy one they'll have revisioned it into a small white rectangle
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# ? Nov 14, 2021 15:37 |
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Finished the beta as far as boss fights are concerned. I thought it was pretty fun overall, if not quite as enjoyable as Sekiro. Adding open world mechanics to Dark Souls works way better than you might expect. Unlike Chalice Dungeons in Bloodborne, the side-areas are small enough that exploring them doesn't feel tedious. The crafting system separates out resource types, so souls are no longer the universal currency. Now, there's more of a reason to use items early on in the game. Walking, riding, and fast travel are integrated seamlessly. The only thing I really didn't like was the mounted combat. It felt unbalanced and janky. Killing the dragon was way too easy if you just stay on the horse.
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# ? Nov 14, 2021 15:41 |
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Archer666 posted:Found a place at the end of the network test so I couldn't explore it, curious if anyone went there. Its when you go down to the swamp area with the dragon and pass beneath the bridge that has the black knight at night on it. I followed it, got invaded by NPC and got booted halfway through the fight. It seemed like the area went on for a little bit longer past that point. Is there anything cool there? Iirc, An optional dungeon+boss and a superjump to get to the east stormlands with your horse.
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# ? Nov 14, 2021 15:46 |
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BiggerBoat posted:Dying over and over again and getting lost Both of those things are still gonna happen.
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# ? Nov 14, 2021 16:16 |
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It might be less punishing, though, given the extra respawn checkpoints scattered around, especially near bosses. Not necessarily easier, but dying might feel less bad.
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# ? Nov 14, 2021 16:24 |
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BiggerBoat posted:Dying over and over again and getting lost well.... about that
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# ? Nov 14, 2021 16:24 |
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Captain Oblivious posted:Both of those things are still gonna happen. Regy Rusty posted:well.... about that I figured but this one looks a little different in ways that might hold my interest longer and maybe I can sink a little time into gettin gud. Not sure why I might expect something different this time around but based on the previews so far I kind of want to try it. Maybe it's the open world setting. Maybe I'll post again in February after I throw my controller into the tv and beat my console with a baseball bat.
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# ? Nov 14, 2021 17:22 |
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I also suspect getting lost might feel different in a big open world than it does in a labyrinthine interconnected mega-dungeon of a world, especially because you can actually get a map this time. That won't help in dungeons but that's only one part of the game in Elden Ring and probably somewhere you'd expect to get lost.
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# ? Nov 14, 2021 17:38 |
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Harrow posted:I also suspect getting lost might feel different in a big open world than it does in a labyrinthine interconnected mega-dungeon of a world, especially because you can actually get a map this time. That won't help in dungeons but that's only one part of the game in Elden Ring and probably somewhere you'd expect to get lost. Also this. Not always knowing where to go next and having the ton of options that open world offers somehow seems more palatable to me than remembering how to backtrack through a tight layout
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# ? Nov 14, 2021 17:49 |
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In the test you always know where to go to advance the plot - the bonfires have an arrow on the map that points to the next goal.
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# ? Nov 14, 2021 17:52 |
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Relin posted:but im saying nioh 2 is designed in such a way that you find these short cuts after you find the next shrine, making them usually pointless. some are useful though They let you go back and explore to find the kodama and hidden loot / any optional objectives you might have missed like finding the shards in the spider castle.
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# ? Nov 14, 2021 18:06 |
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Here are some cool things I found exploring past the barriers of the test: https://www.youtube.com/watch?v=G6SJU0PWhEE https://www.youtube.com/watch?v=fZchsg_K3os https://www.youtube.com/watch?v=dKjN999C1Dc
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# ? Nov 14, 2021 19:40 |
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Seems it is possible to be separated from your mount. https://www.youtube.com/watch?v=hH9eJxCQsVs
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# ? Nov 14, 2021 19:53 |
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AllisonByProxy posted:Here are some cool things I found exploring past the barriers of the test: Those are all very cool finds, thanks for sharing!
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# ? Nov 14, 2021 19:58 |
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BiggerBoat posted:I figured but this one looks a little different in ways that might hold my interest longer and maybe I can sink a little time into gettin gud. Not sure why I might expect something different this time around but based on the previews so far I kind of want to try it. Maybe it's the open world setting. I'm with you, getting hard gated by a frustrating boss feels less bad when there's a whole open world to mess around with and a dozen other bosses you could go and fight first. This just looks like more of a sandbox compared to the more linear slog of the other Souls games.
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# ? Nov 14, 2021 20:32 |
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AllisonByProxy posted:Here are some cool things I found exploring past the barriers of the test: I was gonna say “this takes me back to the ancient days of GameFAQs, plundering the Shadow of the Colossus demo for any fragment of info or cool views before the thing crashed.” …and then I saw the bridge.
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# ? Nov 14, 2021 22:04 |
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Au Revoir Shosanna posted:I'm with you, getting hard gated by a frustrating boss feels less bad when there's a whole open world to mess around with and a dozen other bosses you could go and fight first. That's well put and you worded it better than I did. My memory of DS was getting my poo poo wrecked and then trying to retrace my way back through wherever the gently caress I (sort of) remembered going the last time - only to get destroyed again. I'm looking at you, lance/spear guy guarding that long narrow hallway. This one seems like I can at least nope out of a particularly hard area and just go wander around in a different direction looking for new poo poo (that will still kill me).
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# ? Nov 15, 2021 00:35 |
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https://www.reddit.com/r/Eldenring/comments/qtwscc/youre_playing_it_wrong_a_comprehensive_guide_of/ Apparently the game is less about DS3 spam rolling, and much more interweaving rolls with blocks. And R2 counters. And it seems that even blocks with 2-handed weapons have decent damage reductions and stability, though I haven't seen precise numbers.
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# ? Nov 15, 2021 00:56 |
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how dare some redditor tell me I'm playing my game wrong. i have rolled through ds1, ds2, ds3, bloodborne, and i WILL roll through this game too.
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# ? Nov 15, 2021 00:59 |
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Not surprising given how well Sekiros combat flowed and how much of that games design theyve added to this one.
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# ? Nov 15, 2021 01:01 |
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Phobophilia posted:https://www.reddit.com/r/Eldenring/comments/qtwscc/youre_playing_it_wrong_a_comprehensive_guide_of/ I agree from what I played at least. A shield for me un DS3 was either for specific tanking or just to have on your back for whatever buff it might give. There seem to be some enemy attack patterns that absolutely cannot be dodged through entirely.
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# ? Nov 15, 2021 01:02 |
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Phobophilia posted:https://www.reddit.com/r/Eldenring/comments/qtwscc/youre_playing_it_wrong_a_comprehensive_guide_of/ I agree with some of this, but I absolutely played the boss in question like a DS3 boss. Lots of blocking weak attacks, dodging strong attacks, and parrying (I sort of forgot the guard counter existed) the slow/predicable ones. Maybe it comes down to personal preference, but of all the FromSoft games, spamming roll only felt useful in Bloodborne, where bosses had flailing, hard-to-distinguish moves that messed with the framerate.
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# ? Nov 15, 2021 02:05 |
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As an avid life long fan of good old fashioned sword and boarding the thought that they've made shields and blocking better integrated into the game makes me immensely happy.
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# ? Nov 15, 2021 04:03 |
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Flytrap posted:As an avid life long fan of good old fashioned sword and boarding the thought that they've made shields and blocking better integrated into the game makes me immensely happy. It felt DS1 levels of good in the beta.
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# ? Nov 15, 2021 05:41 |
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# ? May 23, 2024 04:14 |
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Phobophilia posted:https://www.reddit.com/r/Eldenring/comments/qtwscc/youre_playing_it_wrong_a_comprehensive_guide_of/ I was getting my rear end spanked trying to parry, although to be fair I was never very good with that even back in Dark souls. I feel like it's hard to tell exactly when the parry "connects," as in at what frames is the parry working vs me just back-handing my shield into the void and getting skewered? I'm getting old enough that my once-average reflexes are not just garbage. I might just stick with a magic build and do my usual cast spell and run like hell. Didn't get deep enough into the game, but I noticed no real sorcerer starting class. I went with Champion which was fun, but Prophet was hot garbage and I didn't see any other real spellcasting options.
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# ? Nov 15, 2021 06:04 |