|
Vikar Jerome posted:soon as i fix the fan sound on my 360 or get the later slim e model, im gonna play that loving game and listen to that soundtrack that owns. Blue Dragon is back compatible on the Bone and Series consoles where iirc, it runs slightly improved as well.
|
# ? Nov 26, 2021 14:12 |
|
|
# ? Jun 3, 2024 12:18 |
|
It's weird Blue Dragon & Lost Odyssey are still stuck in XB360 purgatory, they'd both be obvious candidates for remasters and Lost Odyssey particularly for all intents and purposes is a genuine Final Fantasy with the numbers filled off
|
# ? Nov 26, 2021 14:14 |
|
Vikar Jerome posted:soon as i fix the fan sound on my 360 or get the later slim e model, im gonna play that loving game and listen to that soundtrack that owns. It's a fun game with great music. You could do a lot worse. Mega64 posted:You just know Uematsu's entire career up to that point was a build up to make Eternity. Guy wears his prog influences on his sleeve. Many years ago now in the aborted Blue Dragon LP thread I recall having a cool little talk with another poster about Uematu's music habits. They didn't really like how Uematus did "futuristic" or whatever you wanna call it. Said they all sounded the same, like FFVI's lab theme or whatnot. https://www.youtube.com/watch?v=OgSnKwn7dwU https://www.youtube.com/watch?v=mFtPxR60Zes
|
# ? Nov 26, 2021 14:16 |
|
multijoe posted:It's weird Blue Dragon & Lost Odyssey are still stuck in XB360 purgatory, they'd both be obvious candidates for remasters and Lost Odyssey particularly for all intents and purposes is a genuine Final Fantasy with the numbers filled off As I feel compelled to point out every time, they absolutely aren't as they're playable on 3/4ths of Microsoft's consoles and got slightly tweaked updated versions (removing disc changes). Since they're partnership it might be hard to make them streamable in the future to PC, but its not impossible that this will happen too for PC/mobile device only holdouts.
|
# ? Nov 26, 2021 14:18 |
|
Elephant Ambush posted:OK I hit a wall in FF5. Twintania. gently caress this boss. You can reflect Megaflare. Go back to Mirage and buy two more coral rings (you'll need them for Shinryu anyway).
|
# ? Nov 26, 2021 14:47 |
|
That’s assuming he wants to beat Shinryu though
|
# ? Nov 26, 2021 15:07 |
|
https://twitter.com/HardDriveMag/status/1464232475857666056
|
# ? Nov 26, 2021 15:18 |
|
I've never played Blue Dragon but ever since I heard "Eternity" I knew, at the very least, it had a kickass soundtrack I did play Lost Odyssey and y'know how people constantly clamor for Bloodborne on PC? Well that's me but for Lost Odyssey on PC. I badly want to play that game again because it was very good, but I don't own any form of Xbox and I'm not gonna buy one just for backwards compatibility to play one (1) 360 game.
|
# ? Nov 26, 2021 15:18 |
|
Barudak posted:Blue Dragon is back compatible on the Bone and Series consoles where iirc, it runs slightly improved as well. I figured but either wanna fix my 360 or replace it with the quieter one for all the other games i have that arent bc and i wanna play LO too, thats been on my shelf for years along with bd. Plus have a ps5 so a series x is outta the question for a few years and lol no way am i buying a bone. Vikar Jerome fucked around with this message at 15:47 on Nov 26, 2021 |
# ? Nov 26, 2021 15:45 |
|
Chocobo's Dungeon is incredible for my young daughter. She loves that the dungeons change each time. I consider it a gateway drug for when I introduce her to Dead Cells
|
# ? Nov 26, 2021 15:46 |
|
Fixing a 360 is worth it because you can still play harmony of despair with friends if you all have game pass or whatever THAT is a game that needs a rerelease on modern consoles and pc.
|
# ? Nov 26, 2021 17:04 |
|
Evil Fluffy posted:Fixing a 360 is worth it because you can still play harmony of despair with friends if you all have game pass or whatever THAT is a game that needs a rerelease on modern consoles and pc. They had it as a game with gold a few months ago and still dead due to Konami's horrible DLC practice
|
# ? Nov 26, 2021 17:43 |
|
Harrow posted:I've never played Blue Dragon but ever since I heard "Eternity" I knew, at the very least, it had a kickass soundtrack LO is a great game that, like many jrpgs, would benefit from a rerelease with a speed up toggle added
|
# ? Nov 26, 2021 18:34 |
|
If I ever played XIV I would make a Gunbreaker and name them Chop Shutey
|
# ? Nov 26, 2021 18:38 |
|
Relax Or DIE posted:LO is a great game that, like many jrpgs, would benefit from a rerelease with a speed up toggle added It needs a turn off random encounters, real real real bad
|
# ? Nov 26, 2021 18:41 |
|
Thanks for the advice on Twintania. I was able to beat it with a bunch of summons and a dual wield holy spellblade for dps. I held action on a summoner to call Odin during the Giga Flare charge but didn't need to because the spellblade just chainsawed him. edit: lol this loving game. I just beat the first form of ExDeath and the game froze. Well not really froze because I could still hit the auto battle button and the pause menu but nothing else worked. Everyone just sat there. Edit2: great now all he does is spam White Hole. Awesome edit3: Finally beat it. What an RNG slog. The throwing money strat worked fine but dealing with all the other random bullshit sucked. I have no idea how the 4JF people do all that with such limited everything. I might try it next year though just to see how it is for myself. I feel like it's something I should do once in my life as an FF fan. Elephant Ambush fucked around with this message at 22:25 on Nov 26, 2021 |
# ? Nov 26, 2021 19:09 |
|
Watching VideoGames stream FFVII, I'm not sure which version he's playing, but the music just constantly stops for no reason. There was no Shinra Theme upon finding President Shinra dead, the world map music just doesn't play sometimes, and right now there is no haunting theme for when Cloud is talking to...himself(?) AT while sleeping at Junon. It's really weird and annoying But I'm really enjoying seeing somebody play FFVII blind. I've never seen that before, it's such a famous game. EDIT: Apparently it was the PS5 version and this is a known bug. NikkolasKing fucked around with this message at 13:38 on Nov 27, 2021 |
# ? Nov 27, 2021 13:23 |
|
I deleted FFXII cos i got bored a few hours in, downloaded a GBA emulator and have started FFV. So far two crystals have exploded and I just got access to a 2nd set of jobs. The job system in this game seems like there is a ton of scope to play around with it and mix and match combos, but it's a bit overwhelming. So far I've just levelled one job on each character - is there a point at which I'd want to start switching around? It seems like getting a couple of levels in monk might be good for casters because their auto attacks are completely useless. Anything else to bear in mind?
|
# ? Nov 27, 2021 13:50 |
|
Casters do no damage because they have no strength stat and you'll want to be equipping elemental boosting weapons or utility rods/staves instead of barehanding. If you want to have a hybrid caster, red mage and blue mage are right there.
|
# ? Nov 27, 2021 16:52 |
|
counterpoint: you can learn levels of magic to later put on more useful jobs and punch through the first 1/3 of the game while fists are still good
|
# ? Nov 27, 2021 16:54 |
|
In the long run you've got the right idea though - a mastered job transfers certain stat bonuses over to Freelancer, so by the end of the game, if you have a character that's mastered Monk and Summoner, their Freelancer will have high strength and magic. My Lenna had Blue/Black magics but could also hit for ~6000 with dual-wield
|
# ? Nov 27, 2021 16:57 |
|
So should I focus on mastering a job before switching out for something else?
|
# ? Nov 27, 2021 16:59 |
|
Not really, the stat bonuses only carry to Freelancer, not other jobs. Mastering jobs is something I saved til near the end when farming AP becomes quicker/easier. But also if you get new jobs and go "eh actually I like/enjoy having Faris as a Monk" then by all means stick with it There really are very very few objectively wrong ways to play 5
|
# ? Nov 27, 2021 17:05 |
|
Bardeh posted:So should I focus on mastering a job before switching out for something else? It'll take a while to fully master a job. My advice is just play around and stick with jobs that are fun for you. Most of the jobs are pretty serviceable by themselves and turn turbo good with some combos. Good example you may already have: knight learns two handed (equip sword, no shield). Give two handed to mystic knight and it'll smack away anything weak to the element you magic sword. Or the classic white/black mage.
|
# ? Nov 27, 2021 17:11 |
|
You've barely just begun and mastering jobs is more of a mid game thing (and on your first run should be something that happens occasionally partially by accident) if you aren't the sort who can mindlessly grind 6 hours straight. The ideal way to play in my opinion is to settle on an archetype for each character and switch between a few jobs as utility demands that fit the archetype. Every job level isn't going to be a banger in which case you can assuage yourself with the fact that you're closer to mastery whenever it becomes relevant. Your physical archetypes have pretty basic goals: get 2 hand and or dual wield from knight or ninja and then you can splat around like switching into mystic knight for elemental vuln bosses or thief with thief glove for rare steals in between making GBS threads out physical damage. Your magical archetypes just need to keep up with spell levels as availability happens so you can switch them through a variety of magical rainbow or muscle wizard set ups as you feel the need.
|
# ? Nov 27, 2021 17:12 |
|
That said, there are a few jobs that are unusually quick to master. The ones that come to mind are bard, blue mage, and geomancer. Mastering bard is pretty pointless, but the other two both have useful passives that could arguably be worth the investment, though it still requires running around as a freelancer in the midgame when you'd probably rather be gaining AP.
|
# ? Nov 27, 2021 17:18 |
|
Thanks all, will just tinker with things as they become available and see what I like. Also, is there any difference between characters base stats? So does it matter which character I set to which job initially? Or are they all identical as a base?
|
# ? Nov 27, 2021 17:26 |
|
Bardeh posted:Thanks all, will just tinker with things as they become available and see what I like. Also, is there any difference between characters base stats? So does it matter which character I set to which job initially? Or are they all identical as a base? There's some minor differences in base stats between characters but they're ultimately pretty inconsequential unless you're doing some sort of gimmick run with a lot of restrictions.
|
# ? Nov 27, 2021 17:28 |
|
Characters have slight modifiers to their stats (iirc Bartz is the strongest, Lenna has the best magic, Faris is well-rounded and Galuf has the best Stamina/worst Speed) but aside from Galuf’s speed they’re slight enough to mostly be flavor stuff, and from what people said the PR randomizes starting turn order so speed might not even be super noticeable anymore.
|
# ? Nov 27, 2021 17:29 |
|
Bardeh posted:Thanks all, will just tinker with things as they become available and see what I like. Also, is there any difference between characters base stats? So does it matter which character I set to which job initially? Or are they all identical as a base? They're all slightly-different- I think 4 points is the biggest difference between a stat on two characters, whereas jobs can swing them almost by 60, so it barely matters in the long run. If you're really trying to min-max, then Faris is an all-rounder, Lenna leans magical, Bartz and Galuf leans physical with Galuf leaning harder (but for Galuf, those will not be the final stats you're dealing with, eventually Agi then Magic will be the focus there)
|
# ? Nov 27, 2021 17:35 |
|
Two-Handed from Knight is incredibly good for most jobs. It gives a bunch of strength and doubles the weapon damage. A blue mage with Two-handed will be Very Strong, as will a M. knight. But perhaps most importantly, white mage benefits massively from Two-handed. They already can’t equip shields, and flails deal the same damage in front and back row. Bare-handed from Monk is fine but not nearly as good as Two-Handed, except that certain casters can’t equip good weapons like White Mage. They can, however, wield rods which do magic damage from the back row.
|
# ? Nov 27, 2021 17:41 |
|
Last Celebration posted:Characters have slight modifiers to their stats (iirc Bartz is the strongest, Lenna has the best magic, Faris is well-rounded and Galuf has the best Stamina/worst Speed) but aside from Galuf’s speed they’re slight enough to mostly be flavor stuff, and from what people said the PR randomizes starting turn order so speed might not even be super noticeable anymore. I'm just playing a GBA rom on my phone so not the pixel remaster. Galuf and Faris are my WM/BM respectively, with Fartz as a Knight and Lenna monk. I just about squeaked through the fight with the boss at the top of the second tower but it was close. Anyway, I won't try and minmax too much because it'll turn me off the game, so as long as I know I'm not doing/missing anything disastrous by just feeling things out as I go I'll carry on as I am and optimize as I get more familiar with things.
|
# ? Nov 27, 2021 17:57 |
|
For any given boss, Neo Exdeath included, there are so many more ways to defeat it than you’d think. Neo ExDeath, for example, is entirely skippable.
|
# ? Nov 27, 2021 18:04 |
|
Cattail Prophet posted:That said, there are a few jobs that are unusually quick to master. The ones that come to mind are bard, blue mage, and geomancer. Mastering bard is pretty pointless, but the other two both have useful passives that could arguably be worth the investment, though it still requires running around as a freelancer in the midgame when you'd probably rather be gaining AP. I actually got a fair amount of mileage out of Geomancer, Gaia has some solid attacks right when you get the job, and it's IIRC a decent magic stat bonus for a very quick to master job. Bard is incredibly useful, Requiem will straight carry you through some areas and the Stop song is how I beat Omega on this run, very useful considering Stopga doesn't exist in 5
|
# ? Nov 27, 2021 18:22 |
|
Oh yeah, bard itself is very good, I was just saying that, strictly for the purpose of freelancer inheritance, there's not much value in mastering it outside of a few edge cases.
|
# ? Nov 27, 2021 19:03 |
|
Did the Pixel Remaster mess with drop tables? I ask because I’ve been fighting Reflect Knights in the Barrier Tower for an hour without getting a single Reflect Ring.
|
# ? Nov 27, 2021 19:26 |
|
MachuPikacchu posted:Did the Pixel Remaster mess with drop tables? I ask because I’ve been fighting Reflect Knights in the Barrier Tower for an hour without getting a single Reflect Ring. I remember even in the GBA version I had a hell of a time getting Reflect Rings.
|
# ? Nov 27, 2021 19:28 |
|
jokes posted:You’ll enjoy Bravely Default a lot, lot more than BD2 or Bravely Second. You’ll enjoy Bravely Second a lot, lot more if you play Bravely Default 1. But I think someone won’t enjoy Bravely Second much if they didn’t play Bravely Default. I thought Second was better than Default, honestly.
|
# ? Nov 27, 2021 19:50 |
|
MachuPikacchu posted:Did the Pixel Remaster mess with drop tables? I ask because I’ve been fighting Reflect Knights in the Barrier Tower for an hour without getting a single Reflect Ring. I got 4 without grinding at all. Just climbed the tower and got a bunch of dope rear end rings
|
# ? Nov 27, 2021 20:06 |
|
|
# ? Jun 3, 2024 12:18 |
|
Outside of the blanket features what does PR change about V specifically? The magic pots are satisfied with the one elixir, at least.
|
# ? Nov 27, 2021 20:13 |