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SeANMcBAY posted:I guess I don’t think of Halo as an arena fps because of how slow it is but I can’t deny it really is one. I never really payed attention to the games, but in order of first impressions: -Wow, that is very slow -Slick environments, I wish I had a good computer -Melee with the flag seems to do a lot of damage, unless they're all wounded to begin with. -Wait, why haven't you found new weapons yet? Is it all AR/pistol/nade?? -That outtro is embarrassing, they're all the same guy.
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# ? Nov 24, 2021 23:27 |
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# ? Jun 7, 2024 16:10 |
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Flag melee got nerfed for this game, traditionally it’s OHKO
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# ? Nov 24, 2021 23:29 |
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Serephina posted:-Wait, why haven't you found new weapons yet? Is it all AR/pistol/nade?? There's a few weapons on the map, I just don't know where they all are yet. It's a free to play game so you gotta pay if you want different skins.
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# ? Nov 24, 2021 23:48 |
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What if Quake but LEGO? https://www.youtube.com/watch?v=3NxnX8g7IRI
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# ? Nov 25, 2021 00:11 |
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Al Cu Ad Solte posted:What if Quake but LEGO?
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# ? Nov 25, 2021 00:16 |
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I'm not a Halo fan, but I think the Halo Infinite MP seems alright. Most weapon pickups being in lockers on the walls is weird to me and a lot of the time I don't even notice them. Weapons were meant to float and spin in the middle of the hallway! I don't like that there's only one "change weapon" bind and that I can't bind each weapon slot.
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# ? Nov 25, 2021 00:18 |
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Part of Halo's core loop is the grenade dance. Everyone spawns with two area denial weapons and you have to learn how to engage with and against them. Its not like Quake or other games because a) the core level is always team based and b) learning to manage indirect fire is critical. The other part is everyone is dangerous as hell at melee range Barudak fucked around with this message at 00:30 on Nov 25, 2021 |
# ? Nov 25, 2021 00:25 |
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Al Cu Ad Solte posted:What if Quake but LEGO? i'm in love
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# ? Nov 25, 2021 00:26 |
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lego quake really works imo
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# ? Nov 25, 2021 00:27 |
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Casimir Radon posted:I love this.
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# ? Nov 25, 2021 00:43 |
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Holy crap, playing E1M1 in Prodeus is pretty cool!
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# ? Nov 25, 2021 03:57 |
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I got WRATH in that humble bundle, but I'm really try to save myself for the finished product. (Shut up I don't care if people are saying it's not very good) Is it worth dipping my toes into the first few levels then stopping, or are they also in flux and it's better to wait? edit: half an hour later, first impressions without having completed a stage yet: Looks good! Physics feels little slippery when platforming Guns are vanilla, but fun to use, mostly due to- The combat is great. Everything's using projectiles, but they're very very fast so the dodging has to be done in advance, the old rotten habit of just tapping sidestep doesn't help you at all with the pace of things and the tendency of getting surrounded. Have died a half dozen times on Normal, am loving it. I have no idea what people didn't like about it, what little I saw seems to be done in very good taste and polish. Serephina fucked around with this message at 09:46 on Nov 25, 2021 |
# ? Nov 25, 2021 06:26 |
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https://twitter.com/Vyothric/status/1463163562797547537 Now thinking what a Snake Plissken Build engine game would have been like.
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# ? Nov 25, 2021 08:23 |
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SeANMcBAY posted:There's a few weapons on the map, I just don't know where they all are yet.
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# ? Nov 25, 2021 11:00 |
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Serephina posted:(Shut up I don't care if people are saying it's not very good) Who's been saying it's not good? Both me and koren have been v positive on it in this thread I think?
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# ? Nov 25, 2021 11:58 |
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https://store.steampowered.com/bundle/23853/Thicc__Brutal/ That bundle name... /sees inside... but of course.
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# ? Nov 25, 2021 14:56 |
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I picked up Duke Nukem World Tour for Switch last night because it was like $2, and played through the first two LA levels. Is Duke Nukem known to be a lot harder than other FPS of the era? I’ve played through Doom, Quake, and even Dusk on Switch just fine (quake is a little harder due to controls) but the enemies in Duke deal a lot of damage, and take a lot of damage even at lower difficulties. I’m having to really watch my ammo supply as well as ammo and health placements are sparse.
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# ? Nov 26, 2021 16:21 |
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I find Build game considerably harder than the ones you listed. Also make sure auto aim is on, I think it was off by default in that port for me.
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# ? Nov 26, 2021 16:32 |
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Yea, the Build shooters are way harder than Doom. Blood and Shadow Warrior are even more aggro than Duke I would say.
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# ? Nov 26, 2021 16:42 |
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Solaris 2.0 posted:I picked up Duke Nukem World Tour for Switch last night because it was like $2, and played through the first two LA levels. Yes
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# ? Nov 26, 2021 16:43 |
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Unlike Dusk and Doom and Quake, Build Engine games love hit scanners.
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# ? Nov 26, 2021 16:59 |
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Solaris 2.0 posted:I picked up Duke Nukem World Tour for Switch last night because it was like $2, and played through the first two LA levels. It's hard, especially on a gamepad, because of the hitscanning enemies that will knock off half your health in an instant. Use explosives liberally
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# ? Nov 26, 2021 17:09 |
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Barudak posted:Unlike Dusk and Doom and Quake, Build Engine games love hit scanners. Ion Fury was great with every bullet weapon being a tracer, but then had boring weapons and enemies. I love the art style. sound, music and level design, but the actual combat gameplay isn't fun for an extended period.
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# ? Nov 26, 2021 17:16 |
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skasion posted:Yea, the Build shooters are way harder than Doom. Blood and Shadow Warrior are even more aggro than Duke I would say. Yeah, duke is the easiest of the big 3 build games by a wide margin. Duke has a bunch of secrets that provide early help, like a rocket launcher after you've killed like 2 enemies.
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# ? Nov 26, 2021 17:42 |
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Convex posted:Ion Fury was great with every bullet weapon being a tracer, but then had boring weapons and enemies. I love the art style. sound, music and level design, but the actual combat gameplay isn't fun for an extended period. Yeah for as great as all the artwork was it fell into that trap of weapons seeming to do their animation at a guy until the guy did his death animation, rather than feeling meaty. The best animation in the game was that SMG reload
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# ? Nov 26, 2021 17:44 |
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I disagree hard with the boring weapon statement, I think all the weapons feel fantastic, but it does suffer from having too many weapons that do variations on the same thing and not having much enemy variety.
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# ? Nov 26, 2021 18:43 |
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Ion Fury had a lot of overlapping weapons and a really unvaried enemy roster. It also has lovely devs so
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# ? Nov 26, 2021 18:45 |
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also, its biggest sin… a lovely game!!!
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# ? Nov 26, 2021 18:50 |
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i think i've nearly completed my collection of retro/neo-retro fpses on switch. i have doom 1, 2 & 64, duke 3d, dusk, ion fury, project warlock, quake, strife, and turok. i still need to get turok 2 and i don't really care for serious sam, but is there anything else of note on there that i'm missing?
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# ? Nov 26, 2021 19:01 |
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Weedle posted:i think i've nearly completed my collection of retro/neo-retro fpses on switch. i have doom 1, 2 & 64, duke 3d, dusk, ion fury, project warlock, quake, strife, and turok. i still need to get turok 2 and i don't really care for serious sam, but is there anything else of note on there that i'm missing? Heretic, AMID EVIL, Return to Castle Wolfenstein, also pick up Wolfenstein 3-D and the Apogee Throwback Pack for ROTT and Blake Stone. Painkiller as well! edit: i am bad at reading Convex fucked around with this message at 20:10 on Nov 26, 2021 |
# ? Nov 26, 2021 19:07 |
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Convex posted:Heretic, AMID EVIL, Return to Castle Wolfenstein, also pick up Wolfenstein 3-D and the Apogee Throwback Pack for ROTT and Blake Stone. Painkiller as well! switch, not steam. i own all of those already on pc lol. i like to play on the sofa though e: drat i should reinstall painkiller though. it's been years and i bet it runs a lot better on my computer now Weedle fucked around with this message at 19:12 on Nov 26, 2021 |
# ? Nov 26, 2021 19:10 |
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I should give Painkiller another chance. I really reflexively disliked it when it came out because people were like "Hell yeah, Doom is back. This game is exactly like Doom in every way, you just blast endless waves of enemies, just like you did in Doom" and I was just trying not to claw my eyes out at the sentiment.
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# ? Nov 26, 2021 19:21 |
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Solaris 2.0 posted:I picked up Duke Nukem World Tour for Switch last night because it was like $2, and played through the first two LA levels. The classic Build engine games are known for two things: 1) Notoriously squishy player characters. 2) Doors that will loving flatten you for seemingly no reason (but it's really because the engine is an utter mess of instability, described by John Carmack as "held together with bubble gum"). Duke3D can be a really rough experience if you're used to hitscanners generally being low-tier braindeads with lovely health (Zombieman, Grunt, etc.) because not only is Duke3D relentless in splashing said hitscanners around levels like so much cheap confetti, but even the cruddiest (Pig Cop & Enforcer) are far more aggressive/mobile than expected and they're sitting pretty with 100hp each; a mountain of health in comparison to the Zombieman (20) or Grunt (25). Just to rub it in, they're able to dish out lethal amounts of damage in a few seconds too.
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# ? Nov 26, 2021 19:22 |
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i'm playing duke 3d on switch right now having never gotten past episode one in the past and i must say i'm appreciating the complexity and ambition of the environments more than i did previously. the difficulty balancing is definitely insane though and i'm having to savescum my way through on "let's rock." also idk if it's the game or the port but there have been several instances where i just randomly died without taking damage for no discernible reason. it also doesn't have a quicksave function which is annoying but it does have a rewind thing if you die. overall i'm vibing with it more than i used to and i think i might actually finish it this time. it's weird though. also in the switch port it plays a random sound effect when you open the menu so sometimes it's like a gunshot or explosion or squish and other times it's duke going "auuugghhh" or "uuunnnhhhhh." very sensual
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# ? Nov 26, 2021 19:26 |
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Weedle posted:i think i've nearly completed my collection of retro/neo-retro fpses on switch. i have doom 1, 2 & 64, duke 3d, dusk, ion fury, project warlock, quake, strife, and turok. i still need to get turok 2 and i don't really care for serious sam, but is there anything else of note on there that i'm missing? How is Ion Fury on Switch? I hear it’s a pretty bad port.
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# ? Nov 26, 2021 19:33 |
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SeANMcBAY posted:How is Ion Fury on Switch? I hear it’s a pretty bad port. depends on how nostalgic you are for playing games at an average of 25 fps
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# ? Nov 26, 2021 19:35 |
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SeANMcBAY posted:How is Ion Fury on Switch? I hear it’s a pretty bad port. Runs pretty poo poo imo
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# ? Nov 26, 2021 20:45 |
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Weedle posted:depends on how nostalgic you are for playing games at an average of 25 fps Nostalgic indeed, a Pentium barely coping with Quake's demands back in 1996
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# ? Nov 26, 2021 22:13 |
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ZogrimAteMyHamster posted:Nostalgic indeed, a Pentium barely coping with Quake's demands back in 1996 Me: "But I have a Pentium, it should be fine!!" Friend: "A Pentium what?" Me: "What? A Pentium!" Friend: "A Pentium what? You know, flavour, speed, whatever? And what's your graphics card?" Me: "Its not a 486 ok, there's no turbo button. And its 15 inches"
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# ? Nov 26, 2021 22:47 |
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# ? Jun 7, 2024 16:10 |
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KajiTheMelonMan posted:Its not a 486 Now trying to get Quake running on one of these was a cursed endeavour. Did it with my 486 DX2 66MHz for no reason other than "how bad can it be?", and it delivered a practically unplayable experience. E1M8 (Ziggurat Vertigo) in particular was astoundingly bad, crawling by at a mighty 25spf!
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# ? Nov 26, 2021 23:00 |